Brontoforumus Archive

Game Boards => Gaming Discussion => Topic started by: Classic on October 08, 2008, 05:51:17 PM

Title: Fable II
Post by: Classic on October 08, 2008, 05:51:17 PM
Fable 2 - I cry a little more every time I see a review for this.  I want it to be good.
Sharkey's unusually positive ITS COMING OUT summary was... unusually positive.
Title: Re: Fable II
Post by: Detonator on October 08, 2008, 05:54:28 PM
If a Molyneux game actually lives up to its hype, I will buy it.

But no fucking way I'm buying it before this is confirmed.
Title: Re: Fable II
Post by: MadMAxJr on October 10, 2008, 11:08:40 AM
Hmm.  Surely another announcement of the Fable 2 Collectors Pack getting smaller should be out any minute now.

"No longer comes in a box."

"No longer has any extras, actually less content than the regular game."

"You have to come get it from the warehouse.  Ask for Jim at the dock."
Title: Re: Fable II
Post by: MadMAxJr on October 21, 2008, 06:57:03 AM
Can they seriously screw up the Fable 2 launch (http://kotaku.com/5066390/microsoft-slightly-addresses-missing-fable-ii-le-codes) any more?

:nowhowmuchwouldyoupay?:
Title: Re: Fable II
Post by: Royal☭ on October 21, 2008, 07:10:53 AM
I think it's fitting that the entire experience of Fable 2 is trying to imitate Peter Molyneux.
Title: Re: Fable II
Post by: Classic on October 21, 2008, 07:17:48 AM
I'm no longer excited for fable 2... Not because of these shenanigans, but because I saw the trailers on youtube. So much hurt.
Title: Re: Fable II
Post by: Brentai on October 21, 2008, 08:56:11 AM
So wait, does LE officially come with less bonuses than the standard game now?
Title: Re: Fable II
Post by: MadMAxJr on October 21, 2008, 09:01:47 AM
Don't care, anybody who wants to do Co-op tonight on Fable 2 is welcome to message me.
Title: Re: Fable II
Post by: McDohl on October 21, 2008, 09:22:43 AM
Co-Op?  Does this mean this could be the modern-day Secret of Mana I've been looking for?  ::D:
Title: Re: Fable II
Post by: Disposable Ninja on October 21, 2008, 09:24:52 AM
McDohl: you're getting your hopes up over Fable, you realize that?
Title: Re: Fable II
Post by: Kazz on October 21, 2008, 09:27:29 AM
Peter Molyneux's only good videogame was Dungeon Keeper.
Title: Re: Fable II
Post by: Beat Bandit on October 21, 2008, 10:40:56 AM
Zing?
Title: Re: Fable II
Post by: MadMAxJr on October 23, 2008, 07:34:52 AM
Fable 2 Summary:
DOGGY DOGGY DOGGY DOGGY.

Your dog attacks people who are knocked down.

My only spell is knocking people down.

Also in the game: Clockwork guns are awesome.
Title: Re: Fable II
Post by: Pacobird on October 23, 2008, 07:39:05 AM
Fable II: Still Fable!!!!!
Title: Re: Fable II
Post by: Saturn on October 23, 2008, 08:50:53 AM
I keep hearing it's really easy to get fat in fable 2
Title: Re: Fable II
Post by: MadMAxJr on October 23, 2008, 09:01:47 AM
Yes.  Every food item has Fat / Thin %
If your sole source of food is the pie vendor?  Yer gonna get fat.
If you lost your mind and got the Fable Pub Games, you can actually get an apple pie that will strip off 90% of your current fat and heal you.
Title: Re: Fable II
Post by: Kazz on October 23, 2008, 09:22:12 AM
fat / thin instead of good / evil?

IF PIE IS WRONG I DON'T WANT TO BE RIGHT OM NOM NOM NOM NOM NOM NOM
Title: Re: Fable II
Post by: MadMAxJr on October 23, 2008, 09:52:36 AM
For your actions:
Good / Evil
Purity / Impurity(?)

For how people perceive you.  These are three separate tracks.
Love
Fear
Hate

(Vendors will reduce prices based on high love/fear, but will outright charge more if they hate you.  Trying to find out how I become loved and feared.)
Title: Re: Fable II
Post by: Brentai on October 23, 2008, 09:54:14 AM
:;_;: Try infecting people with worms.
Title: Re: Fable II
Post by: Saturn on October 23, 2008, 01:53:36 PM
apple pie that will strip off 90% of your current fat and heal you.

WHY CANT PIES LIKE THIS ACTUALLY EXIST
Title: Re: Fable II
Post by: Thad on October 23, 2008, 02:03:48 PM
Fable 2 Summary:
DOGGY DOGGY DOGGY DOGGY.

Your dog attacks people who are knocked down.

My only spell is knocking people down.

Is he as awesome as Dog in Arcanum?

(Note: I never played Fallout, so I can't say much on the subject of Dogmeat.  I intend to remedy that situation when I have money!)
Title: Re: Fable II
Post by: Kazz on October 23, 2008, 02:07:58 PM
Dogmeat sucked, imho.  But then, everybody who joined your party sucked.  I shot Ian in the head so many times.
Title: Re: Fable II
Post by: Classic on October 23, 2008, 02:25:57 PM
Dogmeat == Killing machine. Something like 12 AP, meaning he makes four attacks per round at melee range.

That low range makes him a bit difficult to keep alive as time wears on (and there are more things using automatic weapons and flame-throwers) but ultimately he is a tiny god with something like three times the HP you'll have when you get him.
Title: Re: Fable II
Post by: McDohl on October 23, 2008, 04:52:30 PM
and how about SoEKid's dog?
Title: Re: Fable II
Post by: Thad on October 23, 2008, 05:10:36 PM
...I used to refer to Dog in Arcanum as "my skeleton key".

Seriously, was there any point in learning to pick locks when he could just eat through every door?
Title: Re: Fable II
Post by: Norondor on October 23, 2008, 05:33:05 PM
No, but if you didn't want to injure the poor fellow's mouth you could just make yourself a Pyrotechnic Axe.
Title: Re: Fable II
Post by: Classic on October 23, 2008, 06:38:46 PM
Or be a magician and learn the fucking unlock spell.
Title: Re: Fable II
Post by: Doom on October 23, 2008, 06:41:22 PM
Real Magic Users are necromancers and can just heal the dog. This is important because he hurts himself biting golems in half.
Title: Re: Fable II
Post by: Classic on October 23, 2008, 06:48:08 PM
I thought real magic users just spammed harm?
Title: Re: Fable II
Post by: Thad on October 23, 2008, 06:51:02 PM
Real Magic Users are necromancers and can just heal the dog.

That's what Virgil is for.
Title: Re: Fable II
Post by: Classic on October 23, 2008, 06:55:32 PM
If I play the game turn-based am I not playing it right?
Title: Re: Fable II
Post by: Doom on October 23, 2008, 07:40:14 PM
Pretty sure it's fuckin' impossible in real time.

Also relying on Virgil to be a dedicated healer during combat is a great way to wear out your quick-load key.
Title: Re: Fable II
Post by: Thad on October 23, 2008, 09:09:07 PM
I actually maxed out my charisma and had like ten guys in my party.

I managed to get Loghaire AND...whassername, the Dark Elf, to BOTH join my party even though they hate each other.
Title: Re: Fable II
Post by: Doom on October 23, 2008, 09:29:51 PM
Ditto. S'why I was the healing caster. I never fought unless things were going so well I could spare some harms. With the dog and TWO half-ogres, you barely need the other 4 guys with bows, random magics and clubs. I had 20 Cha and I cheesed quests/incomplete devotions to 16 Beauty and then learned the Water School's +4 Beauty.

Feuding party members gets really old really fast, though.
Title: Re: Fable II
Post by: sei on October 23, 2008, 09:49:10 PM
what do you mean i cant have keldorn and korgan
Title: Re: Fable II
Post by: LaserBeing on October 23, 2008, 10:11:40 PM
http://www.youtube.com/watch?v=jGVbUHUyLIc

the moral of this story is that every game should have a dog
Title: Re: Fable II
Post by: PhoenixUltima on October 23, 2008, 10:25:58 PM
My fondest memory of Arcanum is when I made a half-ogre with that one background that gives you like +6 strength at the cost of most of your intelligence (the one where your character ran away to join the circus?), named him Smashkill McDumbfuck or somesuch, and proceeded to murder everyone the moment I had a decent weapon and whatever large-sized armor I could find (half-ogres pretty much got shafted in the armor department, which kind of goes against their supposed character type of "big dumb bruiser tank." Then again, nobody ever accused Arcanum of being well-balanced). I think I got up to Caladon before I got bored with my killing spree.

My least fond moment was when I was playing a spellcaster, bought the "Spatial Distortion" spell (or whatever it was called, it was the 4th spell in whatever discipline Teleportation was in), and promptly discovered it was useless. The idea is that you can instantly warp from where you are to another point in the area - except in order for it to work, there can't be any obstructions (including enemies) between there and here, and you can't use it to, say, cross over streams or such. In other words, you can only warp to a spot that you're capable of walking to in a straight line. And it costs mana (or magicka or whatever they called it) to do so. The only real use for it I can think of is warping away like a scared magic bunny, and if things have gotten that bad you'll probably just reload instead. The only real reason to buy the spell is that you have to in order to buy Teleportation, which is actually useful (warp to anywhere on the world map you've already been).
Title: Re: Fable II
Post by: Thad on October 23, 2008, 11:02:02 PM
My fondest memory of Arcanum is when I made a half-ogre with that one background that gives you like +6 strength at the cost of most of your intelligence (the one where your character ran away to join the circus?), named him Smashkill McDumbfuck or somesuch

Mine was Captain Dumbshit.

I didn't go on a killing spree, I just entertained myself with his journal entries.

Then I made a smart half-ogre.  I named him Professor von Whoopass.
Title: Re: Fable II
Post by: Classic on October 23, 2008, 11:34:14 PM
Smart as in a savant or smart as in actual fo'-real smartz?
Title: Re: Fable II
Post by: Thad on October 23, 2008, 11:46:57 PM
...the Int score doesn't really distinguish.
Title: Re: Fable II
Post by: Classic on October 23, 2008, 11:49:19 PM
The int score doesn't give you different speech/technology options? Am I forgetting something about that game?

EDIT:
Wouldn't actually know. Thought tech was for wuss-faces.
Title: Re: Fable II
Post by: Thad on October 24, 2008, 12:09:32 AM
Yeah, I never did Tech either.

The int score DOES give you different speech options; a very low score such as Captain Dumbshit's makes the game hilarious but significant portions of it unplayable (unless you quaff some of those potions that temporarily raise your score).  Pretty much if you're a half-ogre who is not a complete moron, everyone acts very surprised.
Title: Re: Fable II
Post by: Norondor on October 24, 2008, 12:24:24 AM
You can also be a high int and have the dumb options if you are an idiot savant character.
Title: Re: Fable II
Post by: Classic on October 24, 2008, 12:25:33 AM
That's why I asked, you see.
I think Savant had a flat-rate int decrease though, so if you added something like an extra 6 points to int, you'd chatter at (almost) the level of your real genius.
Title: Re: Fable II
Post by: Norondor on October 24, 2008, 12:28:44 AM
nah, it always sticks you with the dumb options, even up to 20+ int.
Title: Re: Fable II
Post by: Bongo Bill on October 24, 2008, 12:57:05 AM
It is difficult to customize my appearance the way I want to in Fable 2 because: using too much magic makes ugly blue lines appear all over my face and I can't remove them. Apparently. Even unlearning that one third-level spell didn't take them away.
Title: Re: Fable II
Post by: Classic on October 24, 2008, 01:29:36 AM
In the original Fable, you could make them gradually disappear by making a greater number of your XP generating actions be physical attacks.

BTW:
My original fable build was a ridiculously magick-y dude, with maxed out physical shield (getting hit/scarred is for losers), multi-hit (melee), and time-stop.
I bet you can guess what my (and every other halfway intelligent player's) strategy was, but at any rate, I never got the blue etchings on my face unless my every single attack was coupled with a multi-hit.
Title: Re: Fable II
Post by: Bongo Bill on October 24, 2008, 01:31:02 AM
I'm saving up to buy Bowerstone. All of it. Only then will I proceed with the plot.
Title: Re: Fable II
Post by: Classic on October 24, 2008, 01:33:46 AM
D-doesn't progressing the plot open up new $$$ opportunities?
O, make a thread babbling about fable some, I want to have a reason excuse place where I won't feel guilty about asking all sorts of systems questions.
Title: Re: Fable II
Post by: Bongo Bill on October 24, 2008, 01:42:18 AM
Our benevolent and obsessive-compulsive Administration will surely split such topics into their own threads.

The best way to make money is by owning stores. The fastest way is by getting a high multiplier in a five-star job. The most fun way is by digging up a Golden Touch Augment.

I have autograph cards and I have kids who ask me to sign my autograph, but I cannot find the Sign Autograph Button.
Title: Re: Fable II
Post by: Classic on October 24, 2008, 01:44:45 AM
But, for example, is my beloved physical shield still in the game?
Title: Re: Fable II
Post by: Cthulhu-chan on October 24, 2008, 03:52:46 AM
no.
Title: Re: Fable II
Post by: Classic on October 24, 2008, 06:58:03 AM
 :sadpanda: How will I maintain my impeccable, body? Unscarred except for the deep etching of magic coursing through it?
Title: Re: Fable II
Post by: MadMAxJr on October 24, 2008, 07:02:15 AM
Our benevolent and obsessive-compulsive Administration will surely split such topics into their own threads.

The best way to make money is by owning stores. The fastest way is by getting a high multiplier in a five-star job. The most fun way is by digging up a Golden Touch Augment.

I have autograph cards and I have kids who ask me to sign my autograph, but I cannot find the Sign Autograph Button.

Use the gift emote, select autograph card.  Cards are like $5 from a general store vendor.

I just completed the quest to find the will user.  Holy crap that's a fun plot arc.
Title: Re: Fable II
Post by: Brentai on October 24, 2008, 08:10:11 AM
So is Fable 2 still a game you can complete blindfolded, with your wrists tied behind your back, and a chick in leather stepping on your fiddly bits?

Not that, er, that's how I beat Fable.  But I have it on good authority that you can, since all you really need to do is reach the attack button with your tongue.  Theoretically.
Title: Re: Fable II
Post by: MadMAxJr on October 24, 2008, 08:39:20 AM
I have actually died a few times.  There's a few fights where the enemies have serious mass numbers on you, and I swear my dog was going 'Nice knowing you, I'm out of here!' because he was nowhere in eyeshot that entire battle.

Combat is very easy though, yet I still find it's actually enjoyable.

Also, if you get your physique up high enough, then do the 'slap' emote on a villager you kill them.
Title: Re: Fable II
Post by: Saturn on October 24, 2008, 09:25:25 AM
So if physique makes you HUGE and magic makes you have glowy shit, what does guns do?
Title: Re: Fable II
Post by: Büge on October 24, 2008, 09:26:21 AM
Also, if you get your physique up high enough, then do the 'slap' emote on a villager you kill them.

Wow. Memories of Dungeon Keeper.
Title: Re: Fable II
Post by: Thad on October 24, 2008, 09:52:47 AM
You can also be a high int and have the dumb options if you are an idiot savant character.

Ah.  That'd be an origin, then?  It's been a few years.
Title: Re: Fable II
Post by: sei on October 24, 2008, 09:56:35 AM
So if physique makes you HUGE and magic makes you have glowy shit, what does guns do?
Squinty and powder-burned?
Title: Re: Fable II
Post by: MadMAxJr on October 24, 2008, 10:29:20 AM
So if physique makes you HUGE and magic makes you have glowy shit, what does guns do?

Skill (guns, crossbows, speed) controls your height.

EDIT:

If you get tied up in combat a bunch, you can actually get scars.  Scars make you harder to love, easier to be feared (as far as I can tell)
Title: Re: Fable II
Post by: Disposable Ninja on October 24, 2008, 10:47:54 AM
I thought chicks dig scars?
Title: Re: Fable II
Post by: Classic on October 24, 2008, 10:52:32 AM
This game('s prequel) posits that chicks dig outrageous 'staches.
Title: Re: Fable II
Post by: Brentai on October 24, 2008, 01:33:31 PM
I thought they feared 'staches.  And ponytails.  Hair in general was out to get them.
Title: Re: Fable II
Post by: Thad on October 24, 2008, 01:46:30 PM
But Stache was your charisma score in Mario and Luigi!
Title: Re: Fable II
Post by: sei on October 24, 2008, 01:48:58 PM
Because stache determined crits, and thus how often you got lucky?
Title: Re: Fable II
Post by: Brentai on October 24, 2008, 02:05:31 PM
But Stache was your charisma score in Mario and Luigi!

And Peach doesn't put out.
Title: Re: Fable II
Post by: McFrugal on October 24, 2008, 02:40:02 PM
Stache actually reduced merchant prices too.  So, it was both Charisma *and* Luck.
Title: Re: Fable II
Post by: Bongo Bill on October 24, 2008, 03:14:46 PM
:sadpanda: How will I maintain my impeccable, body? Unscarred except for the deep etching of magic coursing through it?

You only get scars if you get knocked out. At least, I sure don't have any scars.

So if physique makes you HUGE and magic makes you have glowy shit, what does guns do?

Make you taller.

This game('s prequel) posits that chicks dig outrageous 'staches.

Each hairstyle in this one has unique stats, so people can like them or be afraid of them or both. You can even get them if you're a woman, but it increases your "Crossdresser" stat. For men, you increase this stat by wearing dresses and makeup and the like.
Title: Re: Fable II
Post by: Detonator on October 24, 2008, 03:20:01 PM
Our benevolent and obsessive-compulsive Administration will surely split such topics into their own threads.

Fuck you too.

In the future, new releases should be given their own topic instead of being posted here.  This thread is really for dumping experiences with old titles that you pick up.

Really, the "more topics = better" mantra applies here.
Title: Re: Fable II
Post by: Bongo Bill on October 24, 2008, 03:22:24 PM
Yes sir.
Title: Re: Fable II
Post by: Brentai on October 24, 2008, 04:02:01 PM
ONCE AGAIN, the title and description of the topic read "Babble about a video game you are playing until enough interest builds to split it off into its own thread."  It's not anyone else's fault that only a few uninterested people can execute part two.
Title: Re: Fable II
Post by: Detonator on October 24, 2008, 04:36:52 PM
ONCE AGAIN, the title and description of the topic read "Babble about a video game you are playing until enough interest builds to split it off into its own thread."  It's not anyone else's fault that only a few uninterested people can execute part two.

I understand that sometimes offhand posts can beget big discussions that warrant a split.  But especially in these months with many big name games being released at once, I'd appreciate some foresight when bringing up new games.  Otherwise, you end up with people talking about multiple new games in the same post, which is impossible for us to split into respective topics.

I guess I'm at that stage again where I'm beginning to loathe the monolithic threads.
Title: Re: Fable II
Post by: Classic on October 24, 2008, 04:41:12 PM
So, you can get STDs in this game? Also, is there any point/merit to boning your spouse in this game? I mean, sure you can pass on an STD to them, and make a baby, but does it DO anything other than make a little footnote in your world?
Title: Re: Fable II
Post by: Bongo Bill on October 24, 2008, 07:46:14 PM
It might come into play at the ending. I'm not sure. Your kid will eventually grow up, and your family gives you gifts much more often than normal NPCs.

I think, though, that the entire reason to get married is so you can open the demon door that requires you to propose to someone in front of it.
Title: Re: Fable II
Post by: MadMAxJr on October 24, 2008, 10:42:59 PM
Not only can you get married, you can have a second secret family elsehwere.  I have heard you can do this, have not attempted.  Hell, my hero ain't got TIME for companionship so far.
Title: Re: Fable II
Post by: Disposable Ninja on October 24, 2008, 10:58:28 PM
Can NPCs age this time around?
Title: Re: Fable II
Post by: Bongo Bill on October 24, 2008, 10:59:57 PM
Your child will stop being a baby eventually, but I don't know about other NPCs. Hell, I don't even know about your child.

Operation: Buy Bowerstone Before Going To the Spire is progressing nicely. Since my fiveminutely income exceeds eight thousand gold, I expect to own every house in Old Town within the hour.
Title: Re: Fable II
Post by: Niku on October 24, 2008, 11:11:49 PM
Buy Powerstone

BEST ADVICE IN THE WORLD
Title: Re: Fable II
Post by: Classic on October 24, 2008, 11:22:10 PM
Powerstone>Powerstone2?
Title: Re: Fable II
Post by: on October 25, 2008, 01:02:24 AM
So I have Fable II Pub Games and have pretty much cheesed myself obscene amounts of gold with the Tower/Trigger glitch, and unlocked a few of the in-game things.

If I was to pick up Fable II, what bonus(es) am I looking at here? Did they sneak in a way to punish those who abused that exploit?
Title: Re: Fable II
Post by: Cthulhu-chan on October 25, 2008, 01:05:07 AM
I think there's some name calling, but you still get your money.  Or part of it, at least.  I'm not really sure...
Title: Re: Fable II
Post by: Kazz on October 25, 2008, 01:14:43 AM
So what does the pragmatic, morally neutral approach get you?
Title: Re: Fable II
Post by: Bongo Bill on October 25, 2008, 02:33:59 AM
Did they sneak in a way to punish those who abused that exploit?

I keep hearing about it, but I don't know exactly what the penalty is.

So what does the pragmatic, morally neutral approach get you?

The what?
Title: Re: Fable II
Post by: Cthulhu-chan on October 25, 2008, 03:44:27 AM
So what does the pragmatic, morally neutral approach get you?

I think you've misconstrued what she's taking about.  There was an exploit in the xboxlive pub games that would allow you to get retarded amounts of gold.  The exploit was patched, but they didn't restart everybody.  It's not that the hero was 'cheating', but the player that was cheating.

If you're talking in general, well...

You are a hero.  You will save the world.  It's just a matter of whether it's for the common good or your own selfish reasons ("You can't destroy the world!  That's where I keep all my stuff!").

I'm playing goody-goody, but it's been pretty easy.  I pretty much just have to not be an asshole.  I haven't run into any "sacrificing of myself" situations, yet.
Title: Re: Fable II
Post by: Bongo Bill on October 25, 2008, 04:02:28 AM
Well, I will say that it is much better than the original at making the choices natural. There's rarely an excluded middle option.
Title: Re: Fable II
Post by: Brentai on October 25, 2008, 09:32:52 AM
Is it like Fable 1, KoTOR and a dozen other moral-judgement games, where what you are in the end is based on a single, unambiguous decision, rather than your behavior up to that point?
Title: Re: Fable II
Post by: Bongo Bill on October 25, 2008, 09:34:10 AM
Haven't gotten there yet. Probably.
Title: Re: Fable II
Post by: Classic on October 25, 2008, 10:08:38 AM
Well, in the original Fable, your ending monologue was based ALSO on your behavior to that point.

If you're a complete prick (awful alignment) at the end, but decide to SPOILERS, you get a slightly different ending than being goody-two-shoes all of the way.
Title: Re: Fable II
Post by: Brentai on October 25, 2008, 10:43:51 AM
Tell me it isn't an inflection thing like Bioshock.

That was the silliest middle ending ever.
Title: Re: Fable II
Post by: Classic on October 25, 2008, 11:46:50 AM
I don't remember too clearly, I think they recycled about half of the non-engine good ending. It talks about how your redemption is a sign of hope for everyone across albion.
Title: Re: Fable II
Post by: MadMAxJr on October 25, 2008, 06:30:21 PM
I beat the game by being the shining definition of good.  Jesus Christ you will sacrifice yourself over and over for nothing in return.  And the end result... Is not worth it.  My character is old, and has nothing left.
Title: Re: Fable II
Post by: Kazz on October 25, 2008, 07:22:59 PM
That, I think, is the strongest possible way to portray a super-good character.  You have to give everything.
Title: Re: Fable II
Post by: Disposable Ninja on October 25, 2008, 07:32:07 PM
I beat the game by being the shining definition of good.  Jesus Christ you will sacrifice yourself over and over for nothing in return.  And the end result... Is not worth it.  My character is old, and has nothing left.

Explain pleze
Title: Re: Fable II
Post by: Classic on October 25, 2008, 07:56:19 PM
 :slow: Did DN just ask for one giant spoiler block for a post?



 :ohshi~: Please don't do it man or I'll have to read it, I can't ignore a spoiler block.
Title: Re: Fable II
Post by: MadMAxJr on October 25, 2008, 08:15:21 PM
BIG ASS FUCKING SPOILER.

YOU WERE WARNED DAMMIT.

[spoiler]Dog jumps to take a bullet for you.  Bullet hits him in the face, he yelps and falls aside DEAD.

At the end of the game you have to choose between the many, the few, and yourself.  I saved the many.  They made me a statue.  My dog is dead.  I don't WANT to do the after-end-game quests, because MY BEST FRIEND isn't here to help me dig up treasure.[/spoiler]
Title: Re: Fable II
Post by: Classic on October 25, 2008, 08:24:08 PM
Actually, that's one spoiler I'm glad I read. That wasn't a resource I thought would be compromised.
I'm going to take that to heart and (if I ever get to play it) go through as many sidequests in the main story as possible.

EDIT:
MADMAX, do you want to seel ur gam 4 cheep? :profit:

EDIT EDIT:
Actually, if you'd be willing to sell to me, I'd (probably) be willing to beat the gamespot offer and cover shipping.
Title: Re: Fable II
Post by: MadMAxJr on October 25, 2008, 08:28:57 PM
Get off me you vulture, I've gotta try and play an evil female next, and try to get demon appearance while crossdressing.

Then I have to send it home and make my dad play this.  I will probably cease to care when i get fallout 3
Title: Re: Fable II
Post by: Classic on October 25, 2008, 08:32:34 PM
I am just trying to eat your liver while you're tied to this rock! It will regenerate! Don't worry!
Title: Re: Fable II
Post by: Bongo Bill on October 25, 2008, 10:07:12 PM
I started off evil, then turned around and went way good, and now I'm swinging back to neutral before I go to the home stretch. The glowing red eyes didn't do it for me and the halo started getting on my nerves. Kept purity maxed out the whole time, though.

Fortunately the late game provided me with many convenient opportunities to be a massive toolbox. I only had to commit a few public murders to get back in the high end of neutral.
Title: Re: Fable II
Post by: Bal on October 26, 2008, 12:30:11 AM
BIG ASS FUCKING SPOILER.

YOU WERE WARNED DAMMIT.

[spoiler]Dog jumps to take a bullet for you.  Bullet hits him in the face, he yelps and falls aside DEAD.

At the end of the game you have to choose between the many, the few, and yourself.  I saved the many.  They made me a statue.  My dog is dead.  I don't WANT to do the after-end-game quests, because MY BEST FRIEND isn't here to help me dig up treasure.[/spoiler]

Nooooo! [spoiler]It's Dogmeat all over again![/spoiler]
Title: Re: Fable II
Post by: Bongo Bill on October 26, 2008, 03:29:58 PM
I was kind of expecting it would end with a boss fight.

[spoiler]In the end I just walked up to Lucien and shot him in the face in the middle of his monologue.[/spoiler] Felt good, but that's not exactly a boss.

Chose the ending that means I [spoiler]keep my dog[/spoiler]. Now that I [spoiler]resurrected[/spoiler] my wife, I think I'll divorce her. Now how many times am I going to have to give her the finger to make that Love meter be anywhere but the far right end....
Title: Re: Fable II
Post by: Fredward on October 26, 2008, 08:19:26 PM
I beat the game by being the shining definition of good.  Jesus Christ you will sacrifice yourself over and over for nothing in return.  And the end result... Is not worth it.  My character is old, and has nothing left.
This is enough to make me want this game. Now I just have to wait for it to come out for PC. And wait until I have a PC.

Fuck.
Title: Re: Fable II
Post by: Detonator on October 26, 2008, 08:35:14 PM
I beat the game by being the shining definition of good.  Jesus Christ you will sacrifice yourself over and over for nothing in return.  And the end result... Is not worth it.  My character is old, and has nothing left.
This is enough to make me want this game.

Agreed.  I hate it when being good is usually the best strategic option, or at least equal with being evil.  More games should have virtue be its own reward to make evil and greed truly be tempting. 

I'm not going to pick this up right away but it is tempting.  At the moment I'd rather drop $60 to buy Castlevania and Kirby Superstar Ultra.
Title: Re: Fable II
Post by: Bongo Bill on October 26, 2008, 08:40:03 PM
There are two gargoyles in Brightwood that I can't find.
Title: Re: Fable II
Post by: Brentai on October 26, 2008, 09:06:08 PM
I beat the game by being the shining definition of good.  Jesus Christ you will sacrifice yourself over and over for nothing in return.  And the end result... Is not worth it.  My character is old, and has nothing left.
This is enough to make me want this game.

Agreed.  I hate it when being good is usually the best strategic option, or at least equal with being evil.  More games should have virtue be its own reward to make evil and greed truly be tempting. 

Sure, but making the good path being a laughable series of kicks to the ribs is something totally other.  I mean, there are ways to make the good path involve legitimate sacrifices, when the devs aren't being pussies.  Like, remember in BioShock while you were all like "okay so I'm going to be roughly half as powerful as I can be but still powerful enough plus I won't have to kill little girls, okay fine I can do this"?  That was a good balance.  Then the little fuckers dropped boxes full of UNLIMITED POWER on you and you realize that the only reason to go down the harder path is just to be an assfuck.

Not as bad as Fable 1, where being evil required that you grind constantly just to stay evil, but still.  Gah.
Title: Re: Fable II
Post by: Classic on October 26, 2008, 09:32:09 PM
Actually, grinding was my biggest impediment to being evil.
It was hard to work up the will and effort to destroy innocent lives properly when defending myself from bandits racked up my brownie points.
Title: Re: Fable II
Post by: Brentai on October 26, 2008, 10:59:47 PM
Exactly.  You rack up so much good karma through the normal course of the game that the only way not to be good was to be extremely dedicated to acts of violence and mayhem.  Especially since, on the whole, said acts of violence and mayhem rewarded you with absolutely nothing.
Title: Re: Fable II
Post by: Bongo Bill on October 26, 2008, 11:08:38 PM
When I got to Bloodstone, I found the violence and mayhem to be particularly rewarding, since everyone there is a dick. When I decided to get my alignment back down, I did it by killing every male prostitute that propositioned me.
Title: Re: Fable II
Post by: Disposable Ninja on October 26, 2008, 11:19:45 PM
waitwaitwait

killing male prostitutes gets you Good points?
Title: Re: Fable II
Post by: Bongo Bill on October 26, 2008, 11:30:05 PM
No. They're civilians, so it makes you more evil - lowering, if you will, your alignment.
Title: Re: Fable II
Post by: Classic on October 26, 2008, 11:36:34 PM
 ::D: THEY OFFERED TO GIVE ME HEAD! I JUST USED MY VILLAIN OF THE LAND DISCOUNT!


Srsly, why you guys gotta make me want this so bad?

EDIT:
I should probably have mentioned earlier that the most obnoxious thing about fighting humanoid enemies was my propensity for accidental decapitations. In the flurry of horrible combat magic, it was sometimes hard to tell when a head had flown off for a few precious swings of my ridiculously sized sword.
Title: Re: Fable II
Post by: Bongo Bill on October 27, 2008, 12:02:14 AM
In order to decapitate someone, you have to get the highest level of "Dextrous Styles" which costs lots of Skill EXP. Then you have to hold the left trigger to enter subtargeting mode. You can't accidentally decapitate someone; it's not even possible until you've leveled up quite a bit. The light sword I've been using can't decapitate at all but I don't know about the heavier ones.

When you get subtargeting, you can also disarm an opponent (in the case of zombies, it's literal disarmament) or go for a groin shot (thanks to the same sense of perversity that lets you contract STDs from unprotected sex).
Title: Re: Fable II
Post by: Cthulhu-chan on October 27, 2008, 01:40:16 AM
Oh, is that what it was aiming at?   :facepalm:

My wife is stupefied by my personal wealth, while she lives an idyllic life in a sumptuously appointed home carved out of a pocket dimension.

Also, her favorite thing ever is beef jerky.

I basically picked her because I was tired of having her under foot every time I visited the city.
Title: Re: Fable II
Post by: Kazz on October 27, 2008, 02:44:47 AM
For a brief moment, I thought this was a Relationships thread.   ::D:
Title: Re: Fable II
Post by: Cthulhu-chan on October 27, 2008, 04:01:23 AM
Care to direct me to the pocket dimension real estate agency?
Title: Re: Fable II
Post by: Kazz on October 27, 2008, 05:25:48 AM
Why, it's your local library!

 :imagination:
Title: Re: Fable II
Post by: Cthulhu-chan on October 27, 2008, 05:40:55 AM
 :oic:
Title: Re: Fable II
Post by: MadMAxJr on October 27, 2008, 05:57:28 AM
Talking about events in the late game.

[spoiler]I hate the skill hero.  I want him to die.  I want him to die after he has watched his house full of wealth burn before him until there is nothing left other than the foundation.  He's evil in the sense that he does not /care/ what his actions result in.  He tricked me into a situation where I have to chose to lose my youth, or force a young, innocent woman to lose hers.  He shot my favorite NPC dead because he wasn't happy with the fact it takes three months to develop a photograph.  Nevermind the fact you hear him execute the sculptor and the painter before him that fail to get certain details about him 'right'.  There's nothing you can do about this.  The skill hero is vital to the main story of the game, so there is no way to get retribution on him.  You're forced to tolerate his random acts because he serves 'a greater purpose'.[/spoiler]
Title: Re: Fable II
Post by: Cthulhu-chan on October 27, 2008, 07:20:18 AM
Hurray, I am now a bigamist and a necrophile!   :ohshi~:


edit:  oh god corpse wife is insatiable
Title: Re: Fable II
Post by: Classic on October 27, 2008, 10:48:34 AM
... So is there a 100% risk of STDs or a 0% risk of STDs? or... Is it 100% risk of diseases that you receive from sex with your rotting Corpse Bride wife but are definitely not STDs 'cuz how could a zombie have crabs?

I think I thought about that too hard and I'm gonna vomit now. 'Scuse me.
Title: Re: Fable II
Post by: Bongo Bill on October 27, 2008, 05:45:32 PM
The Skill hero is not nearly magnificent (http://tvtropes.org/pmwiki/pmwiki.php/Main/MagnificentBastard) enough to be the kind of bastard he is. We're just sort of expected to believe he is (http://tvtropes.org/pmwiki/pmwiki.php/Main/InformedAbility). He could have been great. Even though the Will hero would still have been the best.

Care to direct me to the pocket dimension real estate agency?
Propose to someone in front of the Oakfield demon door.

I bought [spoiler]Fairfax manor[/spoiler], along with every single other property, making me the undisputed god of Monopoly: Fable Edition. I think I got some achievements and titles for it. Problem is, I set the rent on the houses and the poorest stores as low as they'd go to offset the ludicrous markup of the big stores, meaning if I ever want to see my character be anything but 100% pure, it'll be a pain in the ass.
Title: Re: Fable II
Post by: MadMAxJr on October 27, 2008, 06:19:58 PM
I don't have the heart to do this game again.  I.  I actually can't bear hearing people react to me going on manslaughter sprees to try and be evil.  I think I glitched the game when I managed to successfully target and shoot a child about nine times, and now they cant be targeted as hostiles.  I killed Thagg.  I let his flunky keep the key to the slaves, and I just couldn't stand it.  So I killed the guy, got the key back and freed the slaves.  I am amazed the game let me do both.  However -20 and +30 was still net good points.  Dammit.  I can't do this.

Walked into town, shot the bard dead, on the spot.  Felt kinda good about that.  Then I found out guards are like gauntlet monsters, they just keep coming back.  So after about seven murdered guards while wearing the halo suit and the energy blade (Yes, I got the LE gear.  It's only slightly better than your starting gear, trash later on.) I gave up and agreed to do community service for my seven murders and one presumed murder.  So I had to go fight six overwhelmingly HP stacked bandits.  I grinded enough XP off that to seriously level some stats.  What the hell.  Also doing community service seems to be a neutral act in terms of good/evil.  IT doesn't net you any good points, but I think you rack up some purity.

I am now curious if it is at all possible to be pure, but evil character.

Regardless, I am done unless someone needs a co-op buddy.  I did enjoy the fact that people who I know are going to try to shove quests that rank up good points down my throat are killable so they can't offer me the quest anymore.
Title: Re: Fable II
Post by: Bongo Bill on October 27, 2008, 06:40:31 PM
Killing hostiles is now usually a neutral act.

I was pure and evil for a lot of the early part of the game. You get glowing red eyes and (I think) a scowl. All you have to do is be a mass-murdering vegetarian.

My first playthrough I wimped out and returned to neutral. Didn't like the glowing red eyes. I think my second I'll make a real commitment to evil.
Title: Re: Fable II
Post by: Cthulhu-chan on October 28, 2008, 10:53:07 AM
On the subject of Demon Doors [spoiler]Everybody loves Winter Lodge for obvious reasons, but Terry Cotter's Army is just fucking creepy.  Even though I was a dope and chose Sacrifice at endgame, I feel that I shall never be alone.

They are watching.[/spoiler]
Title: Re: Fable II
Post by: MadMAxJr on October 28, 2008, 10:54:51 AM
On Demon doors:

[spoiler]Memory Lane is also creepy if you look in the window of the cabin.

BTW, the /last/ door is under Fairifax Manor.  Go under the front door stairs from the side.

He only opens when you have done the other 8.[/spoiler]
Title: Re: Fable II
Post by: Bongo Bill on October 28, 2008, 10:55:53 AM
There's one that's obvious but that I still haven't done (because making myself Corrupt is going to be a total pain the way I have my real estate holdings setup), but I have no idea what the one wants who just tells you to go away because he's embarrassed.
Title: Re: Fable II
Post by: Classic on October 28, 2008, 11:08:09 AM
GET NAKED!
Title: Re: Fable II
Post by: Cthulhu-chan on October 28, 2008, 11:11:50 AM
There's one that's obvious but that I still haven't done (because making myself Corrupt is going to be a total pain the way I have my real estate holdings setup), but I have no idea what the one wants who just tells you to go away because he's embarrassed.

Just keep bothering him, and he'll tell you what he needs.  You might want to have some cheese with you the first time, though.
Title: Re: Fable II
Post by: Bongo Bill on October 31, 2008, 08:12:52 AM
Does anything ever happen with the [spoiler]letter from Rose[/spoiler] you might get at the end?
Title: Re: Fable II
Post by: Bongo Bill on November 25, 2008, 02:59:55 AM
Fable 2 DLC (http://www.lionhead.com/fable2/KnotholeIsland.aspx) announced.
Title: Re: Fable II
Post by: Classic on November 25, 2008, 03:39:37 AM
I'm glad I didn't buy or rent the original content then!
Title: Re: Fable II
Post by: Bongo Bill on November 30, 2008, 04:02:28 PM
Today I discovered that it is impossible for two characters owned by the same person to be each others' henchmen. Which is a shame, as that would make it much easier to transfer six million golds and some custom weapons to my new guy.
Title: Re: Fable II
Post by: Bongo Bill on January 14, 2009, 09:36:05 AM
DLC pack hit yesterday. I finished it. All of it. And got every single new item.

Why do I love this game so much?
Title: Re: Fable II
Post by: MadMAxJr on January 14, 2009, 09:55:44 AM
I overwrote my character with a new, less fun one when I got raged about what happens to uber-good characters at the end.

Now I find out you can /undo/ that with this content pack.

Fuck this game, the company, and all their future works.
Title: Re: Fable II
Post by: Bongo Bill on January 14, 2009, 12:11:30 PM
What, because they released a patch that fixed a common complaint?

Why did you overwrite your first one? It gives you six save slots.
Title: Re: Fable II
Post by: MadMAxJr on January 14, 2009, 12:16:57 PM
Reasonable solution?  No thank you, I'd rather stay angry.

 :THATWAY:
Title: Re: Fable II
Post by: Bongo Bill on February 13, 2009, 06:12:57 AM
I'm totally still playing this game. Finally got around to getting those last Demon Doors. Not many single-player games have managed to capture my attention like this.

Can't help thinking that there needs to be something that's exactly like it, but ditch the plot, ramp up the time it takes to get renowned, make the world bigger and denser, revamp the economy, and make it an MMO. What with the character customization and quest structure, it's already halfway there.
Title: Re: Fable II
Post by: jsnlxndrlv on February 13, 2009, 06:35:02 AM
I've been reading Shamus Young's excoriating criticism of Fable II's plot (Part 1 (http://www.shamusyoung.com/twentysidedtale/?p=2102), Part 2 (http://www.shamusyoung.com/twentysidedtale/?p=2105), Part 3 (http://www.shamusyoung.com/twentysidedtale/?p=2106), Part 4 (http://www.shamusyoung.com/twentysidedtale/?p=2108), Part 5 (http://www.shamusyoung.com/twentysidedtale/?p=2109)), but even he calls the gameplay "a triumph" (http://www.shamusyoung.com/twentysidedtale/?p=2114) and "the best game Peter Molyneux has ever made".  I think that, if I do wind up getting Fable 2, I'll have to get it used.
Title: Re: Fable II
Post by: Bongo Bill on February 13, 2009, 06:38:19 AM
The weird thing about it is like the importance of the story and the sidequests in Fable 2 is backwards relative to most RPGs. Normally you pay attention to the story and the sidequests can be terrible but you'll do them for the rewards; in Fable 2, you pay attention to the sidequests, and the story is terrible but you do it for the rewards. (It helps that the story is maybe one-fifth of the total content of the game)
Title: Re: Fable II
Post by: McFrugal on February 13, 2009, 02:13:29 PM
I have yet to see it mentioned anywhere that Fable II reuses a lot of the same events that happened in the first game.

Almost like MGS2 did.
Title: Re: Fable II
Post by: Classic on February 13, 2009, 02:26:05 PM
I guess you hate Zero Punctuation then. That's what he says about it in the first 10 seconds. LINK (http://www.escapistmagazine.com/videos/view/zero-punctuation/346-Fable-2)!
Title: Re: Fable II
Post by: McFrugal on February 14, 2009, 09:15:39 AM
He only mentions the intro, and doesn't really imply that there are other parallels.
Title: Re: Fable II
Post by: McFrugal on February 14, 2009, 04:04:19 PM
Oh hey I forgot to mention that I went from 100% Corrupt Evil (Green glowing eyes and horns if you're wondering) just after the Temple of Shadows was open to 100% Pure Good at the end of the game.

About 20% of the bar was from giving about 300,000 gold to a beggar.  Every 100 gold gives you 1 Good point, unlike the Temple of Light which has diminishing returns, so it's hilariously easy at the end of the game.  Not sure what the best way is to get Evil points, though.
Title: Re: Fable II
Post by: Bongo Bill on February 14, 2009, 05:53:02 PM
The best way I've found to get evil points is to go on random killing sprees. Each kill is either 15 or 30 points. (I forget which). Kill a guard in Brightwood, then resist arrest, and they'll just keep coming until you leave the area, or until you pay the fine (based on the number of murders) or do a bounty hunting quest.

Once you have a real estate empire, it's hard to adjust your purity and corruption without going around and changing the prices on your property, but once it does start changing, it takes about a minute to reach the opposite extreme. At one point, as part of an experiment, I ate all the meat and drank all the booze in Bowerstone and my purity was still maxed. That's how much of a difference your pricing practices make.
Title: Re: Fable II
Post by: yyler on April 24, 2009, 03:29:22 PM
I have decided the only good part about Fable 2 is farting on people to make them love you and then killing them immediately.
Title: Re: Fable II
Post by: Classic on September 06, 2010, 11:25:22 PM
So I just bought this game on a whim while getting some xbux. I spent the xbux on the Scott Pilgrim game and I think I've played more Scott Pilgrim.