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Author Topic: Adventure Bar Story  (Read 528 times)

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Romosome

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Adventure Bar Story
« on: December 02, 2013, 12:48:14 PM »

This is a little RPG for android (and probably iphone who knows) where you run a bar/restaurant. It's surprisingly fun. I've roped Zara and Gau into playing it. It feels a lot like the Atelier games (because it was made by one of the same dudes that worked on that)

It's also on sale right now for like 2 bucks. You can download the Lite version to play the beginning bit for free and then pay and keep your save file (but it'll still be "Adventure Bar LITE: Full Version" on the title screen if you're anal about that)

Gameplay goes like this:
-Cook food by combining ingredients and tools (pot, knife, oven)
-Buy new recipes, follow partially-revealed Hint Recipes, or experiment yourself by tweaking existing combinations
-Every day you can make a single trip to an area outside of town, whether that's another town with different shops or a dungeon area
-Dungeons have ingredients laying around to gather, monsters that give ingredients when you defeat them, and treasure
-Killing monsters grinds skills but does NOT give you XP or level ups, all XP and levels comes from eating food you cook
-End the day by opening the restaurant and letting people buy from the menu
-Game story progresses based on your Bar Rank, new events become avaliable when it raises via sales or from winning Royal Cooking Contests

Tips:
-THERE IS NO AUTOSAVING. Save your game before you quit! Just like in the old days! Also don't fucking tab out if you haven't saved it doesn't like that apparently and will just quit
-Go here for cheat info if you get pissed off after too many failed recipe tries http://happyenna.blogspot.com/p/adventure-bar-story.html
-Make an Apple Pie as soon as you can
-Get the Catalog as soon as you can too http://happyenna.blogspot.com.au/2012/09/adventure-bar-story-secret-catalog.html
-Explore the starting town thoroughly, there's another screen to the right
-Making things from scratch always seems to cost slightly less than purchasing them premade
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Romosome

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Re: Adventure Bar Story
« Reply #1 on: December 02, 2013, 12:50:13 PM »

Also even though it's a paid game they have the standard "Buy Jewels with real money to cheat you greedy bastard" system, just uh ignore that, you start with 5 of them and I haven't used any
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Brentai

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Re: Adventure Bar Story
« Reply #2 on: December 02, 2013, 01:07:40 PM »

In retrospect it's surprising that they haven't done a version of actual Racettear with microtransactions yet.
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Romosome

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Re: Adventure Bar Story
« Reply #3 on: December 02, 2013, 01:13:51 PM »

An RPG where gameplay literally revolves around ripping customers off as hard as you can might not be the best place for encouraging people to spend on micros.
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Bongo Bill

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Re: Adventure Bar Story
« Reply #4 on: December 02, 2013, 01:25:53 PM »

Well, on the other hand, Game Dev Story?
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...but is it art?

Zaratustra

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Re: Adventure Bar Story
« Reply #5 on: December 03, 2013, 10:16:26 AM »

I won the first cooking contest with a ham and cheese sandwich.

Also: G. Chicken is GROUND not GRILLED.

Romosome

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Re: Adventure Bar Story
« Reply #6 on: December 03, 2013, 11:59:35 AM »

Always look at the little flavor-text descriptions on the hint recipes, sometimes they'll outright reveal ingredients or tools

for G. Chicken and such it mentioned "minced"
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