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Messages - peabody

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1
Real Life / Re: Your Job: The Movie
« on: December 13, 2013, 07:32:04 AM »
Are you pronouncing those words differently, or is the store's name a reference?

2
Assorted Creations / Re: Worst Stray Thoughts Ever
« on: October 12, 2013, 04:45:58 AM »
Give it to the Tatas, have them start as enforcers or corporate investigators or a minimally-funded positive publicity grab or something

3
High-Context Discourse / Re: What sort of videogame boss are you?
« on: August 09, 2013, 08:06:25 AM »
The doppelganger/shadow boss that's quickly beaten if you use different tactics.

4
Real Life / Re: What's Cookin'?
« on: July 31, 2013, 06:05:37 AM »
Yeah, you should blanch the cabbage first (or at least boil them a bit before braising). Raw cabbage isn't inedibly bitter, though, so that probably is the beer, and you might be able to work around that by mixing some ketchup or brown sugar in with it (or, just use canned tomatoes + Worcestershire + broth as the liquid). I've never boiled down beer by itself--is that usually good?

5
SPAMBOT THUNDERDOME / Re: Re: Secret Confessions
« on: July 29, 2013, 06:26:26 PM »
i would like to appreciate you for sharing such a great info with us
I would like to experience sorrow that you cannot appreciate me after I whispered my darkest secrets into the deepest shafts of your data mines

you're an unfeeling multitude, andy

6
High-Context Discourse / Re: Imagery Unload
« on: July 05, 2013, 03:42:13 PM »
Yeah, I meant the thing that looks like an anus. It seems too small, but the baby's head... I guess it's to scale. Goddamn, vaginas become monstrous. I know that having children literally breaks your hips, but that is a snake vomiting a turtle

7
High-Context Discourse / Re: Imagery Unload
« on: July 05, 2013, 03:13:36 PM »
Is that an anus (for scale)?

8
Gaming Discussion / Re: "Pulp" video games?
« on: July 05, 2013, 02:43:31 PM »
Well, nowadays it's less than a day's drive from the Atacama Desert to the Amazon Rainforest. Tack on some extra time for going off paved roads at the beginning and end, and it's still not that far. Also, keep in mind that this kind of story tends to be a fairly slow race following some glossed-over research until you find some item of unspeakable power & save it from poor, weak humanity, so while there's reason to hurry, the timeline is pretty flexible. But you can speed up travel time & condense an open world without making it feel trivial. Even a 20 minute journey is pretty long in game time.

Also, I'd like to see a let's-play-at-archaeology game where you don't have to collect identical urns and idols and stuff them into your knapsack like cute knick-knacks. Without a collection aspect at all, even. The new Tomb Raider at least has you steal unique items with accompanying short audio lectures, right?

Are you looking for something more like open world jungle bushwhacking/site surveying where you find a portal to the Maya underworld + maybe a daring biplane escape + dumb The Phantom-level plot on top? That made-up game sounds excellent.

That would be pretty sweet. Like I said, I'm really surprised there's no games like this. If anything would lend itself well to video games, it's that sort of story and action. Plus, using the historical version instead of a made-up fantasy adventure game) just makes it easier to create visual assets and references.
Yeah, this is the best lesson of Grim Fandango, combining character design & mythology for something new & familiar. Doesn't so much work with Classical Greek art, but you could do some cool stuff with earlier, more stylized art styles. You could also do an interesting puzzle/adventure-type game with Classical tromp l'oeil murals. Geez, look at all this human culture that people aren't repackaging into video games and selling

9
Gaming Discussion / Re: "Pulp" video games?
« on: July 04, 2013, 04:52:40 PM »
Zak McKracken and the Alien Mindbenders can be infuriating, but it's fun and pulpy and a tiny bit archaeological. Indiana Jones and the Fate of Atlantis is, too, with more straight archaeology, and travel is a little more trivialized, though it's flying in nearly all cases. No need to play the earlier Indy game if you don't want to; the combat system never really worked out for me, but maybe you'd like it. Basically you just punch Nazis and Nazi sympathizers in the stomach/face/nuts until they fall down. It's tough to get the rhythm down. Both games are easily obtainable through abandonware sites & playable through ScummVM.

As for more recent games... I don't know. Call of Cthulhu: Dark Corners of the Earth is pretty whackadoo and 1920s, but certainly not with a wink or grin, and it came out probably 10 years ago.

Are you looking for something more like open world jungle bushwhacking/site surveying where you find a portal to the Maya underworld + maybe a daring biplane escape + dumb The Phantom-level plot on top? That made-up game sounds excellent.

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