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Iythian Reaches / Final Countdown (Week 4)
« on: October 01, 2012, 12:36:05 PM »
(Also read the tl;dr summary in the second post.)
(It's summarized in detail below, but... since it's important...)
You're Level 16! Even Characters in the Pembrook thread! Every player receives 55,000 Gold! Woah! ALL MAGICAL ITEMS CAN BE BOUGHT AND IMPROVED AT A 25% DISCOUNT GOING FORWARD!
(SO YOU BETTER HAVE READ THAT!)
The Short Holiday gives you an incredibly jaunty single day transport back to Gateway, moving as quickly as the Tram! The Ship moves, handles and is a small runner vessel but with Rosco's warp-o-matic tech, it easily moves twice as fast by cutting corners through something only theoretically known as the Astral Plane. You bring the ship around to a stable landing on the top of the Fools-Errant headquarters building and head inside.
Oh! As soon as you descend to the first floor, there's a knock at the door! Oh! It's...
Gregory, the Delivery Dog! He immediately passes the first party member he sees a hastily folded note! It has a coffee ring on it...
Please send someone to my house as quickly as you can, I have a very big guest who misses you!
I would also be thrilled to speak to Sir Rtirrson about his Mountain!
Elizabeth Duval
*zip* Gregory rolls out on his scooter, a pair of satchels criss-crossed around his chest and back, stuffed with scroll cases and packages. *zip* Enrique greets you all cordially as he walks by in a brisk blur, carrying... one of Miss Morgiana's fancy sitting pillows? Down to the dungeon? A quick peek downstairs reveals the following set-up...
Gran has simply stood in the same spot the entire time. A machine mind must come in handy at times...
Kiplyn is sleeping on his bunk.
And in the middle... it seems Enrique has uh, done a good job in seeing to the needs of the prisoners. Clarice's cell has been upgraded with some curtains for privacy, some fine quilts and a blanket to sleep upon and a pair of small tables, one set with a half-eaten bowl of cooled soup in the good plates, the other topped with a stack of Magic-related textbooks with bookmarks. Clarice herself is reading the findings on the Aboleth Dissection that Millicent mailed to Morgiana 2 weeks ago, and she's wearing a very fine louging dress. In fact, it's safe to say that everything here came from Morgiana's room, given the high quality and lap of luxury standard of it all. Clarice waves politely to whoever checks.
And Beatrice greets you all, grinning confidently. "It's about time, ah reckon! Yer gonna love this... yer little alarm worked! I caught a sneak tryin' ta rifle around the office agin'! We ran outta cells, so I locked 'im in th' shed out back." She beams with pride. "And... if ya got time, some little dog man came by earlier." She shrugs. "How'd it go?" ... Oh! Lionel invites himself in after Gregory takes off, looking to you all excitedly. "Sir Rtirrson! I'm glad I was able to catch up with you all! I've got great news, if one of you will travel with me for a bit!" The little pomeranian-man wags his tail excitedly!
Alright, it's what you've all been waiting for...
LOOT!
Everybody is now Level 16! This includes characters in the Mister Pembrook thread.
Red Crown's Blade Rust
Just a rusty scythe? The superstitious negative energy contained within a Red Cap's blade is stepped in the murder of many humanoids...
1 Time use. Choice of:
-Apply to Weapon to increase Enhancement Bonus by +1, to max of +6. Weapon deals additional 1d8 Necrotic Damage. 1/Day(Free Action) - Sneak Attack for 2d8 if Sneak Attack is Applicable.
-As above, but choose a new unenchanted weapon type. It becomes a +4 Weapon and functions with ANY "Use Weapon Type" feats, such as Weapon Focus or Weapon Specialization.
Chittering Bits
Strange bits of techno-organic bark with the features of insects... the mouths and teeth and feelers move and bite and squirm.
1 time use. Apply to Armor to increase Enhancement Bonus by +1, up to maximum of +6. Resist 10 Necrotic/Psionic. 1/Day - May along Walls and Ceilings for rest of encounter.
Iron Ring of the Dwarven Lords
A solid iron ring, bearing the emblem of a Dwarven Lord from Labyrinth's Great War. It was in the coin purse Nossian gave to Karvan.
Ring. Passive: Gain One Healing Surge
Daily(Immediate Interrupt) - If a power would move you, immediately negate the movement and grants immunity to forced movement until the end of your next turn. (Yes, changed from the PhB1 entry.)
Ring of Protection
A simple ring of white gold, engraved with a white shield.
Ring. Passive: +1 to Saving Throws
Daily(Immediate Interrupt): Use when hit by an attack. Gain +2 to one Defense of your choice until end of next turn. (Also changed from PhB1 entry.)
Crown Blood x2
Not Red Crown's own blood, but the incredibly potent dark magic drawn from his cap... it's said that the Red Caps dip their hats in the blood of those they murder to become stronger.
1 time Use. Weapons or Implements.
Same Choice as Rusted Scythe above, to either enhance existing weapon/implement or create a new weapon/implement that is friendly with your Feats/Class Abilities.
Improves Weapon by +1 up to +6 total bonus. Adds additional 1d8 Physical/Slashing damage to weapon. Recover 10 HP on a Killing Blow/Knock Out.
Delver Plating
The chandelier impact left a few bits of the Delver behind. He doesn't seem to have noticed, even with stony skin plates this great and heavy!
1 Time Use.
Grants +2 Enhancement Bonus to Armor.
Dr. Quint's Warpwood Baton Bonus for defeating Dr. Quint without Killing Him
The Dr's own summoning rod for one of his giant warpwood insect creations! It's simply a techno-organic warpwood bark baton with a Gemerald Butterfly shaped emerald button near the base, large enough to be pressed with the thumb.
Magical Item(does not need to be worn in any item slot.)
Allows use of Daily Spells. Can only be used once per day, choose the spell you wish to use that day. Can use different spells each day.
1) Feywild Emotions
Standard Action, Blast 3, Range 20
Psionic, Implement
Int/Wis/Cha(Your Choice) vs Will
Unleashes an ethereal mortar ball of balled up positive emotions. Can attack targets through walls, but if you cannot see the target, you still are at a -5 to attack it.
Deals 4d8+Int/Wis/Cha(Your Choice) Psionic Damage. Deals double damage to Aberrations and Undead.
2) Barkbeetle Swarm
Standard Action, Range 5, Single Target
Implement, Fear
Int/Wis/Cha(Your Choice) vs Fortitude
Target is covered in a swarm of ravenous warpwood beetles! They immediately deal 3d6+Int/Wis/Cha(Your Choice) Physical Damage and Ongoing 15(Save Ends.) If the target can feel Fear, they are compelled to flee on the first hit(slide target Int/Wis/Cha(Your Choice) modifier squares.) Even works on enemies without obvious flesh... the beetles can chew through stone!
DOSH
Every player receives 55,000 Gold! Woah! ALL MAGICAL ITEMS CAN BE BOUGHT AND IMPROVED AT A 25% DISCOUNT GOING FORWARD!
Nossian's Funds: 25,000 Gold!
Dr. Quint Bounty: 72,500 Gold!
Property Damage: 12,500 Gold!
Debt Gold Acquires: 110,000 Gold!
Debt: 359,000 GP earned, 500,000 GP needed
(It's summarized in detail below, but... since it's important...)
You're Level 16! Even Characters in the Pembrook thread! Every player receives 55,000 Gold! Woah! ALL MAGICAL ITEMS CAN BE BOUGHT AND IMPROVED AT A 25% DISCOUNT GOING FORWARD!
(SO YOU BETTER HAVE READ THAT!)
The Short Holiday gives you an incredibly jaunty single day transport back to Gateway, moving as quickly as the Tram! The Ship moves, handles and is a small runner vessel but with Rosco's warp-o-matic tech, it easily moves twice as fast by cutting corners through something only theoretically known as the Astral Plane. You bring the ship around to a stable landing on the top of the Fools-Errant headquarters building and head inside.
Oh! As soon as you descend to the first floor, there's a knock at the door! Oh! It's...
Gregory, the Delivery Dog! He immediately passes the first party member he sees a hastily folded note! It has a coffee ring on it...
Please send someone to my house as quickly as you can, I have a very big guest who misses you!
I would also be thrilled to speak to Sir Rtirrson about his Mountain!
Elizabeth Duval
*zip* Gregory rolls out on his scooter, a pair of satchels criss-crossed around his chest and back, stuffed with scroll cases and packages. *zip* Enrique greets you all cordially as he walks by in a brisk blur, carrying... one of Miss Morgiana's fancy sitting pillows? Down to the dungeon? A quick peek downstairs reveals the following set-up...
Gran has simply stood in the same spot the entire time. A machine mind must come in handy at times...
Kiplyn is sleeping on his bunk.
And in the middle... it seems Enrique has uh, done a good job in seeing to the needs of the prisoners. Clarice's cell has been upgraded with some curtains for privacy, some fine quilts and a blanket to sleep upon and a pair of small tables, one set with a half-eaten bowl of cooled soup in the good plates, the other topped with a stack of Magic-related textbooks with bookmarks. Clarice herself is reading the findings on the Aboleth Dissection that Millicent mailed to Morgiana 2 weeks ago, and she's wearing a very fine louging dress. In fact, it's safe to say that everything here came from Morgiana's room, given the high quality and lap of luxury standard of it all. Clarice waves politely to whoever checks.
And Beatrice greets you all, grinning confidently. "It's about time, ah reckon! Yer gonna love this... yer little alarm worked! I caught a sneak tryin' ta rifle around the office agin'! We ran outta cells, so I locked 'im in th' shed out back." She beams with pride. "And... if ya got time, some little dog man came by earlier." She shrugs. "How'd it go?" ... Oh! Lionel invites himself in after Gregory takes off, looking to you all excitedly. "Sir Rtirrson! I'm glad I was able to catch up with you all! I've got great news, if one of you will travel with me for a bit!" The little pomeranian-man wags his tail excitedly!
Alright, it's what you've all been waiting for...
LOOT!
Everybody is now Level 16! This includes characters in the Mister Pembrook thread.
Red Crown's Blade Rust
Just a rusty scythe? The superstitious negative energy contained within a Red Cap's blade is stepped in the murder of many humanoids...
1 Time use. Choice of:
-Apply to Weapon to increase Enhancement Bonus by +1, to max of +6. Weapon deals additional 1d8 Necrotic Damage. 1/Day(Free Action) - Sneak Attack for 2d8 if Sneak Attack is Applicable.
-As above, but choose a new unenchanted weapon type. It becomes a +4 Weapon and functions with ANY "Use Weapon Type" feats, such as Weapon Focus or Weapon Specialization.
Chittering Bits
Strange bits of techno-organic bark with the features of insects... the mouths and teeth and feelers move and bite and squirm.
1 time use. Apply to Armor to increase Enhancement Bonus by +1, up to maximum of +6. Resist 10 Necrotic/Psionic. 1/Day - May along Walls and Ceilings for rest of encounter.
Iron Ring of the Dwarven Lords
A solid iron ring, bearing the emblem of a Dwarven Lord from Labyrinth's Great War. It was in the coin purse Nossian gave to Karvan.
Ring. Passive: Gain One Healing Surge
Daily(Immediate Interrupt) - If a power would move you, immediately negate the movement and grants immunity to forced movement until the end of your next turn. (Yes, changed from the PhB1 entry.)
Ring of Protection
A simple ring of white gold, engraved with a white shield.
Ring. Passive: +1 to Saving Throws
Daily(Immediate Interrupt): Use when hit by an attack. Gain +2 to one Defense of your choice until end of next turn. (Also changed from PhB1 entry.)
Crown Blood x2
Not Red Crown's own blood, but the incredibly potent dark magic drawn from his cap... it's said that the Red Caps dip their hats in the blood of those they murder to become stronger.
1 time Use. Weapons or Implements.
Same Choice as Rusted Scythe above, to either enhance existing weapon/implement or create a new weapon/implement that is friendly with your Feats/Class Abilities.
Improves Weapon by +1 up to +6 total bonus. Adds additional 1d8 Physical/Slashing damage to weapon. Recover 10 HP on a Killing Blow/Knock Out.
Delver Plating
The chandelier impact left a few bits of the Delver behind. He doesn't seem to have noticed, even with stony skin plates this great and heavy!
1 Time Use.
Grants +2 Enhancement Bonus to Armor.
Dr. Quint's Warpwood Baton Bonus for defeating Dr. Quint without Killing Him
The Dr's own summoning rod for one of his giant warpwood insect creations! It's simply a techno-organic warpwood bark baton with a Gemerald Butterfly shaped emerald button near the base, large enough to be pressed with the thumb.
Magical Item(does not need to be worn in any item slot.)
Allows use of Daily Spells. Can only be used once per day, choose the spell you wish to use that day. Can use different spells each day.
1) Feywild Emotions
Standard Action, Blast 3, Range 20
Psionic, Implement
Int/Wis/Cha(Your Choice) vs Will
Unleashes an ethereal mortar ball of balled up positive emotions. Can attack targets through walls, but if you cannot see the target, you still are at a -5 to attack it.
Deals 4d8+Int/Wis/Cha(Your Choice) Psionic Damage. Deals double damage to Aberrations and Undead.
2) Barkbeetle Swarm
Standard Action, Range 5, Single Target
Implement, Fear
Int/Wis/Cha(Your Choice) vs Fortitude
Target is covered in a swarm of ravenous warpwood beetles! They immediately deal 3d6+Int/Wis/Cha(Your Choice) Physical Damage and Ongoing 15(Save Ends.) If the target can feel Fear, they are compelled to flee on the first hit(slide target Int/Wis/Cha(Your Choice) modifier squares.) Even works on enemies without obvious flesh... the beetles can chew through stone!
DOSH
Every player receives 55,000 Gold! Woah! ALL MAGICAL ITEMS CAN BE BOUGHT AND IMPROVED AT A 25% DISCOUNT GOING FORWARD!
Nossian's Funds: 25,000 Gold!
Dr. Quint Bounty: 72,500 Gold!
Property Damage: 12,500 Gold!
Debt Gold Acquires: 110,000 Gold!
Debt: 359,000 GP earned, 500,000 GP needed