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Author Topic: The TF2 Thread  (Read 256096 times)

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Brentai

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Re: The TF2 Thread
« Reply #2060 on: March 20, 2009, 09:31:15 PM »

Whatever the hell crash they supposedly fixed with the last patch, they fucked it up.  Tonight's the first time I ever crashed.
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Mongrel

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Re: The TF2 Thread
« Reply #2061 on: March 21, 2009, 03:58:32 AM »

your room painted pink and the couch set ablaze.

That sounds like a Pink Floyd album cover.
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JDigital

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Re: The TF2 Thread
« Reply #2062 on: March 21, 2009, 08:19:05 AM »

Is it the same crash I had after switching to Heavy with Natascha?
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Saturn

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Re: The TF2 Thread
« Reply #2063 on: March 21, 2009, 07:46:37 PM »

Is it the same crash I had after switching to Heavy with Natascha?

That one is due to an unupdated server (and its been over a week since said update)
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Royal☭

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Re: The TF2 Thread
« Reply #2064 on: March 24, 2009, 04:57:03 PM »

Dear Valve,

Why are there no assists on buildings?  This is stupid.


love,

constantine

yyler

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Re: The TF2 Thread
« Reply #2065 on: March 24, 2009, 04:58:59 PM »

there are, they are just harder to get
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Cait

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Re: The TF2 Thread
« Reply #2066 on: March 25, 2009, 08:17:55 AM »

I know a Medic can get an assist from a Sentry gun if they're healing the Engineer who owns it. Even if said Engineer is nowhere near the Sentry in question at the time.  :perfect:
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Norondor

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Re: The TF2 Thread
« Reply #2067 on: March 25, 2009, 09:11:06 AM »

Assumed he meant assists for breaking a building. Medics can get them, at least, but they are a little screwy otherwise.
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Zaratustra

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Re: The TF2 Thread
« Reply #2068 on: March 25, 2009, 09:56:56 AM »

Engineers can get first blood from a sentry kill, but it's not their sentry that gets the crit bonus, thank god.

Norondor

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Re: The TF2 Thread
« Reply #2069 on: March 29, 2009, 06:09:09 AM »

Why is it that at night nobody plays anything but shit maps? cp_junction and 2fort everywhere, i swear to god.
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Mongrel

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Re: The TF2 Thread
« Reply #2070 on: March 29, 2009, 09:31:35 AM »

And lots and lots of HYDROOOOOooooohgod
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MadMAxJr

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Re: The TF2 Thread
« Reply #2071 on: March 29, 2009, 12:19:58 PM »

Dear people on my friends list.  Stop playing on this 'short respawn' server please.
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Arc

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Re: The TF2 Thread
« Reply #2072 on: March 29, 2009, 12:26:55 PM »

Talk to the poof.
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Brentai

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Re: The TF2 Thread
« Reply #2073 on: March 29, 2009, 01:01:57 PM »

It's gotten to the point where I simply do not want to spend the time it takes to actually find a decently populated 24-man normal-respawn server, when honestly neither of those are really sticking points for me.  I basically just look at the population, current map and ping now, and/or I play with any Steam group that was thoughtful enough to include me in its mass invites (which I shouldn't, because those servers are full of lopsided matches).
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Arc

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Re: The TF2 Thread
« Reply #2074 on: March 29, 2009, 01:15:53 PM »

I just try to find the team telling the dirtiest jokes.
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Norondor

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Re: The TF2 Thread
« Reply #2075 on: March 29, 2009, 01:21:20 PM »

same but replace dirty jokes with amusing micspam

if nobody is micspamming i just go to the team with less bads and casuals (though always bearing in mind that my presence increases this count by at least one)
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MadMAxJr

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Re: The TF2 Thread
« Reply #2076 on: March 29, 2009, 01:44:16 PM »

When Noro joins a server, time stops for one team, then when time resumes the entire team falls over with knives in the back.

Or I actually joined a server where the admin has a god damned /KILL TEAM/ command.  What. The. Fuck.
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"The trouble with the world is that the stupid are cocksure and the intelligent are full of doubt." - Bertrand Russell

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Norondor

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Re: The TF2 Thread
« Reply #2077 on: March 29, 2009, 01:47:41 PM »

TOKI WO wait that's another game.
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Re: The TF2 Thread
« Reply #2078 on: March 31, 2009, 05:40:54 PM »

I've started playing TF2 again, learning the ways of the Pyro.

On a payload map, as red, it goes into overtime, I look at the bottom and I see the cart move, so me (All the way at the blue base) turn around, run back, and I turn the corner, and there's the cart....with the backs of four blue people.

:cake:
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Mongrel

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Re: The TF2 Thread
« Reply #2079 on: April 04, 2009, 08:14:44 AM »

Just one note regarding the easy-lazy "less individual damage per shot, more DPS" crowd: Look at the FAN. It was the OPPOSITE of this idea (More damage per shot, slower DPS) and it's basically been a complete failure. I never see anybody using it. Even the best players use the scattergun.

(Okay, I use the FAN, but I only play scout to use his NON-COMBAT skills).
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