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Messages - NexAdruin

Pages: [1] 2 3 4 5 6 ... 76
1
Forum Games / Re: Super Mafia Bros.
« on: February 23, 2013, 08:13:41 PM »
No longer in. Taking a break from mafia for a while.

2
Vampires vs Werewolves X / Re: Vampires Vs Werewolves X: Millennium Waltz
« on: February 23, 2013, 08:12:41 PM »
and I want to punish Nex for being a whiny so-and-so,

Go fuck yourself asshole. Someone broke the rules to make some immature comments about how shitty I am, and I said something about it.

3
Vampires vs Werewolves X / Re: Vampires Vs Werewolves X: Millennium Waltz
« on: February 23, 2013, 11:13:57 AM »
No, I'm pushing the game along.

4
Vampires vs Werewolves X / Re: Vampires Vs Werewolves X: Millennium Waltz
« on: February 23, 2013, 11:01:29 AM »
Nex

I am going to request that dead people do not contact me to badger me about how bad a player I am or talk about the decisions I've made. I am not going to explain myself or get in petty internet arguments about how bad I am at this game. I don't know why I even have to fucking say this.

5
Vampires vs Werewolves X / Re: Vampires Vs Werewolves X: Millennium Waltz
« on: February 23, 2013, 09:50:27 AM »
Kazz

For what it's worth, I have blinded the town. I am now the last seer willing to look for the vampires (and capable of doing so).

6
Thaddeus Boyd's Panel of Death / Re: ¡Science!
« on: February 20, 2013, 09:18:07 PM »
If satisfaction is measured as deviance from perfection, then a smaller deviance would be more satisfying and make the equation work.

7
Vampires vs Werewolves X / Re: Vampires Vs Werewolves X: Millennium Waltz
« on: February 20, 2013, 07:36:35 PM »
More importantly, my team gets a scry with or without me, but it only gets revealed to the town if I'm still alive. Why should a greater werewolf care to bite vampires? Hang them or let them eat all the innocents. If you're so dead set on this course then take it.

8
Vampires vs Werewolves X / Re: Vampires Vs Werewolves X: Millennium Waltz
« on: February 20, 2013, 07:25:31 PM »
No they aren't. You guys are going to get wiped before you can find the vampires.

9
Vampires vs Werewolves X / Re: Vampires Vs Werewolves X: Millennium Waltz
« on: February 20, 2013, 07:22:41 PM »
It's bad for anyone trying to kill vampires and not work with them.

10
Vampires vs Werewolves X / Re: Vampires Vs Werewolves X: Millennium Waltz
« on: February 20, 2013, 07:16:50 PM »
Why would the vampires kill him? It's your job as much as it is theirs, especially since you're so close to wiping the wolves.

Lynch Kazz today, let me find the remaining vampire (or death) and lynch me tomorrow. I didn't out myself as the greater wolf to die before the vampires.

11
Vampires vs Werewolves X / Re: Vampires Vs Werewolves X: Millennium Waltz
« on: February 20, 2013, 06:42:21 PM »
As soon as you kill me what's left of the vampire team is going to start making kills. The only thing stopping them is that there is a seer specifically looking for them (me). For clarification, I'm not the seer, but I'm speaking for him. They're waiting for me to die so that the town will be lost when they start making kills (I predict starting with the PI).

12
Vampires vs Werewolves X / Re: Vampires Vs Werewolves X: Millennium Waltz
« on: February 20, 2013, 06:09:14 PM »
You still need me if you want to find the vampires. Dracula 2 died on day 5. Do we really think there aren't any other vamps around? If Kazz's scry list is accurate, he isn't any closer to finding the vampires than the rest of the town. I am. There are still 13 players alive. There's no way a win condition is going to be triggered tonight. That's absurd.

13
Vampires vs Werewolves X / Re: Vampires Vs Werewolves X: Millennium Waltz
« on: February 20, 2013, 03:02:55 PM »
I'm gonna go out on a limb and say that they managed to turn more than 1 person (nick, the seer) in the time that it took for us to kill both draculas.

14
Forum Games / Re: Super Mafia Bros.
« on: February 20, 2013, 12:11:23 PM »
It's about time we had a more vanilla side-game, imo. In.

15
Vampires vs Werewolves X / Re: Vampires Vs Werewolves X: Millennium Waltz
« on: February 19, 2013, 11:47:49 PM »
I was responding to Bongo Bill's post, which started out with a scenario of 6 living wolves.

16
Vampires vs Werewolves X / Re: Vampires Vs Werewolves X: Millennium Waltz
« on: February 19, 2013, 10:39:29 PM »
You have quite the imagination if you think there are 6 wolves alive. You deduced yourself earlier that there are probably the number of wolves that we started with minus 1. Do you think we started the game with 7 wolves? With an additional starting vampire and the new death role, that would start the game with 12 bads plus the weretiger in a game of 26.

Look, it's pretty clear to me that you guys are not interested in hunting vampires, regardless of what might be in the town's best interest. The fact that you are now making absurd statements while saying "the math checks out" makes me pretty damn suspicious.

17
Vampires vs Werewolves X / Re: Vampires Vs Werewolves X: Millennium Waltz
« on: February 19, 2013, 10:20:15 PM »
The math checks out until both of you die tonight and then the town kills the weretiger so that the wolves and vampires don't have to.

18
Vampires vs Werewolves X / Re: Vampires Vs Werewolves X: Millennium Waltz
« on: February 19, 2013, 10:12:35 PM »
Nex's gambit to make us do his dirty work is almost paying off Romo. That's what's happening. He's angling to win this in one or two nights and is dangerously close to that because he's made a conversion of the wolfsbaner. We need to slay Nex and find his accomplices to give us more time before we off Kazz.

How many wolves do you think there are, man? The only way this game is ending in 1 or 2 nights is if the town starts facing 2 kills per night. Are you predicting 2 kills per night?

19
Vampires vs Werewolves X / Re: Vampires Vs Werewolves X: Millennium Waltz
« on: February 19, 2013, 09:59:30 PM »
Obviously this offer doesn't stand past the point that I hang, because the second GW isn't going to role claim in order to help the town clear its bat problem.

20
Vampires vs Werewolves X / Re: Vampires Vs Werewolves X: Millennium Waltz
« on: February 19, 2013, 09:56:01 PM »
You guys, the vampires are still alive. They've been waiting for you to lynch me before they strike, because the weretiger hunt is evening the board for them. Friday never told anyone, including my source, that Frocto was Olrox. Furthermore, Death still hasn't come out with his scries, even though the town would stand nothing to gain by lynching him if he was working alone (he counts as a human for population counts). I have more information than Kazz does, and I can help you find the remaining vampire(s) and death.

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