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Author Topic: The Mansion  (Read 4235 times)

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Guild

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The Mansion
« on: September 08, 2009, 01:34:43 PM »

Code: [Select]
; Puzzle A ; Puzzle B ; The Box  ; The Keys ; Accesses ;
; unsolved ; unsolved ; unopened ; none out ; none yet ;




Player Status

SCD aka Terrance Estate
An elderly Russian millionare in a grey suit who smokes a mahogany pipe

Status: Alive
HP: 10
Last known location:
Garden (15)
Action: None yet
     Candlejack aka Gregorio Triumph
A keen-eyed and energetic professional painter looking for inspiration

Status: Alive
HP: 10
Last known location:
Garden (15)
Action: In
     MCE aka Sasha Flourish
A sultry madam of some wealth who is retired and spending her life's savings

Status: Alive
HP: 10
Last known location:
Hobby room (18)
Action: In
     Zaratustra aka Trevor Strike
A world-famous theoretical scientist who has recently received the Nobel

Status: Alive
HP: 10
Last known location:
First Floor Hall (-)
Action: In
     

 
drethelin aka Marvin Lesson
A former gangster turned professional gambler and well-traveled playboy

Status: Alive
HP: 10
Last known location:
Gallery (3)
Action: In
     Newbie aka James Castle
A silver-tongued talent scout for a major Hollywood production studio

Status: Bleeding
HP: 9
Last known location:
Guest Bedroom (6)
Action: In
     Q.Berting aka Harmon Spy
An olympic gold medal holding retired boxer in a trademark green jumper

Status: Alive
HP: 10
Last known location:
Garden (15)
Action: In
     Frocto aka Stuart Advocate
A public stock trader who specializes in pharmeceutical companies

Status: Alive
HP: 10
Last known location:
Second Floor Hall (-)
Action: In
     
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Guild

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The Mansion
« Reply #1 on: September 09, 2009, 01:47:04 PM »

It is now Movements Phase 1.

Secretly talking to other players is allowed.

During Movement phases, players may move to any room in the house they can access.

You can announce as many movements as you like before the final player announces a movement. At that point, the move is final and a description will be sent to you via PM.

Descriptions are general. Searching a room will reveal a more detailed description and reveal any hidden items/people that your spent INT reveals. Most hidden things require no INT spent to find.

Stalking other players is a feature.

Good luck.
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Misha

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Re: The Mansion
« Reply #2 on: September 09, 2009, 02:14:11 PM »

maybe some music will lure that old devil out of hiding. To the music room!
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jsnlxndrlv

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Re: The Mansion
« Reply #3 on: September 09, 2009, 02:17:22 PM »

Out the door, down the hall, and up the elevator. Heading for Guest Room #8. The old fellow's probably so caught up in the preparations that he lost track of the time--and if he doesn't happen to be up there, at least I'll get a luck at the room I mean to bed down in for the night.
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Friend

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Re: The Mansion
« Reply #4 on: September 09, 2009, 02:24:13 PM »

I think i'll just mosey on over to the billiards room. The most obvious places are the ones we'll tend to overlook...
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Envy

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Re: The Mansion
« Reply #5 on: September 09, 2009, 02:34:35 PM »

The laboratory sounds interesting enough.

Guild edit: You are unable to find the door. Take a different movement or you'll default to staying in the Dining Room.
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Zaratustra

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Re: The Mansion
« Reply #6 on: September 09, 2009, 02:39:17 PM »

I feel an urge
> GO TO #14 BATHROOM

Envy

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Re: The Mansion
« Reply #7 on: September 09, 2009, 02:46:28 PM »

Bah.. To the bar!
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SCD

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Re: The Mansion
« Reply #8 on: September 09, 2009, 02:49:48 PM »

Hmm, finding host waste of time; if he want to be found he come out. 

I goto Library
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Envy

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Re: The Mansion
« Reply #9 on: September 09, 2009, 02:53:18 PM »

I am going up to the guest bedroom (#8) and feeling along the walls or looking for any book shelves of any sorts.

Guild edit: You can only move this phase. Next phase is for doing things, and it's secret (in a PM to me).

Edit 2: What Newbie said.
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jsnlxndrlv

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Re: The Mansion
« Reply #10 on: September 09, 2009, 02:59:00 PM »

I am going up to the guest bedroom and feeling along the walls or looking for any book shelves of any sorts.

Investigation is restricted to the action phase, and it's performed by PMing Guild. Meanwhile, there are three guest bedrooms, and the only one that shares a wall with the lab is locked. Try again.
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Envy

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Re: The Mansion
« Reply #11 on: September 09, 2009, 03:04:21 PM »

I am going up to the guest bedroom and feeling along the walls or looking for any book shelves of any sorts.

Investigation is restricted to the action phase, and it's performed by PMing Guild. Meanwhile, there are three guest bedrooms, and the only one that shares a wall with the lab is locked. Try again.
Bah too tired just waking up.. Alright still going to the opened guest bedroom. Since It's clear it was locked. Guest room 8 then to be specific.
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Miss Cat Ears

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Re: The Mansion
« Reply #12 on: September 09, 2009, 03:13:50 PM »

I'll take a minute to step into the hobby room, myself.
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jsnlxndrlv

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Re: The Mansion
« Reply #13 on: September 09, 2009, 03:15:14 PM »

In that case, I'm not actually stopping in Guest Room #8, but moving right through into the bathroom on the second floor.
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Lunartick

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Re: The Mansion
« Reply #14 on: September 10, 2009, 04:08:41 AM »

I go to room 13.

Guild edit: You are unable to find that room. Since everyone has posted, the movements phase is over and you default to staying in the Dining Room.
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Guild

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Re: The Mansion
« Reply #15 on: September 10, 2009, 09:06:55 AM »

It is now Actions Phase 1.
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Friend

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Re: The Mansion
« Reply #16 on: September 10, 2009, 02:01:34 PM »

All clear in the billiards room. Looks like the old man was in the middle of a pool game before he took off, though.
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Misha

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Re: The Mansion
« Reply #17 on: September 10, 2009, 02:04:32 PM »

A tinkle on the ivories doesn't seem to elicit any response. No old billionaires in the music room
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jsnlxndrlv

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Re: The Mansion
« Reply #18 on: September 10, 2009, 02:15:11 PM »

There's blood in the upstairs bathroom, and the mirror's cracked. Not sure what to make of it, though.
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Friend

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Re: The Mansion
« Reply #19 on: September 10, 2009, 02:18:50 PM »

Ever watch sixth sense?
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