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Topics - Ziiro

Pages: [1] 2
1
World of Warcraft / World of Warcraft: Warlords of Draenor
« on: November 08, 2013, 07:26:57 AM »
World of Warcraft: Warlords of Draenor Announcement Trailer


Neat stuff, but I don't understand where it takes place or who we're fighting.

I thought Draenor was actually destroyed? And that's what Outland was?



NEVERMIND

GARROSH GOES BACK IN TIME AND (ATTEMPTS TO?) TAKE CONTROL OF THE OLD HORDE

HE PLANS TO "RE-FORGE" THE HORDE TO NOT DRINK THE BLOOD OF MANNOROTH

THEN UNITE THE CLANS TO GO TAKE DOWN MODERN DAY ALLIANCE


2
Assorted Creations / Project Grey Fox
« on: April 20, 2013, 04:16:33 PM »
In my grand tradition of starting projects and not finishing them, I have decided to do a papercraft Grey Fox Helmet that I will eventually turn into a real one via fiberglass/resin buildup and bondo sculpting



I went and got this printed at Staples on cardstock, as is the start of the processes with these kind of things. However as I'm working on it right now, this may actually be too small to be turned into a proper helmet. Worst case scenario: I finish this one and have a nice shelf decoration (and practice) then have to do it again 20% bigger. Not a big deal, but it's very labor intensive.


3
Gaming Discussion / Dishonored
« on: January 05, 2013, 01:06:30 PM »
Hey, so, general question. I'm just starting the game and I need to know: For a completely undetected playthrough, only being detected by guards count, right? Not thugs? Or do I have to stealth takedown those assholes too?

4
Gaming Discussion / Day Z: Multiplayer Zombie survival FPS/RPG
« on: April 25, 2012, 01:34:24 PM »
So I mentioned this mod in the game dump thread, but I think I need to make a whole thread about it.

Day Z for Arma 2 is a mod that's basically what people have wanted out of a multiplayer Zombie game for some time:
-Large, open world.
-Persistent characters across multiple servers - every server references the same player database
-Food, water, and health* are simulated
*Health is measured in blood as a value, and you'll bleed until bandaged. The you regain blood over time and through blood packs found at hospitals.
-Play/Do what you want. Find some friends and survive as a team or just go solo and be an asshole who kills people for supplies.
-Day/Night cycle is tied to the time of the server. All real-time.
-Mods and Teamspeak allow location-based voice chat. You'll hear people near you at proper volume (most of the time)

Arma 2 DayZ Mod robbed at gunpoint and killed MUST SEE
ArmA 2 (Day Z mod) - Running from horde

At the moment the mod is buggy since it's the 0.1 release.. But if nothing else it gives some very interesting videos and scenarios to watch. I'll have some actual gameplay reports later tonight probably - supposedly they fixed my technical issue. I can give a definitely "Worth buying Arma 2 for" or not at that point.

A more mundane moment to moment video:
Arma 2 Day Z mod Done right!

Ps. I guess if you actually own Arma2 and all the shit you can get started here. That's how you install it all.

5
Gaming Discussion / Board and party games
« on: December 29, 2011, 12:56:49 PM »
I'm surprised we don't have a topic about this. If we do, feel free to point me in the right direction, but until then:

I discovered Cards Against Humanity today and it's a fucking tragedy that it's sold out. The general idea is "It's kind of like apples to Apples, but for adults."


So in lieu of that, I feel like I need to make my own set to play with my friends, and as such I need ideas to put on the cards. Obviously I can take a bunch from the website by watching the thing in the top right corner, but I figure you guys might have some good ones as well.

Goddamn, these are amazing. (The actual cards. PDF)

6
Thaddeus Boyd's Panel of Death / I wwebsite as on the internet
« on: December 27, 2011, 09:38:23 AM »
So the Penny-Arcade website is hammered at the moment, but if you can, for the love of god, read it for some of the best drama I've seen in a long time. It's regarding some asshole PR guy for the Avenger Controller. There are some absolute fucking gems in that guys emails.

[spoiler](PR Guy to Customer:)"Son Im 38 I wwebsite as on the internet when you were a sperm in your daddys balls and before it was the internet, thanks for the welcome to message wurd up."[/spoiler]

The icing on the cake:
The director of the company is aware. And it seems that he gets it.

7
Media / May Be Unsuitable for Children
« on: December 16, 2011, 02:19:17 PM »
Less "WTF" than anything else in here but I want you to stop and think about this:

I saw this in the toy section when I was shopping for my Nieces and Nephews today.



It's a kids toy.
It's from an M-Rated game.
That is based on a historical character known for being a complete psychopath and fucking his sister.

Then again I guess giving the same context to most action figures would probably result in the same thing.
[spoiler]GI Joe, now with PTSD.[/spoiler]

8
World of Warcraft / World of Warcraft: Mists of FOOLISH SAMURAI
« on: October 21, 2011, 11:12:02 AM »
World of Warcraft: Mists of Pandaria Preview Trailer

The pandas will be playable by both Alliance and Horde.

Quote
Features
Level cap raised to 90
New class: Monk
New race: Pandarens
Pve Scenarios
Pet Battle System
New Talents
New continent
Challenge Mode Dungeons

MMO champ has the info

Fuck. Fuck fuck fuck.

9
Assorted Creations / Born from Chaos
« on: August 30, 2011, 05:28:46 PM »
I've made a mistake.

I've been drawn back into 40k by a few friends who are going to get into playing it. Not doing this tau this time around, instead, completely custom Tzeentch chaos. I figure I'll make this thread to chart the progress of it all, because why not:



The current plan is to make my two squads like this. (Count as Thousand Sons rule wise). The one with the largest spikes is the sorcerer. There will be 3 with the Magus helms that will be like bodyguards visually. (Long curved horns) and the ones with hoods will be normal squad members.

My other army plans include (which I will update this thread with)
-Tzeentch Daemon prince. Take the base Daemon prince design, add more armor and large feathered wings.
-Scoripon Defiler(s)
-Sanguinary Guard based Raptors. Think I'm going to grab some normal Assault marines and give them a bit of a warped look rather than throwing the winged packs on normal Raptors. Haven't decided the final design yet.

Beyond this, I'm trying to figure out what I'd like to do with more units.
-Terminators.. I want to start with basic SM terminators I think. The chaos ones look too busy with the spikes and bullshit going on - plus the fact the weapons I'd like to use for them aren't represented on any chaos terminator.
-Dread? I'd have to start with this due to the tzeentch designs and work out from there.

10
Gaming Discussion / Deus Ex
« on: August 09, 2011, 02:14:46 PM »
I never really played DX/DX:IW a whole bunch. The most I got into each was maybe a couple hours before moving on to another game. That isn't to say that the quality was bad, but I just wasn't as hooked as I could have been.

That being said, I'm actually pretty excited for DX:HR. The combat mechanics, customization and all the entire game looks well done. The actual options to solve a situation are actually there. Not dumb shit like. "Shoot a rope" or "Shoot the guys".

I mean, there's the full retard approach:
Deus Ex: Human Revolution - Police station liek a boss

And some skill (The dialogue system seems pretty cool.):
Deus EX Human Revolution - Entering the police station without any fighting ( just talking )

I also can't pull my eyes off the aesthetic of it whole thing. Black and gold with clean lined/sleek technology? Fucking sold. Plus, there's this:
Deus Ex 3 Hitting On Prostitutes THE EPIC SEQUEL

My only concern is that I might be missing some references/things from the first game/IW. Anyone know how long they are to play through?

11
Gaming Discussion / Dota 2
« on: August 01, 2011, 03:06:52 PM »
Turns out Valve is pulling out all the stops with Dota 2 and E-Sports. I knew they were pretty serious about it, but I didn't know they were this serious:

http://www.dota2.com/

The competetion they are running which will premier the game at gamescom has teams competeting for a one million dollar prize.
1 million dollars

Welp. There goes all the competitive teams from HoN and LoL if Dota2 is going to put out prizes of that much money. I doubt it will be consistently high, but goddamn that's one hell of a first step forward.

12
Gaming Discussion / Saints Row 3: Strap it on
« on: July 23, 2011, 10:09:32 AM »
Saints Row: The Third New Gameplay (Comic-Con)

My only sadness about it is that they removed the cockney voice. Otherwise:



Who's getting it for what platform? Need to get co-ops set up.

13
Space marine is starting to shape up into a pretty awesome game. They finally revealed how the multiplayer is going to work:

Space Marine Multiplayer Video Preview

[spoiler]THAT CUSTOMIZATION. OH GOD YES.[/spoiler]

I'm debating between preordering this at Gamestop and Steam at the moment. Different outlets have different multiplayer skins. Steam has Blood Ravens, Gamestop has Black Templars/Space Wolves.

14
Gaming Discussion / KERBAL SPACE PROGRAM
« on: July 15, 2011, 04:51:29 PM »
Do you like ROCKETS and SPACE? PLAY KERBAL SPACE PROGRAM.

Kerbal Space Program
(The video isn't silent. Give it a moment)
When Kerbals Left Earth

http://kerbalspaceprogram.com/

My personal favorite design I've made so far is my dancing rocket. Due to loosely connected engines, it will rapidly twist out of control and self destruct.



Also, hey, see that motherfucker in the center of the bottom right there?




15
Gaming Discussion / Assassin's Creed
« on: November 19, 2010, 09:43:15 PM »
I walked into this expecting some simple, cool multiplayer. What I got was mind-blowing.

Assassin's Creed BrotherHood - "Wanted" Multiplayer Match

Essentially the game works like this:

Eight players choose different skins - the NPCs in the chosen level are populated with skins from the chosen player palette. They behave in usual NPC ways, as well as erratic ways at times to keep you on your toes. Your goal is to kill your target while avoiding your pursuer(s). It gets very intense when you know you have two or three people after you, but fail to see anything out of the ordinary tailing you.

Points are based on how well your kill was executed. How stealthy were you? Did you use a special trick or method? The more obvious/stupid your kill was, the less points. If you get a completely undetected kill, it's worth 5 "FUCK IT RUSH HIM" kills. You can also knock out your pursuer if you catch him before he kills you - this breaks his contract and you get points for it. There's also points for breaking people following you.

The name of the game is basically: "Act like an NPC and blend in to avoid pursuers and trick your prey into letting their guard down." You will not appear on the target's UI unless you act stupid (Climb walls, tumble) or run. If you walk or power walk, you remain invisible to the game, but not to a trained eye.

It's also got levels, different appearances you unlock, challenges, etc.

The single player is also good, because it's Asssasin's Creed 2: Part 2, and they actually made an active way to kill everyone with one hit rather than waiting for counter attacks.

16
Gaming Discussion / Transformers: War for Cybertron
« on: June 22, 2010, 08:57:39 AM »
This game just sort of came out of nowhere for me. I saw a video a while back then shrugged it off, but more recently I've been reading about the details:

*3-player co-op campaign for both sides (Autobot and Decepticon)
*3-player Escalation mode, which is essentially Gears Hordes mode
*Class-based, customizable-character VS modes. (Car, Tank, Leader?, Jet) with leveling/unlocks for each class.

The above is a bit of a :jizz: moment due to being nearly everything I would want in a game all in one.

And, well, it's fucking transformers. Not bayformers, to boot. The story of the game is it covers the War on Cybertron that is continuously referenced across all* iterations of Transformers. The actual art for cybertron is pretty fucking incredible, too.
*I think so, anyway?

It's on steam for $40. I'll give a complete review after I play it a bit tonight.

17
Gaming Discussion / Red Dead Redemption
« on: May 17, 2010, 08:29:37 AM »
I have to say I am slow to pick up on the hype on this game(thankfully, because I hate getting excited for games months/years before they release). It's going to be released tomorrow, and I've just recently been looking into videos and I have to say I'm pretty excited for it - specifically for the multiplayer:
http://www.youtube.com/watch?v=3jgPSYtTFCI

I've never been hugely into the old west as far as a backdrop goes, but the execution of this game seems way too good to miss.

Can anyone who played Red Dead Revolver weigh in if that's worth playing first? I've heard that this game is sort of a sequel, but I don't know if they mean that it's just a continuation of the story line/universe or if the characters involved are from the first game.

18
World's Most Scientific Institute / Most edible fast food
« on: April 07, 2010, 04:11:04 PM »
I don't know about the rest of you, but I have a feeling KFC has this thing won already. What with that new Bacon and cheese sandwich that has chicken for bread and all.

19
Real Life / Horrible investment opportunity
« on: March 15, 2010, 11:42:06 AM »
I need some opinions on this. A long while back I reserved the God of War III Ultimate edition. The game comes out tomorrow.

My problem: I don't care for the game. Hell, I even forgot why I reserved it in the first place. Logically I should just let it go, but I think there's a way to gain money here. It's the ultimate edition, and it's sold out everywhere. Should I pick it up just to keep it sealed and resell a month from now?

20
Media / Nick Simmons plagiarizes poorly
« on: February 25, 2010, 01:26:41 PM »
Turns out that Nick Simmons made a comic, and the art is copied from popular mangas.


More examples here

The best part is that the publishing company is in full retreat

I'm interested to see who's going to lose the most money out of all of this. Undoubtedly there will be a lawsuit along the way. I wonder if they'll skip the publishing and go right after Nick?

 :popcorn:

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