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Topics - MadMAxJr

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Thaddeus Boyd's Panel of Death / Applepocalypse
« on: April 15, 2010, 07:38:43 AM »
Most articles I read say that flash isn't allowed on the iPhone/iPad because it's a hideous beast of resources, Steve Jobs hates it, and has said "No" numerous times.

This article was an interesting change in point of view.  Essentially it states that Apple may be looking to change how the processing playing field works, rather than simply hating on Adobe.  (Or maybe they want to do both.)

The latter part of the article seems to read as pure fanboyism, but it's still an interesting idea.  Guess we'll have to wait for someone to take apart the A4 processor.

Online Hookers / Dawn of War II - Last Stand
« on: March 15, 2010, 02:23:54 PM »
Last Stand is a fun mode where three characters from the various 40k characters take on growing waves of enemies.  It's rather fun and I'd like to be able to play this without resorting to matching with the random public.

Anybody else got DoW2?  The expansion just recently hit adding Chaos to the lineup.

Online Hookers / Dark Heresy: Aftermath
« on: December 08, 2009, 08:07:03 PM »
Either January 18th or 25th, I'm starting a new Dark Heresy game, continuing the one I ran last year.  The last game ended for various reasons but left many story hooks open.  In short there were varying opinions of the 'Ordo Septimus' claims of legitimacy as a secret order to discover and learn about the items and relics denied to mankind in order to further understand WHY such things are banned.  The last mission the adventurers were sent on is the last known recording of their existence.  Rumor speak that the forces of chaos surged in the region and corruption was abound.  Chaos is a convenient truth, but it is not the entire truth.  Kalta, formerly of the Adepta Sororita finds herself angry.  The Ordo Septimus led her astray.  She killed the inquisitor in question.  She is currently in parts unknown, a rogue force hunting heresy where she can find it.  She has followers now.  Little is known of what happened to the others.  The tech-heresy laden ship 'Ambrosia' appears to have been lost to the warp.  Rumor claims that some 'rebel' Eldar has seized it and the load of artifacts on board.

The new game continues the universe set by the previous game.  I'm going to run a custom storyline and weave in the published module 'Tattered Fates'.  I have six player seats open.  Feel free to contact me if you are interested in playing.  Dark Heresy is not for everyone as it is generally designed for veteran roleplayers and pulls very few punches.  The game time will be Fridays from 8pm CST to midnight.  I have six player seats open.  Veterans from the last game get priority seating.  Everyone will be playing new characters.  The game is played using Gametable software, usually whatever the latest release candidate is.  This is planned to be a long-term campaign.

Players may use resources from the Dark Heresy main book and The Inquisitor's Handbook.  Material from The Radical's Handbook is subject to a case by case approval.

The following background kits are also available.  These kits are subject to revision before the game begins.

(This one below is very likely going to get revised)
Kalta's Rebellion (Background requiring female character of assassin, imperial guard, or adepta sororita class) - 300xp

Kalta has recruited a number of exceptionally trained women as her fury grows and the hunts for heretics continues.  These women have pledged loyalty to her.

+1 Fate
Hatred (Ordo Septimus)
Hatred (Heretics)
Extreme Scrutiny - When using Scrutiny, for any reason, roll twice, take the better result.
(Drawback) Suffer Not The Heretic to Live - Encounters with heretics or revealed heretics should result in their death.  Little to no exceptions.  A fellow party member who is a proven heretic may be ignored from this wrath by burning a fate point. (Note: Heretical artifacts do not require immediate destruction, only your contempt)
(Drawback) Forbidden For A Reason - You may not acquire Forbidden Lore skills.
1d10 Insanity

Zero Company (Background requiring Imperial Guard class) - 200 XP

Zero company soldiers are the scattered remains of the private infantry used by the Ordo Septimus.  This legion is no more, and these soldiers are scattered, seeking out new lives yet remain skilled in things best left unknown.

Xeno Weaponry Training - Be proficient in an exotic weapon, exchange primary weapon from class for one. (GM provided)
Greater Understanding Purges Fear - +20 on Fear tests
Literacy (free!)
(Drawback) I Will Fear No Evil -  You must pass a +0 WP test to disengage melee combat from a creature with a fear rating.
1 Insanity

Strophes Noble (Requires Noble born background) - 200XP

You are a member of the glorious house Stropes located on Scintilla.  This is a family with a proud military history that had ties to several key members of the Ordo Septimus prior to their joining.

The Armory - Weapons are 50% cheaper for you when purchased between major story arcs.  These are possessions of the family and should not be given or traded away.  Items purchased this way have a free embellishment and may possess unique qualities (GM discresion)
Money and Honor - +10 on interaction skill tests with nobility, military, and administrative personnel.
Commanding Presence - +3 Fellowship
Common Knowledge (War) may be treated as a basic skill.

High-Context Discourse / Google Wave
« on: November 23, 2009, 12:03:50 PM »
Google Wave is some kind of unholy collaboration tool forged from instant messaging, wiki, and other tools.

I have seven beta invites left that I'll gladly give out to members in good standing, should you want one.

edit: Requires an email address.

Real Life / PMPs
« on: June 01, 2009, 12:12:47 PM »
I've been using my 5th Gen 30gb iPod for a few years now.  I have no objections to using an apple product on my Vista box and the DRM has been mostly a non-issue.

A co-worker of mine has asked me what a good iPod alternative is.  He's interested in one that is work-out friendly, so perhaps an armstrap, small form factor, and/or controls on the headphones would be major incentives.  Can anybody recommend a decent PMP?  I see has a good deal on some Sansa players today, but I really don't know anything about them other than the fact they sell a LOT of refurbished models, which leads me to think they have large quantities returned for a reason.

Real Life / Ringtones!
« on: April 22, 2009, 04:19:27 PM »
I only wish my cellphone made a rune cast noise every time you pressed a key.

Assorted Creations / Mad Max Jr Guide to Miniatures
« on: April 03, 2009, 05:06:46 PM »
In this thread, I eventually hope to show people who have never ever done anything with hobby miniatures how to:

* Assemble a simple multi-part miniature
* Primer a miniature
* Paint a miniature (basic techniques)
* Use a protective sealant on your miniatures
* Answer
* Make your dinnertable / workbench look like this:

Bigger version of photo

More to follow.

Yes I photoshopped the letter on the table.

Online Hookers / Burnout Paradise
« on: January 06, 2009, 02:09:06 PM »
So this game has a bunch of online content and awards I am missing out on.  Anybody feel like organizing an angry car smash fest this week? (not on Friday.)

Assorted Creations / Papercraft!
« on: December 15, 2008, 09:03:58 AM »
Build your own ZX-81 Sinclair, complete with printer and RAM expansion.

Or if you would rather have figures, like McChris, Kamina, Zoidberg, or a number of other characters you can just go to cubecraft.

Real Life / Scholastic Book Fairs
« on: December 02, 2008, 10:31:35 AM »
Man, I thought things like that used to be only in Scholastic Book Fairs.

Bonus: Can you find the Kingdom Hearts novel on that page?  Yeah, it's a /second/ book.

Real Life / Internet Superstore
« on: November 17, 2008, 07:41:42 AM »

Real Life / Candy Corn Season
« on: October 28, 2008, 12:54:27 PM »
Really, for the price of this Spartan costume, you could just get two xboxes and strap them to your chest and back, same thing.


Also Master Chief on a budget.

Gaming Discussion / Dead Space
« on: October 15, 2008, 08:44:47 PM »
Dead Space, arrives tomorrow
42" 1080p display, check
5.1 stereo headphones, check
Room that can be made dark easily, check

I am so ready.

Real Life / Surviving the Real World.
« on: September 30, 2008, 07:14:40 AM »
I didn't really see if there was a general advice column out here, if one already exists, feel free to merge this one in.

Lifehacker tends to have useful bits of DIY information, and handfuls of tips to make your life a little easier.  It's a part of the network that hosts Kotaku.  :slow:

One of their articles highlighted a rather nice Rent vs. Buy calculator that the NY Times put up about a year ago.  Be sure to hit the question marks in the upper left to set it to your region, rather than the national average.  While most of us are probably not looking to buy a home anywhere in the near future, it doesn't hurt to know what the turning point on rent/buy is.

The Consumerist is another one of their hub sites, helping identify bad business practices, stories of customer service gone wrong, and information on how to fight back (including lists of corporate executive email addresses).  This is America, and when something sucks you should be able to get your money back.  Personal favorite is the 'Grocery Shrink Ray' articles.

Online Hookers / Dark Heresy game
« on: September 13, 2008, 02:42:27 PM »
So on a complete whim, I bought what I assume are all the books for Dark Heresy, now that the updated reprint of the core is out.  I'm going to sit down and read over it a few times, and I would like to start a game.

Current possible play time is only on Friday from 7pm CST to at least 11pm CST, later if the group feels like it.

People new to RPGs are welcome.

I am heavily considering providing characters for you.  At least, your first one.  While learning the game, I get the feeling your first one might be... squishy.

Assorted Creations / Strategy Stuff
« on: August 10, 2008, 09:10:06 PM »
Stray thought:  Random number generators are evil.  Case in point, Kazz and I playing Wesnoth.

High-Context Discourse / Things in a wiki
« on: July 28, 2008, 07:39:11 AM »
Browsing completely random topics in wiki sometimes leads to interesting results.

Ghillie suits are awesome, but apparently are a fire hazard.
...leads to...
We have some ridiculously awesome snipers.
...leads to...
Russian women are to be both feared and respected!
...eventually leads to...
World War II era M3A1 submachine guns used even in gulf war by armor crews.

I am so very happy my father didn't take the job opportunity in Guam, because there are giant crabs there.

Real Life / Computer Stupidities
« on: July 14, 2008, 12:26:10 PM »
Not so much programming as it is general IT related, but a good story none the less.

Assorted Creations / Game Theory
« on: July 08, 2008, 07:51:15 AM »
There are two fundamental parts of game design.  I am going to use a deck of cards as an example.  A deck of cards represents a pile of resources that players have to work with.  It is randomly shuffled.

The card game war relies on splitting the deck up equally among players, and then flipping the top card over.  Highest number wins.  There is no decision making in the game.

Go Fish relies on players taking a set of cards from the deck, and use of information gathering to accomplish the goal of completing sets of cards.  There is some decision making, but not a whole lot of strategy.

Blackjack has fewer cards in the hands of the player.  A player skilled in figuring out the odds based on what cards he has and what cards he can potentially get has effective strategy.

The two fundamentals are randomness and strategy.

A game that is 100% random causes the players to feel detached, as they have no control over the outcome.

A game that is 100% strategy will end up with an always-win tactic, since there are no random variables to account for.

A decent game must have a balance of the two.  RPGs are very large mixes of these things.  Unless you get every single item, max level every character and have done every last thing.  In which case you're one of those die hard NIS fans and you defy logic anyway.


Thaddeus Boyd's Panel of Death / Military Technology Wonders
« on: July 07, 2008, 09:37:26 AM »
Giant microwave that puts voices in your head.

Saw this at slashdot.  So now we have something to implant suggestions or do awesome deadly things to tinfoil hat wearing people.

We're that much closer to lightspeed briefs comercials in your head at night.

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