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Author Topic: Final Fucking Fantasy  (Read 95342 times)

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Brentai

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Re: Final Fucking Fantasy
« Reply #120 on: August 12, 2008, 10:39:41 AM »

ACTUALLY i should probably split monsters up into Useful Monsters (chocobo, skeleton, dragon, ahriman) and Bad Monsters (goblin, bird, malboro, etc.) and if i really wanted i guess i could mention that tier 3 monsters are like a half-notch above tier 1/2 monsters, but whatever.

...does that put any of the monsters above a standard mook, though?

Also, Mustadio is completely missing.  As he should be.
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Rosencrantz

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Re: Final Fucking Fantasy
« Reply #121 on: August 12, 2008, 10:43:57 AM »

I've played FFT many, many times and Mustadio is the only story character I have ever used (and only once or twice, at that). I think I usually made him into a chemist so he could still use guns and his Aim skills. The game is easy enough using a Calculator, so I've never felt like using Orlandu or anyone else.
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Norondor

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Re: Final Fucking Fantasy
« Reply #122 on: August 12, 2008, 11:07:36 AM »

...does that put any of the monsters above a standard mook, though?

No.

Also, Mustadio is completely missing.  As he should be.

yeah, intentional omission.
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Thad

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Re: Final Fucking Fantasy
« Reply #123 on: August 12, 2008, 11:36:42 AM »

I thought he was pretty good with some knight skills.
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Norondor

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Re: Final Fucking Fantasy
« Reply #124 on: August 12, 2008, 12:16:48 PM »

So are chemists, though.
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James Edward Smith

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Re: Final Fucking Fantasy
« Reply #125 on: August 12, 2008, 12:51:43 PM »

I stopped playing FFT after I made two ninjas who had all of the Dragoon (fuck "Lancer") jumping abilities and then realized that guns counted as a two handed weapon and thus cannot be duel-wielded. :sadpanda:

I mean come on, jumping, dual-wielding gunners that can hit you from the other side of the map? Fuck you square, fuck you in the grass flute! Wiznaibus!
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Brentai

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Re: Final Fucking Fantasy
« Reply #126 on: August 12, 2008, 01:24:41 PM »

Dragoon (fuck "Lancer")

Nono, they're Dragoons now.  The new translation totally made sense of that game!

Quote
Fuck you square, fuck you in the grass flute! Wiznaibus!

You, on the other hand, may be beyond hope.
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McFrugal

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Re: Final Fucking Fantasy
« Reply #127 on: August 12, 2008, 06:20:18 PM »

Mustadio's snipe abilities were pretty useful, I thought.

I also noticed that Ramza isn't on the list.

Oh hey, why are Rafa and Malak so far below Unomptimized Normal Humans?  Sure, their base jobs suck ass, but you can just retrain them.  It's not like anyone uses Squire abilities.  Same goes for Cloud, really, although with Short Charge he can be useful (if he didn't start at FUCKING LEVEL ONE).
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Norondor

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Re: Final Fucking Fantasy
« Reply #128 on: August 12, 2008, 07:43:50 PM »

By the point you get those boners they've been Squires (or what the fuck ever) for so long that they are absolutely useless. Also, Rafa has no fucking brave, making her useful for checking for traps... and that is about it.

Also, Cloud goddamn starts at level one, so FUCK that.

You mostly don't get to pick whether you use Ramza. He's a slightly better optimized/unoptimized human. I actually ought to note that "optimized" means "gained levels as the right fucking jobs and wasn't a squire forever, as well as having really good/cheap skill loadouts."
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Brentai

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Re: Final Fucking Fantasy
« Reply #129 on: August 12, 2008, 07:54:37 PM »

Cloud can do 999 damage to certain bosses.

It's far from worth the effort, but you can do it and pretend it means you have a massive penis and aren't just taking advantage of an overly simplistic damage calculation.
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Norondor

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Re: Final Fucking Fantasy
« Reply #130 on: August 12, 2008, 10:03:51 PM »

So can Orlandeaux. :whoops:
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Alex

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Re: Final Fucking Fantasy
« Reply #131 on: August 12, 2008, 10:26:50 PM »

Ramza was doing 999 damage to bosses long before any special characters were!
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Brentai

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Re: Final Fucking Fantasy
« Reply #132 on: August 12, 2008, 10:43:51 PM »

...why did I bother sticking up for ol' dildo-head again?
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Bongo Bill

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Re: Final Fucking Fantasy
« Reply #133 on: August 13, 2008, 01:07:21 AM »

...why did I bother sticking up for ol' dildo-head again?
Because you're a sentimental old coot?
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...but is it art?

sei

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Re: Final Fucking Fantasy
« Reply #134 on: August 13, 2008, 02:02:41 AM »

...or that fateful night at the Honeybee Inn?

(Or is it "Honeybee Manor"?  Fuck, never mind.)
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James Edward Smith

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Re: Final Fucking Fantasy
« Reply #135 on: August 13, 2008, 08:16:58 AM »

HIS NAME IS THUNDER GOD CID!
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Talk? Talk is for lovers, Merlin. I need a sword to be king.

Brentai

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Re: Final Fucking Fantasy
« Reply #136 on: August 13, 2008, 10:13:20 AM »

That's his nickname.

His name's not even Cid.

(Neither is the guy's from FFTA2, even though he makes a point of it being so to Al-Cid.  He's a Cidolfus just like Orlandu/deaux/do and Doctor Vaguely-Related-To-Mustadio.)
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McFrugal

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Re: Final Fucking Fantasy
« Reply #137 on: August 19, 2008, 08:42:56 PM »

Over eighteen hours to kill a single boss.

It turns out, the guys behind FFXI are completely fucking insane.  I don't know if Jonathan Blow knows anything about FFXI, but if he thinks WoW is "unethical" because you can choose to grind in it, he'd probably say FFXI is pure evil.

Oh hey, and I should mention that a similarly difficult boss called Absolute Virtue can kill an entire raid in one attack, as well as heal itself to full hit points.  It can do this at any time.  It's been around for over two years, and has only been killed legitimately like 3 times.
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Brentai

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Re: Final Fucking Fantasy
« Reply #138 on: August 19, 2008, 08:48:54 PM »

I can almost respect that.  Making a boss that's truly a legendary kill, and not just something you do 20 times waiting for the right armor to drop.  Too bad the entire game damn is kinda like that.

I've always wanted to make an MMO with a boss that literally takes an entire server to kill.  It would not show up very often.  More like once, actually.
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Cthulhu-chan

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Re: Final Fucking Fantasy
« Reply #139 on: August 19, 2008, 09:30:11 PM »

Everquest already did it.  There was this ghost dragon spawning event that could only be triggered once per server, and technically should have been unkillable.  At least one server actually did manage to pull it off, although much drama ensued between the players and the devs when the first time the dragon was despawned after nearly being killed.  If the devs really wanted it to be unkillable, they should have set the immortal flag.
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