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Author Topic: Planet M.U.L.E.  (Read 1197 times)

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Sharkey

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Planet M.U.L.E.
« on: December 07, 2009, 11:25:47 PM »

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Detonator

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Planet M.U.L.E.
« Reply #1 on: December 07, 2009, 11:32:38 PM »

yes
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"Imagine punching somebody so hard that they turned into a door. Then you found out that's where ALL doors come from, and you got initiated into a murder club that makes doors. The stronger you punch, the better the door. So there are like super strong murderers who punch people into Venetian doors and shit"

Detonator

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Planet M.U.L.E.
« Reply #2 on: December 07, 2009, 11:37:37 PM »

yeeeeeeeeeeeesssssss
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"Imagine punching somebody so hard that they turned into a door. Then you found out that's where ALL doors come from, and you got initiated into a murder club that makes doors. The stronger you punch, the better the door. So there are like super strong murderers who punch people into Venetian doors and shit"

Kazz

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Planet M.U.L.E.
« Reply #3 on: December 08, 2009, 12:03:54 AM »

i died
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François

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Planet M.U.L.E.
« Reply #4 on: December 08, 2009, 01:37:13 AM »

Holy shit.

I was going through an old images folder for the first time in years today, and found my current sig in there (which is my ancient avatar if you got them turned off). Just a few hours ago. I had no idea about this. Absolutely no idea at all.

I am officially :scanners:'d out. Jesus.
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JDigital

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Planet M.U.L.E.
« Reply #5 on: December 08, 2009, 08:08:40 AM »

so is this game good or
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Classic

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Planet M.U.L.E.
« Reply #6 on: December 08, 2009, 09:24:47 AM »

I have not tried it, so I'm not actually sure, but Sharkey sites it as one of his favorite childhood gems. It is probably at least as amusing as Oregon Trail.
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Kayma

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Planet M.U.L.E.
« Reply #7 on: December 08, 2009, 12:34:30 PM »

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François

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Planet M.U.L.E.
« Reply #8 on: December 08, 2009, 01:26:53 PM »

Yes. It is. Very much so.

Some time ago a bunch of us went to the trouble of linking up NES emulators to play together, so that should tell you something right there.

And it's not a nostalgia thing. I hadn't played much at all when I was young. It's a legitimately awesome game.
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Detonator

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Re: Planet M.U.L.E.
« Reply #9 on: December 08, 2009, 07:18:05 PM »

Me and Kazz just played a round and it lives up to expectations (I won).  The client seems very stable and we actually completed a full 12-round game.

Other people who want to play should contact me and we'll get a full game hopefully.  Or we can organize it here.  I would like to get a round or two with Sharkey.
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"Imagine punching somebody so hard that they turned into a door. Then you found out that's where ALL doors come from, and you got initiated into a murder club that makes doors. The stronger you punch, the better the door. So there are like super strong murderers who punch people into Venetian doors and shit"

Sharkey

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Re: Planet M.U.L.E.
« Reply #10 on: December 08, 2009, 07:31:05 PM »

Posted a blurb. Probably sold it a bit high, but I'm loving the lone comment on the thing.
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Kayma

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Re: Planet M.U.L.E.
« Reply #11 on: December 08, 2009, 08:04:01 PM »

Ooo neat, way to tear him a new one. Thumbs up!

Game downloading. I guess I'll see what this game is about. Insert Fist of the North Star MS Paint comic here.
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Smiler

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Re: Planet M.U.L.E.
« Reply #12 on: December 09, 2009, 11:36:05 PM »

First time I played today was pretty fun. Didn't know exactly what I was doing, but I soon settled into making a ton of energy. Sadly, I found out that I was just enabling some guy to replace all of his energy farms with other things.  ::(:
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Classic

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Re: Planet M.U.L.E.
« Reply #13 on: December 09, 2009, 11:39:26 PM »

:mahboi: ECONOMICS
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Transportation

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Re: Planet M.U.L.E.
« Reply #14 on: December 10, 2009, 04:22:22 PM »

Played a round with some computers and it's a pretty good adaption.

Most of my complaints are nitpicky and seem to be mentioned on the forum/are going to be fixed in the next version anyway.

Except the part where Space Pirates supposed to show up twice (at random) in any game. Does training mode turn stuff off like the silly difficulties in the original?
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Detonator

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Re: Planet M.U.L.E.
« Reply #15 on: December 10, 2009, 04:27:01 PM »

I had a full tournament game where they came only once.  I think any given planet event can happen up to twice, but doesn't necessarily have to happen at all.
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"Imagine punching somebody so hard that they turned into a door. Then you found out that's where ALL doors come from, and you got initiated into a murder club that makes doors. The stronger you punch, the better the door. So there are like super strong murderers who punch people into Venetian doors and shit"

Kazz

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Re: Planet M.U.L.E.
« Reply #16 on: December 10, 2009, 08:18:59 PM »

I was pretty sure, in the NES version, the pirates always showed up once and the store fire always happened once.  Maybe it just seemed that way.
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Detonator

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Re: Planet M.U.L.E.
« Reply #17 on: December 10, 2009, 09:39:17 PM »

Here's what someone on the Mule boards says, based on decompiled code from the original game:

Code: [Select]
These are events which occur either just before or just after the Production phase (splat splat splat splat splat...)

For the first 11 rounds of the game, a random event is chosen from a collection of 20. Certain events have a greater chance of occurring than others, and once it has occurred once, it is less likely to happen in the future. The best of way of visualizing this is as a deck of 20 cards, which is shuffled at the beginning of the game and then dealt out, 1 card per turn:

Event Max Occurrences Description
Pest Attack 3 Random food plot of the player in 1st or 2nd place loses all its production.
Pirate Ship     2 All Crystite is removed from Store and player storage/production
Acid Rain Storm 3 Storm passes through a random row. Food MULEs in the row produce 4 more, Energy MULEs produce 2 less. All other rows produce +1 Food and -1 Energy.
Planetquake 3 All Smithore/Crystite MULEs lose half their production.*
Sunspot Activity 3 All Energy MULEs produce +3 Energy (max of Cool.
Meteorite Strike 2 A meteorite strikes a random plot (other than the Store or the river valley) that does not already have a 3-Crystite deposit, turning it into a 4-Crystite deposit and destroying the MULE there, along with its production.
Radiation 2 A random plot belonging to the 1st or 2nd place player loses its MULE.
Fire in Store 2 All goods in Store are removed

Note that in this version, the pirates steal smithore too, though I believe this will be reverted in the next version.
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"Imagine punching somebody so hard that they turned into a door. Then you found out that's where ALL doors come from, and you got initiated into a murder club that makes doors. The stronger you punch, the better the door. So there are like super strong murderers who punch people into Venetian doors and shit"

Kazz

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Re: Planet M.U.L.E.
« Reply #18 on: December 21, 2009, 04:49:20 PM »

1.1 released.  a bunch of bugs fixed.

download now.
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