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Messages - Aneeko

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1
Forum Games / Re: Seeing Eye Wolf
« on: September 23, 2011, 05:56:25 PM »
For the record, I agree with a Lynx-o lynch for the moment, but I hope we have a vigilante who can shoot this fucker if Lynx-o flips innocent.

2
Forum Games / Re: Seeing Eye Wolf
« on: September 23, 2011, 05:50:18 PM »
When Septuagenarian was lynched, the result was vanilla innocent. Unless you're trying to claim that a hijacked account would show no signs of hijacking upon death, the only way that can happen is that Septuagenarian was a vanilla innocent.

It almost defeats the purpose of an account hijacker if we all know it was hijacked. As it stands we'll never know, because he's dead.

1. What kind of "vanilla innocent" starts the game with extra information? Doesn't sound vanilla at all to me!
2. Why did the town lynch 1 out of 2 semi-proven innocents yesterday? If 2 people are claiming to be innocent and they claim to know each other to be innocent, doesn't it make sense to vote for someone that isn't part of that group? Furthermore, why did you want us to lynch the innocent? That goes directly against town, even if it means clearing the seer (because there are other ways to do that). And after sacrificing an innocent to keep your seer role alive, you come out and say "well my only protector is dead so I might as well come out and tell you guys that I'm a super important town role instead of trying to keep my head down."

What the hell kind of game are you playing at?

3
Forum Games / Re: Seeing Eye Wolf
« on: September 22, 2011, 09:01:55 PM »
Sorry, I wasn't given a role list overnight. But hey, lynch more innocents. 'Swhat you guys are good at!

4
Forum Games / Re: Seeing Eye Wolf
« on: September 22, 2011, 08:51:42 PM »
You're making a mistake. Pick someone else.

And what mistake would that be, exactly?

Are you trying to be dense? How many mistakes do you think it's possible to make with a lynch?

5
Forum Games / Re: Seeing Eye Wolf
« on: September 22, 2011, 08:02:34 PM »
Oh, interesting. We learn dead players' alignments when we lynch them, but not when they're nightkilled.

Anyway, I'm going to continue on my line of reasoning that wolves would have been hesitant to vote on the first day, not knowing who their companions are, only this time I'm leaning on Aneeko.

You're making a mistake. Pick someone else.

6
Forum Games / Re: Seeing Eye Wolf
« on: September 10, 2011, 11:03:51 PM »
I don't think it's funny at all. Guild is a strong player, and the chances are more likely that he is a townie than they are that he is a wolf. It's dumbfuck voting like "let's lynch Guild because Guild" or "let's lynch Envy because Envy" that leads to bads winning.

I guess? We don't know the odds. We don't know how many teams. Hell, the bads could outnumber the goods in this game, meaning it would be IN FACT more likely for Guild to be a bad. Wouldn't you feel silly then?

No, I wouldn't. While technically possible, this is unlikely, and lynching players just because is always stupid. Even if Guild is, right now, the Greater Wolfpiretiger Alpha, lynching him just because he is Guild is a bad gamble, as the chances of him being the Greater Wolfpiretiger Alpha are just as good as the chances of you being the Greater Wolfpiretiger Alpha, and he can be useful to the town if he isn't.

You, on the other hand, just seem to be out for blood for no reason, and that's bad for town.

7
Forum Games / Re: Seeing Eye Wolf
« on: September 10, 2011, 05:00:44 PM »
I don't think it's funny at all. Guild is a strong player, and the chances are more likely that he is a townie than they are that he is a wolf. It's dumbfuck voting like "let's lynch Guild because Guild" or "let's lynch Envy because Envy" that leads to bads winning.

8
Forum Games / Re: Seeing Eye Wolf
« on: September 09, 2011, 04:41:30 PM »
Geordi. He's probably Guild, so we should just get that out of the way now. And, if not, he'll be slowing us down anyway.

The hell kind of reasoning is this?

9
Forum Games / Re: Seeing Eye Wolf (IT)
« on: September 05, 2011, 03:20:39 PM »
In.

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