Brontoforumus Archive

Please login or register.

Login with username, password and session length
Advanced search  

News:


This board has been fossilized.
You are reading an archive of Brontoforumus, a.k.a. The Worst Forums Ever, from 2008 to early 2014.  Registration and posting (for most members) has been disabled here to discourage spambots from taking over.  Old members can still log in to view boards, PMs, etc.

The new message board is at http://brontoforum.us.

Author Topic: Airmech  (Read 746 times)

0 Members and 1 Guest are viewing this topic.

James Edward Smith

  • CIS male, Albeist Scumbag
  • Tested
  • Karma: 11
  • Posts: 2087
    • View Profile
Airmech
« on: July 25, 2012, 03:11:41 PM »

So Kazz and I have been messing around with, Airmech and it's pretty cool.

It's that new online version of the old sega game Herzog Zwei. You can play 1v1 like the old game or teams of 2v2, 3v3, etc. Also, you get to pick your unit load out. So you can go say, assault heavy or defensive or money making heavy, just whatever units and other things you like.

Also there's lots of different "airmechs" that all have different stats and capabilities. Pretty much all of them shoot with left click/trigger and then they have some right click/trigger ability you can level up. For instance, the helicopter fires missiles and the default plain looking one has a beam sword and shield. They all have a couple of passive abilities that make that airmech feel different than the others as you level them up too. Like, the helicopter gets better at carrying things and has armour upgrades where as the plane gets increased damage on it's attacks and takes reduced damage from attacks at the cost of energy instead of health with it's energy shield, stuff like that. The Saucer has a teleport move and there's a bomber looking one that can't shoot other airmechs when it's in the air but instead drops bombs so it can attack grounds units with impunity.

It's all freemium model too where you can earn access to non basic units and airmechs with "kudos" or real money. Oh also, I like how in your "army" you can pick things that aren't even units to be able to build. There's things like rocket boosters where you build them and then pick them up like you would a unit but they just make you fly super fast until they run out or you drop them and similarly, there's bombs you can build and then just drop on things.

There's lots of different kinds of "infantry" too. They all capture bases but then their other capability is different. Normal soldiers shoot, fixers repair vehicles they happen by that are damaged, there's suicide bomber guys and then there are probes that are just deficated base capturers that don't shoot or do anything but move really fast.
Logged
Talk? Talk is for lovers, Merlin. I need a sword to be king.

Smiler

  • HOM NOM NOM NOM
  • Admin
  • Tested
  • Karma: 66
  • Posts: 3334
    • View Profile
Re: Airmech
« Reply #1 on: July 25, 2012, 04:50:31 PM »

When I tried this a month ago no one was playing this at all. Did it suddenly get players?
Logged

Royal☭

  • Supreme Court Judge President
  • Tested
  • Karma: 88
  • Posts: 6301
    • View Profile
Re: Airmech
« Reply #2 on: July 25, 2012, 04:58:52 PM »

I just started playing. The game froze on me.

James Edward Smith

  • CIS male, Albeist Scumbag
  • Tested
  • Karma: 11
  • Posts: 2087
    • View Profile
Re: Airmech
« Reply #3 on: July 25, 2012, 06:02:51 PM »

When I tried this a month ago no one was playing this at all. Did it suddenly get players?

It doesn't have a ton, but there's like "enough". I mostly play with Kazz so it doesn't matter much to me one way or the other.

I just started playing. The game froze on me.

The Chrome version? That doesn't work for me either, get the pc version it's on that same download page.
Logged
Talk? Talk is for lovers, Merlin. I need a sword to be king.