Okay.
Nice. Mythril Blade teaches combos to fighters, gladiators, and mog knights.
Epeprism! It teaches Elementalshift to elementalists, causing the target to randomly swap any elemental weaknesses, resistances, and immunities it has for those of other elements. It's also the only elementalist skill I lack.
This mission has the highest difficulty of any dispatch mission in the game. It takes
several tries before I get it.
Yep.
For most of the game R2 has gone second in battle, usually right after my opening assassin. But he's been slacking a little lately, so I made him a ninja to get his speed back up. In the meantime, he mastered the job.
Ramses does likewise for fighter.
And Johanes for gunner.
Which in turn means the last shop upgrade is in place: I can now buy Ethers and Elixirs in Muscadet. Should I want to, they're actually pretty pricey and up to this point in the game I've gotten by without ever using one.
Hey, it's Gilgame again.
Mythril Claws! For white monks and gadgeteers.
This one costs me my Insignia to go on.
And gets me a couple guns I already have, since I'm such a prolific thief. Look at that AP gain, though -- apparently the Insignia still does its thing even as a required mission item.
Whoever he is, he doesn't have enough boss immunities.
He takes a Spiritstone to do it, but eh. I had another, and I take the Master Brave and Esteroth on missions for the stat boosts anyway.
Eldena has now mastered fully half of the viera jobs: all the spellcaster ones.
New Insignia.
And by "get" to mean "pummel".
They're a party of ninja and assassins, so of course most of them go first. They actually tear a couple chunks out of my party before I can mount an effective counterattack.
Ninja Tabi give a bit of a defense and evade boost, but more importantly, they give +2 Move to the unit wearing them. Sadly, while some enemies wear these,
you can't steal boots. This is the only pair you ever get.
I didn't screencap the six or seven failures I had between the last one and this victory. I actually
ran out of new missions to do waiting for this to complete, as it unlocks a couple more.
So there's that.
Like this one. Which requires a Rusty Spear, but again, we ran out of all the other things we could do. We have all the mission items we could possibly need now.
Level 48, in a game where the level cap is 50. Yep.
We pound on him ineffectively for a few rounds before it's obvious I need a serious debuff to get through the 20+ levels of defense and resistance growth he's got on me. Guess what he's not immune to!
And this one, which demands Mysidia Alloy and a Blood Apple, if I remember right.
I somehow miss the screencap, but this guy has enough boss immunities that not many status effects work on him. But LittleVili managed to land Doom status on him with Nightmare, allowing me to play defensively for three turns while his timer ticks down.
So we spread out, confident that gladiators lack long-range attacks.
:9_9:
As promised, Masamune 100 is a damn nice katana.
I'll defeat you in battle... only after I steal all your stuff!
I don't have a Genji Helm yet, after all.
He's gone Bonecrusher, so we spend the battle smacking him with Air Render, Nighthawk, Mog Lance, and Giga Flare instead of just hitting him.
You... you... DOUBLE EXCALIBUR
And that's it! We've cleared all 300 missions on our list! Certainly the game is over
now, right?