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Author Topic: VvWX AH  (Read 792 times)

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Friday

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VvWX AH
« on: January 22, 2013, 07:27:44 PM »

Items up for Auction:

The Scry Reflector
Bomb

Items Yet to be up for Auction: (0)

Passed Items:

Seer's Glasses
Money Tree
Dampening Field
Teddy Bear
Klingon Sword
The Mechanical Thief
Nonhuman Seeking Scrier
The Shovel
Last Will and Testament
Star Power
Holy Cross
Interceptor
Scry Sucking Crystal Ball
Fog Machine
Air Bud
Super Plush Bear
CLOAK OF INVISIBILITY
Voting Box
Tracker
Watcher
The Auction House
Assassin's Blade
The Silvery Pendant Of Silver
Thief's Glove

Description of Items:

Seer's Glasses: Scry one target. Breaks after.

Teddy Bear: Prevents death, once.

Holy Cross: Can be used, publically, once, on a target. If that target is a vampire, it melts. Also protects from being turned or killed by vampires while held, once.

Assassin's Blade: Can be used in the night, once, like a vigilante. Kills the target.

Star Power: Highest Bidder becomes invincible for 2 rounds. (Ninja and lynch still kills him) This takes effect the night it is bought, the next day, the following night, and the day after that, for a total of 2 nights and 2 days.

Money Tree: Owner gains +3 gold per turn.

The Silvery Pendant Of Silver: This item works like the holy cross, but against wolves. Protects from a wolfkill, once.

Lightsaber: Removed.

CLOAK OF INVISIBILITY: The owner of this item always scries as an innocent with no powers. (And yes this hides the Weretiger :D :D :D) This effect does not fool the PI.

Voting Box: Gives the owner the power of the Mayor. (Vote counts for two.)

Thief's Glove: Gives the owner the power of the Thief. (Rob someone of all their gold and items during the night.)

Interceptor: RUFFRUFFRUFFRUFFRUFFWILD FANGRUFFRUFFRUFFRUFFRUFFRUFF (Land Mine. Next person who kills you also dies.)

Scry Sucking Crystal Ball: During the night, the owner of this item will recieve, at random, one of the results of the remaining scryer-type players. If there are no seer-types left alive, item is useless.

The Auction House: The owner of the actual AH can give me one item per night that they wish to see up for purchase the following day. The other items will be determined randomly as usual. Also, the income from the AH gives the owner +1 gold per day.

The Scry Reflector: The owner of this item will be notified of being scried, told exactly who scried him, and given the scry information of the person who scried him..

Dampening Field: Once per night, the owner of this item can target another player and shut down their night powers. This includes the use of any items. Once used on any particular player, that player becomes immune to this effect until one night has passed. (Meaning any one particular player can only be dampened once every other night.)

Fog Machine: Seers can't see anything the night it is used. Breaks after one use.

The Shovel: Owner gains the power of the gravedigger.

Last Will and Testament: User can "will" his items and gold to another player on death. This must be "written" before the user's death. All gold and items, except this one, are given to the player designated. This is public knowledge.

Watcher: Target one person at night. User will be informed of anyone who "visits" that person. A "visit" involves any power, item, or kill used.

Tracker: Target one person at night. User will be informed who that person "visits" that night.

Super Plush Bear: Same effect as Teddy Bear, protects you from a death and then breaks.

Nonhuman Seeking Scrier: Scries a random nonhuman.

The Mechanical Thief: This robotic manservant will go out and steal either a specific item from whoever has it, or rob the player who has the most gold, at the discretion of the highest bidder. If two or more players are tied for the highest gold, it is randomly determined who is robbed. The Mechanical Thief only does one job before breaking down.

Bomb: JC! A Bomb! If the owner of this item is lynched, (and only lynched, nightkills don't trigger) he may opt to kill a player of his choice before heading to his own grave.

Klingon Sword: Used on a target at night. The next day, your victim YOU, THE ONE WHO WAS SWORDED LAST NIGHT; EXPERIENCE BIJ! A player who is EXPERIENCING BIJ cannot vote. However, the sword has a 20% chance to cause a LOW LEVEL MALFUNCTION which are more common in this game than a Ferengi Starcruiser. If a LOW LEVEL MALFUNCTION occurs, one of three things will occur:
1. Everyone can vote, but nobody can talk other than that.
2. Only the holder of the sword can vote. Everyone can talk. One vote kill.
3. The person who should be EXPERIENCING BIJ instead gets a vote that counts for 3.

Air Bud: Immediately ends the day. No lynch, etc.
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