Brontoforumus Archive

Please login or register.

Login with username, password and session length
Advanced search  

News:


This board has been fossilized.
You are reading an archive of Brontoforumus, a.k.a. The Worst Forums Ever, from 2008 to early 2014.  Registration and posting (for most members) has been disabled here to discourage spambots from taking over.  Old members can still log in to view boards, PMs, etc.

The new message board is at http://brontoforum.us.

Author Topic: The TF2 Thread  (Read 256102 times)

0 Members and 7 Guests are viewing this topic.

Saturn

  • Tested
  • Karma: 3
  • Posts: 1670
    • View Profile
Re: The TF2 Thread
« Reply #2300 on: May 19, 2009, 07:50:47 AM »

All Mann Co. Products Are 100% (x)Flammable

<-------See Avatar
Logged

MadMAxJr

  • Tested
  • Karma: 5
  • Posts: 2339
    • View Profile
    • RPG Q&A
Re: The TF2 Thread
« Reply #2301 on: May 19, 2009, 08:05:30 AM »

Where is that from?

A steam forum thread said this is what someone got when they sent in the coupon for the Force-A-Nature to valve.  I want to believe Valve is that awesome, despite it being a steam forum post.
Logged
"The trouble with the world is that the stupid are cocksure and the intelligent are full of doubt." - Bertrand Russell

Got questions about RPGs?

Mongrel

  • Emoticon Knight-Errant
  • kodePunc Team
  • Tested
  • *
  • Karma: -65340
  • Posts: 17029
    • View Profile
Re: The TF2 Thread
« Reply #2302 on: May 19, 2009, 08:14:49 AM »

Well, if that's true, the next question becomes "What the hell is The Ambassador?"

...

Hey I just noticed your custom title. Has the Great Wrench forsaken you?
Logged

Saturn

  • Tested
  • Karma: 3
  • Posts: 1670
    • View Profile
Re: The TF2 Thread
« Reply #2303 on: May 19, 2009, 08:16:43 AM »

Oh he's just not gonna deal with the spy swarm that probably wont exist (odd that there's no MILESTONES in the spy achievements)
Logged

Mongrel

  • Emoticon Knight-Errant
  • kodePunc Team
  • Tested
  • *
  • Karma: -65340
  • Posts: 17029
    • View Profile
Re: The TF2 Thread
« Reply #2304 on: May 19, 2009, 08:17:41 AM »

Pfft... Spy/Sniper update? I'm just gonna play a lotta Pyro.
Logged

MadMAxJr

  • Tested
  • Karma: 5
  • Posts: 2339
    • View Profile
    • RPG Q&A
Re: The TF2 Thread
« Reply #2305 on: May 19, 2009, 08:36:01 AM »

Hey I just noticed your custom title. Has the Great Wrench forsaken you?

When the update hits, the flood of snipers and spies will very like make me stop playing for a while.  I'd like to keep what sanity I have left.
Logged
"The trouble with the world is that the stupid are cocksure and the intelligent are full of doubt." - Bertrand Russell

Got questions about RPGs?

Niku

  • MEAT
  • Tested
  • Karma: -65350
  • Posts: 6705
    • View Profile
Re: The TF2 Thread
« Reply #2306 on: May 19, 2009, 08:59:56 AM »

All Mann Co. Products Are 100% (x)Flammable

<-------See Avatar

SHUT UP SHUT UP SHUT UP SHUT UP SHUT UP SHUT UP SHUT UP SHUT UP
Logged
i'm a blog now, blogs are cool: a fantastic machine made of meat

Zaratustra

  • what
  • Board Moderator
  • Tested
  • Karma: 48
  • Posts: 3691
    • View Profile
    • Zaratustra Productions
Re: The TF2 Thread
« Reply #2307 on: May 19, 2009, 09:01:27 AM »

I just want to do a spy rush where the doors to the spawn open and absolutely nothing seems to come through

Saturn

  • Tested
  • Karma: 3
  • Posts: 1670
    • View Profile
Re: The TF2 Thread
« Reply #2308 on: May 19, 2009, 10:53:47 AM »

All Mann Co. Products Are 100% (x)Flammable

<-------See Avatar

SHUT UP

To be fair, my dumbass brother made that post because he was too lazy to sign me out.
Logged

Catloaf

  • Tested
  • Karma: 14
  • Posts: 1740
    • View Profile
Re: The TF2 Thread
« Reply #2309 on: May 19, 2009, 11:30:31 AM »

All Mann Co. Products Are 100% (x)Flammable

<-------See Avatar

SHUT UP

To be fair, my dumbass brother made that post because he was too lazy to sign me out.

To be fair, it doesn't work as well with my avatar. ::3:
Logged

King Klown

  • Honk Honk
  • Tested
  • Karma: 0
  • Posts: 883
    • View Profile
Re: The TF2 Thread
« Reply #2310 on: May 19, 2009, 03:44:24 PM »

So on a whim I started playing medic again. Got Intern achievement by being skilled a coward on defense Gold Rush.

Got my Ubersaw as a result! Sweet!

 :>_>:

Eh, back to Blutsager.  :imagination:
Logged

François

  • Huh.
  • Tested
  • Karma: 83
  • Posts: 3313
    • View Profile
Re: The TF2 Thread
« Reply #2311 on: May 21, 2009, 04:45:25 PM »

Download starting!  :perfect:
Logged

Arc

  • Admin
  • Tested
  • Karma: 0
  • Posts: 3703
    • View Profile
Re: The TF2 Thread
« Reply #2312 on: May 21, 2009, 04:56:48 PM »

Scoreboard Changes

* Dominations no longer get wiped when teams switch sides
* Dead players draw slightly darker in scoreboard
* Converted class labels to class icons
* All players now display the total number of people they are dominating


General

* Fixed a bug that would cause the scout's ball to regenerate at inappropriate times
* Demomen can now detonate their stickies while taunting
* Flamethrower's air burst now extinguishes fire on friendly targets
* Grenades and rockets deflected by a pyro under the effects of Kritzkrieg will now be criticals
* The Heavy and Sniper now have new custom death animations
* Fixed payload HUD not updating properly if you join in the middle of a match and the cart isn't moving
* Engineer's dispensers now give 20%, 30%, or 40% of player's max_ammo (for each ammo type) on each use, based on the level of the dispenser
* Added -sillygibs commandline parameter which will allow the non-violent gibs to be enabled
* Added a new taunt for the Kritzkrieg, which also heals for 10 points
* Improved the deathcam camera handling used when a player plays a custom death animation
Logged

Arc

  • Admin
  • Tested
  • Karma: 0
  • Posts: 3703
    • View Profile
Re: The TF2 Thread
« Reply #2313 on: May 21, 2009, 05:38:47 PM »

Scoot:

Soldier:

Pyro:

Demo:

Overweight:

Wrench:

Medic:

Snoipah:

Spy:

Logged

McDohl

  • Pika-boo
  • Tested
  • Karma: 27
  • Posts: 4379
    • View Profile
Re: The TF2 Thread
« Reply #2314 on: May 21, 2009, 05:43:00 PM »

Pyro hat is Best hat
Logged

Brentai

  • https://www.youtube.com/watch?v=DnXYVlPgX_o
  • Admin
  • Tested
  • Karma: -65281
  • Posts: 17524
    • View Profile
Re: The TF2 Thread
« Reply #2315 on: May 21, 2009, 05:46:54 PM »

Only if it spins every time he uses the poofer.
Logged

Mongrel

  • Emoticon Knight-Errant
  • kodePunc Team
  • Tested
  • *
  • Karma: -65340
  • Posts: 17029
    • View Profile
Re: The TF2 Thread
« Reply #2316 on: May 21, 2009, 07:06:17 PM »

Quote
"The Steam Servers are currently too busy to handle your request. Please try again in a few minutes"

:MENDOZAAAAA:
Logged

James Edward Smith

  • CIS male, Albeist Scumbag
  • Tested
  • Karma: 11
  • Posts: 2087
    • View Profile
Re: The TF2 Thread
« Reply #2317 on: May 21, 2009, 07:17:17 PM »

Glad I'm not the only one. Unfortunately though, it seems like a bug.
Logged
Talk? Talk is for lovers, Merlin. I need a sword to be king.

patito

  • kodePunc Team
  • Tested
  • *
  • Karma: 14
  • Posts: 1181
    • View Profile
Re: The TF2 Thread
« Reply #2318 on: May 21, 2009, 08:25:18 PM »

Regarding random drops: I seriously have two axtinguishers on my backpack now.
Logged

  • Magic Gunner Miss Blue
  • Tested
  • Karma: -65461
  • Posts: 4300
    • View Profile
Re: The TF2 Thread
« Reply #2319 on: May 21, 2009, 08:38:33 PM »

Dual-Wielding.
Logged