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Author Topic: Apathy Wolf  (Read 1113 times)

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Brentai

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Apathy Wolf
« on: July 04, 2010, 03:40:41 PM »

11 players
3 Wolves

1 Seer
1 Alpha Wolf (can turn 1 innocent into a werewolf)

Each day and night cycle lasts exactly 24 hours.

At the beginning of each day, every player is by default voting for no lynch.  If the player does not declare a vote by the end of the day, or has retracted and not replaced a vote, they vote for no lynch.
Whatever player has the most votes at the end of the day gets lynched, unless no lynch has the most votes, in which case the day passes without a lynch.

During the night cycle, the wolves can either kill one innocent, or turn one if the Alpha is alive and hasn't used a turn yet.
All living wolves must be in agreement before the 24 hour period has passed.  If they are not, nothing happens that night.
The seer must specify which player they will scry before the 24 hours is up or they forfeit their turn.

Ironically, I would be much happier if somebody else cared enough to actually run this.
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Mothra

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Re: Apathy Wolf
« Reply #1 on: July 04, 2010, 04:14:07 PM »

Awww who're we kiddin', huh?

Fuck this :barf:
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Friday

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Re: Apathy Wolf
« Reply #2 on: July 04, 2010, 04:34:39 PM »

I remember when I had these rules for VvW! Only I think it was 48 hour limits!

Everyone hated it!

 :nyoro~n:
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Beat Bandit

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Re: Apathy Wolf
« Reply #3 on: July 04, 2010, 04:59:14 PM »

I elect myself to A) run this or B) play should someone else like, really really want to run this.
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Zaratustra

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Re: Apathy Wolf
« Reply #4 on: July 04, 2010, 05:45:55 PM »

ehhhhhhhhh