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Author Topic: Phantasy Star Zero  (Read 4206 times)

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Cyan Prime

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Phantasy Star Zero
« on: November 14, 2009, 07:32:22 PM »

Nickname: CyanPrim
Friend Code: 0990-1880-9957

add me, boys and girls.
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Dooly

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Re: Phantasy Star Zero
« Reply #1 on: November 15, 2009, 03:12:09 PM »

Nickname: Hey What
Code: 3438-3177-9262

I'm not sure, but I don't think the nickname you enter with the friend code has to match what the other guy calls himself.
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Cyan Prime

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Re: Phantasy Star Zero
« Reply #2 on: November 15, 2009, 08:29:16 PM »

added you.
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sei

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Re: Phantasy Star Zero
« Reply #3 on: November 15, 2009, 10:59:31 PM »

Playing a RAcast at the moment.  I haven't seen any shotguns.  Do RAs not have an AoE ranged weapon any more?

The bazooka seemed like a large handgun with no combo capacity (read: worthless).  Maybe I'm missing something.
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Cyan Prime

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Re: Phantasy Star Zero
« Reply #4 on: November 15, 2009, 11:08:34 PM »

Playing a RAcast at the moment.  I haven't seen any shotguns.  Do RAs not have an AoE ranged weapon any more?

The bazooka seemed like a large handgun with no combo capacity (read: worthless).  Maybe I'm missing something.
Gun Slash.
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Norondor

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Re: Phantasy Star Zero
« Reply #5 on: November 15, 2009, 11:26:16 PM »

Bazooka has no combo as far as i can tell, but they tend to be more powerful and accurate than other weapons in the same tier, so you can just snipe-and-roll your way to (a slow and agonizing) victory. Gunslashes can be used as AOE ranged weapons, but only if you lock on -- if you attack without holding L they turn into sabers! Pretty groovy. Also, pretty sure Cannons are AOE.
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Envy

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Re: Phantasy Star Zero
« Reply #6 on: November 16, 2009, 09:37:03 AM »

Was looking through a nintendo power magazine, they had a password for some kind of item? Wrote it down. 3171-0109
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Norondor

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Re: Phantasy Star Zero
« Reply #7 on: November 16, 2009, 09:49:51 AM »

I'm not sure where you put those in though :(??
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Envy

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Re: Phantasy Star Zero
« Reply #8 on: November 16, 2009, 10:13:37 AM »

From what I read a sewer vending machine.
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Norondor

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Re: Phantasy Star Zero
« Reply #9 on: November 16, 2009, 11:20:45 AM »

o-oh
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sei

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Re: Phantasy Star Zero
« Reply #10 on: November 16, 2009, 04:46:01 PM »

Bazooka has no combo as far as i can tell, but they tend to be more powerful and accurate than other weapons in the same tier, so you can just snipe-and-roll your way to (a slow and agonizing) victory. Gunslashes can be used as AOE ranged weapons, but only if you lock on -- if you attack without holding L they turn into sabers! Pretty groovy. Also, pretty sure Cannons are AOE.
I geuss cannons have a linear pierce.  I can't really tell whether the Gunblade L attack is a conic AoE or just two projectiles fired at angles, though.

Accessing the item menu is a little painful and palette of six makes me sad.  Heavy, Roll, Normal / Heal Trap, ? Trap, Star/Moon Atomizer (HOW ABOUT HEALING YOURSELF SARISSA JESUS FUCK L2P).  Idly considering switching from RAcast to RAcaseal due to 10 heal trap limit instead of 10 fire (wut) trap limit.  Too lazy to replay 20 levels, though.

Useful info:
Max stats for different class/race combos.
There is also mag information, which I can't presently link, because the site went unresponsive for me.  I wonder which photon blasts are actually good, this time around.  IIRC, in PSO, the linear attack hit hard, but the PBAoE one didn't do much.

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Norondor

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Re: Phantasy Star Zero
« Reply #11 on: November 16, 2009, 05:09:19 PM »

(HOW ABOUT HEALING YOURSELF SARISSA JESUS FUCK L2P).

Set tactics to "Stay safe" or whatever
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sei

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Re: Phantasy Star Zero
« Reply #12 on: November 16, 2009, 06:54:51 PM »

Did.  Still isn't enough.


Any idea whether overwriting my "use photon blasts separately" tactic with a drawing of a giant dong will still make NPCs use their blasts separately?
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Dooly

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Re: Phantasy Star Zero
« Reply #13 on: November 18, 2009, 05:32:10 AM »

I think those tactics choices are just pre-written chat bubbles for human teammates.  AI characters are likely as able to decipher them as they are the crude penis drawings you all have saved.
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Norondor

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Re: Phantasy Star Zero
« Reply #14 on: November 18, 2009, 10:46:42 AM »

uhhh no, they respond to them and act accordingly (if not intelligently)
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Cyan Prime

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Re: Phantasy Star Zero
« Reply #15 on: November 21, 2009, 05:01:06 PM »

Check out my review, boys and girls!
http://prime.programming-designs.com/?p=37
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Niku

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Re: Phantasy Star Zero
« Reply #16 on: November 22, 2009, 12:19:20 AM »

No.
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i'm a blog now, blogs are cool: a fantastic machine made of meat

Detonator

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Re: Phantasy Star Zero
« Reply #17 on: November 22, 2009, 01:31:43 AM »

I would have gotten this game were it all good in the hood.
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yyler

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Re: Phantasy Star Zero
« Reply #18 on: November 22, 2009, 02:02:02 AM »

Reviews are fascist establishments
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Norondor

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Re: Phantasy Star Zero
« Reply #19 on: November 22, 2009, 02:42:29 AM »

This game is really good you guys. I keep expecting to find the problem with it, like, oh, right, Sega DID make it after all, but no, it keeps defying my expectations by being good. This is disconcerting.
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