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Topics - Zach

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Gaming Discussion / Welcome to Fallen London, delicious friends
« on: May 16, 2013, 09:04:06 AM »
Fallen London is a browser-based game with excellent writing. It's weird Victoriana without bearing the taint of steampunk fetishism. It's alternately sinister and silly, much like Welcome to Nightvale, albeit with a different ratio. It's about the city of London, which was stolen by bats in the late 19th century and hidden beneath the surface. Shadowy merchant-lords rule the city with an iron fist, but life continues much as usual. There are wily urchins and clever devils, tool-using gutter rats, and dueling newspapers.

Fallen London is a "social game" and a "clicking" game, but the best of the breed due to the quality of the writing, the depth of the mysteries, and the acknowledgement that morality systems don't have to be as reductive as killing puppies vs. kissing orphans. Unfortunately, like many social games, it requires friends. Friends to betray and friends to entice.

I require friends to corrupt in my mad search for the secrets of the fallen Master of the Bazaar. This is the route that devoted, masochistic players take that costs them (in-game) money, reputation, and (real life) pride. It is a maze of Kojima-esque proportions and unfairness. To model my character's decline into madness, I need to spread the meme of decay to untainted minds. It's clever commentary on the recruitment strategies of other online games, that.

I'm also interested in securing the services of a midnight dueling society for the currently running Knife-and-Candle tournament. Certain prizes require winning streaks, and my path to the top would be much easier were I assured of the occasional timely victory. Of course, participants would be amply rewarded. In false treasures.

Gaming Discussion / Henry Hatsworth and the Puzzling Adventure
« on: March 18, 2009, 11:12:29 PM »

Henry Hatsworth in the Puzzling Adventure drips with gentlemanly class. Every chortle of his makes me feel like I am in more august company.

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