Alpha Werewolf - Invisible to scries - appears innocent to all scries.
Seer - Can check to see another player's role at night using a scry.
Oracle - Can check to see what team a player is on (wolf/inno) but not their role.
Baner - Can protect one player each night from the night kill of the wolves.
Assistant Seer/Oracle/Baner - Upon the Seer's death, this player recieves a full list of the Seer's scries and gains his scrying power.
Indian - Each night, is able to track another player and see who they target with any night powers (though not what power was used).
Cowboy - Each night, is able to stake-out another player's house to see who targets them with any night powers (though not what power was used).
Sheriff - Each night, is able to lock-down a player, preventing all powers being used on them and preventing them from using any powers for that night.
Werewolf Sheriff - A Sheriff for the werewolf team.
Village Idiot - Nobody likes this role. Wins by being lynched.
Village Idiot Variant - Some of these are cool. Wins through unusual means.
Vigilante - Able to kill each night. Wins with the innos.
Vampire - Able to convert other players into a Vampire. Wins like a wolf.
Ninja - Flips out and kills hiimself and one other player.
Serial Killer - Able to choose to kill a player each night. Wins when he outnumbers the remaining player at dawn or when nothing can prevent that from happening.
Werewolf Fanatic - Able to pick a target each night and make that person appear to be a werewolf to any scries. Does not work against the Seer.
Jarate Werewolf - Able to pick a target each night and make that person appear to be a werewolf to all night powers.
This will be the flavor of Build-a-Wolf.