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Author Topic: Exquisite Knorpse 3  (Read 4751 times)

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Frocto

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Re: Exquisite Knorpse 3
« Reply #20 on: August 15, 2013, 04:44:42 AM »

y'all better start the funeral preparations because I'm not gonna LP it ever

But you ARE gonna co-commentate with me, right?
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Friday

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Re: Exquisite Knorpse 3
« Reply #21 on: August 15, 2013, 04:51:45 AM »

Quote
y'all better start the funeral preparations because I'm not gonna LP it ever

there is not enough sad emoticon

instead I want you to picture a single flower growing through a thin layer of snow, wilting
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Brentai

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Re: Exquisite Knorpse 3
« Reply #22 on: August 15, 2013, 05:26:27 AM »

If it helps, that was clearly a joke.  I have a job now you know.
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Friday

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Re: Exquisite Knorpse 3
« Reply #23 on: August 15, 2013, 06:03:47 AM »

Quote
If it helps, that was clearly a joke.

why do you people crush my fondest dreams

next you'll tell me that you're never gonna finish your Xenogears LP

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Brentai

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Re: Exquisite Knorpse 3
« Reply #24 on: August 15, 2013, 06:49:14 AM »

I'm never going to finish my Xenogears LP.
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Friday

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Re: Exquisite Knorpse 3
« Reply #25 on: August 16, 2013, 01:08:57 AM »

EK3 Easytype released. See first post.
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Beat Bandit

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Re: Exquisite Knorpse 3
« Reply #26 on: August 16, 2013, 01:16:35 AM »

If there's going to be an easymode, can a copy of the original difficulty (minus any gamebreaking bugs) be kept for posterity?
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Friday

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Re: Exquisite Knorpse 3
« Reply #27 on: August 16, 2013, 01:19:51 AM »

Yeah, I'm not getting rid of anything! Hardtype remains available for download and play. Easytype is just for those people who don't want to suffer through my ridiculous shit and see all the main game content.
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Friday

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Re: Exquisite Knorpse 3
« Reply #28 on: August 16, 2013, 01:25:57 AM »

I want to be clear: If the only reason you weren't playing ek3 was because you knew it was gonna be too hard, Easytype fixes that. Easy type is specifically designed for literally anyone to be able to beat. The difficulty of the main path is now very, very low.
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yyler

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Re: Exquisite Knorpse 3
« Reply #29 on: August 16, 2013, 06:50:15 AM »

I feel like EK3 is too short and it needs DLC.
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Friday

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Re: Exquisite Knorpse 3
« Reply #30 on: August 16, 2013, 07:00:49 AM »

I actually have a plan for that. But we'll wait till people finish playtesting. Because if you hadn't noticed, that's what this is. This is the beta.
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Beat Bandit

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Re: Exquisite Knorpse 3
« Reply #31 on: August 16, 2013, 08:52:22 AM »

I was actually referring to the umbrella laser section.

Looking back, though, it seems like you just added a new save and didn't actually change the section's mechanics at all, as I had originally read it.
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Friday

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Re: Exquisite Knorpse 3
« Reply #32 on: August 16, 2013, 09:37:03 AM »

Well, true. The mechanics are precisely the same, so if you're a masochist, just ignore the save in the middle of it.

(If you're a super masochist, ignore BOTH saves, and only use the one that's at the start of the screen BEFORE the umbrella maze. That's how it was originally designed.)
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yyler

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Re: Exquisite Knorpse 3
« Reply #33 on: August 17, 2013, 10:38:37 AM »

So is it OK for me to figure out the editor again and work on some DLC a la Super Mario World's Special levels?
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Caithness

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Re: Exquisite Knorpse 3
« Reply #34 on: August 21, 2013, 09:08:03 AM »

What is all the music in yyler's area called?
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yyler

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Re: Exquisite Knorpse 3
« Reply #35 on: August 22, 2013, 04:38:18 PM »

The rocket ship music is "Nightvision" by Daft Punk.
https://www.youtube.com/watch?v=xBTqRd09y3E

This is the key/lock room music, "Goes By" by Emeralds
https://www.youtube.com/watch?v=kj5qcqOObOo

I think the only other song I used was "A Mirror" by Soft Ghosts (friend of mine). You can listen to it here: Soft Ghosts – Free listening, concerts, stats, & pictures at Last.fm and the EP is free to download. His stuff is on iTunes also I think.

If I used something else and forgot let me know.



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Brentai

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Re: Exquisite Knorpse 3
« Reply #36 on: January 14, 2014, 08:00:42 PM »

Oh hey check out what I keep tripping over while I back shit up.

http://brentai.brontoforum.us/files/Brentai-ThirdStrike.knytt.bin

I dumped this unceremoniously for Friday some time after I quit working on it, so here it is for y'all to see that, yes, I did actually do a little bit of stuff.  Friday very wisely decided not to rise to the occasion of trying to figure out what kind of crazy dream logic was holding the thing together.  There is supposed to be BGM for it too, which is not in the level itself, but is:

http://brentai.brontoforum.us/files/ForestMazeTranceMix-SuperMarioRPG-AriesT.mp3

Which ought to make it nice and obvious what I was going for there.  I also have several screens of a boss (of course) but those don't seem to be in the level file for some reason.

If you want to explore and see how far you get before you fall off the map or your brain breaks, make sure you do it in the editor and have every item but the high jump (which is the intended reward).  I will not be doing anything else with this.
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