Brontoforumus Archive
Game Boards => Gaming Discussion => Topic started by: Joxam on May 05, 2010, 12:29:41 AM
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I'm sure some of you have already heard of the humble (http://www.wolfire.com/humble) bundle, but if not look at it.
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Just opened up the thread to link that. Yeah, Shark's already mentioned it on his blog, and it's been on Dealzmodo, but it bears repeating.
World of Goo, Aquaria, Gish, Lugaru HD, Penumbra Overture, Windows/Mac/Linux, DRM-free, pay whatever you want. Of the bunch I've only played World of Goo but it's totally awesome.
Average payment has been $8. I might go as high as $50 and figure that way I can pass a few copies on to friends without feeling guilty about it.
Anyway. Buy it and support indie/multiplatform/DRM-free/freakonomist devs. And also charity.
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Paid $15! I already own World of Goo and Lugaru looks less than up to snuff; the other three look fantastic, though.
Telltale's having what they call a "pilot program", debuting their first original property: Puzzle Agent (http://www.telltalegames.com/puzzleagent), a fully-2D adventure in the style of Professor Layton. Preorder it and nearly anything else you put in your cart alongside the preorder is half-off. I upgraded my Tales of Monkey Island for $13!
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As of 10:30 on May 6th, that bundle has managed to snag $365,000 at an average of $7.90 per purchase.
Of course, there's no way to tell how much went to developers and how much went to charity, but if we assume that it's an average 50/50 split (for no reason that it's the default and probably the most fair), then that's $187,000 to five developers, which when split that way is $37,000 to each one.
Obviously only barely a living wage, and weighted differently for each developer. For example, Wolfire Games who made Lugara HD has four people, where as Aquaria developer Bit Blot only has two. Likewise, World of Goo (2D Boy) and Gish both had about three developers, and Penumbra has four. The sale continues for a few days yet, so we'll see what the final tally is, and maybe even someday find out how the split went down. These guys won't be making EA type figures anytime soon, but if developers could pull in numbers like this, they could at the very least make a living doing video games.
It also shows that $7-12 may be the video game sweet spot, and that a pay what you feel model may be a feasible way to run the market in the future. Obviously without hard sales figures, this is more of a dumb exercise than any kind of serious fats about the industry, but I think at this point there may be a small future for indie games publishing.
SIDE NOTES: Sales figures for GISH as of 2007 (http://www.gameproducer.net/2007/05/09/sales-stats-gish-121000-sales/) - Interesting to note is that over a 3 year period the game pulled in roughly $121,000, a large chunk of which was IGF winnings. From a pure income perspective, that's $40,000 a year split between 3 guys, or roughly about minimum wage earnings. Ouch. Add to that a more than 90% drop in sales by 2007 and a different story starts to emerge.
Sales Results for 2D Boy's previous Pay What You Want model for World of Goo (http://2dboy.com/2009/10/19/birthday-sale-results/). Again, a different story kind of emerges here, that maybe the pay what you want model has a future, but that a price floor might be a good idea.
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The thing about a price floor is that it causes an odd psychological effect. Once you have that, it is read by most folks as "the price" rather than "the minimum acceptable price".
Sure, you get a few exceptions, but most folks assume the minimum is low enough to assure profitability, so they become disinclined to spend more.
:tldr: If you're going to set any kind of minimum price, then you're infinitely better off just setting a fixed price, period.
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...should also mention the Humble Bundle's only good until Tuesday.
I am going to exercise fiscal discipline and not buy it until I've balanced my checkbook, but I should hopefully get around to that in the next couple of days.
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I'd go for that but I only really want one game out of it and I'm terrified that if I go too low a gaggle of indie developers will track me down and shower me in goat's blood or something.
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It's clear you're okay with anything around the $10 mark. Hell, $20 is appropriate for about any ONE of those games.
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Samorost 2 was added to the Humble Indie Bundle (http://www.wolfire.com/humble). They also added individual stats on the avg donation for each platform. Linux is beating Windows almost 2 to 1. Plus it's at $600k with 2 days left to go. This thing is a powerhouse.
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I cared not for this bundle until you mentioned Samorost 2.
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Linux is beating Windows almost 2 to 1.
I am going to cite this figure every single time I see some stupid asshole say "Linux users just want something for nothing" from now until the end of time.
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On your page with your humble purchases, be sure to scroll to the bottom and fill out the survey data so you can indicate what you want your purchase to count as.
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Ars takes rather a bizarre "the glass is 25% empty" tone in a bitchy little article called Humble Bundle gives pirates what they want, gets ripped off (http://arstechnica.com/gaming/news/2010/05/humble-bundle-gives-pirates-what-they-want-gets-ripped-off.ars). It DOES make a fair point: there ARE some people who cite big publishers and DRM as reasons they don't pay for games, and then turn around and don't pay for games that don't have those problems either. But, you know, $800,000 isn't exactly something to sneeze at, guys.
BoingBoing (http://www.boingboing.net/2010/05/10/humble-indie-bundle-1.html), meanwhile, reveals that if they make it to $1M, the devs will release the source for Gish, Penumbra and Lugaru. Given that they made about $100K today, it's not out of the question that they'll make $200K by tomorrow.
Last chance, guys. I'll refrain from getting all preachy, but I think this thing is pretty fucking great and if you have a couple of bucks to spare and a Paypal/Amazon/Google Checkout account, you should buy the bundle.
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I have like $10 in my paypal account. May as well go to these guys..
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I can't match what Linux contributors are paying at the moment, so I'm not going for it.
Turns out I can, so I did. I paid exactly $14.12.
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I'd sooner bring the average paid amount down than not pay at all.
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And it could always be fun to spend a penny and choose statistical contribution for the mac versions. Eat that, Cult of Jobs.
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They don't ask you what OS you're using at purchase, so it's either tracked by HTTP Header or counted when you go to download the thing. Which might be throwing shit way off but it's not like the data's not helping them out.
Now if you'll excuse me, I need to add five games I have no intention of playing to my Backloggery (http://backloggery.com/brentai).
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what the fuck Ars Technica? These are three to five year old games that weren't exactly top salers back when they were new. That near-million is pretty much 90% profit.
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Is there a way to buy this without World of Goo
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What are Penumbra and Lugaru? Are those any good?
what the fuck Ars Technica? These are three to five year old games that weren't exactly top salers back when they were new. That near-million is pretty much 90% profit.
There's an option to give all of the money to the charities involved, if that helps.
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Is there a way to buy this without World of Goo
You have to download each game individually so...don't download World of Goo?
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They don't ask you what OS you're using at purchase, so it's either tracked by HTTP Header or counted when you go to download the thing.
You tell them how to count you on the download page. I checked all three boxes. Which means I brought the average of all three up, but brought the relative Windows average up since there are fewer people in the Mac and Windows pools.
Backloggery (http://backloggery.com/brentai)
...there's a site for that?
Is there a way to buy this without World of Goo
You can choose how your money is divided.
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I haven't played most of these but Lugaru is a pretty good stealth/fighting game. Sort of Tenchu meets Watership Down. It has a pretty steep learning curve and the tutorial is rubbish though.
http://www.youtube.com/watch?v=LWTxaAj5w-4
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Penumbra is a survival horror game that was praised for focusing on survival horror, and not action (it came out right around the time everyone was bitching about how not-scary RE5 was, if memory serves).
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I love World of Goo
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I haven't played most of these but Lugaru is a pretty good stealth/fighting game. Sort of Tenchu meets Watership Down. It has a pretty steep learning curve and the tutorial is rubbish though.
I don't know if I would respect that game more if it weren't staring a rabbit or didn't look like shit.
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...I suddenly remembered that I have 45 dollars in my PayPal account that I had trouble transferring to my bank account. HMM.
But I have too many games to play anyway, so I'd just be making a statement. Not sure if I want to make a statement that badly.
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They don't ask you what OS you're using at purchase, so it's either tracked by HTTP Header or counted when you go to download the thing. Which might be throwing shit way off but it's not like the data's not helping them out.
Now if you'll excuse me, I need to add five games I have no intention of playing to my Backloggery (http://backloggery.com/brentai).
I bought it. You pick which OS at the download page, after you're done paying and open a link via email. The selection is made via checkbox (implying that yes, you can pick all 3, as it's not a radio button UI element).
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Makes me wonder how the stats are actually tracked, since I would assume anyone downloading for free wouldn't bother to submit their information at all.
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Yeah, I think there are a lot of assumptions being made to arrive at the number of downloads that don't match contributions. I checked all three OS boxes, but if I had opted out of the survey, would they have assumed that only one OS's worth of downloads were legit? Are they tracking IP's? That doesn't seem like a very EFF-y thing to do. And there's a comment about the Linux users being grateful that the files can be grabbed with a simple wget -- that would suggest they're not opening up the download page and therefore not opting into the survey.
That said, at least it's a professional statistician going over it, so whatever guesses they've got are made by somebody who makes them for a living.
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I haven't played most of these but Lugaru is a pretty good stealth/fighting game. Sort of Tenchu meets Watership Down. It has a pretty steep learning curve and the tutorial is rubbish though.
I don't know if I would respect that game more if it weren't staring a rabbit or didn't look like shit.
Aren't you a furry anyway?
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Yeah, I think there are a lot of assumptions being made to arrive at the number of downloads that don't match contributions. I checked all three OS boxes, but if I had opted out of the survey, would they have assumed that only one OS's worth of downloads were legit? Are they tracking IP's? That doesn't seem like a very EFF-y thing to do. And there's a comment about the Linux users being grateful that the files can be grabbed with a simple wget -- that would suggest they're not opening up the download page and therefore not opting into the survey.
That said, at least it's a professional statistician going over it, so whatever guesses they've got are made by somebody who makes them for a living.
http://www.youtube.com/watch?v=BMQdtyot38s&feature=related
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I haven't played most of these but Lugaru is a pretty good stealth/fighting game. Sort of Tenchu meets Watership Down. It has a pretty steep learning curve and the tutorial is rubbish though.
I don't know if I would respect that game more if it weren't staring a rabbit or didn't look like shit.
Aren't you a furry anyway?
Okay, if it didn't look like shit.
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Oddly, I am okay with people paying $0.01 for the bundle, but I think plain pirating the thing - from Wolfire's servers even - is just a jerk move (http://trunc.it/7x9su).
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It's even more retarded when you consider that the people who steal the games now could have pirated them for years while they were still expensive, but instead choose to pirate them now that they are potentially dirt cheap.
I already own two of the games and don't care much for the others, but I gave 5$ to charity just to contribute to the final number in some small fashion. It was a bizarre leap of intellect to make; at face value this is a tremendous deal bordering on highway robbery, but technically the bundle is worthless to me and I'm getting 99% ripped off even at that price (though maybe I'll like the other games so this might prove to be an exaggeration). I suppose I hope this will happen again someday with games I actually want, and I want to support the idea of it.
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Am I seeing things or are we at an hour and a half to go and they're at $977,159?
I kind of want that source code.
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Penumbra was pretty good! Good writing (though there isn't much dialogue to begin with), though the sequel is actually way better. Third game is kinda bad in comparison.
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I was playing a bit of Gish the other day. Okay still. I don't know how driven I'll be to play a lot of this stuff, but we'll see. The piracy thing is expected. A lot of it really is payment related. The fact it's so easy to steal off the server is another. Still, I think it's more payment related than Jerkface related and this is the big problem with stuff you can get for a 'micro payment'.
Still, like they said, maaaan, use BT at least! :(
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You know what? Screw it. I may be one foot in the poor house, but I'd be crazy NOT to get this for $5.
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And they've passed one million. Neato.
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Yup. Lugaru source posted (though Windows is a bit behind the other two), Aquaria, Gish, and Penumbra forthcoming. Deadline's been pushed back to Friday, too, for those of you who haven't gotten to it yet.
Licensing vagaries: Lugaru's under the GPLv2. That covers the engine but not the game content -- like Doom or any number of other games that have had their source released over the years.
No info on the rest, but I expect they'll probably have similar terms. The main page guarantees they'll at least be under free-as-in-speech licenses.
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4 of these games are now free. (http://www.rockpapershotgun.com/2010/05/12/humble-indie-bundle-makes-bundle/?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+RockPaperShotgun+%28Rock%2C+Paper%2C+Shotgun%29&utm_content=Google+Reader)
Edit: nevermind, this has been said. I'm stupid.
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Coincidentally, I was going to start writing a new engine to replace my died-in-a-fire one tomorrow.
Timely!
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Penumbra's up too now (http://frictionalgames.blogspot.com/2010/05/penumbra-overture-goes-open-source.html), under GPLv3.
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In similar news, the narrative based co-op game Sleep is Death is now pay-what-you-want (http://sleepisdeath.net/)
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That game screams Guildenstern.
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That game actually looks pretty awesome.
In a "dungeons and dragons minus combat" sort of way.
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Aquaria and Gish source have been released too. Both GPL though they don't state which version (Gish links to the GPLv3 page so that might be a safe assumption).
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Interested parties probably knew this already, but they're sending out codes now to get your games off Steam if you bought this.
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I redeemed this. Finally, I no longer have to keep track of that Aquaria installer I got when I bought the game directly from the developer!
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maybe now they have money aquaria 2 will actually come out
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Interested parties probably knew this already, but they're sending out codes now to get your games off Steam if you bought this.
I did not! Hm, don't see anything with "humble" in the subject line in my spam folder, either.
Course, I don't actually have much use for running them on Steam inasmuch as I can run them from Linux without rebooting, but I'd still like them in there.
Finally, I no longer have to keep track of that Aquaria installer I got when I bought the game directly from the developer!
I'm pretty sure the devs wouldn't begrudge you torrenting it if you already paid for it.
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The new Humble Indie Bundle (http://www.humblebundle.com/): Braid, Cortex Command, Machinarium, Osmos, Revenge of the Titans.
I just lost my friggin' job (http://brontoforum.us/index.php?topic=256.msg178911#msg178911), so I doubt I'll be able to put down as much as I did last time, and I still haven't PLAYED the bulk of the games from last time anyway. But I'm still tempted.
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15 dollars later...
Osmos: clever design and soothing ambience, but feels a little too shallow and slow-paced for me. Not awful but I don't see myself firing it up again, I've got better things to do with my time.
Machinarium: tried the demo way back when, decided it's the kind of game that frustrates me, but at that price I'm giving it another shot.
Cortex Command: work-in-progress, lots of potential (feels like Worms crossed with a RTS, resource gathering and all) but it's incredibly fiddly right now. Maybe I just need to get used to the controls.
Revenge of the Titans: fast-paced tower defense with persistent finances and an interesting tech tree concept, probably the most fun I've had with the bundle yet. I love the art style, it's crazy slick.
Braid: is Braid.
EDIT: Oh, and, I don't see this on the page, but you get the Machinarium, Osmos and RotT soundtracks as well. I wouldn't have sought them out on my own, but hey, bonus.
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Cortex and Revenge of the Titans are still in development, so it's probably not just you.
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Cortex Command: work-in-progress, lots of potential (feels like Worms crossed with a RTS, resource gathering and all) but it's incredibly fiddly right now. Maybe I just need to get used to the controls.
no it's just a game where sometimes you walk left to right and your leg snaps off and you bleed to death
but i remember playing around with it and at time the stuff the physics engine does makes me laugh until my gums bleed
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Cortex Command: work-in-progress, lots of potential (feels like Worms crossed with a RTS, resource gathering and all) but it's incredibly fiddly right now. Maybe I just need to get used to the controls.
no it's just a game where sometimes you walk left to right and your leg snaps off and you bleed to death
Ironically, this makes me more inclined to try it out.
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Notch put $2,000 down on this thing. That is giving back.
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Showoff.
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Hey, that $2,000 comes from the $20 you gave him! So, it's more like you gave $2,000 to the Humble Indie Bundle.
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After hitting $1 million, the Bundle 2 can now be activated on Steam (http://www.humblebundle.com/)
If you still haven't picked it up, now is a great time. So lay some money down and give to charity, as well.
Also, I can't help but notice that once again Windows is pulling below average, but I suspect that all the people who are giving $0 aren't really bothering to change from the default Windows settings on the statistics.
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Hey, the Bundle heard you liked humble bundles so it added a humble bundle inside your bundle so you can have a bundle while you humble. (http://www.humblebundle.com/)
That's right, if you somehow missed out on the first Bundle, you can get it along with the second one.
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Revenge of the Titans got a huge update a few days ago; you can get it through the download link in your bundle e-mail.
In other news, some douchebag is selling a counterfeit version of Lugaru on the Apple App Store (http://kotaku.com/5750238/the-case-of-the-identical-rabbit-games), citing the open source license as an excuse to do so, even though only the code is open, not the art and characters and such. Meanwhile, Apple can't be reached and Wolfire are losing sales to the 80% discounted pirate version.
Never shall a good deed go unpunished, eh?
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The good news is there are people who would likely take the case pro bono. Wonder if he's gotten in touch with the EFF or FSF yet.
ALSO: The comments thread makes my brain hurt.
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The counterfeit version has been removed from the app store, (http://blog.wolfire.com/2011/02/Counterfeit-Lugaru-has-been-removed-from-the-App-Store) though no financial reparations or apologies appear to be forthcoming. Wolfire offers legit version to all buyers of the fake and gives them a bonus Steam key on top of it "for their trouble".
There's the low road, there's the high road, and then there's floating a good ten meters over the high road on a fluffy white cloud of pure class.
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It's back. (http://www.humblebundle.com/) All games are from Frozenbyte this time around: Trine, Shadowgrounds, Shadowgrounds: Survivor, a preorder for Splot, and an unfinished prototype called Jack Claw.
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Holy shit. If you don't have Trine by now you really have no excuse. It's the prettiest game I've ever played in my entire life. (And it's fun too.) With Trine 2 coming up, from where I'm sitting this is an incredibly smart move on Frozenbyte's part.
Heh, my Shadowgrounds FAQ (http://www.gamefaqs.com/pc/926691-shadowgrounds/faqs) got 371 hits yesterday on GameFAQs alone, and 50 so far today. It usually gets 3 to 5 unless there's a Steam sale going on.
EDIT: And while I'm at it, if you get this bundle, you might want to check out my super underground VIP secrets guide for Survivor (http://zedpower.dreamhosters.com/text/survsecrets.htm). Apparently it's too cool for GameFAQs. (It was rejected for an unspecified reason, but it's actually got developer approval so nuts to SBAllen.)
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There's another one (http://www.humblebundle.com/). Crayon Physics Deluxe, Cogs, VVVVVV, Hammerfight, and And Yet It Moves.
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VVVVVV is pretty fun for a while. I have no idea about the others.
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AYIM seems determined to be on every computer in the world. I think it's secretly skynet.
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i played it for a couple of minutes and then i stopped because it was awful
crayon physics and vvvvvv are pretty worth your time though
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The soundtrack for VVVVVV alone is worth five times whatever you're willing to pay for the whole thing.
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Stupid threadsplit took my 3K post!
Oh right, gaming news. Ummmmmm, the third Humble Indie Bundle took in over $2,000,000. (http://www.gamespot.com/news/6328225.html?tag=newsticker%3Bheadline%3B1)
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I ended up buying into it even though I couldn't really afford it.* Between the fact that these are really my people and all the shit they kept cramming into the basket, I felt obligated even though I already owned the only game I wanted to play in there and apparently Steam doesn't let you gift the extra copy.
* I always pay slightly more than the average Linux user.
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Steam doesn't let you gift the extra copy.
...buuut...aren't the ones from the bundle all DRM-free binaries?
Seems to me you can gift those to anyone you want.
(I haven't bought one since the original, which I paid $50 for, feeling that would make it perfectly okay for me to give copies to a few friends.)
...
...we already have a goddamn Humble Bundle thread, Buge. You and your damn "3000th post" shenanigans.
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Well, not on Steam, but I guess that's splitting hairs.
EDIT: Actually, gift copies are kind of worth something now. (https://support.steampowered.com/kb_article.php?ref=6748-ETSG-5417) Though I'm not sure how much people are going to barter for a game that could have been bought for a penny on multiple occasions.
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New humble indie bundle (http://www.humblebundle.com/).
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too bad i already own every game !
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Not really a "bundle", though. It's only Frozen Synapse.
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Plus the soundtrack! Also, if you pay more than the median(which is at $4 and some change right now, I believe), you get the Frozenbyte Bundle for free, in case you missed it.
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Five bucks for Frozen Synapse, Trine and some other shit. Not bad at all.
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I'm willing to bet they add more games to it, so I haven't bought it yet. I am extremely hopeful that A.R.E.S. finds it's way in. :perfect:
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If HIB adds more games they are very unlikely to make you pay for it again.
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If they add more things but do require you to pay for it again, throw a penny at them. Because that's kinda shitty.
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They've added games to previous humble bundles and they were retroactive.
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It depends on how much you donated. I can't remember how much it was but if you donated x amount you got the new games too when they came in. It wasn't a high demand though, maybe like a $15-$20 donation and you were good.
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Another one! (http://www.humblebundle.com/) Blocks That Matter, Binding of Isaac, Voxatron Alpha.
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Binding of Isaac includes the soundtrack, which is pretty boss. [spoiler]But is missing a track from the main game and presumably the halloween update[/spoiler]
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Two-second review of Blocks That Matter:
It's a game that's both original and good. However, the good parts aren't original, and the original parts aren't good.
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voxatron is pretty fun when you're not being asked to make tricky jumps though
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actually, here's a longer review of BTM: it has the block types from minecraft for no legitimate reason since they all behave identically. it restricts you to building in tetris shapes because they wanted to namedrop alexei pajitnov, and also couldn't think of a way to make interesting puzzles so just gave up. the game opens with a cinematic setting the scene in "sweden, land of indie game developers (http://notch.tumblr.com/)," telling you how smart these acclaimed indie developers are and one of them is always holding his IGF award in his portrait. this game's a cold wank sandwich. when you get to set your sliders to allocate your money for the bundle, make sure you don't give them any on accident.
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i forgot that also their studio logo's just the yellow submarine from the beatles, basically these guys are the lazy jews that 4chan always accused notch of being.
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my 4000th post was me throwing racist slurs at indie developers i don't like, GOOD NIGHT FOLKS
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my 4000th post was me throwing racist slurs at indie developers i don't like, GOOD NIGHT FOLKS
so it was written
so it has come to pass
so it shall always be
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Humble Introversion Bundle (http://www.humblebundle.com/): Uplink, Darwinia, DEFCON, Multiwinia, a couple of Windows-only tech demos, and if you spend more than the average (currently $3.51), Aquaria and Crayon Physics Deluxe.
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I hope this doesn't start a trend of recycling games in humble bundles. Crayon Physics and Aquaria have both been featured before. If you haven't acquired all the introversion games on steam I strongly suggest getting them. Darwinia was by far my favorite.
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Well, they've offered previous games as bonuses for paying extra since...the second bundle, I'm pretty sure.
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Just wait until this bundle adds Gish.
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http://sos.gd/bundle/ (http://sos.gd/bundle/)
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ANOTHER one. This time it's Super Meat Boy, Shank, Jamestown, Bit.Trip Runner, and NightSky, with Cave Story+ and Gratuitous Space Battle if you pay at least $4.73.
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Shank's soundtrack alone is worth at least whatever you'd pay for the whole bundle.
Shank Soundtrack - Intro Theme (Shank) (http://www.youtube.com/watch?v=VWN_JEH_zIY#)
I think I'm gonna be a skinflint on that one, though. I got more than my fill of the bonus games already, the only game in there I care about (that I don't already own) is Bit.Trip Runner, and I decided against getting that one the last time it was dirt cheap on Steam.
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Oh hey I was gonna buy Cave Story for retail anyway. Of course the average price will have about doubled by the time I can get to a decent computer.
EDIT: Fuck that, I just ducked out and paid my usual "Linux average plus a penny". Although I think I missed the platform option this time, so I might have just paid into the Linux bucket anyway. :whoops:
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AAAAUGH WHY DO I OWN VVVVVV NOW
YOU TRICKED MEEEEEEE
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AND YET IT MOVES!?!
THIS IS THE DARKEST TIMELINEEEEEEEEEEEEEEEEE
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Basically any game whose main gimmick involves gravity changing is terrib
Metal Storm Stage 1 Speedrun (http://www.youtube.com/watch?v=Pt3yOCEFVkE#)
YOU SHUT UP
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VVVVVV is great.
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VVVVVV's soundtrack alone is worth at least whatever you'd pay for the whole bundle.
VVVVVV: Pushing Onwards (Indie Game Music HD) (http://www.youtube.com/watch?v=dclghhnW4oU#ws)
I think I'm gonna be a skinflint on that one, though. I got more than my fill of the bonus games already, the only game in there I care about (that I don't already own) is Bit.Trip Runner, and I decided against getting that one the last time it was dirt cheap on Steam.
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VVVVVV is pretty amazing all the way around Brentai. Do you just hate platforming or something?
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Now with Android. (http://www.humblebundle.com/)
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Having Avadon on my Kindle Fire is, I must say, pretty great.
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Avadon you say? Never heard of it, what's--
...the RPG fantasy saga from Jeff Vogel's Spiderweb Software, an...
OH MY GOD MY CHILDHOOD. Growing up on a mac and having almost no games for it was almost made up for by Exile.
...Avernum wasn't quite as good though, the newer graphics really lost the charm in the switch from dead-on sprites to isometric prerendered
don't fucking care still nostalgia-ing I may have to buy this holy shit I wonder if I can put Exile 3 on my PHONE
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Avadon is on iOS and Android, but it's the only one that's on iOS and Android. And it's also the only one that's on Steam. It's an experiment. He had a pretty interesting article about it. (http://www.gamasutra.com/view/feature/6698/principles_of_an_indie_game_bottom_.php)
If it does well, other Spiderweb games might make it onto other platforms, maybe.
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Hm. Is it the kind of thing I would be well-served in checking out for Reference Purposes?
(I am, as I've said before, picking at the idea of an episodic game based loosely on 16-bit JRPG's but with less of the infuriating shit about 16-bit JRPG's that drives me nuts in my old age. As such I'm mining for ideas; I played through BoD7 and have Cthulhu Saves the World on my list, and one of these days I'll get Rainslick working properly again and finish it. I've also never played any of the Earthbound games and intend to play through the entire trilogy in order, at least to get a sense of how to take a pedestrian image and make it awesome through sheer charm.)
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Botanicula, Machinarium, Samorost 2. (http://www.humblebundle.com/) Pay more than the average and get Windosill and a movie called Kooky.
Fitting the Botanicula theme, this time around the charity donations go to World Land Trust.
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There's a little too much overlap in this one I think.
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Yeah, didn't they have Samorost 2 back in the original?
Course, if you already bought the others, you can always just kick the price down correspondingly.
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Machinarium, as well. I decided to bite; Botanicula is certainly pretty and, well, I just sort of can't help myself at this point.
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I've no interest in the games, but I did beat the average because that trailer looked pretty neat. Too bad I'm pretty tight on my bandwidth cap right now; I'm gonna have wait until the end of the month.
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Humble Bundle 5 (http://www.humblebundle.com/) has Sworcery, Bastion, Amnesia and Psychonauts. Any one of those games is worth the price of the entire bundle, even if it were a $100. You are morally evil if you don't buy this bundle.
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All of my USD.
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This bundle is GOOD DEAL.
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what if I have already bought all of these games I want, some multiple times?
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This just surpassed the entire accumulation of the first bundle within 12 hours. This alone has allowed sales of Psychonauts to double.
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So PayPal fucked up and double-charged me $15, for which I got two bundle keys. I asked them if they'd let me use the second one as a gift because I really don't feel like taking the money back.
Still waiting on a reply (they might have to in order to not fuck up the transaction numbers), but if they're okay with it, is anyone unable or for some stupid reason unwilling to pay the $7.49 for the whole bundle?
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My favourite part is notch bid $3,000.01 so he'd be the top contributor because before he did that, it was HumbleBronyBundle, which is a collective for Brony Awareness that sets out to raise money to buy one copy of the Humble Bundle to show how generous bronies are.
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I don't know why I ever by PC games. They'll always just be in bundles down the road.
My favourite part is notch bid $3,000.01 so he'd be the top contributor because before he did that, it was HumbleBronyBundle, which is a collective for Brony Awareness that sets out to raise money to buy one copy of the Humble Bundle to show how generous bronies are.
The bronies have since bid another 2 cents.
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Still waiting on a reply (they might have to in order to not fuck up the transaction numbers), but if they're okay with it, is anyone unable or for some stupid reason unwilling to pay the $7.49 for the whole bundle?
...I'll get back to you after payday.
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They confirmed that it's perfectly acceptable and you can even change the listed owner on your package at any time. I guess there's not much point in handwringing about sharing when you're selling 1-cent products with no DRM.
For my part, I can technically say I gave them more than the bottom radio button on the suggested donations list at least.
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Yeah, when I spent $50 on the original bundle I did it with the intention of sharing a few copies with friends.
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Man, I've already got all of these games. And so does virtually everybody I know who'd be interested in them. If I hadn't already sprung for the Bastion soundtrack on Steam I'd do it.
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I don't think you need to feel too bad about paying the full collective price of $110 instead of the bullshit $15-and-that's-way-above-average I did.
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They added Braid, Super Meat Boy and Lone Survivor.
:jizz:
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:pop:
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Uh.
Okay, so the Humble Music Bundle is a fantastic idea, but the thing is... don't all these people have contracts? I guess they did actually drop the word "Indie" from the name there, but still.
Not sure if want.
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I don't know about the rest but I'm almost certain TMBG own the full digital rights to their music.
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The Christopher Tin album includes this, for the record
Christopher Tin - Baba Yetu (Official Music Video) (http://www.youtube.com/watch?v=IJiHDmyhE1A#ws)
That alone makes it worth it.
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There's some worthwhile discussion over at BB (http://boingboing.net/2012/07/26/humble-music-bundle-does-for-m.html).
To my question on RIAA affiliation, someone responds:
I don't think any of these bands and artists have any involvement with RIAA affiliated labels anymore. I know TMBG has been independent since they left Elektra in the 90s, and JoCo and Frontalot have always been independent. It looks like OK Go has released albums through Capitol Records but now they have they're own independent label, and it looks like Christopher Tin is self-published as well. The Valkyria Chronicles music comes from games published by SEGA.
Unverified; I'll keep looking into it.
And somebody else says:
Whenever I talk to people requesting a Humble Music Bundle, I tell them that Bandcamp (http://bandcamp.com/ (http://bandcamp.com/)) does this every day, because that's their business model.
It just takes a little bit of digital bin-digging.
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So far as I can tell:
Pretty sure I'm right on TMBG; the physical copies of their albums are pressed and distributed by an RIAA affiliate but they have full ownership of digital versions.
MC Frontalot doesn't appear to have ever been affiliated with an RIAA label. Neither do Christopher Tin or Jonathan Coulton.
OK Go used to be with Capitol but formed its own label in 2010.
That leaves Valkyria Chronicles. Wikipedia (https://en.wikipedia.org/wiki/List_of_RIAA_member_labels) lists Sega as an RIAA affiliate but the RIAA site (http://www.riaa.com/aboutus.php?content_selector=aboutus_members&f=v) doesn't; the Best Of compilation appears to have been put together specifically for this bundle, and I don't think there's been any other soundtrack release in the States, so I don't think the RIAA's involved on that one but I'm not 100%.
So I THINK everything is in fact good and indie. But it would sure be easier if the Bundle page included all that info!
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The Humble Bundle for Android just added a few new games such as Edge and Wold of Goo to the 5 or so games it already had.
Pretty nice bundle for a phone/tablet, I'd say.
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There were two games in there that I thought "Oh that would be nice to have on my phone" and then they both turned out to be tablet-only. :!
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They run just fine on my phone. Some of the things are a little tiny but it's not too bad. Granted, I have a rather large phone so I guess keep that in mind.
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Rochard, Shatter, SPAZ, Torchlight, Vessel, with Dustforce as the incentive for paying more than average (currently $5.78).
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Still have that spare key from the last one btw (if that even matters).
Will probably get this one entirely on the basis of "I should give HIB money."
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Dustforce is great. So is SPAZ.
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I wanted to like SPAZ but I was just so bad at combat that I couldn't get anywhere. Controlling ships was a bitch and a half.
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I don't care much about most of these (considered getting 'em before but decided against it), but I'm on board even if only for the Torchlight soundtrack. I can't believe I keep forgetting Matt Uelmen when I think about my favorite game composers.
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Humble eBook Bundle (http://www.humblebundle.com/), curated by Cory Doctorow. 6 DRM-free books: Doctorow's own Pirate Cinema, Pump Six by Paolo Bacigalupi, Zoo City by Lauren Beukes, Invasion by Mercedes Lackey, and Stranger Things and Magic for Beginners by Kelly Link. Pay more than the average (currently $11.22) and you'll also get Signal to Noise by Neil Gaiman and Dave McKean (a comic) and Old Man's War by John Scalzi.
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Dang it, I should have given my $10 earlier today when the average was ~$9.50
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5 webcomic collections added: 2 PA, 2 SMBC, 1 XKCD. All available when you pay more than the average (now up to $12.67).
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StoryBundle (http://storybundle.com/) just put their Halloween bundle up, 6 horror/dark fantasy books(8 if you beat the average).
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Canabalt and some other crap added to Android bundle. Guess I'm in.
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Just a reminder that I still have a secondary HIB V key if you missed it. Amnesia, Bastion, Braid, Limbo, Lone Survivor, Psychonauts, Super Meat Boy, and Superbrothers.
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I don't have Amnesia or Limbo and I'd like both those games, but if someone who doesn't have 6 out of 8 of those games wants it send it their way.
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I only have 3 of 8 of those games, if you're just handing that key out.
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Yeah, but do you care about the other 5?
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I actually don't have any of the eight, but the only two I could promise I'd play are Psychonauts and Bastion.
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I want to but I have written a (dear God I hope) exhaustive list of reasons I really shouldn't (http://www.corporate-sellout.com/index.php/2012/11/18/to-do/).
EDIT: ...nope, not exhaustive; I forgot to add the LAST game Brent gifted me. Editing in Mega Man 10. That first Wily level with the Mega Man 3(?) boss gauntlet kept wiping me out.
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Yeah, but do you care about the other 5?
I already have Bastion, Limbo, and Meat Boy, and I'd be pretty jazzed to get Psychonauts and Superbrothers.
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Thq what are you doing
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I like the "LET RELIC FINISH DoW3" contributor.
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if anyone is as confused as i was, THQ is doing a humble bundle with saints row the third, darksiders, the company of heroes games and red faction armageddon for 6 bucks.
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speaking of which, free SR3 code for whoever wants it
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Condemnation is swift (http://arstechnica.com/gaming/2012/11/humble-thq-bundle-threatens-to-ruin-the-brands-reputation/); John Graham: "Hey, look over there!"
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Why condemn the humble bundle guys? I don't get it. They never had an obligation to only couple with indie game developers, and if you want to stick it to the man just donate the whole amount to Charity.
It's not the first game with a major publisher released, anyway. Bastion masqueraded as an indie title, but it was published by a major studio. So was Psychonauts.
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Yeah, it is and always has been the Humble Bundle, with Indie as a characterization of specific bundles.
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I guess I can see the argument about DRM, but they're still donating proceeds to charity and you can still buy as many copies as you want for as cheap as you want. If anything this would just grow the existing base of people aware of the humble bundle, wouldn't it? Won't that mean even bigger gains for indie developers who distribute through the humble bundle?
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Except it's more likely these people will want to buy regular games, and so mainstream companies get more of an incentive to bundle through HB.
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The people who are upset that the've drifted out of the indie sphere don't really have a case but I can't blame them for being upset. The people who are upset that HIB has dropped its stance on DRM have a case. Not only are we tossing the "see kids this works" aspect out the windah, but the free-distribution model is really the only way the pay-what-you-want model ever made any sense. It's a subtle shift from an open economy to a closed one with really, really bad negotiation practices.
Bought it anyway though.
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The people who are upset that the've drifted out of the indie sphere don't really have a case but I can't blame them for being upset.
Weeell, a few of the comments on that Ars article make a good point I think: they shouldn't have kept the "Humble Bundle" branding if they were going to diverge so heavily from the original premise. While TA's correct that they've had "Humble eBook Bundle", "Humble Music Bundle", "Humble Bundle for Android", et al, they've generally stuck to the "Indie" part of the name even when they weren't using it. (And while Shinra's correct that there have been other individual contributions that weren't independent, I can't remember an occasion when the ENTIRE BUNDLE was from a major publisher.)
Not-So-Humble Bundle could have worked. Or just the "THQ Bundle". I'm not even saying don't use the humblebundle.com domain name, just, you know, change the banner a bit more.
(In fairness, the word "Indie" isn't anywhere in the domain name or the banner, and they're not calling this Humble Bundle 7 or anything. I think semantics are important, but it IS a semantic issue.)
The people who are upset that HIB has dropped its stance on DRM have a case. Not only are we tossing the "see kids this works" aspect out the windah, but the free-distribution model is really the only way the pay-what-you-want model ever made any sense. It's a subtle shift from an open economy to a closed one with really, really bad negotiation practices.
Yeah, I have a problem with that. It is a very bad precedent, and, seeing as it's made a million dollars in one day, we can pretty much guarantee it WILL set a precedent.
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OTOH if we see a huge trend of major publishers moving this way we might end up with them realizing they're spending hundreds of thousands of dollars to protect penny merchandise, and it'll die off by itself.
Far-fetched, sure, but common sense says the DRM bubble has to burst SOMEhow, and actual common sense has not proven to be a reliable mechanism for it.
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OTOH if we see a huge trend of major publishers moving this way we might end up with them realizing they're spending hundreds of thousands of dollars to protect penny merchandise, and it'll die off by itself.
Far-fetched, sure, but common sense says the DRM bubble has to burst SOMEhow, and actual common sense has not proven to be a reliable mechanism for it.
it would be amazing if THQ made as much off these sales as they do a normal game release and publicized it. "Hey, guys, it turns out when you give people the chance to pay whatever they want you can still make money and hedge pirates out completely by making it less convenient than just buying the product!"
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Well, we're looking at a huge collection of titles that actually turned a profit (and I think RFA?), so I wouldn't hold my breath on that. You could maybe put Homefront out by itself if you wanted to do Le Grande Experiment but I suspect people still wouldn't put in much more than a penny.
Also this bundle doesn't include the hundreds of dollars of DLC for some of these things so there's a little bit of a Free Razor thing going on, though it probably won't take with the crowd that didn't buy SR3 until it was around six bucks.
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Saints Row Everything Under The Sun was just $12 in the Fall Sale, though.
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..huh. Did not realize the DRM clause was dropped for this bundle. That tastes sour to me, but it's the only problem I have really.
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..huh. Did not realize the DRM clause was dropped for this bundle. That tastes sour to me, but it's the only problem I have really.
The DRM in question being steamworks, because the games are distributed via steam keys.
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Yeah they don't have "real" DRM if you don't count Steamworks, but the EFF does on the basis that, yeah, it IS an online connection check, it DOES involve an exchange of PII, it HAS prevented legitimate users from accessing games, it DOES fuck your right of first sale, and a bunch of other stuff that would be terrible if the company in question didn't spend so much time honestly addressing the issues and making its brand trustworthy.
One of the big sticking points for DRM activists here is, oh look, the option to donate to the EFF has been replaced by something else now. Not exactly surprising considering the HB's kind of veered off from its principles here, but it does make it sound more hollow when one of them tries to get up and say "No this TOTALLY doesn't mean we're done with you (buy HIB7!)"
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..huh. Did not realize the DRM clause was dropped for this bundle. That tastes sour to me, but it's the only problem I have really.
The DRM in question being steamworks, because the games are distributed via steam keys.
Yeah, I certainly don't mind having them on Steam; that's the only way I've used any of their stuff, save for the Linux builds. It's just sort of ideologically depressing that they didn't stick to their normal guns.
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One of the big sticking points for DRM activists here is, oh look, the option to donate to the EFF has been replaced by something else now. Not exactly surprising considering the HB's kind of veered off from its principles here, but it does make it sound more hollow when one of them tries to get up and say "No this TOTALLY doesn't mean we're done with you (buy HIB7!)"
I read one comment saying EFF was already dropped in HB6. Can anyone confirm or was that just Comments Section Guy Blowing Smoke?
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Looks like it was split between Child's Play and EFF as usual. The THQ one splits between Child's Play and Red Cross.
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HB4 (https://en.wikipedia.org/wiki/Humble_Indie_Bundle#Humble_Indie_Bundle_4), not 6; my mistake.
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Brentai came through for me on his offer (http://brontoforum.us/index.php?topic=5130.msg247420#msg247420), and now I've got a Steam code for Bastion I don't need. If anyone wants it, just ask.
EDIT: Someone pounced on it three minutes later.
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This bundle is murdering me.
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I wanted to say this is first time in my life that I've legally owned an RTS, but I guess my tester copy of Heroes of Mana counts.
THQ needs to quit adding shit, though. Not because I mind the unrequested expansion of my backlog, but because it's digging them a deeper hole for what SHOULD come next. What SHOULD come next is that they actually take some of the cash injection they've recieved and put a team to work making some non-Steam, Linux and Mac backports. This is important for HB of course - they dumped the DRM requirement this time most likely because THQ was the only publisher desperate enough to try this crazy stunt, and exactly because they were so desperate they really had no resources to accede to the usual demands. Fair enough, kind of. If the devs can be convinced to go and play ball now that they actually can, it will put Bundle in a position next time to actually approach a major developer with the Humble condition, and if they can do that it more than makes up for a temporary lapse in standards in my (not too important since I bought the thing anyway) opinion.
But it's important for THQ too, and well worth footing the bill. The company's got two legacies it can choose moving forward: Those Pioneers of the New Digital Economy, or Those Desperate Losers who had to Hold a Firesale to Survive. Which banner they pick up and move forward with depends entirely on what they choose to do with their apparent success.
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Metro 2033 is free now (http://slickdeals.net/permadeal/85698/thq-free-metro-2033-pc-digital-download), in case a dollar was too steep for you.
On the flipside, Amazon had Red Faction: Armageddon for the PC marked down to 5 bucks earlier today and sold out within 10 minutes. Methinks the Bundle has some advertising issues.
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mana where i heard mana in this thread
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bundle-in-a-box.com now has eversion and 10 more games
it would be really cool if you distributed it to everyone you know
ever
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I kind of already own the only interesting thing in there.
Also is there an actual retail package involved or is that just a really disingenuous name for something distributed digitally?
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The latter.
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I got them to mention bundle in a box in a GameTrailers link roundup (http://www.gametrailers.com/side-mission/42904/late-night-linkage-borderlands-2-cosplay-broken-flux-capacitors-more).
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Bundle 7 is out (http://www.humblebundle.com/), worth it for Grimrock alone.
edit: HOLY SHIT EVERY GAME IS A SEPARATE KEY
i can actually do something with my duplicates now
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Meanwhile, proving that 140% of 0 is still 0, THQ files for bankruptcy. (http://www.forbes.com/sites/danielnyegriffiths/2012/12/19/thq-files-for-bankruptcy-promises-no-disruption/)
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Chapter 11, though, meaning they could still come back.
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They're apparently auctioning off licenses, so whatever rises from the ashes of THQ won't really be THQ anymore. Not that anybody's really going to notice.
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They did say they plan on keeping their employees, though. If true, that's good. If not, well, I doubt anyone will actually call them on it.
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Also:
@CheshireTheyain Got the Linux message load and clear via #HumbleBundle feedback. Evaluating cost/benefit as we speak.
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Mojam Bundle 2 (http://www.humblebundle.com/): Games created while you watch.
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Humble Bundle With Android 5 (https://www.humblebundle.com/): Beat Hazard Ultra, Dynamite Jack, Solar 2, NightSky HD; pay more than the average and get Dungeon Defenders (with DLC) and Super Hexagon.
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They're doing new weekly sales. This week's is Bastion (https://www.humblebundle.com/weekly). I'm thinking of grabbing it; seems like one of those I should study for my own design edification.
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Latest bundle has some games I want and some I really, really don't, and I'm not enough of a douche to set the individual sliders to zero. DILEMMA.
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Uh, explain?
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and I'm not enough of a douche to set the individual sliders to zero.
:???:
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He doesn't want to pay $0.
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I'm just doubting his assessment of his own douchery.
Have some self-confidence, Brentai.
You can be the douchiest you possible. I believe in you!
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Pretend you're Guild.
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Nothing, huh? Not a comment about the bundle of EA games, accessible only through Origin?
All right then.
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yep.avi
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Eh, picked it up for $6 anyway. Went to charity. Really odd that they don't have Dead Space 2 in there. Only about 3 of the games aren't on Steam. Not that big of a deal.
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Yeah, my views on EA and Origin are pretty well-established but I think they're better-suited for occasions when EA's NOT giving all its proceeds to charities like Human Rights Campaign and the American Red Cross.
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I could have sworn at some point in the last few months, EA mentioned wanting to try and shed all the bad press they've built up.
Granted, you can read between the lines and see the true meaning: "Enough people have hated us for so long, it's started to affect our bottom line."
Which, you know, is how it's supposed to work.
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It's the "Please Install Origin" bundle. It's not a bad thing in itself, I think, but Origin is still a bad idea and this won't vindicate it.
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I keep trying to get out of the cynicism racket but they keep pulling me back in.
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Simicism?
It turns out I am all about dollhouse simulators where the dolls can spontaneously turn into weird plant people.
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Eh, picked it up for $6 anyway. Went to charity. Really odd that they don't have Dead Space 2 in there. Only about 3 of the games aren't on Steam. Not that big of a deal.
Weirdly enough, if DS2 had been in there, the bundle would have just barely cleared my :shrug: threshold. But it's not, so it didn't.
I don't even care about Dead Space that much, I guess the idea that you sell parts 1 and 3 but not 2 is sort of primitively offensive to my mind. In fact if it was 1 and 2 but not 3 I might have gotten it even though it would have been technically a worse deal. (Well, other than how apparently 3 is kinda shit? I dunno.)
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Guys, the humble bundle is about promoting things that no one would ever use if it weren't packaged with games they want to try, and giving to charity as you do it.
How is that not exactly Origin?
Anyway the brand new weekly sale (https://www.humblebundle.com/weekly) is worth getting for Showdown Effect alone. It's a ton of fun and I want people to play with. Also Thomas is Alone isn't sexist, I hear. So there's that.
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I could have sworn at some point in the last few months, EA mentioned wanting to try and shed all the bad press they've built up.
Granted, you can read between the lines and see the true meaning: "Enough people have hated us for so long, it's started to affect our bottom line."
Which, you know, is how it's supposed to work.
Well, you could really say the same thing about Bill Gates's philanthropy -- he waited until well after his reputation, and his company's, were pretty thoroughly trashed.
I tend to fall into the "So what?" frame of mind. Doing the right thing for the wrong reason is still doing the right thing.
I mean, I'm still not going to install Origin. But I still think EA deserves praise for this. It may very well be a cynical attempt to wipe some of the tarnish off their brand -- but I don't think that'll make much difference to the people they're helping.
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Yeah but I mean
They could have just made a direct donation to charity themselves.
Or they could have done this through their own goddam distribution system, instead of tying themselves to a movement so completely antithetical to their usual practices that it makes them both look ridiculous.
Or maybe, just maybe, they could have removed all the horrific shit that their games come packaged with, as HIB used to demand in some far distant memory, and sent a message that they were really serious about turning their operations around instead of covering up their issues with a cynical IP dump.
It just doesn't feel at all like the right thing to me. Even when this company is being "generous", it comes with a catch.
And yes I am aware of the naked double-standard of not caring when it's THQ or Deep Silver doing this. Last I checked neither of those entities regarded consumers as ungrateful bastards who should give them a blank check for not having any oil to dump into the ocean.
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I'm the last guy you need to convince that Origin is crap, stuff like this is counter to the stated purpose of the Humble Bundle, and EA is run by assholes.
But I'm not inclined to criticize a charity fundraiser for not raising funds for charity in the way I'd prefer it to.
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On the one hand: Brutal Legend is pretty tough to count as indie, and FTL and Fez don't exactly need a marketing push.
On the other: five bucks for Fez, which I kinda already wanted anyway.
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*Youre right, pedantic indie fan, Brütal Legend on consoles was published by EA. But Double Fine self-published for the PC version, so lets just go with it.
This is still one hell of a bundle: MotN is great, lots of people love FTL, and Fez is charming until you go far enough in that the puzzle design goes full rabid shitdick on you.
You can also just choose how your payment gets allotted, so...
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Rocketbirds, A Virus Named TOM, Bastion, and LIMBO added as bonuses. I already have Bastion; anyone want my Steam code?
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memememememe
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How did you find Bastion's gameplay? I was trying to read reviews to see what it's similar to, but couldn't quite get a read on that. Is it more jrpg-ish or Zelda-ish? Or something else entirely?
EDIT: LOL, just give it to Ocksi.
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The combat and puzzles resemble Zelda but the dungeon design very much does not. It's pretty linear; levels are chosen by map instead of through an overworld, and while there are branching paths they're pretty simple; nothing like the complexity of even a Zelda 1 dungeon.
The inventory system's a lot more constrained, too; you can only carry two weapons at a time.
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Yeah, it seems stripped down - almost a platformer. Which isn't a bad thing.
I might give it a try sometimes, but Ocksi's got dibs on this one.
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I've heard people describe Bastion as a "shooter", and that's actually not far wrong. It's pretty fun, whatever it is.
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I'd describe Bastion as "Go play it, with your best-quality sound equipment to fully enjoy the narrator's voice".
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Yeah, it seems stripped down - almost a platformer. Which isn't a bad thing.
I might give it a try sometimes, but Ocksi's got dibs on this one.
I have a spare copy as well.
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Sure! It sounds like fun, so let me know.
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Not a bundle, but:
http://notonsteam.com/ (http://notonsteam.com/)
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Am I a hypocrite for bitching out EA and then jumping on this WB bundle at the very first opportunity?
YUP (http://www.youtube.com/watch?v=k02kGB7LJY0#)
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And I thought I was so smart for paying $7.50 for Arkham City last week.
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Well, I actually bought the Fear games before, so I think you still have me there.
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Pretty glad I held off on AC last week. Now who needs Arkham Asylum? The game is good enough that I tried, but Steam won't let me have two.
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I do, actually!
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It's yours. Grab me on TS and we can arrange the hand-off.
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After all the weekly promos and miscellany, it certainly took them long enough to just straight up open a the humble store (https://www.humblebundle.com/store) for non-time-limited purchases.
Can't speak for anyone else, but whenever a game was up for sale on Steam, I'd generally check whether a humble purchase widget was available from the dev, so I could give the dev a bigger cut and possibly get a DRM-free copy.
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Just a note: apparently devs are getting less of a cut through the humble store than they would from the widgets. The widgets are 95% devs, 5% humble bundle. Through the store it's 75% devs, 10% charity, 15% humble bundle.
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Looks like I'll keep hunting down those widgets, then. Thanks for the tip!
Also looks like the widgets don't auto-match the store deals. Blech.
See: http://www.dontstarvegame.com/blog/landing/buynow.html (http://www.dontstarvegame.com/blog/landing/buynow.html) at full price while the humble store has it at 50% off.
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On the one hand it sucks that they make less money through the store, but really a unified store that is visible will probably bring in enough extra sales that the difference won't matter. I heard that the total sales some people got through the notonsteam sale were kind of disappointing, and that was all widgets on a webpage.
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The weekly bundle is pinball this week. Pinball is super fun. The base tables are pretty cool, but the 6 dollar mark gets you all of the cool ones, like the Empire Strikes Back and The Avengers.
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VADER FRENZY
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<Yoda> EXTRA BALL YOU GOT
<Vader> I HAVE FELT IT