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Author Topic: The Secret World  (Read 1522 times)

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Beat Bandit

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The Secret World
« on: August 11, 2012, 11:36:09 AM »

This is, as it turns out, fun.
I do have a tendency to like games way too much when novelty is still about, so I'll stick to the two strongest aspects of the game.

The leveling is really cool. There's enough depth that there are pretty obviously more "right" choices than others, but it doesn't seem like anything stands out as OP or useless. Enemies also stay pretty simple, so you could seemingly make it through the game even with the most basic options if you dig yourself a hole of bad choices.

There are three of each ranged and melee weapons and magics. Each of these has an offensive and defensive tree. You can equip any combination of two of these skillsets, and leveling is basically a job system. Unlock active and passive abilities and equip any seven of each at any time. So right now I'm mainly claws / blood magic, but also have a blade weapon passive for added life steal.



The missions are the other strength. There are the main story missions "major" which can develop and let you do other missions and basic side. Side is generally collection of some sort, and so far has always been open world items. The other two can be seemingly any kind of mission, but most importantly, there has yet to be a single "kill X Ys" mission. Nor anything even close to it. There was technically one to test out newly developed mines, but running down the street until you have a zombie train then dropping them all and watching the fireworks show behind you should not count for a second.

On top of that, there are a few creative ones. This could just come off as annoying if you want to play the game, but a lot require you to look around, do research, or hope people keep on top of wiki resources for the game.

The mission where you need to find the secret control panel at the church, the code to which you're told is "Sunday's song" and eventually realize "oh hey there's a hymn list hanging up here I'm dumb" was pretty cool. There's also an in-game browser for looking things up. That seemed really stupid to me until the mission where I need the password to a guy's computer. As one might expect his corpse is nearby, but instead of finding a piece of paper where he wrote "can't forget new password is bananacock" you just find his I.D. badge. With his email address. Which leads to his "about" page on the address' host site and gives the answer.
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TA

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Re: The Secret World
« Reply #1 on: August 11, 2012, 11:42:52 AM »

Yeah, Secret World is fantastic.  Leveling/combat system is like Champions Done Right, the setting is really engrossing, and I absolutely fucking love puzzles.
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Beat Bandit

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Re: The Secret World
« Reply #2 on: August 12, 2012, 07:29:13 AM »

Oh right I forgot no one actually posted here now.

The game continues to be fun. The leveling system does expect you to eventually learn everything and accommodates grinding very well if you choose to, but doesn't seem to require it at all. This gave me a chance to hang around the first area and start leveling a second skill tree just to play around, which is handy. The skills are apparently so balanced and varied into end game that the cookie cutter builds people try to make for dungeons change constantly.

What TA said is all true. Every weapon has builder and finisher moves, but with way more variance and complexity than we ever saw from TOR or Champions. It is still early, but the excitement of unlocking more to do is ever present. I currently have a good, functioning build. It shreds things in my class and can do well outside it, and when scaled for PVP does really well. I'm not even 1/8th of the way through the 2/9ths of the abilities.

Anyway, I'm not sure how gathering works in this game. I heard it's shards not servers, so you may not all have to join me on the lame RP server Leviathan. You can, however, still attempt to add beatbandito
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TA

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Re: The Secret World
« Reply #3 on: August 12, 2012, 07:46:34 AM »

Technically the servers are all servers with their own PVP states and instances and everything, but there is also 100% cross-server functionality.  I'm on Grim, but if Beat Bandit invited me to team while he's from Leviathan, I'd go join him on Leviathan for a while.  Your own server is more of a home server than anything else, if that makes sense.
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Do you understand how terrifying the words “vibrating strap on” are for an asexual? That’s like saying “the holocaust” to a Jew.

TA

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Re: The Secret World
« Reply #4 on: August 12, 2012, 07:47:27 AM »

Also: in the introductory/tutorial sequence, my character got eaten out so hard her consciousness was flung backwards through time.  I think that's enough of a selling point.
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Do you understand how terrifying the words “vibrating strap on” are for an asexual? That’s like saying “the holocaust” to a Jew.

Beat Bandit

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Re: The Secret World
« Reply #5 on: August 12, 2012, 07:51:04 AM »

Oh right, I forgot about that.

I'm on Grim, but if Beat Bandit invited me to team while he's from Leviathan, I'd go join him on Leviathan for a while.
hooooooooly shit that's awesome.
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Misha

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Re: The Secret World
« Reply #6 on: August 12, 2012, 08:48:06 PM »

I decided to bite the bullet and try it. Combat seems pretty reasonable, I like that you can actually dodge attacks and the resources mean you're not just constantly spamming your best attack (though there is some of that too). I really like the writing of the lore pickups and little quests, but the dialogue leaves something to be desired.
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Classic

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Re: The Secret World
« Reply #7 on: August 12, 2012, 09:01:57 PM »

Like dissect-ably bad dialogue? Or merely boring Whedon-esque dialogue?
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Misha

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Re: The Secret World
« Reply #8 on: August 12, 2012, 10:33:49 PM »

Like the kind of dialogue that would be fine in text but is annoyingly dull when you have to listen to it.
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Beat Bandit

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Re: The Secret World
« Reply #9 on: August 17, 2012, 01:29:45 AM »

Dear Funcom:

Fuck you. Oceanic, Australian and American have different servers. You don't need to find a time that "works best for everyone" for maintenance.

P.S: That time is not between waking up and lunch for the east coast.
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Malikial

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Re: The Secret World
« Reply #10 on: August 17, 2012, 05:35:15 AM »

JOHN COME ON VENT!
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Miss Cat Ears

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Re: The Secret World
« Reply #11 on: August 17, 2012, 09:22:16 AM »

This thread has intrigued me enough that I'm gonna give it a shot.
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Smiler

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Re: The Secret World
« Reply #12 on: August 17, 2012, 09:52:44 AM »

This is on sale on Amazon for 25 bucks.
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Beat Bandit

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Re: The Secret World
« Reply #13 on: August 17, 2012, 10:42:01 AM »

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Beat Bandit

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Re: The Secret World
« Reply #14 on: August 18, 2012, 08:04:10 AM »

My character right now has the ability to punch things until their heads exploded granted to him by the old ones.

So naturally I can't decide if the guild that only allows these builds in should be "Huitloxopetl No Ken" or "Huitloxopetl Shinken".
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TA

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Re: The Secret World
« Reply #15 on: August 19, 2012, 12:31:48 PM »

I need to get more badass.  I can't get past the final boss on Polaris.
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Do you understand how terrifying the words “vibrating strap on” are for an asexual? That’s like saying “the holocaust” to a Jew.