Left 4 Dead
This game is motherfucking outstanding
TAAAAAAAAAAAAAAAAANK!!
Everyone beyond that gets filed under "that thing what takes the garbage away" or "those human-resembling fuckers who don't know to stand to the right on an escalator so people with shit to do can keep moving." Wouldn't it be grand if I could just shoot all of you in the head with a thirty-aught-six whenever you get in the way?
So I'm downloading the demo. 6.4 days left!
kill me now
Wait, is that the ETA for the game itself or just the download?
QuoteEveryone beyond that gets filed under "that thing what takes the garbage away" or "those human-resembling fuckers who don't know to stand to the right on an escalator so people with shit to do can keep moving." Wouldn't it be grand if I could just shoot all of you in the head with a thirty-aught-six whenever you get in the way?
I'd be hesitant to publish things like this. Tends to make people think that, you know, you want to run around shooting people.
The rest is... inspiring?
I'm going to try it because the gameplay really, really interests me, but I can't commit a buy yet because frankly I loathe zombie games/movies/books/radio plays/operas. It'll need to be awesome enough to counteract its setting.
Alright, this is basically "Leeroy Jenkins: The Game".
...
...we were lucky if we even made it out in the streets.
Thanks to Eric Wolpaw and his team writing this thing too, the wall scrawl in this game is hysterically funny. Example of a written conversation on a wall:
"WE ARE THE REAL MONSTERS
you are the real MORON
That's the ZOMBIES idiot
Have you been outside, JACKASS?!
I hope you are DEAD now. "
Collect all 10
EDIT: Those guys are playing on coward mode, Dogstar. Real men play Expert.QFFT
EDIT: Those guys are playing on coward mode, Dogstar. Real men play Expert.QFFT
My guess would be the Civilian class they keep hinting at. Alternatively, the 2nd and 3nd level Sentry in one pack. The Engineer's bubble would be PRETTY tight with all that crap in it
Even though I'm all about difficulty in games, I still play this on Normal because FPS difficulty just means 'you take more and deal less damage'.
If someone decides to startle the witch on purpose, it might be better to just help the witch put the guy out of his misery.
I am horrible at this game.
I am horrible at this game.
It's hard to get better when you quit.
FRONDLY TIPS
#8.a: ALL WEAPONS will continue reloading, even if you're using your melee attack to push zombies away.
Playing a little bit on my own (that is, outside friends only groups) has highlighted to me that, much like TF2, a bad team makes for a bad experience, and unfortunately even one bad player can make for a real detriment.
In the finale, one of the shotgun guys needs to man the minigun (if minigun there is), because he only has to let go of the artillery when he's got to literally knock zombies off his back.
In the finale, one of the shotgun guys needs to man the minigun (if minigun there is), because he only has to let go of the artillery when he's got to literally knock zombies off his back.
I actually think an AR guy should use the minigun, because the shotguns are better at knocking away groups from him.
The minigun is overrated, in my opinion. Especially at the end of No Mercy; very few zombies come from the helipad.
Agree with having a sharpshooter in the rear, mostly for smokers. AR or rifle can perform this role well -- AR will do better against unexpected hordes* and rifle can one-shot a smoker with a hit anywhere on its body, assuming they themselves aren't snagged before they can get a shot off.
Shot Rifl Snip Rifl
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Witch
Snip
Rifl ^
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Witch
Z Snip Snip Snip Snip Z
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Witch
Watch out for teams you know jumped from hardcore TF2 to L4D.
Z Snip Snip Snip Z
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Witch
On a side note I seem to be pretty darn good at not hitting people with friendly fire. Finished two campaigns with my friendly fire score being the lowest by far.
Take Doom to the woods and shoot him. :lol:
Take Doom to the cornfield and use him as bait. :>_>:
I'm disappointed that you guys aren't into Versus. It is the most fun I've ever had in a videogame. I hope you'll stop QQing and then we will play together.
I like versus a lot, but as far as I can tell the best strategy for the survivors is RUN REALLY FAST THROUGH EVERYTHING and unfortunately I am never on a team where everyone knows that. Against good Infected, you just can't sit around and wait for them to attack you. You have to sprint.
I love versus, but when you get the tank, and they just hide under the stairs from him, totally invulnerable, well fuck that, and them.
:wrong:
Of course all of this doesn't even mention the very valid point that Kazz brought up that both teams play the same level with the same tank spawn points,
:wrong: (http://i630.photobucket.com/albums/uu23/Bon_Bon_2009/scruffy-1.jpg):wrong:
Of course all of this doesn't even mention the very valid point that Kazz brought up that both teams play the same level with the same tank spawn points,
I disagree. Every team I've ever seen that has tried to run through the level has gotten their shit kicked in when they round a corner, get boomed on, hunters pop out, smoker isolates one, etc.This may be true, but like Catloaf says, if you wait around you are just giving the Infected more chances to attack. Even on Expert this isn't a big deal, but against a real person this is a monstrous advantage, pun intended. This is why at the end of No Mercy you just double use the radio and hope for the best. Expert mode is nothing compared to a smart player who can lead a team of Infected well.
As long as everybody stays close the whole time, the specials are no threat at all. People should be patient.
Oh, guess that's all dynamic then.:wrong: (http://i630.photobucket.com/albums/uu23/Bon_Bon_2009/scruffy-1.jpg):wrong:
Of course all of this doesn't even mention the very valid point that Kazz brought up that both teams play the same level with the same tank spawn points,
I've played times where the other team got a Tank each round and my team got it once, in the middle of fucking nowhere, while all of their tanks spawned right on top of us. They also got the better weapons when we didn't. And more healing items.
It's not about taking it seriously. At the point where the survivors become invulnerable due to some obviously unintended trick of geometry my fun level drops to zero instantly, and I no longer want to play, therefore I don't.
Oh yeah, and 2 hunters at a time is not a hard and fast rule. (http://kazz.rooms.cwal.net/l4d_3hunters.jpg)
That's the second time I've seen that.
By the way, the guy who isn't tackled actually saved us and we made it to the finale (when everybody ran in different directions from the first tank and we wiped. And I was laughing my ass off because I don't take games super serial.)
smoker at the moment is TF2 spy minus the cloak/backstab/gun plus a giant fartcloud that does nothing (giving the fartcloud a DOT could actually fix the fucking closet problem)
I meet the minimum requirements of 512 ( :facepalm: ). It was great about six years ago when I bought the computer but it looks like this is a good time to save up for an upgrade, eh? At least my card is good for it.
Got Safety First(AI never hits you or each other!)
I think the AI can hit you, it just can't actually hurt you. I'm pretty sure it shoots me in the back all the time, because my view gets knocked around a bit for no reason every once in a while during firefights.
Valve forgets about Microsoft's incredibly slow Cert process for 360 games, plans on SIMULTANEOUS UPDATES (http://www.shacknews.com/onearticle.x/56541)
so we'll see a fucking fix to meleespam in approximately 2020
The PC and 360 will be patched independently not sure where people picked up that exploit/bug fixing was tied together. Only the DLC will be simultaneous. The problem on the PC side was a few large bugs affected other systems that we were going to rewrite on the pc so we ended up waiting to fix a whole class of bugs instead of just individual bugs. The patch should be out this week.
too bad it will probably fix the THROW OXYGEN TANK AT SOMEONE IN ELEVATOR, WATCH THEM FALL THROUGH FLOOR bug
Based on the minidumps we've received through steam, we've identified a crash that is affecting some systems with ATI video cards. We're testing a fix now. This is probably the crash affecting most users in this thread (previous generation ATI card experiencing a crash right when the game starts). Assuming the testing is successful we'll have an update out shortly to address the crash.
I want to get back to beating shit on Expert.
Maybe the terrible public servers chosen by the terrible lobby system won't crash and I can actually get achievement credit too. It is a wonder to dream! :cake:
Valve will also release the SDK for the PC version
Most important line in that terribly-written article:No, the best thing is about the new Survival mode:
We're told it's even possible to get two tanks at the same time, a prospect that seems both ludicrously unfair and hilarious at the same time.
I give it... three days after the release of the SDK until somebody releases one of: Ravenholm,
something stolen from a Resident Evil game,
a mall.
There's already a full campaign being worked up based on the Crossroads Mall from Dawn of the Dead. In fact, it won players choice for best upcoming mod of the year on ModDB. I don't really think it earns that much accolade, but people are certainly excited for it.
[-]March 11, 2009 - Left 4 Dead Update Released
Updates to Left 4 Dead have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:
Versus Mode Changes
Tank melee attack can now hit multiple Survivors in one swing
Fixed Tank punch being able to hit targets behind walls
Fixes to 'Tank parking'. The Tank will now run back and attack the Survivors if he becomes AI due to two players expiring the frustration meter
Fixed a case where a Tank frustration meter could run out right as he was in his death animation and he would come back to life
Fixed a case where the Tank was moving too slowly while crouching and being shot
Tanks now have the possibility of spawning in a slightly different position for the first and second teams
The order that the teams play as Survivors is now determined by which team has the higher overall score. The winning team will play as Survivors first
The Smoker tongue can now target and grab victims through common infected
Increased the cone in which a Smoker can grab a target
The Witch no longer cuts Smoker tongues in a radius around her
Boomers that explode in mid-air will now hit Survivors directly below them with Bile
Reduced the damage that burning Hunters do to pounced victims
Adjusted the time at which players take over from bots to avoid 5 seconds of the bot standing idle while the player finishes connecting.
Fixed some cases where versus score was not being recalculated properly. It is no longer beneficial to pass pills between players at the end of the round or heal other players and then shoot them
Fixed a case where it was possible to spectate an AI infected and hit +use to take them over
Server Changes
Added convar sv_gametype that allows server operators to limit the types of games that will start on their server. Default value is 'coop,versus'. Can be changed to just 'coop' or just 'versus' to limit to those game types
General changes
Fixed a case where players would join as a dead Survivor when a living Survivor was still available
Fixed a case where restarting a level due to the team dying would give more than the max primary ammo on restart
Fixed the speaking icon showing up on the local player during level transition if voice_vox was set to 1
The scoreboard now shows the numeric value of a player's ping
GameUI
Quick match will now try to match to any campaign. Removed the preference to match to games according to the player progressing through all campaigns
Games in a finale are now joinable via the Friends and Steam Group games list
OS hard drive just had to fucking die this week. I'll pierce the heavens with my rage. Or just play it on this computer here that's not as good, but perfectly competent.
wasn't versus supposed to be EASIER for the infected?
what ever happened to that?
sniper is credit to fuckin' team in the hospital elevator stage
sniper is debit to fuckin' team
101 Cremations
Set 101 Infected on fire.
How the fuck do you deal with those witches?
So... am I playing this game wrong, or is there something wrong with me?
Versus Mode
Play alone."
*Brent, would you stop going on about how 10+ years after the fact, you played the apex of 16-bit era JRPGs, a genre that anyone with half a brain now realizes was way shittier than we realized at the time, and acting like because you're unimpressed by it you're too cool for school or something? Yeah, guess what, Street Fighter 2 doesn't impress me one bit either because I didn't play it when it was new and original. OOoooooh! :hurr:
But as it stands, if I could ask for my money back, I would.
Then I played it, found it too fucking easy and boring and didn't like any of the characters but Lucca, and made the mistake of saying so.
That's what everybody tries to do on the NM finale, and all it takes is 1 Molotov to ruin it.How does that work? That just means the Hunters have to jump further which does more damage to the survivors right off the bat, and holds them in the goddamn fire so they can't be rescued. And the distance doesn't make up for the fact that there's still the moment right off the ladder where you can't fire your weapons. And if there's multiple smokers then there really is no effective way to use a Molotov.
NO MORE CORNER PHALANXING! NO MORE CORNER PHALANXING! NO MORE CORNER PHALANXING!
Unfortunately, the Tank is now fully aware that four incapped Survivors is better than one dead one.
I usually just pop some adrenaline and make a dash for the switch alone, which is fucking suicidal
The Spitter ... He's ... his:OoO:
I've never really been bothered by the Spitter, which I assume is because I understand that if I don't closet in places, I can very easily walk off of the goo.
Experience so far: Fuck yeah.
single player
It's totally a trap. A propane tank explosion will stun a witch for a couple of seconds but it's definitely not going to one-shot her.
single player
:wat:
On the "AI is babies" note, it's quite impossible to finish The Parish without human assistance.
You know, now that I think about it, I realize that I was slightly disappointed by the finale for Hard Rain because it felt kind of like the end of Death Stop (http://l4dmaps.com/details.php?file=2906#screenvideo) but not as good. This sounds like an insane thing to say for some reason.
It might also be because with the video settings I had, I couldn't see the rain at all. It was like a harsh windstorm with all the rain happening someplace else.
On the "AI is babies" note, it's quite impossible to finish The Parish without human assistance.
Impossible? No. Asinine? Yes. I just did it, it took me four tries. (On Normal.)
First time around I died ten feet from the choppa. Had I not made it that far I would not have tried again.
Think its your video settings. Or maybe it just felt harder to me because of how frightening the storm made things.
Dude: were the fucks the chopper
Bleck: ...oh, look. It's on the other bloody side.
Dude: wat the fuck ths game is retarded
Bleck: :MENDOZAAAAA:
Today I played with bots and they were all incapacitated by one spitter shot.
Then I played again with lives dudes and this happened;
Dude: guys come this way the chopper is on this side I've done this before
Bleck: Okay, cool. (bleck has never played this campaign)
Three Minutes Later
Dude: were the fucks the chopper
Bleck: ...oh, look. It's on the other bloody side.
Dude: wat the fuck ths game is retarded
Bleck: :MENDOZAAAAA:
Alright got to play through some L4D2 without a headache.
Holy Fuck what a great game. Such a step up in quality that it makes L4D1 look like a paid beta.
Also enjoyed myself immensely more once I got a handle on weapons of choice: Sniper Rifle + Magnum.
So I have L4D2 and I enjoy competent play with competent dudes.
Realism is the only mode worth playing.
Wiseman: ahahah
Wiseman: ROOOOOBOOOOT HOUUUUUUSSSSEEE
doomykins: >:O
Wiseman: aahahah
Wiseman: Oh god
Wiseman: I forgot what I did exactly
doomykins: ok
doomykins: we're on the finale of swamp fever
doomykins: near the machine gun nest
doomykins: I get incapped because fucking tanks
doomykins: good pubbie helps me up
doomykins: there are two god damn tanks
doomykins: and they need to be lit on fire
doomykins: I get hit by a thrown rock(but still up)
doomykins: when a molotov lands and puts me down
doomykins: at the same time that everybody vacates the second floor
Wiseman: oh yeah
doomykins: and you spend the whole time assuring me it's cool, you got a defib
doomykins: oh hey there's the boat
And you'll have my axe! [spoiler]in your back[/spoiler]
Edit: To clarify, it isn't just the losing that pisses me off about this game. It's the getting surrounded and suddenly not being able to move at all.See, when zombies punch you, you got to punch them back!
See, nobody called for me to drop down out of that thing. It wasn't until after I had hit the witch. Unless I was just off in la-la land, which I won't discount.
And later, I thought I could get up the ladder despite all the goo that was around it.
Bah. Versus mode is for people who like to be dicks to other people.This I will have to disagree with. Only about as much as TF2 is about being dicks to people wearing different colored uniforms.
Yeah, bal was mean to me in tf2 and it made me sad. I think he's just an asshole, personally...
I spy check him, and he obviously thinks I spychecked him too long, he yells at me over voice, "I'm not a fuckin' spy, put your medi-gun on and heal me. Stop being a dumb-ass."
Full campaigns are a little exhausting,
Holy shit do I ever hate Hard Rain.
(then again, this is generally true, since their damage vs. tanks got nerfed hard).
The AK with the laser sight is number one death machine. AK and fire ax for life.
Doom says a lot of stuff here.
If you're trying to do Wing and a Prayer on the wing of the airplane, then you're insane.
Level a Charge seems to be impossible bullshit or reserved for the impossibly lucky. I've never actually seen a charger batted out of his charge. I assume you side-step and hit him in a 90 degree turn ala Niku-Face-Stabbing-Spy.
Got Level A Charge by crouching next to a doorway, channeling my ancestor's fury into my Ninja Sword, and swinging when I heard him bellow because naturally he was aiming for Niku. Yeaaaaaah.
I made it a quarter of the way solo through Dark Carnival stage four on Expert with nary a scratch after killing the three dead weight losers who had been holding me back.
then i ran around a corner into a tank.
So the mechanic where voice chat is fucked during Hard Rain's storms is cool for the first few seconds, and suddenly not cool when you're trying to scream that the other 3 members of your team are about to run face first into a witch....What? This is WHY it is cool.
So last night, Niku, Smiler, Doom and I were having a bitch of a time on the swamp map, so we decided to try some versus.
charger is basically the worst special infected forever
the times when you get an incredibly amazing charge are not balanced out by the hundred other times some stupid bullshit ruins it for you
An AI Tank will track you until the very second it actually throws the rock. Once the rock is thrown, it is a straight line projectile.My own observations in L4D2 have shown there is most definitely an arc on boulders. Use a tank on the Rock Show finale and throw a few at least half the distance of the stadium and it's very apparent.
So has everyone pretty much moved onto L4D2 at this point? I only have the original and I ain't payin' full price for the sequel when I know I can get it for at least half off when it inevitably goes on sale.
It's amazing! When I'm not on a team with Saxton Hale, I get to be the tanks! :whoops:
Thanks for "being nice," regardless. I'm sure Niku can appreciate it, by extension.
So yeah, we got to the chopper this time. Guess who didn't make it, Brontoforums?
Someday, you will learn that when I start screaming to be saved, you simply run.
I got an achievement for pounding Eva into the ground forever while McDohl stood next to us
Salvage event is hard.
Also, they didn't "pick" someone to kill, the voice actor declined to return.
Salvage event is hard.
Also, they didn't "pick" someone to kill, the voice actor declined to return.
Yeah I've heard a lot of rumors about Jim French, including that he was arrested for armed robbery.
The cannon explanation for the survivor's death will be that no one from L4D1 knows how to use a defib.:rage:
Cannons should not be confused with:
* Canon, the story material which is considered to affect the overall continuity.
* Canon, the story material which is considered to affect the overall continuity.
* Canon, the story material which is considered to affect the overall continuity.
* CANON AND CANNON ARE DIFFERENT FREAKING WORDS, AND IF YOU TELL US ABOUT HOW SOME STORY IS "NOT CANNON" ONE MORE TIME, WE WILL MURDER YOU.
* With a CANNON.
Valve has commented that that's just an unavoidable side effect of how they pipeline sound and video. Are you running a multi-core processor? That seems to help. I honestly don't remember the last time it happened to me. I don't think L4D, either game, has ever done it to me.
Is it during the game, during loading, during framerate drops?
:rage:
There doesn't seem to be a whole lot of room left for anything after The Parish. Helicopter crash has been done not once, but twice now. Also, The Passing is just Left 4 Dead 2's Crash Course, so like Crash Course it's going to come between campaigns 1 and 2.There's always the escape from the military facility for carriers after being poked and prodded like lab rats and they AIN'T TAKING IT NO MORE
There doesn't seem to be a whole lot of room left for anything after The Parish. Helicopter crash has been done not once, but twice now. Also, The Passing is just Left 4 Dead 2's Crash Course, so like Crash Course it's going to come between campaigns 1 and 2.There's always the escape from the military facility for carriers after being poked and prodded like lab rats and they AIN'T TAKING IT NO MORE
Football mode added to L4D2 forever.