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Author Topic: Effects of Mass  (Read 62551 times)

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Arc

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Re: Effects of Mass
« Reply #20 on: January 20, 2009, 03:56:15 PM »

Throw & Lift

Worded as such since advancing Liara's throw unlocks lift, not because I'm a jacktard, you grieftard.
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Saturn

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Re: Effects of Mass
« Reply #21 on: January 20, 2009, 04:01:23 PM »

Snipe power that does 3x damage+explosive shells=EVERYTHING DIES.
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MadMAxJr

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Re: Effects of Mass
« Reply #22 on: January 20, 2009, 09:49:59 PM »

Essentially, pick a gun, any gun, they do fun things.
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Arc

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Re: Effects of Mass
« Reply #23 on: January 22, 2009, 11:39:15 PM »



EVE Offline, so lovely is thy form, that I've begun a replay. Only Chrono Trigger & Mike's Radically Excellent Journey To Stop The Ultimately Colossal Revenge Of Zoda The Terrible Conqueror: StarTropics II have been honored before with such.

Mass Effect Playthrough Captures (Spoilers): MegaUpload / RapidShare
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Kazz

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Re: Effects of Mass
« Reply #24 on: January 23, 2009, 02:28:46 PM »

Mass Effect is the best elevator sim I've ever played.
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Norondor

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Re: Effects of Mass
« Reply #25 on: January 23, 2009, 03:28:26 PM »

I never thought a game would replace Elevator Action 2, but...
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Ted Belmont

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Re: Effects of Mass
« Reply #26 on: February 19, 2009, 10:41:35 PM »

Today I learned that Mass Effect 2 is gonna be so awesome.
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Disposable Ninja

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Re: Effects of Mass
« Reply #27 on: February 19, 2009, 10:42:26 PM »

Source?
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Ted Belmont

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Re: Effects of Mass
« Reply #28 on: February 19, 2009, 10:49:15 PM »

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Kazz

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Re: Effects of Mass
« Reply #29 on: February 19, 2009, 11:52:23 PM »

well that's neat that that contains spoilers
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Niku

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Re: Effects of Mass
« Reply #30 on: February 20, 2009, 12:26:32 AM »

"i am going to read about the sequel to the game i have not finished playing yet!"

also i would guess they're actually POTENTIAL spoilers

aerith may or may not die depending on your charisma points
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Kazz

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Re: Effects of Mass
« Reply #31 on: February 20, 2009, 12:46:16 AM »

Well why would he start going on about how Mass Effect ends?  That doesn't make any sense to me.
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Niku

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Re: Effects of Mass
« Reply #32 on: February 20, 2009, 01:32:56 AM »

I guess because the entire post is about how Bioware wants Mass Effect 2 to begin depending on how Mass Effect 1 ended for you.
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Büge

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Re: Effects of Mass
« Reply #33 on: February 21, 2009, 06:31:22 AM »

I guess because the entire post is about how Bioware wants Mass Effect 2 to begin depending on how Mass Effect 1 ended for you.

So basically, Quest for Glory.
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Doom

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Re: Effects of Mass
« Reply #34 on: February 26, 2009, 04:50:29 PM »

Having wrapped up Fallout 3 until Pittsburgh, I'm trying out both Mass Effect and Oblivion. Both for a change of scenery(I'd have played STALKER, but Bioshock->Fallout3->STALKER would probably kill my interest in the setting forever...) and because I grabbed ME for a quick $20 and Fallout 3 convinced me that Oblivion deserved another chance!

Mass Effect: I hate the way your character runs, the guns-out-at-all-times thing bugs me... but I love everything else about the aesthetics! I'd kill for a fast-run option while on foot, similar to how everyone who ever played KoTOR spammed the +speed skill as soon as they got it..

I'm love-hate with the combat. Infiltrator. I absolutely adore the design of it and the use of tactics and such, and the Sniper Rifle wins my heart after Fallout 3's nonsense about not being hitscan based... but.. some of these fights are just fucking harsh, y'know? [spoiler]When that Krogan ambushes you when you save Tairi, holy fuck, that took me ten god damn tries. You got hit by the physics gun? You're gonna get gunned to zero health before you even begin the stand-up animation! The Colossus ambush before wasn't as bad, but I definitely died once because I was insta-gibbed as soon as the cutscene ended. Literally within two steps.[/spoiler] I love the thrill and challenge outside of those moments where you're killed so fast you're still hitting WASD.

And I have not gotten farther than that. Went back to main quest hub to fart around and do quests. Definitely a "in short bursts every day or two" game.

Oblivion: I've successfully modded out my greatest pet peeve in the game: character grunts made when fighting. Now maybe I can play the damn thing...
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Norondor

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Re: Effects of Mass
« Reply #35 on: February 26, 2009, 05:47:24 PM »

I'd kill for a fast-run option while on foot, similar to how everyone who ever played KoTOR spammed the +speed skill as soon as they got it..

On the 360, you can hold A to ... zoom the camera in? And maybe go faster? I really still don't know whether you go faster while running, or it just looks like it.
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Doom

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Re: Effects of Mass
« Reply #36 on: February 26, 2009, 07:57:27 PM »

It just looks like it. If you're in combat, you can use the same button to actually sprint at triple speed for a short period.
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MadMAxJr

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Re: Effects of Mass
« Reply #37 on: February 27, 2009, 07:40:34 AM »

Guns out all the time?  Pretty sure you can re-secure those things on your back when it's not shooty time.
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Arc

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Re: Effects of Mass
« Reply #38 on: February 27, 2009, 07:55:13 AM »

some of these fights are just fucking harsh, y'know?

Turned off auto-leveling, maxed out the Pistol and then Sniper Rifle. Death became but a fleeting visitor, coming and going only every fourth mission or so. Midway, a deluge of item drops take your credit situation from nonfunctional to maxed-out before the final quests appear.
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Doom

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Re: Effects of Mass
« Reply #39 on: February 27, 2009, 07:56:07 AM »

Guns out all the time?  Pretty sure you can re-secure those things on your back when it's not shooty time.

No, No, I think the on-the-back thing is the silliest law against concealed weapons I've ever seen.

Maybe if I could sell the Assault Rifle and Shotgun I will never use as an infiltrator.

Auto-Leveling is off, I'm no sucker. I guess the sniper approach is jolly well boned when your cutscene ends with you in the middle of six enemies. I usually sprint to cover and pray.
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