Brontoforumus Archive

Please login or register.

Login with username, password and session length
Advanced search  

News:


This board has been fossilized.
You are reading an archive of Brontoforumus, a.k.a. The Worst Forums Ever, from 2008 to early 2014.  Registration and posting (for most members) has been disabled here to discourage spambots from taking over.  Old members can still log in to view boards, PMs, etc.

The new message board is at http://brontoforum.us.

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - teg

Pages: 1 2 3 4 [5] 6 7 8 9 10 ... 42
81
Media / Re: Quickly Retrieve Arms from Safe
« on: July 03, 2011, 05:22:09 AM »
That was... actually kind of cool.

Brentai's talking about the ten-minute end-of-act flash coming up, though.

82
Media / Re: Movies in the Theater
« on: July 02, 2011, 07:33:53 AM »
Current status of that is "AFTER AVATAR 2 AND 3"
We're not going to see Battle Angel Alita in our lifetime, that's for darn sure.




So I went to see both the Brave trailer and Toy Story Shorts: Hawaiian Vacation last night.

The trailer for Brave was a whole new look at Pixar, more atmospheric and dark than their usual work. The trailer really doesn't seem like much at first, but really raises speculations as to what it's going to be about. I think that after some consideration this is the most excited I've ever been for a Pixar film.

Toy Story Shorts: Hawaiian Vacation was a delightful surprise. It's nice to see these characters again in a situation that doesn't diminish the farewell they were given with last year's entry into the franchise. I also admire the permanence of having the toys living at Bonnie's house now instead of doing some kind of Andy-related flashback.
It's a cute short, and maybe even a bit funnier than I'm used to from these movies. There were a few bits that had me actually laughing in the theater, which only rarely happens even when I'm watching comedies, much less multiple times across a single five-minute short. It really speaks volumes of Pixar's ability when they can produce an introduction, conflict, humourous progression, and a touching resolution all in that short timeframe. Don't miss this one.





oh also I guess Cars 2 was there too
it was okay

83
Gaming Discussion / Re: Unforgivable Sins of Game Design
« on: July 01, 2011, 06:40:03 PM »
i mean seriously who likes those

84
Gaming Discussion / Re: Unforgivable Sins of Game Design
« on: July 01, 2011, 06:39:51 PM »
unforgivable sins of game design: escort missions

85
Gaming Discussion / Re: Unforgivable Sins of Game Design
« on: July 01, 2011, 06:37:30 PM »
i must be the only person who didn't hate that game
I thought general consensus was that everyone loved it.
Huh.  I thought the combat was plenty smooth
But but but there's no block button!

Also: The second character has combat AI, but don't seem to deal any damage. They do, however, take damage, and get into situations where they get pinned down and demand assistance; plus they require healing items and health upgrades just like you do, and you still have to start the fight again if they die.

so basically what I'm getting at is that every enemy encounter is an escort mission

86
Gaming Discussion / Re: Unforgivable Sins of Game Design
« on: July 01, 2011, 03:46:24 PM »
Playing Beyond Good And Evil.

Know what was an absolutely wonderful feature to this game? Having absolutely clunky EVERYTHING, especially combat, and then giving you a semi-limited* number of healing items for the entire game.

As I said elsewhere:
Quote
I really want to like this game -I like the setting and characters a lot; but absolutely anything and everything I've done so far in terms of actual gameplay has been clunky and poorly-conceived. It's not horrendous, but I would never describe it as "good".
There have been games that I have hated, and games that I have hated but understand the appeal of, but BG&E is the first time I've found a game where I point-blank do not understand why anyone -much less everyone- likes it.

*I have heard that the market in the Pedestrian district never runs out, but I haven't seen anything to either support or refute this. Every vending machine permanently sells out after you buy stuff.

87
Gaming Discussion / Re: Restraint
« on: July 01, 2011, 05:31:16 AM »
I went with Beyond Good And Evil.

It's easiest to transition from Zelda to SPACE ZELDER, although I keep trying to L-Target to recenter the camera and end up crouching instead.

88
Gaming Discussion / Re: Restraint
« on: June 30, 2011, 02:29:10 PM »
You haven't beaten Golden Sun? Do that. And then the second half
I have Final Boss Syndrome with Golden Sun. I'm at the very ending in both games, but I'm underlevelled or something and can't finish off the final boss without cheating. I will do it eventually, but it feels completely pointless to finish it now since there's literally only one thing left to do.

I may get back to the third one though!

89
Gaming Discussion / Re: Restraint
« on: June 30, 2011, 01:55:54 PM »
Finished Muramasa two days ago and Ocarina Of Time 3D today.

About a quarter of the games in my collection that I've actually finished, I finished in the last month and a half.

I feel proud of myself. :smile:

Any suggestions for what to do next?

91
Media / The Dark Knight Lights Up
« on: June 29, 2011, 03:24:30 AM »
You know, it seems really weird that we have this Batman thread and haven't discussed anything regarding The Dark Knight Rises since all of that teaser stuff was put out a while back.

92
Gaming Discussion / Re: Stupid videogame playing stories.
« on: June 28, 2011, 07:09:32 PM »
So guys I didn't realize there was an air recover technique in Muramasa until the path leading up to the final boss.

To compensate for my new knowledge, I promptly forgot how to perform the drawn-back slash right as I tried the "Seven Samurai" challenge, which practically requires it.

93
Gaming Discussion / Re: Muramasa: The Demon Blade
« on: June 28, 2011, 01:30:53 PM »
Reviving because I've been playing this for the last few days.


So, Muramasa:

Somebody tells me, Jinkuro Momohime, that the sword I've been looking for was stolen by a giant demon and taken to Hell. Being that I just don't give a fuck, I walk into Hell, kill a couple dozen tormenting monsters from the furthest recesses of hate, and convince the giant demon to swallow me whole so that I can start my complete and total vivisection of his person by cutting the shit out of his stomach lining.

And then I ask for my fucking sword back.


10/10.

94
Gaming Discussion / Re: Stupid videogame playing stories.
« on: June 27, 2011, 07:48:03 PM »
So I was plying Muramasa today, and got to the part where you have to fight the animator from Monty Python.

Muramasa - Momohime's Story - Boss: Ippondatara

(Skip to abut 3:30)

After trying and failing three or four times, it started to really bug me that whatever Youtube person made this video was beating the boss in one go, despite being a far lower level and clearly not that much better a player than me. Eventually I powered through and just beat that thing senseless, earning me a new blade. I went into the equipment menu to test it out... and realized I was still using all of the default equipment. The only reason the boss gave me a hard time was because I was dealing maybe a fifth of the damage I was supposed to be able to at this point in the game.

95
Real Life / Re: PET PEEVES FUCK
« on: June 27, 2011, 02:04:10 PM »
I briefly mentioned this elsewhere, but I figured I should elaborate:

I understand the purpose of it, but I really hate that EB Games does that thing where the box is opened, the disc has been kept in a paper sleeve for years and is unsurprisingly scuffed, and the case is both covered in difficult-to-remove stickers* and bashed up a little from being kept on a shelf and manhandled by the public, but I am nonetheless told that I am buying a new game.



*Goo Gone is the best thing anyone has invented ever.

96
Media / Re: Movies in the Theater
« on: June 25, 2011, 06:22:56 PM »
Kung Fu Panda 2: 83%

Cars 2: 34%


We're through the looking glass here, people.

97
Gaming Discussion / Re: Restraint
« on: June 25, 2011, 02:31:14 PM »
I bought Viewtiful Joe 1 and 2 because they were so cheap*. I... I was weak.

*1 was 85 cents plus tax for a used copy; 2 was $4.89 plus tax for a the-box-is-opened-and-the-game-is-scuffed-and-this-is-for-all-intents-and-purposes-a-used-copy-but-this-is-what-EB-games-considers-new copy.

98
Oh also that Metroid picture is basically more popular than everything else I've ever put on DA combined.

:whoops:

99



Drawing page one as we speak.

100





blog post DA post blah blah blah


also I totally cheated that tablecloth all to fuck

it does not look so hot

pleased with the rest though

Pages: 1 2 3 4 [5] 6 7 8 9 10 ... 42