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Author Topic: Gentle Man 2  (Read 1874 times)

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Zaratustra

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Gentle Man 2
« on: October 24, 2010, 11:46:42 AM »

let's make a megaman clone with tf2 characters so we'll win community weapons

spy is main dude

each stage is a map

heavy man - map Granary - weapon minigun
pyro man - map Hightower - weapon flamethrower
engie man - map Turbine - weapon sentry
scout man - map Fastlane - weapon FAN
soldier man - map Upward - weapon rocket launcher
demo man - map Well - weapon sticky launcher
medic man - map Badlands - weapon blutsauger
sniper man - map 2fort - weapon huntsman

lv. 1 castle - gold rush - enemy: super sentry nest
lv. 2 castle - gravelpit - enemy: IT SEEMS I AM NOT THE ONLY SPY
lv. 3 castle - hydro - rematch city
final fight - nucleus

alt weapons:
wp 1 - cloak (pass through enemies and shots)
wp 2 -
wp 3 -

dr. light is saxton hale
dr. wily is robin walker

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Re: Gentle Man 2
« Reply #1 on: October 24, 2010, 12:28:52 PM »

Engie - Map - Turbine
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Mongrel

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Re: Gentle Man 2
« Reply #2 on: October 24, 2010, 03:53:54 PM »

Soldier - map - Upward
Scout - map - Fastlane
Demoman - map - Well
Heavy - map - Granary

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Re: Gentle Man 2
« Reply #3 on: October 24, 2010, 04:51:49 PM »

pyro is that payload race one where the cart has to turn a corner to a ramp and it's right next to a cliff that might as well be called Poofer's Alley.

Is that plr_hightower?
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Mongrel

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Re: Gentle Man 2
« Reply #4 on: October 24, 2010, 05:22:08 PM »

OH YEAH.

Good one Lyrai.
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Niku

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Re: Gentle Man 2
« Reply #5 on: October 24, 2010, 05:29:44 PM »

don't worry guys i am working on spriting as we speak
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Niku

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Re: Gentle Man 2
« Reply #6 on: October 24, 2010, 05:30:26 PM »

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Brentai

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Re: Gentle Man 2
« Reply #7 on: October 24, 2010, 05:51:39 PM »

It looks like you're planning to import the Homestuck trolls into this game, Niku!
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Büge

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Re: Gentle Man 2
« Reply #8 on: October 24, 2010, 06:28:39 PM »

So does this mean Scout's Mom is Roll?
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Crouton

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Re: Gentle Man 2
« Reply #9 on: October 24, 2010, 07:13:20 PM »

Needs Vanilla Man, or Beta Man, whichever sounds better for pre-Wily rival fight. Red Spy perhaps?
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Bongo Bill

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Re: Gentle Man 2
« Reply #10 on: October 25, 2010, 03:43:07 PM »

Opposite-colored Spy sounds best.

Include The VIP somewhere....

A Wily stage boss against the train from Frontier, and one of the obligatory screen-filling bosses is at the final point of Steel.

Need to keep it simple. Just a jump button and a shoot button.
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...but is it art?

McDohl

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Re: Gentle Man 2
« Reply #11 on: October 25, 2010, 06:01:04 PM »

Random crits.
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James Edward Smith

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Re: Gentle Man 2
« Reply #12 on: October 25, 2010, 07:14:55 PM »

Opposite-colored Spy sounds best.

Include The VIP somewhere....

A Wily stage boss against the train from Frontier, and one of the obligatory screen-filling bosses is at the final point of Steel.

Need to keep it simple. Just a jump button and a shoot button.

Yeah, wouldn't want this game getting out of hand.
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Mongrel

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Re: Gentle Man 2
« Reply #13 on: October 26, 2010, 05:36:11 AM »

Taunts?
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Büge

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Re: Gentle Man 2
« Reply #14 on: October 26, 2010, 06:25:00 AM »

Crouching turns you into a crab.
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Brentai

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Re: Gentle Man 2
« Reply #15 on: October 26, 2010, 02:40:40 PM »

I admit I'm not paying much attention here but isn't Red Spy pretty obviously Protoman?
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Brentai

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Re: Gentle Man 2
« Reply #16 on: October 26, 2010, 02:41:14 PM »

I mean

Blues.
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Koah

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Re: Gentle Man 2
« Reply #17 on: October 26, 2010, 03:13:00 PM »

Red Spies aren't blue!  Quit messing with my head!
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Brentai

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Re: Gentle Man 2
« Reply #18 on: October 26, 2010, 03:53:37 PM »

Are you sure?
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Koah

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Re: Gentle Man 2
« Reply #19 on: October 26, 2010, 06:24:49 PM »

I'm pretty sure that I can tell the difference between red Spies and blue Sp
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