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Author Topic: Lynch Guild: The Game  (Read 7567 times)

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Brentai

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Re: Lynch Guild: The Game
« Reply #80 on: December 10, 2008, 05:33:27 PM »

There is nothing untrue about that statement!
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Kazz

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Re: Lynch Guild: The Game
« Reply #81 on: December 10, 2008, 05:38:12 PM »

This game functions just as well with just one non-Guild player.

Actually it probably functions just as well without him, too.
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Brentai

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Re: Lynch Guild: The Game
« Reply #82 on: December 10, 2008, 05:45:09 PM »

Well I think the challenge is to match Guild's word up against the word of everybody else.

This probably really does work a lot better when Guild is actually Guild because the sheer weight of everybody else being right just slips right off him.

Of course the name of the game is obviously influencing the shooter's decision, too.
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Guild

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Re: Lynch Guild: The Game
« Reply #83 on: December 10, 2008, 06:18:54 PM »

Not to mention it isn't as fun when most of us aren't wolves.
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Disposable Ninja

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Re: Lynch Guild: The Game
« Reply #84 on: December 10, 2008, 06:33:15 PM »

Can I be Guild next game?
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Kazz

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Re: Lynch Guild: The Game
« Reply #85 on: December 10, 2008, 07:55:49 PM »

The thing is that there isn't much to argue about.  One side goes "NUT UH" and the other goes "YUH HUH" and you go back and forth and the cannoneer flips a coin.

In a real werewolf game, you discern what's going on by detecting logical fallacies and noticing who's working with whom and, y'know, deduction.

This game is another example of games that would be better in person, because you can watch your opponents sweat.
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Friday

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Re: Lynch Guild: The Game
« Reply #86 on: December 10, 2008, 08:55:12 PM »

Please keep in mind that this entire concept is a joke. I based it off of a comment by Romo. The assassin game would work better in person, yes.
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Brentai

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Re: Lynch Guild: The Game
« Reply #87 on: December 10, 2008, 09:01:16 PM »

But I like it so much.

...mainly because it can theoretically be finished in a number of seconds.
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Romosome

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Re: Lynch Guild: The Game
« Reply #88 on: December 10, 2008, 09:03:28 PM »

Friday has a habit of turning ridiculous joke wolf games into things fun enough for us to want to improve them so we can play it more.
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Kazz

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Re: Lynch Guild: The Game
« Reply #89 on: December 10, 2008, 10:15:48 PM »

VvWvG
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Friday

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Re: Lynch Guild: The Game
« Reply #90 on: December 10, 2008, 11:45:50 PM »

Guild plays as Guild. He is either innocent or a wolf or starts as a vampire. If he is an innocent he can be turned. Anyone, at any time, can kill Guildenstern, simply by stating so in bold.

Guildenstern has the role list, and is notified of everything the GM knows, every day.

Guildenstern wins if he is still alive at the end of the game, and his (current) side wins.

Note that if he begins the game inno and drops the role list immediately, one of the opposing teams will turn him (remember, the wolves get one turn, too) and then he will lose the game because the innos will lynch everyone he named and then kill him, and since he was a wolfpire he'd lose.

Players must threaten Guild to get him to reveal enough information to sate them for the time being. At any time if they are fed up with his bullshit they may kill him. Guild may do whatever the fuck shenanigans and lie and whatever.

Guild cannot be scried.
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Norondor

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Re: Lynch Guild: The Game
« Reply #91 on: December 10, 2008, 11:47:02 PM »

holy shit
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Friday

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Re: Lynch Guild: The Game
« Reply #92 on: December 10, 2008, 11:48:53 PM »

Note that it's also possible for Guild to begin the game as the Weretiger
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Bongo Bill

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Re: Lynch Guild: The Game
« Reply #93 on: December 10, 2008, 11:49:47 PM »

I don't remember signing up.

This game always ends before I can post. I think I'll pass all subsequent rounds.
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...but is it art?

Disposable Ninja

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Re: Lynch Guild: The Game
« Reply #94 on: December 11, 2008, 12:00:16 AM »

... we're going to have to try that.

In.
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Brentai

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Re: Lynch Guild: The Game
« Reply #95 on: December 11, 2008, 12:13:30 AM »

UPDATE

Detonator shot Bongo Bill so hard that Bongo Bill died in every game forever.

http://www.youtube.com/watch?v=x9x6hntlwoY
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Lunartick

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Re: Lynch Guild: The Game
« Reply #96 on: December 11, 2008, 07:27:21 AM »

Guild makes fuckpies in normal games, I cannot imagine what he will do with such awesome knowledge.

IN.
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Koah

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Re: Lynch Guild: The Game
« Reply #97 on: December 11, 2008, 08:02:41 AM »

I'm only in if there can be some sort of God Hand theme going.  Or really just people being punched a lot and/or hard enough to end up in other states.
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Brentai

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Re: Lynch Guild: The Game
« Reply #98 on: December 11, 2008, 08:43:57 AM »

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Niku

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Re: Lynch Guild: The Game
« Reply #99 on: December 11, 2008, 09:03:58 AM »

I'm only in if there can be some sort of God Hand theme going.  Or really just people being punched a lot and/or hard enough to end up in other states.

So .. innocents are Alexander?
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i'm a blog now, blogs are cool: a fantastic machine made of meat
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