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Author Topic: Pyoko vs. WFE: Rules, Roles, Signup  (Read 7404 times)

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Brentai

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Re: Pyoko vs. WFE: Rules, Roles, Signup
« Reply #20 on: May 02, 2008, 12:33:56 PM »

Due to throttling issues in previous games, I'm thinking of running this one using QuikWolf(TM) with LynchSense(TM).  Meaning, lynch votes will not go through until all players have had a chance to vote (and yes posting elsewhere on the boards counts as having had a chance) but after 24 hours this restriction goes away, and after 48 hours the person with the most votes gets automatically lynched.  Thoughts?
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Kazz

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Re: Pyoko vs. WFE: Rules, Roles, Signup
« Reply #21 on: May 02, 2008, 12:40:00 PM »

worth a shot
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McDohl

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Re: Pyoko vs. WFE: Rules, Roles, Signup
« Reply #22 on: May 02, 2008, 01:40:26 PM »

Stupid question #1: The three Victory conditions result in :gameover: right?
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Brentai

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Re: Pyoko vs. WFE: Rules, Roles, Signup
« Reply #23 on: May 02, 2008, 01:47:08 PM »

Yes.

New Rule: When a conversion fails, the target is notified which team(s) attempted to convert him or her.
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McDohl

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Re: Pyoko vs. WFE: Rules, Roles, Signup
« Reply #24 on: May 02, 2008, 01:49:19 PM »

So, potentially, the innos could get incredibly lucky and win on Turn 4.
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Brentai

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Re: Pyoko vs. WFE: Rules, Roles, Signup
« Reply #25 on: May 02, 2008, 02:38:38 PM »

...um, yes.  Potentially you could do the same in any other game with 4 wolves, too.

If you really wanted to split hairs, the innos could conceivably win after Night 2 without lynching a single wolf.
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Brentai

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Re: Pyoko vs. WFE: Rules, Roles, Signup
« Reply #26 on: May 02, 2008, 08:00:33 PM »

CURRENT ROSTER:

Fredward
Niku
Kazz
Friday
Guildenstern
Constantine
McDohl
Arc
SCD
Romosome
SoraCross

Classic is potentially in if we don't start until next weekend (which is actually pretty likely) so in that case we'll have the requisite 12.  I'd like to get about 4 more, and will accept up to 8.

Also yeah it might be cool to have some downtime between games but if somebody else wants to start a game during the interim week that might run into this one I don't mind.
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Air

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Re: Pyoko vs. WFE: Rules, Roles, Signup
« Reply #27 on: May 02, 2008, 09:55:29 PM »

CURRENT ROSTER:

Fredward
Niku
Kazz
Friday
Guildenstern
Constantine
McDohl
Arc
SCD
Romosome
SoraCross

Classic is potentially in if we don't start until next weekend (which is actually pretty likely) so in that case we'll have the requisite 12.  I'd like to get about 4 more, and will accept up to 8.

Also yeah it might be cool to have some downtime between games but if somebody else wants to start a game during the interim week that might run into this one I don't mind.
I could have some of my friends join here for this, if you want extra players.
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Brentai

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Re: Pyoko vs. WFE: Rules, Roles, Signup
« Reply #28 on: May 02, 2008, 09:56:37 PM »

No.
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Ted Belmont

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Re: Pyoko vs. WFE: Rules, Roles, Signup
« Reply #29 on: May 02, 2008, 11:35:20 PM »

What the hell, I'll play. At least I won't be a Fool in this game.  :derp:
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Detonator

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Re: Pyoko vs. WFE: Rules, Roles, Signup
« Reply #30 on: May 02, 2008, 11:45:59 PM »

What the hell, I'll play. At least I won't be a Fool in this game.  :derp:

 :THATWAY: RANDOM CHANCE DOES NOT WORK THAT WAY
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"Imagine punching somebody so hard that they turned into a door. Then you found out that's where ALL doors come from, and you got initiated into a murder club that makes doors. The stronger you punch, the better the door. So there are like super strong murderers who punch people into Venetian doors and shit"

Brentai

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Re: Pyoko vs. WFE: Rules, Roles, Signup
« Reply #31 on: May 02, 2008, 11:46:26 PM »

It does when there's no Fool, fool.
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Detonator

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Re: Pyoko vs. WFE: Rules, Roles, Signup
« Reply #32 on: May 02, 2008, 11:47:52 PM »

 :nyoro~n:
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"Imagine punching somebody so hard that they turned into a door. Then you found out that's where ALL doors come from, and you got initiated into a murder club that makes doors. The stronger you punch, the better the door. So there are like super strong murderers who punch people into Venetian doors and shit"

Brentai

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Re: Pyoko vs. WFE: Rules, Roles, Signup
« Reply #33 on: May 03, 2008, 12:43:57 PM »

Detonator are you playing or are you just making posts in this thread?
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Detonator

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Re: Pyoko vs. WFE: Rules, Roles, Signup
« Reply #34 on: May 03, 2008, 01:00:14 PM »

Not playing, sorry for the confusion.
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"Imagine punching somebody so hard that they turned into a door. Then you found out that's where ALL doors come from, and you got initiated into a murder club that makes doors. The stronger you punch, the better the door. So there are like super strong murderers who punch people into Venetian doors and shit"

Envy

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Re: Pyoko vs. WFE: Rules, Roles, Signup
« Reply #35 on: May 03, 2008, 03:12:13 PM »

Interested. ::D:
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Zaratustra

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Re: Pyoko vs. WFE: Rules, Roles, Signup
« Reply #36 on: May 03, 2008, 04:18:04 PM »

Oh yeah let's do this.

James Edward Smith

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Re: Pyoko vs. WFE: Rules, Roles, Signup
« Reply #37 on: May 04, 2008, 09:44:18 PM »

Well, I'd like to see which game people are more interested (this or Metal Gear: Wolf Babel) in and then just run that. Unless people really want to play both.

That said, I do really want to run Wolf Babel.

Brentai did say he wanted to do this one later too, so I dunno.
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Brentai

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Re: Pyoko vs. WFE: Rules, Roles, Signup
« Reply #38 on: May 04, 2008, 09:51:43 PM »

The ETA on this game is about a week, so unless people are as fucking slow voting as, er, they've been lately, we'll be fine.
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Brentai

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Re: Pyoko vs. WFE: Rules, Roles, Signup
« Reply #39 on: May 04, 2008, 09:52:11 PM »

Come to think of it, just to make things simple, I'll start this game at the conclusion of Wolf Babel.  There.
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