The way item drops work is there is no cap on items you reach per week. Just a cap on the time you're allowed to get drops in. It's around 11 hours.
Essentially, this week you will get twice as many items in your 11 hours.
This also means that among us, we can probably get everyone hooked up with new weapons they're missing. I'll post again later with the spare extras I have, but right now 2 Candy Canes, a FISTS OF STEEL, a Cladheimmor and 2 JAGs are sitting around in my backpack doing nothing.
Ouch.
Statistically-speaking I wonder what the best crate to open is. Maybe Christmas Crates, just because they'll disappear (making the contents rarer)? Or maybe a series 9 (on account of it's items all being worth more than the price of a key - at least for now)? Maybe even an 8 or 7?
If you're going for raw value, Series 9. The only item inside of it that you could get another way is Softcap - you're all but guaranteed to get your money's worth out of it, simply because even if you get a Softcap, it's not like you can't trade it for something good.
Christmas Crates are odd because you need a special key for them, but yes, since they'll vanish, they are the most 'valuable' to open, but run the risk of getting a weapon you can get easily later on.
I think christmas crates have more hats than any other. Also Demosprite how much do you want that pyromancer mask
Sorry, but I will probably be holding onto it simply by virture that it came from someone doing me a favor. If I get a second pyromancer mask, though, I'll flag you down.