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Author Topic: No Bones About It! (Week 3-1)  (Read 7862 times)

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Maxmaps

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Re: No Bones About It! (Week 3-1)
« Reply #20 on: May 13, 2012, 06:47:41 PM »

"To be honest if we put aside the fact that remains are pretty sacred for a lot of people and belief systems, I think this actually presents a waaaaay larger issue." The dragonborn chimed in as he stroked as his chin, moving closer to the rather unsettling man.

Quote
Ragjen's History
1d20 +8
7 + 8 = 15

"While the whole proposal with the unending unquestioning work hours is absolutely great in theory, we really have to look into our society just not being ready for it." He continued. "Try as we might, people are going to keep dying, and your so far harmless church will probably grow as the population does. The problem here is that as your 'workforce' grows, they will take over more and more of the mindless labor jobs in the community, which will lead to more crime and overall more issues for -everyone-."

He shrugged and cracked his neck. "I mean like, the solution isn't harsh or anything, you either limit acceptance into the undying workforce to a certain set percentage of the population at all times or you limit them to jobs that no living person could or should do, like high risk mining or alchemical waste disposal. Just saying we should work on quelling this current non-issue before it becomes one."
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Doom

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Re: No Bones About It! (Week 3-1)
« Reply #21 on: May 14, 2012, 01:42:44 PM »

3 Successes, Challenge Complete

Success Result: Information Obtained!

"I see the lessons of history have been lost on you, sir," Morgiana says, folding her arms and taking on a keen expression of skepticism. "In the year 557, an ambitious cabal of summoners crafted over one hundred clay golems to work in forges and incinerators. They left the creatures alone, reasoning that they would remain docile and subservient, but it took only one rogue member of the group to take control of the automatons and begin a war on Gateway. The golems' bodies had hardened to near-invulnerability after years of heat and pressure, and it was only by trapping them in what used to be the Bell Gardens and using sonic spells were they defeated... of course, the detonation scoured the land for almost twenty miles."

Wittiger yawns. "Academy clap-trap. It's a wonder they ever recovered from that one."

Quote
She continues with the history lesson, pacing around Wittiger like an attorney: "286! Water Elementals are released into the Gateway Reservoir to maintain the waterways under the assurance that they were under control. Ninety drowned from the resulting floods. 412, the infamous 'Undercity Crippler' is revealed to be a mad flesh golem whose master died of the flux. 489, Ruling Council has the Academy clone Captain Gregor 'Bolt' Boltursson fourteen times to command the Red Pilgrim fleet, reasoning that he was the most capable leader for the job. All fifteen experience an existential crisis mid-flight and the fleet is lost."

Wittiger raises an eyebrow at this intense barrage of a lesson. "Can't have progress without a few missteps along the way."

Quote
"Finally, and perhaps most important: on the 87th year of our reckoning, a gang of vampires sought legitimacy in the eyes of the law. They were granted it, so long as they hunted no sentient beings and stayed in their district. Living occupants left, property values plummeted and the vampires tore one another apart in blood-madness. And in 322, a small contingent of Necromancers raised over fifty skeletons in an attempt to conjure up a source of cheap and plentiful labour. The experiment appeared to work, until it was learned that some of the necromancers were in league with undercity criminals and using corpses of murder victims as fodder for their thralls. They were wiped out, to a man, by the Church of Pelor."

Wittiger sneers! "Vampires are a myth, miss. That was a cult!" He then counters her Ace Attorney circling... with his own counter-pacing, pausing every so often to gesture at Morgiana, and to glare at Meran and Ragjen. "And I'll have you know that our legitimacy couldn't be made more clear by our successful ALLIANCE with the Church of Pelor! They recognize our sovereignty without giving in to old-fashioned worries and close-minded fears!"

Quote
"Understand three things:" she concludes, ticking off her fingers. "Power corrupts. Slaves-- all slaves-- only serve so long as it suits them... and the dead and the living cannot coexist."

Quote
Morgiana's History
1d20 +19
3 + 19 = 22

dangit

Quote
Wittiger History

1d20 +10
8 + 10 = 18

"Your history is sharpWittiger reaches into his jacket and brandishes... a beautiful silver carving of a feather! He leers at Ragjen and Meran. "If you so doubt my words, why not channel a bit? You'll see that the Queen herself guides these gentle bones." He gestures to a pair of skeletons in slacks doing the sweeping in the church.

If either of you tap into your inner divinity... it rings true! It's the same aura that Meran himself channels!

Quote
"While the whole proposal with the unending unquestioning work hours is absolutely great in theory, we really have to look into our society just not being ready for it." He continued. "Try as we might, people are going to keep dying, and your so far harmless church will probably grow as the population does. The problem here is that as your 'workforce' grows, they will take over more and more of the mindless labor jobs in the community, which will lead to more crime and overall more issues for -everyone-."

He shrugged and cracked his neck. "I mean like, the solution isn't harsh or anything, you either limit acceptance into the undying workforce to a certain set percentage of the population at all times or you limit them to jobs that no living person could or should do, like high risk mining or alchemical waste disposal. Just saying we should work on quelling this current non-issue before it becomes one."

Wittiger raises an eyebrow at Ragjen's witty intervention. "Now see, this is why everybody wonders why such good wits are wasted on Holsten Holdings. We could use a forward-thinker like yourself. But I trust that our rate of acquisition will not out-pace our needs for growth, particularly as word of our great church spreads! In fact, would that not be the best thing that could happen? The acceleration of labor would propel us from squabbling city-state to a society capable of taming more of the hazardous reaches... imagine! Multiple cities! All on the backs of a loyal, indeftatigable force."

"But I feel that perhaps you won't be convinced today." He half-bows to Miss Morgiana, then draws a thumb across his throat. "We are finished, and I'll trust you not to declare a bit of Gang Warfare on behalf of your oh-so-charming "leader."" He begins to pace back to the organ, then turns at the waist grinning. "If you have further issue, perhaps you could bring it up with Sir Choy himself at his concert tonight. I'm afraid the church will be empty, as we'll all be in attendance."

Hmm. Much like in Muscles Adventure #2, you have a chance to hear the legendary dead bard perform in the city's park, near the Church of Pelor. You might also investigate the Church of the Raven chapel itself later, once it's empty.
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king of no pants

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Re: No Bones About It! (Week 3-1)
« Reply #22 on: May 14, 2012, 04:21:56 PM »

Meran goes silent again, the earlier boiling rage brought down to a low simmer. This was a troubling development and he would need time to think things over. He turns and heads back outside, waiting for the others in the area in front of the church.

(Probably going to loiter in town nearby until the church is open, unless what Doomy meant is we go check the performance and then check the church afterward. If it's an either/or thing, my vote is to return to the church once it is late.)
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Doom

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Re: No Bones About It! (Week 3-1)
« Reply #23 on: May 16, 2012, 11:23:23 AM »

(It's either/or, when the performance ends the church will probably have staff return to it!)

Stepping back outside into the chapel courtyard, it seems that all the other humanoids in the area have beat feet and left, leaving things looking rather stark, gray and empty. Even the trio working upon the marble block have departed, leaving their work half done. All nearby light sources seem to have been extinguished, leaving only the occasional pale streaks of light cast by the closer stars or reflected off planetoids. A pane of lucid red passes over you all briefly before the courtyard is simply a stark, alien white.

As if stepping out of the passing light, but more just appearing from thin air, four hooded figures appear before you! Two average-sized humanoids, two small-sized humanoids. An average sized one steps forward and speaks with a male voice. "Morgiana Alibert, Ragjen Szizz and Meran Rusthollen of Holsten Holdings, is that correct?"
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king of no pants

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Re: No Bones About It! (Week 3-1)
« Reply #24 on: May 16, 2012, 12:19:12 PM »

Meran's grip tightens on his staff and he takes a defensive step backward. Reluctantly, he nods an affirmative to the stranger's words.
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Büge

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Re: No Bones About It! (Week 3-1)
« Reply #25 on: May 16, 2012, 06:54:23 PM »

Stepping back outside into the chapel courtyard, it seems that all the other humanoids in the area have beat feet and left, leaving things looking rather stark, gray and empty. Even the trio working upon the marble block have departed, leaving their work half done. All nearby light sources seem to have been extinguished, leaving only the occasional pale streaks of light cast by the closer stars or reflected off planetoids. A pane of lucid red passes over you all briefly before the courtyard is simply a stark, alien white.

Morgiana grimaces and brushes herself down. "I don't know how many baths it will take to get that eel's stink off me."

As if stepping out of the passing light, but more just appearing from thin air, four hooded figures appear before you! Two average-sized humanoids, two small-sized humanoids. An average sized one steps forward and speaks with a male voice. "Morgiana Alibert, Ragjen Szizz and Meran Rusthollen of Holsten Holdings, is that correct?"

Morgiana pauses. Her hand moves to palm the orb in her belt pouch. "Yes," she says after seeing Meran nod. "Who are you, stranger?"
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Doom

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Re: No Bones About It! (Week 3-1)
« Reply #26 on: May 20, 2012, 05:57:45 AM »

(I reckon I'll stat up a proper combat and map tomorrow morning.)

He lets out a dire chuckle and his hood... morphs, losing it's brown color in favor of all black. The shadow cast by the man in the stark light rises up as a tangible shroud and wraps around him, then carves itself into shape in a split-second. Seems to be ol' Shadow Armor from the Prepare For Trouble fight, who was revealed abruptly and beat feet as Ottimus began to lose. He's a bit short for it but his armor is designed in the make of dragonborn. His companions do like-wise, one of the smaller humanoids drawing up a stoic Dwarven make in face-mask, and the other being a simple human male's edifice in judgemental scorn. They all draw weapons, the Dragonborn and Human producing pairs of short swords and the Dwarf producing a wide shotgun with chopped barrels.

"We're here to pay respects from the late Troublemakers. Get them!"
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Re: No Bones About It! (Week 3-1)
« Reply #27 on: May 21, 2012, 12:49:14 AM »

Meran will use Shroud of Warning, giving everyone 2 + my int modifier (3) for a total of a +5 to their initiative rolls.
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Re: No Bones About It! (Week 3-1)
« Reply #28 on: May 22, 2012, 09:54:38 AM »

As everybody draws their weapons, the untransformed small humanoid panics and begins to separate from the others!

Quote
Initiative

Morgiana
Meran
Shadow Armor D
Ragjen
Shadow Armor H
Shadow Armor W
Humanoid U

Morgiana and Meran are up, try to post by Wednesday Night. Map will expand North or South if it needs to.

|...p.......p....|
|..f...sss...f.b.|
|..f...sss...f.b.|
|..f...sss...f.b.|
|..b..D.....E....&
|..b..H.....M....&
|....W......R..b.|
|..U.p.......p.b.|
|..............b.|
|...pp......pp...|
|................|

E/M/R - PCs
. Ground
s - Marble Statue Block(functions as wall)
p - Decorative Plants(Light Cover)
f - Fountains (difficult terrain)
b - Benches
& - Church Doors (Currently Closed)
| - Walls/Buildings

E - Meran
M - Morgiana
R - Ragjen

D -  134/134 Shadow Armor Dragonborn AC/F/R/W 30/22/24/22
W - 90/90 Shadow Armor Dwarf AC/F/R/W 24/20/22/20
H - 78/78 Shadow Armor Human AC/F/R/W 23/17/21/19
U -66/66 Fleeing Small Humanoid AC/F/R/W 21/18/23/22
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king of no pants

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Re: No Bones About It! (Week 3-1)
« Reply #29 on: May 23, 2012, 01:42:31 PM »

Meran wastes no time, immediately stepping forward and unleashing an attack just as the leader of the group finished talking. Stepping in front of Morgiana and Ragjen, he unleashes Knives of the Soul, sending two blades hurtling toward the leader and one of his comrades. They both connect, the ghostly blades spearing them and driving them back. The righteous fury from earlier was returning and Meran grinned as he saw the attack connect, even as the power's backlash left a stinging pain in the back of his head.

Meran's Knives of the Soul
1d20 +18
vs Shadow Armor Dragonborn: 13 + 18 = 31 HIT
vs Shadow Armor Dwarf: 19 + 18 = 37 HIT

Meran's Knives Damage
2d10 +10
vs Dragonborn: 1 + 7 + 10 = 18
vs Dwarf: 5 + 6 + 10 = 21

Meran takes 5 damage. The Dragonborn and Dwarf are pushed back 3 squares.


|...p.......p....|
|..f...sss...f.b.|
|..f...sss...f.b.|
|..fD..sss...f.b.|
|..b.............&
|..b..H...E.M....&
|.W.........R..b.|
|..U.p.......p.b.|
|..............b.|
|...pp......pp...|
|................|

E/M/R - PCs
. Ground
s - Marble Statue Block(functions as wall)
p - Decorative Plants(Light Cover)
f - Fountains (difficult terrain)
b - Benches
& - Church Doors (Currently Closed)
| - Walls/Buildings

E - Meran
M - Morgiana
R - Ragjen

D -  134/134 Shadow Armor Dragonborn AC/F/R/W 30/22/24/22
W - 90/90 Shadow Armor Dwarf AC/F/R/W 24/20/22/20
H - 78/78 Shadow Armor Human AC/F/R/W 23/17/21/19
U -66/66 Fleeing Small Humanoid AC/F/R/W 21/18/23/22
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Büge

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Re: No Bones About It! (Week 3-1)
« Reply #30 on: May 23, 2012, 07:27:47 PM »

"I am in no mood for this tom foolery," Morgiana scowls. "I've just been pawed at by a slimy elven necrophiliac and now I have to deal with you sewer-slugs again?"

She spins a Charm of Misplaced Wrath, clouding the dwarf's mind.

Quote
Misplaced Wrath
1d20 +13 > 20
18 + 13 = 31 ... success

Her magic digs its psychic hooks in his mind, amplifying some past grievance he had with the human, and he immediately marches up and unloads his shotgun into the human's back. [He slides 3 squares and makes a basic attack against the target with a +2 power bonus to the damage roll]


|...p.......p....|
|..f...sss...f.b.|
|..f...sss...f.b.|
|..fD..sss...f.b.|
|..b.............&
|..bW.H...E.M....&
|...........R..b.|
|..U.p.......p.b.|
|..............b.|
|...pp......pp...|
|................|

E/M/R - PCs
. Ground
s - Marble Statue Block(functions as wall)
p - Decorative Plants(Light Cover)
f - Fountains (difficult terrain)
b - Benches
& - Church Doors (Currently Closed)
| - Walls/Buildings

E - Meran
M - Morgiana
R - Ragjen

D -  1116/134 Shadow Armor Dragonborn AC/F/R/W 30/22/24/22
W - 69/90 Shadow Armor Dwarf AC/F/R/W 24/20/22/20, Dazed until the end of Morgiana's next turn
H - 78/78 Shadow Armor Human AC/F/R/W 23/17/21/19
U -66/66 Fleeing Small Humanoid AC/F/R/W 21/18/23/22
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Re: No Bones About It! (Week 3-1)
« Reply #31 on: May 24, 2012, 10:12:41 AM »

The Dwarf saddles up to his ally and unloads point blank, barely breaking his Fortitude Defense and dealing abysmal damage, or in this case, 11 Damage.

Ragjen's up, should be done by the end of tonight.

The Dragonborn crosses over and opens his mouth-plate, discharging a chilling breeze of icy shards and blood-freezing frost upon all three of you! 10 Damage to Meran, 14 Damage to Morgiana, 11 Damage to Ragjen! He then assumes a Full Defense for +2 to All Defenses.

|...p.......p....|
|..f...sss...f.b.|
|..f...sss...f.b.|
|..f...sss...f.b.|
|..b.............&
|..bW.H.D.E.M....&
|...........R..b.|
|..U.p.......p.b.|
|..............b.|
|...pp......pp...|
|................|

E/M/R - PCs
. Ground
s - Marble Statue Block(functions as wall)
p - Decorative Plants(Light Cover)
f - Fountains (difficult terrain)
b - Benches
& - Church Doors (Currently Closed)
| - Walls/Buildings

E - Meran   60/70
M - Morgiana   52/66
R - Ragjen  68/79

D -  1116/134 Shadow Armor Dragonborn AC/F/R/W 30/22/24/22   +2 All Defenses
W - 69/90 Shadow Armor Dwarf AC/F/R/W 24/20/22/20, Dazed until the end of Morgiana's next turn
H - 67/78 Shadow Armor Human AC/F/R/W 23/17/21/19
U -66/66 Fleeing Small Humanoid AC/F/R/W 21/18/23/22
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Maxmaps

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Re: No Bones About It! (Week 3-1)
« Reply #32 on: May 25, 2012, 04:56:27 PM »

"Now that's just fucking rude..." Ragjen snarled as he darted to the other dragonborn, unleashing his own breath on it, acid rushing from his mouth, scalding the Dragonborn, the shadow dwarf dodging it.

Quote

Ragjen's Breath
1d20 +14 > 24
15 + 14 = 29 ... success

Breath damage
1d6 +2
6 + 2 = 8


Watching the acid sizzle on the shadow armor figure, Ragjen's flail ignited with the Rune of Ember Wrath.

Quote
Ragjen Rune of Ember Wrath
1d20 +14 > 30
7 + 14 = 21 ... failure

Rune of Ember Wrath Miss Damage
1d10 +4
2 + 4 = 6


The flail bounced off the enemy's armor, but the fire runes were left imprinted on its target. "Spitting on strangers man, you gotta pay a lot for that kinda stuff."


|...p.......p....|
|..f...sss...f.b.|
|..f...sss...f.b.|
|..f...sss...f.b.|
|..b.............&
|..bW.H.D.E.M....&
|..........R...b.|
|..U.p.......p.b.|
|..............b.|
|...pp......pp...|
|................|

E/M/R - PCs
. Ground
s - Marble Statue Block(functions as wall)
p - Decorative Plants(Light Cover)
f - Fountains (difficult terrain)
b - Benches
& - Church Doors (Currently Closed)
| - Walls/Buildings

E - Meran   60/70
M - Morgiana   52/66
R - Ragjen  68/79

D -  102/134 Shadow Armor Dragonborn AC/F/R/W 30/22/24/22   +2 All Defenses, Rune of Ember Wrath, taking 5 Fire damage per turn. (Save ends)
W - 69/90 Shadow Armor Dwarf AC/F/R/W 24/20/22/20, Dazed until the end of Morgiana's next turn
H - 67/78 Shadow Armor Human AC/F/R/W 23/17/21/19
U -66/66 Fleeing Small Humanoid AC/F/R/W 21/18/23/22
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Re: No Bones About It! (Week 3-1)
« Reply #33 on: May 26, 2012, 12:01:40 PM »

Morgiana and Meran are up next! Dragonborn Armor goes after them at the end of Sunday Night!

Human Armor rushes around Dragonborn Armor and elaborately slices and dices upon Meran with both swords for a total of 15 damage, viciously rending the blades across his arms and shredding his sleeves... and skin!

The short U humanoid keeps running, breathing loudly and in the middle of a panic attack. The Dwarven Armor blows a minor to reload.

Dragonborn Armor saves against the flames after suffering 5 damage from them and they wink out across the dark armor.

|...p.......p....|
|..f...sss...f.b.|
|..f...sss...f.b.|
|..f...sss...f.b.|
|..b......H......&
|..b.W..D.E.M....&
|..........R...b.|
|....p.......p.b.|
|..............b.|
|...pp......pp...|
|.U..............|

E/M/R - PCs
. Ground
s - Marble Statue Block(functions as wall)
p - Decorative Plants(Light Cover)
f - Fountains (difficult terrain)
b - Benches
& - Church Doors (Currently Closed)
| - Walls/Buildings

E - Meran   45/70
M - Morgiana   52/66
R - Ragjen  68/79

D -  97/134 Shadow Armor Dragonborn AC/F/R/W 30/22/24/22
W - 69/90 Shadow Armor Dwarf AC/F/R/W 24/20/22/20, Dazed until the end of Morgiana's next turn
H - 67/78 Shadow Armor Human AC/F/R/W 23/17/21/19
U -66/66 Fleeing Small Humanoid AC/F/R/W 21/18/23/22
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king of no pants

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Re: No Bones About It! (Week 3-1)
« Reply #34 on: May 26, 2012, 01:39:17 PM »

Meran staggers a moment, stepping back before collecting himself and rushing past the Dragonborn and drawing upon the divine energies that fueled him. The dwarf grins and invokes a Brilliant Revelation, the ground around Meran erupts into a brilliant flash of light which expands and engulfs the Shadowy Dwarf, Dragonborn and Human. As the light fades, Meran tears off the shredded robe sleeves and tosses them aside before focusing back on the fight.

The Dwarf takes 11 damage, the Dragonborn takes 20 damage and the Human is the recipient of a critical hit, taking 32 damage and becoming bloodied. The trio of aggressors are both dazed and slowed until the end of Meran's next turn. In addition, the next attack they make before Meran's next turn will cause them to take 13 damage.

Meran's Brilliant Revelation
1d20 +18
vs Dwarf: 6 + 18 = 24
vs Dragonborn: 8 + 18 = 26
vs Human: 20 + 18 = 38 (CRIT)

Damage
1d10 +10
vs Dwarf: 1 + 10 = 11
vs Dragonborn: 10 + 10 = 20
vs Human: 20 + 12 = 32

Critical Damage:
4d6
3 + 2 + 3 + 4 = 12


|...p.......p....|
|..f...sss...f.b.|
|..f...sss...f.b.|
|..f.E.sss...f.b.|
|..b......H......&
|..b.W..D...M....&
|..........R...b.|
|....p.......p.b.|
|..............b.|
|...pp......pp...|
|.U..............|

E/M/R - PCs
. Ground
s - Marble Statue Block(functions as wall)
p - Decorative Plants(Light Cover)
f - Fountains (difficult terrain)
b - Benches
& - Church Doors (Currently Closed)
| - Walls/Buildings

E - Meran   45/70
M - Morgiana   52/66
R - Ragjen  68/79

D -  77/134 Shadow Armor Dragonborn AC/F/R/W 30/22/24/22 - Dazed/Slowed + takes 13 damage when attacking until the end of Meran's next turn
W - 58/90 Shadow Armor Dwarf AC/F/R/W 24/20/22/20 - Dazed/Slowed + takes 13 damage when attacking until the end of Meran's next turn
H - 35/78 Shadow Armor Human AC/F/R/W 23/17/21/19 - Bloodied - Dazed/Slowed + takes 13 damage when attacking until the end of Meran's next turn
U -66/66 Fleeing Small Humanoid AC/F/R/W 21/18/23/22
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Re: No Bones About It! (Week 3-1)
« Reply #35 on: May 28, 2012, 02:24:56 PM »

Ragjen's up until the end of Tuesday Night, and Morgiana can move down in initiative to catch up and take her missed turn if she likes!

Dragonborn Shadow Armor activates an immediate interrupt, Vengeful Shadows, and immediately saves against all debuffs on himself as his own shadow and the armor it has formed briefly swarms over his body, a sea of tiny black teeth and mouths devouring the afflictions. The armor solidifies again and spreads across his blades as he strides forward and unleashes a Death Blossom, striking in a Burst 1 around himself at Morgiana and Ragjen. He fails to meet either of your ACs, and the shadows remain spread along his blades.

He blows his remaining minor action to mark Meran with Devouring Shadows, where-in Meran will gain -2 Defenses infinitely, resetting when Dragonborn Shadow Armor can manage to hit him.

|...p.......p....|
|..f...sss...f.b.|
|..f...sss...f.b.|
|..f.E.sss...f.b.|
|..b......H......&
|..b.W.....DM....&
|..........R...b.|
|....p.......p.b.|
|..............b.|
|...pp......pp...|
|.U..............|

E/M/R - PCs
. Ground
s - Marble Statue Block(functions as wall)
p - Decorative Plants(Light Cover)
f - Fountains (difficult terrain)
b - Benches
& - Church Doors (Currently Closed)
| - Walls/Buildings

E - Meran   45/70  Mark: Shadow Armor Dragonborn(Devouring Shadows: -2 all Defenses (x1))
M - Morgiana   52/66
R - Ragjen  68/79

D -  77/134 Shadow Armor Dragonborn AC/F/R/W 30/22/24/22 -
W - 58/90 Shadow Armor Dwarf AC/F/R/W 24/20/22/20 - Dazed/Slowed + takes 13 damage when attacking until the end of Meran's next turn
H - 35/78 Shadow Armor Human AC/F/R/W 23/17/21/19 - Bloodied - Dazed/Slowed + takes 13 damage when attacking until the end of Meran's next turn
U -66/66 Fleeing Small Humanoid AC/F/R/W 21/18/23/22
Logged

Büge

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Re: No Bones About It! (Week 3-1)
« Reply #36 on: May 28, 2012, 03:13:27 PM »

(I could have sworn I posted. :S Oh well.)

Morgiana spots the small humanoid fleeing the scene and breaks off from the group. She still regrets letting Firebeard escape from the sewers. Who knows what this little fugitive is capable of?

She hums a lullaby.

Quote
Sleep
1d20 +13 > 22
13 + 13 = 26 ... success


|...p.......p....|
|..f...sss...f.b.|
|..f...sss...f.b.|
|..f.E.sss...f.b.|
|..b......H......&
|..b.W.....D.....&
|..........R...b.|
|....p.......p.b.|
|..............b.|
|...pp.....Mpp...|
|.U..............|

E/M/R - PCs
. Ground
s - Marble Statue Block(functions as wall)
p - Decorative Plants(Light Cover)
f - Fountains (difficult terrain)
b - Benches
& - Church Doors (Currently Closed)
| - Walls/Buildings

E - Meran   45/70  Mark: Shadow Armor Dragonborn(Devouring Shadows: -2 all Defenses (x1))
M - Morgiana   52/66
R - Ragjen  68/79

D -  77/134 Shadow Armor Dragonborn AC/F/R/W 30/22/24/22 -
W - 58/90 Shadow Armor Dwarf AC/F/R/W 24/20/22/20 - Dazed/Slowed + takes 13 damage when attacking until the end of Meran's next turn
H - 35/78 Shadow Armor Human AC/F/R/W 23/17/21/19 - Bloodied - Dazed/Slowed + takes 13 damage when attacking until the end of Meran's next turn
U -66/66 Fleeing Small Humanoid AC/F/R/W 21/18/23/22 - slowed (save ends, first failed save = unconscious)
Logged

Doom

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Re: No Bones About It! (Week 3-1)
« Reply #37 on: May 30, 2012, 05:05:07 PM »

Meran's up until the end of Thursday Night!

U falls unconscious with a failed save, Human moves, Dwarf opens fire on Ragjen and misses and bloodies himself.

|...p.......p....|
|..f...sss...f.b.|
|..f...sssH..f.b.|
|..f.E.sss...f.b.|
|..b.............&
|..b.W.....D.....&
|..........R...b.|
|....p.......p.b.|
|..............b.|
|...pp.....Mpp...|
|.U..............|

E/M/R - PCs
. Ground
s - Marble Statue Block(functions as wall)
p - Decorative Plants(Light Cover)
f - Fountains (difficult terrain)
b - Benches
& - Church Doors (Currently Closed)
| - Walls/Buildings

E - Meran   45/70  Mark: Shadow Armor Dragonborn(Devouring Shadows: -2 all Defenses (x1))
M - Morgiana   52/66
R - Ragjen  68/79

D -  77/134 Shadow Armor Dragonborn AC/F/R/W 30/22/24/22 -
W - 45/90 Shadow Armor Dwarf AC/F/R/W 24/20/22/20 - Bloodied - Dazed/Slowed + takes 13 damage when attacking until the end of Meran's next turn
H - 35/78 Shadow Armor Human AC/F/R/W 23/17/21/19 - Bloodied - Dazed/Slowed + takes 13 damage when attacking until the end of Meran's next turn
U -66/66 Fleeing Small Humanoid AC/F/R/W 21/18/23/22 - unconscious
Logged

king of no pants

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Re: No Bones About It! (Week 3-1)
« Reply #38 on: May 31, 2012, 03:24:37 AM »

Meran shuffles to the side a bit, striking the three shadow armors with Hand of Radiance. He spits out a curse when the attack strikes the ground next to the dwarf, but the other two hit their mark without an issue.

Meran HoR
1d20 +18
vs Dragonborn: 10 + 18 = 28
vs Dwarf: 1 + 18 = 19
vs Human: 17 + 18 = 35

1d4 +10
vs Dragonborn: 4 + 10 = 14
vs Human: 4 + 10 = 14


|...p.......p....|
|..f...sss...f.b.|
|..f...sssH..f.b.|
|..f..Esss...f.b.|
|..b.............&
|..b.W.....D.....&
|..........R...b.|
|....p.......p.b.|
|..............b.|
|...pp.....Mpp...|
|.U..............|

E/M/R - PCs
. Ground
s - Marble Statue Block(functions as wall)
p - Decorative Plants(Light Cover)
f - Fountains (difficult terrain)
b - Benches
& - Church Doors (Currently Closed)
| - Walls/Buildings

E - Meran   45/70  Mark: Shadow Armor Dragonborn(Devouring Shadows: -2 all Defenses (x1))
M - Morgiana   52/66
R - Ragjen  68/79

D -  63/134 Shadow Armor Dragonborn AC/F/R/W 30/22/24/22 - Bloodied
W - 45/90 Shadow Armor Dwarf AC/F/R/W 24/20/22/20 - Bloodied
H - 21/78 Shadow Armor Human AC/F/R/W 23/17/21/19 - Bloodied
U -66/66 Fleeing Small Humanoid AC/F/R/W 21/18/23/22 - unconscious
Logged

Doom

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Re: No Bones About It! (Week 3-1)
« Reply #39 on: May 31, 2012, 12:24:10 PM »

Morgiana and Ragjen are up until the end of Friday Night and due to contacting me by PM ahead of time for out-standing circumstances, I'm letting Ragjen go twice!

The Human Shadowarmor seems to realize that things are going really Gods Damned poorly and uses an Immediate Interrupt to wreath himself in a sudden cloud of smoke, gaining Total Concealment.

Shadow Armor Dragonborn bellows, his voice amplified and distorted by his helmet. "This isn't over yet, Fools!" He lashes at Ragjen again in an elaborate double-strike, unleashing the Blood Fangs as his swords shift to an ethereal, red-tinged state... but Pelor protects, and Ragjen is able to resist it by strength of will! Undaunted, Shadow Armor Dragonborn rushes Meran in a charge and activates an Action Point, attempting to gore him with the Embers of Regret, his blades shifting to an ethereal, white-tinged state. It's a complete wash against the Raven Priest's overwhelming mental resolve!

The Devouring Shadows mark reduces Meran's defenses by a total of 4.

|...p.......p....|
|..f...sss**.f.b.|
|..f...sssH*.f.b.|
|..f..Esss**.f.b.|
|..b..D..........&
|..b.W...........&
|..........R...b.|
|....p.......p.b.|
|..............b.|
|...pp.....Mpp...|
|.U..............|

E/M/R - PCs
. Ground
s - Marble Statue Block(functions as wall)
p - Decorative Plants(Light Cover)
f - Fountains (difficult terrain)
b - Benches
& - Church Doors (Currently Closed)
| - Walls/Buildings
* - Smoke Cloud (Total Concealment, -5 to all attacks except for AoEs)

E - Meran   45/70  Mark: Shadow Armor Dragonborn(Devouring Shadows: -2 all Defenses (x2))
M - Morgiana   52/66
R - Ragjen  68/79

D -  63/134 Shadow Armor Dragonborn AC/F/R/W 30/22/24/22 - Bloodied
W - 45/90 Shadow Armor Dwarf AC/F/R/W 24/20/22/20 - Bloodied
H - 21/78 Shadow Armor Human AC/F/R/W 23/17/21/19 - Bloodied, Total Concealment (-5 to attacks against this target, except for AoEs)
U -66/66 Fleeing Small Humanoid AC/F/R/W 21/18/23/22 - unconscious
Logged
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