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Author Topic: Building Up Steam  (Read 3249 times)

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Smiler

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Re: Building Up Steam
« Reply #20 on: January 07, 2014, 04:34:10 PM »

I want one with a trackball on it.
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Lottel

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Re: Building Up Steam
« Reply #21 on: January 07, 2014, 04:57:05 PM »

Double trackballs.

Dream big.
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Zaratustra

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Re: Building Up Steam
« Reply #22 on: January 07, 2014, 09:34:35 PM »

and a big ol joystick in the middle

Disposable Ninja

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Re: Building Up Steam
« Reply #23 on: January 15, 2014, 06:19:55 PM »

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Thad

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Re: Building Up Steam
« Reply #24 on: January 16, 2014, 02:35:45 AM »

That seems like a pretty good idea given the complaints about using the trackpad on games designed for digital controls.  Plus it'll be cheaper.

Can't say I'm sorry to see the touchscreen go.  I've got plenty of touchscreen games on my phone and DS.
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Zaratustra

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Re: Building Up Steam
« Reply #25 on: January 16, 2014, 03:42:22 AM »

man I was hoping to use that touchscreen on eversion 2

Disposable Ninja

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Re: Building Up Steam
« Reply #26 on: January 16, 2014, 04:04:38 AM »

Can't say I'm sorry to see the touchscreen go.  I've got plenty of touchscreen games on my phone and DS.

I never saw the Steam Controller's touchscreen as any sort of medium for touchscreen games, though. More of "if your games needs more buttons here you go!" Although I can see how it would seem superfluous.

I guess it's just another small disappointment on top of an already larger disappointment. I was looking forward to the Steam Machine as a sort of new "super" console to compete with the somewhat lackluster seeming Xbone and PS4.
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TA

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Re: Building Up Steam
« Reply #27 on: January 16, 2014, 06:16:36 AM »

I actually was interested in the touchscreen as a mirror for mouse movement, especially in third person action things.  Playing Saint's Row 3 and 4, one of the things that stuck with me was that the controller was better for just about everything I wanted to do in game except aiming, to the point where sometimes I'd take a hand off the controller and aim with my mouse.  A touchscreen on the controller would resolve that.
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Brentai

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Re: Building Up Steam
« Reply #28 on: January 16, 2014, 06:46:07 AM »

I tend to play most PC sandboxes by switching between gamepad for driving and keyboard for on foot, because I detest driving with the keyboard almost as much as I detest shooting with the analog stick. Games that ask you to do both at the same time tend to cause conniptions, unless we're talking about Lucky & Wild.

Not sure if the Steampad's really gonna be the answer... an improvement for sure, but it's still FPSing with a touchpad basically. The best solution for first person on consoles remains the Wiimote, but the rest of the world still seems to see that as a piece of some ridiculous gun toy (or Nintendo just patented the shit out of the thing and now nobody's allowed to make their own that actually works).
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Beat Bandit

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Re: Building Up Steam
« Reply #29 on: January 16, 2014, 08:16:42 AM »

Using it as a mouse or full touchpad would be nice, but I was hoping for more mechanics along the lines of drawing out spells a-la dawn of sorrow or eternal darkness, or even seeing new types of lockpick / hacking minigames. Standard buttons can only give you so many options for individual movements and actions.
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Disposable Ninja

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Re: Building Up Steam
« Reply #30 on: January 16, 2014, 08:19:30 AM »

But isn't that the point of the dual trackpads?
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patito

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Re: Building Up Steam
« Reply #31 on: January 16, 2014, 10:49:22 AM »

The point isn't to make a new standard for game controllers por PC, the point is to make keyboard + mouse games work a bit better on a controller. So yeah, if it approximates the controls a mouse allows that's mission accomplshed.
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