Brontoforumus Archive

Please login or register.

Login with username, password and session length
Advanced search  


This board has been fossilized.
You are reading an archive of Brontoforumus, a.k.a. The Worst Forums Ever, from 2008 to early 2014.  Registration and posting (for most members) has been disabled here to discourage spambots from taking over.  Old members can still log in to view boards, PMs, etc.

The new message board is at

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - Burrito Al Pastor

Pages: 1 2 3 4 5 [6] 7 8 9 10 11 ... 53
Gaming Discussion / Re: Dragon Age: Origins
« on: March 09, 2011, 03:45:07 PM »
PS:T was developed by Black Isle, not BioWare.

"Save vs. Wands" is an artifact of AD&D rules, not original game design; BioWare and Black Isle can't really be held to blame for having THAC0 in their games, either. They're licensed mechanics. Black Isle basically pushed the Infinity Engine to as close to 3e rules as they could with Icewind Dale 2, though.

Gaming Discussion / Re: Dragon Age: Origins
« on: March 09, 2011, 05:16:35 AM »
I'm not even bothering with it; the demo made me think "Man, this will be a great game once the modding community straightens out all the little things!" and then I read that there's no SDK and now I just don't care!

...Not that the modding community ever fixed my problems with the first game anyways.

Gaming Discussion / Re: Unforgivable Sins of Game Design
« on: March 02, 2011, 12:49:57 PM »
On a sort-of-related note, I've been playing Radiant Historia for the DS. It's a JRPG adaptation of "The Butterfly Effect", if you've ever seen it; you have multiple, branching timelines based on your decisions, and you can go back in time and change your decisions and fork history into new paths and so on.

I am mentioning it in this thread because it's fucking extraordinary that it is a game which does NOT belong in this thread; it would be so incredibly easy to make a game like that unplayable, but they completely failed to make it unplayable, by doing things like having really good text/scene-skipping functions and an automatically-updating timeline map with summaries of what happened where and when.

It's also a game which, for perhaps obvious reasons, has no missable content. That's good, and sadly rare in a contemporary JRPG.

Thaddeus Boyd's Panel of Death / Re: What the fuck?
« on: March 01, 2011, 02:19:00 PM »
I did it for you: two years.

I think the best part there is "7.9 percent reduction compared to the base year doubled." They had to double the budget of the schools to produce a reasonable-sounding figure like 7.9 percent? That's how I'm reading that, anyways.

Media / Re: Jap Cartoons
« on: February 28, 2011, 04:25:34 PM »
Seconding Madoka Magica. Even if the story and writing were absolute tripe, it'd be worth watching just because it has such excellent art direction. And the story and writing are, in fact, terrifically interesting!

Media / Re: Movies in the Theater
« on: February 24, 2011, 06:21:01 AM »
You know, the prequel trilogy to the Star Wars trilogy that George Lucas was planning before his sudden, tragic death in 1990?

It's too bad, really. Those probably would have been awesome movies.

Media / Re: Movies in the Theater
« on: February 23, 2011, 05:24:17 PM »
Saw "Barney's Version" today.

It's two and a half hours of Paul Giamatti. By which I mean that, near the end of the movie, there was a scene without him, and I was surprised because it was then that I realized that I couldn't think of a single other scene he wasn't in until then.

But I like Paul Giamatti! And there were a lot of other people doing good acting also. So it worked out pretty well!

You might consider seeing it if it is playing near you, but only if you have already seen Black Swan and True Grit. Especially if you like Paul Giamatti.

The employee screening for Drive Angry was tonight, but I have school tomorrow, so that will have to wait. Oh well!

Media / Re: Movies in the Theater
« on: February 23, 2011, 06:04:52 AM »
But it's not playing near me!
But I don't have time!
But I'm trapped on a desert island!
But I'm blind, deaf, and dumb!
But Natalie Portman was in Episode I and I made a solemn vow to never again see any movie associated with anybody in that movie!
But the Coen brothers killed my parents while delivering impossibly witty and implausibly well-enunciated dialogue!

Excuses, excuses.

Media / Re: Movies in the Theater
« on: February 22, 2011, 05:11:51 PM »
Wait, are there really people who still haven't seen True Grit and Black Swan? What's wrong with you people?

Thaddeus Boyd's Panel of Death / Re: What the fuck?
« on: February 09, 2011, 08:38:04 AM »
Here's an Al-Jazeera article on it.

I remember having heard about this when it first happened; it was initially interesting as a story of "sounds like somebody did something weird and crazy and they'll probably lose their job or whatever for it", but now this whole story is becoming Increasingly Weird - mostly in terms of the bizarre hardball tactics being used. (On both sides - it's weird that Pakistan would be trying to keep the guy if he explicitly has diplomatic immunity, and of course it's weird that the US would threaten to cancel a few million dollars of aid if he wasn't extradited released free.)

Gaming Discussion / Re: Game News Dump
« on: February 09, 2011, 06:57:41 AM »
Oh, that's Ashcan Pete. He was originally in Arkham Horror, where he could eat his dog (Duke) to recover his sanity.

That was a bit of a mechanical/thematic mismatch. Otherwise he was a pretty cool character, though.

Media / Re: Movies for Home Viewing
« on: February 08, 2011, 08:10:34 AM »
Which version did you see?

Also: (almost) all of that movie's soundtrack is excellent, stop disliking things that I like.

Assorted Creations / Re: The Gamers of Yesterday, Today
« on: February 02, 2011, 07:17:43 AM »
...Slow news day, huh?

Gaming Discussion / Re: Minecraft
« on: January 26, 2011, 05:25:27 PM »
i mean, wait, how, they don't have hands or anything

Neither do the players in Minecraft, and that hasn't stopped them.

World of Warcraft / Re: Cataclysm Ultra-thread
« on: January 15, 2011, 03:08:11 PM »
Actually, I've really been enjoying archaeology... and my primary professions aren't capped yet... and of course all the new content is just so damn good that I was probably going to get loremaster anyways.

Although I keep having issues with Uldum quests bugging out with phasing, so that might be an issue. (I assume that's the problem - otherwise, there's just some really shitty endings to some quest chains!)

Media / Re: Movies in the Theater
« on: January 15, 2011, 02:12:40 PM »
But that was part of the charm of the TV Green Hornet. It took itself seriously and was made all the more fun for it. The moment you start playing up the campy elements, or admitting that Kato was the one doing pretty much all the work, is the moment you lose.

Does it count if it's a running joke that Rogen is totally oblivious to how much more important Kato is than him?

Media / Re: Movies in the Theater
« on: January 14, 2011, 11:30:56 PM »
Saw True Grit and Green Hornet last night.

True Grit, had it been released any other time of year, would have been the best damn thing in the theater. But it can't compete with Oscar-bait season for mass appeal or unreasonable levels of cinematic excellence; Black Swan is superb, whereas True Grit is "merely" excellent.

Green Hornet is very fun. It's very self aware ("What do you mean, I'm not scary? I have a gun with two barrels! Do you know how much that cost to make?") and in no way takes itself seriously; also, the action is excellent. I was forced to see it in 3D; happily, it actually uses the 3D rather well, and I ultimately didn't mind. (Especially the end credits.)

World of Warcraft / Re: Cataclysm Ultra-thread
« on: January 14, 2011, 11:27:03 PM »
I see some of them - including my IRL friend who got me into the guild - just about every day; also, I often (but not consistently) can play in a good timeslot, and then I see many people and maybe do a heroic or a BG with them or whatever. I just can't consistently commit to a timeslot because I work in a movie theater and oh look this week I'm working from 4 to 10 PM on Friday night, etc.

World of Warcraft / Re: Cataclysm Ultra-thread
« on: January 12, 2011, 02:09:21 PM »
I've only been to two Cata heroics so far, so my experience is pretty limited, but I'm mostly not feeling sympathetic to concerns about difficulty. I only hit the heroic ilvl on Tuesday, so I'm pretty sure that safely establishes me as being in the casual range as far as how much time I can dedicate to the game; having said that, my first heoric was Deadmines, which I've never even done on normal; it went smoothly, we had fun, and I got two achievements (including "Ready For Raiding") entirely by accident.

Then last night I did heroic HoO; for some reason we skipped like half the bosses, but Rajh wiped us one and four-fifths times with that inferno leap thing - NOT a lot of obvious warning on that, gotta say - and we only killed him on the second try because our paladin was broken-awesome and solo'd him to death.

So I'm not sure what I think right now.

The Dungeon Finder has it's own problems, but hamstringing yourself by refusing to make friends or even guild up undermines ya.

I have mixed feelings about this statement, too! On the one hand, I have seen some laughably bad people from dungeon findering; on the other hand, I'm in a guild which I like and which has good people, but I just can't play until after 11 PM most nights, and almost everybody else is offline by then.

tl;dr having real-life responsibilities is ruining my wow experience.

Media / Re: Movies in the Theater
« on: January 12, 2011, 01:55:36 PM »
Another perk of working in a theater: saw the Black Swan's Coda twice more last night. Just the coda. That was enough.

Pages: 1 2 3 4 5 [6] 7 8 9 10 11 ... 53