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Author Topic: Tiny Guy  (Read 1282 times)

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Spram

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Tiny Guy
« on: December 28, 2008, 06:23:04 PM »

Tiny Guy

When I was a wee man I made game maps on paper, to maximize the space (and because I liked little things) on the piece of paper, I would make the characters very little and run around in a maze, sometimes getting into a vehicle or killing enemies and pressing switches.

I am lazy now but I managed to make it so you can only see the room you are in. To make the game artsy I made the graphics simple and gave it a touch of music making. Download the game, it ends when you get to a room that says "end". I'm open to (simple) ideas. I don't fix bugs, that's not indie.

Also, the game changes your resolution to 800x600 and has very tiny graphics. To quit press Alt-F4, there is no other way! Jump with Shift!


THEME SONG: Tiny Guy, fuck fuck fuck. You suck Tiny guy, suck suck suck. If I ever have to play with you again, I will slit my wrists with a chain. Repeat.
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Zaratustra

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Re: Tiny Guy
« Reply #1 on: December 28, 2008, 06:31:36 PM »

You made a one-screen metroidvania. Awesome.

I suggest rooms passed become of a different color. Also, enemies.

Catloaf

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Re: Tiny Guy
« Reply #2 on: December 28, 2008, 06:46:41 PM »

Is anything supposed to happen when you reach the end???

Also, later it started looping sounds forever and slowing down.
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Spram

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Re: Tiny Guy
« Reply #3 on: December 29, 2008, 08:45:20 PM »

You made a one-screen metroidvania. Awesome.

I suggest rooms passed become of a different color. Also, enemies.

1. You mean, the darkness should be replaced? I think that would not work, it's a maze and once you push the button it goes to another screen without you knowing it. I always wanted to make an epic game that took place on just one screen that changed as you got places and did things (PUSH BUTTAN MAKE MUONTAEN), this might not be that game, but I want some of that in it.

2. But that means I have to find a way to kill them. Otherwise it's a good idea having dinosaurs appear in some rooms or stuff. I don't feel like making the player die since it's a maze game so I don't know how do deal with it. Maybe the dinosaurs are well fed and don't feel hungry.

Catloaf: Looping sounds? Well, sounds play "randomly" as you move, that's not it? Slowing down? What type of computer do you have? There are a lot of transparency stuff and Multimedia Fusion doesn't deal good with it on older computers.
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Catloaf

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Re: Tiny Guy
« Reply #4 on: December 29, 2008, 09:07:52 PM »

I have a fairly new PC, Vista Ultimate, QuadCore processor, 2Xhigh end graphics cards.

And the and by looping sounds, I mean that after I made it to the end room and continued wandering, some sounds after playing, would not stop playing--over and over and over.  Then when it started slowing down, things would only move/sounds would only play between the now ever present looping sounds' loops.
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