Er? My understanding is that Steamworks is a relatively unobtrusive, one-time registration sort of thing. It's not much worse than having to enter a CD-key unless you really never ever want anyone to know what games you've bought ever.
...aren't you the guy who wouldn't buy Arkham Asylum because of GFWL?
(/ intentional)
...is the "intentional" that you intentionally confused me with TA, or that you intentionally derailed a thread that begins with me explicitly stating it's not for arguing about the merits of DRM?
On a philosophical level, of course, it is still tied to the Steam platform, which, although featureful and light-handed, does in fact exist. While it doesn't have any third-party DRM the way some Steam games do, and a bit of preliminary research suggests that it has no requirements beyond Steam itself, that does mean it can't be resold, and furthermore that you must create a relationship between yourself and Valve. Which I seem to recall being the two big it's-a-matter-of-principle-dammit deal-breakers for Thad.
Well, in the case of buying a physical disc, yeah, kinda; what the hell's the point of buying a physical copy of something if it has all the same restrictions and requirements as the digital version?
But in general, no, you've gone and confused me with TA too. I don't like having my right to resell infringed, but it's not a deal-breaker, and I HAVE bought a handful of games on Steam. I just don't much see the point of making me use Steam for a single-player game I bought somewhere other than Steam.
While the pirates, as always, are exempt from the requirement.