So I guess this means now would be a good time to get on the writable DS cart gravy train?Mother 3 is for GBA. If you're getting one for Mother 3, make sure it's one that can run GBA roms. GBA emulators are much more reliable than DS emulators if you'd rather not.
This news makes me very, very happy. It's probably too late for this thing to get all Chrono Ressurrectioned, right?Right.
Right??
I...should probably play Earthbound.
Damn thing's still not on VC, right?
This news makes me very, very happy. It's probably too late for this thing to get all Chrono Ressurrectioned, right?
This on the other hand, (as far as I know) is no more illegal than writing a script translation for GameFAQs.
They're not providing a game or a ROM, all they're doing is providing a patch to translate the text. Seems to me to be closer to reverse-engineering than to IP "theft", and reverse-engineering is legal if I'm not mistaken.
Then again IANAL and I am probably way off base on all that. God knows current IP laws don't need to be any more nebulous or confusing.
My point is: it's not like this project is exactly secret. The simple fact that it's been allowed to progress for so long without getting a C&D suggests to me that Nintendo actually doesn't have a legal basis to do so. A friend of mine got a C&D for making a Zelda game in Klik & Play; these are not exactly the kind of folks who just let this shit slide. The only reason I can think of for them not putting the kibosh on this immediately is that they actually can't.
But until then, what should I load on it for now? What are some other good GBA games besides the ones I mentioned were on the cart for all this time?
Honestly, Earthbound Zero can be safely skipped. It is to Earthbound what Evil Dead is to Evil Dead 2.
Ninja Five-O, Drill Dozer, Astro Boy: Omega Factor.
Ninja Five-O, Drill Dozer, Astro Boy: Omega Factor.Don't get Sigma Star Saga unless you like being sad that the game isn't beatable.
some people just have one hand
don't they deserve video games too
some people just have one handdoesn't the rest of the world deserve to watch them work the other half of the controller with their mouths
don't they deserve video games too
Either Nintendo Power, the manual, or the strategy guide actually said how that control scheme let you play while eating a sandwich.
If you don't think this is awesome you need to move out of America.
To the BOTTOM OF THE SEA.
Ninja Five-O, Drill Dozer, Astro Boy: Omega Factor.
stuff about one-handed controls
I don't feel like looking them up, but there are a bunch of Japanese controllers for various consoles that are redesigned for one handed use. Generally it'll be a small stalk with the d-pad in the middle, surrounded by the face buttons. They're marketed for HENTAI AND DATING SIM GAMES
I don't feel like looking them up, but there are a bunch of Japanese controllers for various consoles that are redesigned for one handed use. Generally it'll be a small stalk with the d-pad in the middle, surrounded by the face buttons. They're marketed for HENTAI AND DATING SIM GAMES
Meant to say that, right?
The F-bombs were nothing; you were defiling her memories of a beloved RPG.
...what does Cooking Mama have to do with Mother/Earthbound?
I'm assuming there is just a good-natured misunderstanding here, not being a dick. :slow:
:thad: Call me "Mama" again and you're perma-banned.
Damn I’m tired. I finished putting demi’s lines in and testing them to make sure I didn’t break anything. Jeff and I did see one last-minute bug with a naming screen, scared the crap out of us but turned out to be a one byte fix.
For those waiting until midnight or whatever, it’s not going to happen at a specific time like that, it’s just gonna go up when it does. It’ll be out in the next 24-48 hours, but most likely earlier rather than later. People asking if they should go out and play with their friends or sit here and refresh the page and wait… wtf, the patch is still going to be here, so go do stuff! That’s crazy.
Can anyone hook a brother up with a ROM?4chan's /rs/
Can anyone hook a brother up with a ROM?
(http://i133.photobucket.com/albums/q78/Catloaf/1202438039723.jpg)
Okay, technical question: Has anyone tried this with a PSP emulator, and does it work well with the timed hit mechanic?
So Nintendo's been pretty savvy with their Shopware lately. Think there's any chance that they'll throw the translation team a bone and drop this onto Virtual Console?
Use this emulator. (http://pspslimhacks.com/psp-emulators/game-boy-advance/):wuv:
never playing anything else
sadpanda
The following is the entire story of Mother 1. Don't play it, the tech limitations of the NES hamper it, and there are a few game-breaking glitches that may pop up.
The following is the entire story of Mother 1. Don't play it, the tech limitations of the NES hamper it, and there are a few game-breaking glitches that may pop up.
Play it with frame skip and the XP-boosting patch. The only "game-breaking" glitch I know of is if you're playing the wrong version of the ROM there is a point where the game can lock up, at which point you just .. need to get the right ROM and continue from your save.
So is it unfair to be comparing Mother 3 to Earthbound? Because jesus babyfucking christ does it ever fall short.
AWESOME THINGS (http://tvtropes.org/pmwiki/pmwiki.php/Main/WidgetSeries)
Not just a matter of "oh yay weird shit", there's no shortage of that. I mean in terms of, like ... fuck it i'll just spoilertag the whole thing. Not safe for spoilers if you haven't beaten the game.
[spoiler]The very tiny world in which you play, which I think goes hand in hand with a focus that's a lot more "go fetch this plot coupon" and a lot less of exploration. I thought the cast was pretty lackluster, with most of the people you interact with having essentially nothing to them except that interaction ... and really, is "Lucas's dog" really the best they can do for the fourth party member? The plot came off as a lot more lockstep than Earthbound's did, with your actions being essentially limited to "Go to the place we marked on your map for your next widget", and little to no reason to go back to anywhere or revisit things. That ties a lot into the size of the game, too. They're comparably long, but Earthbound got its length legitimately, by having a ton of places to go and a huge variety of things to see, where Mother 3 is a short game that pads itself with level grind.[/spoiler]
[spoiler]Your objective for much of the game was both depressingly limited and absolutely primatized - you go to where the Needle you currently know about is and pull it, and the Magypsie there will tell you where the next one is, right up until the endgame - and then when you finally get to New Pork City you get a massive exposition dump. The whole Claus thing was blindingly obvious as soon as the first Needle was pulled, which I guess makes it better that they didn't try to play it up as any sort of surprise, but the fact that his big sad death was self-inflicted after he came to his senses ... well, that kind of robbed it of the impact, for me.[/spoiler]
[spoiler]Mechanically, the timed hits system was pretty terrible. Doubling my damage output if I happen to be good at rhythm games is not good design. And while the scrolling HP thing in Earthbound was a nice little touch, Mother 3 made it a necessity. Too often, particularly later in the game, I'd get hit with an attack that would kill my entire party, and spend my next turn rushing through menus to set up heals so I won't die. Hell, the last fight with Claus was entirely about working the rolling HP meter to never technically die through like fifty rounds of being beat on. It lost a lot by virtue of that.[/spoiler]
[spoiler]What I loved about Earthbound, and still love about it, isn't as simple as just "quirky charm", like the TV Tropes page talks about. That's certainly a nice thing, and it's not like Mother 3 doesn't have it, but whimsy isn't enough to captivate. What set Earthbound apart, I feel, was more a sense of wonder to it. You're going to all these vastly different places, seeing all these otherworldly things, and it really had a consistent feeling of childlike joy as your horizons are wildly, shockingly expanded. Mother 3 doesn't have that. It feels like it's trying to be more dark, but it came off as just a lot more dreary, with nothing like the psychological impact of Earthbound's sheer creepy. There's no feeling of exploration, no feeling of awe. And where the game stopped was just retarded. I can't even call that an ending, because that implies some sense of "closure", or "resolution", or "anything". And yes, I moved the "End?" thing around and talked to people until it went to credits.[/spoiler]
I knew if I waited a little bit _____ would say everything I wanted to better.
I knew if I waited a little bit _____ would say everything I wanted to better.
:mahboi: We all try to chip in, here and there.
[spoiler]
As for Claus, it was never supposed to be a surprise. Likewise, I'd argue, with Hinawa's death. These things are heavily foreshadowed, and immediately evident to anybody who sees the helmeted lieutenant. For the most part, Mother 3 is not about sudden, unexpected revelations. (Exceptions: Leder's text-dump, and the actual identity of Fassad. Who, for my money, is probably the best character in any videogame ever.)[/spoiler]
It's still a japanese game, and the Japanese are -horrible- at being subtle with plot points. Remember the Evangelion episode where Toji was a pilot?
Wait, what? Toji was the fourth pilot? Since when?
Cut to the class president cooking a delicious meal and humming happily to herself. :sadpanda:
(http://www.toastyfrog.com/img/wiki/thumbnails/misato-icon-01.gif)Misato: Oh, she's a little upset about the Fourth Child. She's upset about who it is. You see, the Fourth Child is... that is to say, the person who will be piloting Unit-03... I mean, the next Eva pilot... the person's name... I don't know how to say this, but... well, the truth is.... you see, it's hard to explain this, but...
屁をひって尻窄め へをひってしりつぼめ (exp) there's no point squeezing your buttocks after you have farted / no use shutting the stable door after the horse has boltedUsed to be listed in Notre Dame's old Japanese<->English dictionary (http://poets.notredame.ac.jp/cgi-bin/jedi-inon), but it went down years ago.
...The original Mother is one of those that makes you select "Talk" from a menu, right?
Because I'm too old for that shit.
Oh, and be sure to hold L and R when opening the Status screen in your menu (in either mode).
Oh, and be sure to hold L and R when opening the Status screen in your menu (in either mode).
Not sure why, but my VirtualBoy emu won't let me press more than two buttons at a time. What does it do?
I'm on the final boss and [spoiler]holy hellbeans is it annoying.[/spoiler]
I didn't get to see what the final diamond shaped enemies at the end were, because I just ran through and insta-killed them.
Okay, this PSP emulator is pissing me off. This is the third time it hasn't retained my save after quitting, and I have to suffer through [spoiler]Hinawa's death[/spoiler] over and over again.
My Mother 3 Guidebook came in today. The dust cover makes it look like a field guide for the Pork Army.
My Mother 3 Guidebook came in today. The dust cover makes it look like a field guide for the Pork Army.
I completely forgot about this. I wonder if it's too late to order one? Gonna try and do that tomorrow.
@TheGlitchmaster It's not too late to order, still got tons of them in stock. We'll be putting up a free online version in a few weeks, too!
2.
Mother 2 is to Mother 1 as Evil Dead 2 is to Evil Dead 1.
I'm going to play another Mother game. Should I play 1 or 2? I already beat 3 and LOVED it, If I play 1 I'm gonna easy-patch it. Also, should I do a fan translation, or go with the US version?
The following is the entire story of Mother 1. Don't play it, the tech limitations of the NES hamper it, and there are a few game-breaking glitches that may pop up.
[spoiler]Ninten woke up one day with his house attacking him. He defeated them, then found his Great Grandfather's Diary, who said that he was a destined child. He found part of an old melody in a music box. He found another part from a bird in a cemetary.
Ninten then came across the magical land of Magicant, where he was welcome. There, Queen Mary told him to find all 8 parts of the melody, because she couldn't sing it, and wanted to hear it again.
He found a third part of the melody from a singing monkey.
He came across a nerd everyone picked on called Lloyd, whom he made friends with.
He came across a girl called Ann who simply knew it was her destiny to travel with Ninten. The trio found the fourth melody in a piano in a haunted house. They found the fifth melody in a cactus in the desert. The sixth melody was given to them by a dragon in Magicant.
They traveled to the city of Ellay where they beat down a gang called the BBs, and their boss, Teddy, asked to travel with them to avenge his parents, whom were murdered. Teddy told Lloyd to take a break, he'd take over for him.
In the city of Youngstown, children everywhere beg and plead for you to get their moms and dads back, who are being held at Mt Itoi.
At Mt Itoi, you are assaulted by a gigantic robot. Lloyd comes with a tank and saves you. Teddy is wounded, so Lloyd takes his place.
You go to the lake on Mt Itoi, where you find your great grandfather's lab, and a robot named EVE who is sworn to protect you.
You climd Mt Itoi where the robot from earlier attacks you. It destroys EVE, but EVE's explosion kills it. EVE gives you the seventh melody, it's mission fufilled.
The 8th Melody is given to you from a strange stone that has "XX" carved in it that speaks telepathically to you. You return to Magicant and sing the melody to Queen Mary.
Queen Mary is your Great Grandmother, who begins sobbing, saying that Giegue is behind the whole mess, and that she raised Giegue when it was a child.
Magicant dissolves. It was nothing more than an illusion held together by the ghost of your Great Grandmother Mary.
You return to the XX Stone, which is revealed to be your Great Grandfather's gravestone. It was him who spoke to you earlier.
You go foward to confront Giegue, who attacks you in an incomprehensible nature. He says he will wipe out all of humanity, and then offers Ninten a place in his ship, spared from the slaughter. Ninten refuses.
You sing the melody to Giegue, forcing him to retreat as he can't reconcile the pleasant memories of his 'youth' with the desire to kill everyone. He swears to return one day.
Giygas is Giegue after he has lost what little humanity remains in him.[/spoiler]
Play Mother 1 with the easy patch on an emulator with frameskip, if you just wanna see the sights.
p.s. que fuck? (http://cogdis.tazmily.com/)
when did Gigue get turned into some kind of shitty Mewtwo
when did Gigue get turned into some kind of shitty Mewtwo
The following is the entire story of Mother 1. Don't play it, the tech limitations of the NES hamper it, and there are a few game-breaking glitches that may pop up.
[spoiler]Ninten woke up one day with his house attacking him. He defeated them, then found his Great Grandfather's Diary, who said that he was a destined child. He found part of an old melody in a music box. He found another part from a bird in a cemetary.
Ninten then came across the magical land of Magicant, where he was welcome. There, Queen Mary told him to find all 8 parts of the melody, because she couldn't sing it, and wanted to hear it again.
He found a third part of the melody from a singing monkey.
He came across a nerd everyone picked on called Lloyd, whom he made friends with.
He came across a girl called Ann who simply knew it was her destiny to travel with Ninten. The trio found the fourth melody in a piano in a haunted house. They found the fifth melody in a cactus in the desert. The sixth melody was given to them by a dragon in Magicant.
They traveled to the city of Ellay where they beat down a gang called the BBs, and their boss, Teddy, asked to travel with them to avenge his parents, whom were murdered. Teddy told Lloyd to take a break, he'd take over for him.
In the city of Youngstown, children everywhere beg and plead for you to get their moms and dads back, who are being held at Mt Itoi.
At Mt Itoi, you are assaulted by a gigantic robot. Lloyd comes with a tank and saves you. Teddy is wounded, so Lloyd takes his place.
You go to the lake on Mt Itoi, where you find your great grandfather's lab, and a robot named EVE who is sworn to protect you.
You climd Mt Itoi where the robot from earlier attacks you. It destroys EVE, but EVE's explosion kills it. EVE gives you the seventh melody, it's mission fufilled.
The 8th Melody is given to you from a strange stone that has "XX" carved in it that speaks telepathically to you. You return to Magicant and sing the melody to Queen Mary.
Queen Mary is your Great Grandmother, who begins sobbing, saying that Giegue is behind the whole mess, and that she raised Giegue when it was a child.
Magicant dissolves. It was nothing more than an illusion held together by the ghost of your Great Grandmother Mary.
You return to the XX Stone, which is revealed to be your Great Grandfather's gravestone. It was him who spoke to you earlier.
You go foward to confront Giegue, who attacks you in an incomprehensible nature. He says he will wipe out all of humanity, and then offers Ninten a place in his ship, spared from the slaughter. Ninten refuses.
You sing the melody to Giegue, forcing him to retreat as he can't reconcile the pleasant memories of his 'youth' with the desire to kill everyone. He swears to return one day.
Giygas is Giegue after he has lost what little humanity remains in him.[/spoiler]
when did Gigue get turned into some kind of shitty Mewtwo
when did Gigue get turned into some kind of shitty Mewtwo
What did you think Gigue looked like before?
Holy shit, you've never played Earthbound? I'm really curious to hear how this game and the sequel stack up from somebody who's playing both for the first time in close succession.
I'm only nineteen....And I was a bit late to the party. My first console was an N64 and my first handheld was a GBA, and I didn't get them until I was about ten.
Best option: read someone else's LP
I dunno. I'm kind of in Rosencrantz's boat where Final Fantasy is concerned; FF6 was an amazing formative gaming experience that concretized my attitudes over the next five years toward Squaresoft, Nintendo, RPGs, guidebooks, and Nintendo Power, but it's not really a game I can play anymore.
I've also never played any of the Earthbound games and intend to play through the entire trilogy in order, at least to get a sense of how to take a pedestrian image and make it awesome through sheer charm.
If I play it it'll be the Easy patch.
Well, the same can be said about Mother 3, but that's more of a problem that Mother 3 is a terrible sequel than that Earthbound isn't fantastic.