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Author Topic: The TF2 Thread  (Read 248191 times)

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McDohl

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Re: The TF2 Thread
« Reply #3460 on: June 10, 2010, 02:42:54 PM »

Okay.  Dudebros with a freakin' Mac.

If you don't have TF2 yet, it's out, free to play this weekend, and if you get it on the Mac, then valve gives you an earbuds accessory.

Since I'm a terrible whore of a person, I must have these earbuds, so I am humbly requesting anyone with a Mac to help me obtain these fabled devices.

freetf2earbudsweekend.tk :3
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Makaris

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Re: The TF2 Thread
« Reply #3461 on: June 10, 2010, 02:52:42 PM »

also, the video shows the engineer with a fancy new shotgun. 
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Mongrel

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yeoz

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Re: The TF2 Thread
« Reply #3463 on: June 10, 2010, 07:40:46 PM »

if you haven't seen the new training mode yet, take a look at it when you have a chance. it's a neat (and brief) little tf2 tutorial that has you as the soldier, going through how to shoot things, how to capture points on dustbowl, and describing what the medic and engineer do. closest thing to single player tf2 there is~

also: if anyone wants the earbuds and is willing to tell me their steam username + temporary password so i can log on my mac for you, send me an pmsg on IRC, or an IM on aim or something.
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Mongrel

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Re: The TF2 Thread
« Reply #3464 on: June 10, 2010, 07:50:00 PM »

LOL @ Valve fuckin' with people again

(It randomly comes up as 'him' as well.)
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Catloaf

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Re: The TF2 Thread
« Reply #3465 on: June 10, 2010, 08:12:07 PM »

Yeah, I got that too.
I also tried out the training.  It's very dull, but it's the straight basics so it should be.  No rocket jumping, shooting from mid-rocket jump, blasting players into the air and shooting them before they fall, or blasting people into hazards..  Which are what I hoped would be in the 'training'.  I kinda hope they add 'advanced training' later with that kind of stuff, because that would increase overall skill level and make the game more awesome.
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Saturn

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Re: The TF2 Thread
« Reply #3466 on: June 10, 2010, 09:58:25 PM »

The Comic explains what the hell happened to the extra moon on Doublecross
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Zach

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Re: The TF2 Thread
« Reply #3467 on: June 10, 2010, 11:00:43 PM »

I don't know what I like more about this update: the comic or that I'm now able to connect from my new home.

Heh heh. It barely digs holes.

Edit: Nope. I guess being connected to the VAC servers was a one-time thing.
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Makaris

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Re: The TF2 Thread
« Reply #3468 on: June 12, 2010, 10:11:10 AM »

I feel bad that the TT guys struggled a bit last night.  What sort of effort could we put forth to mitigate that so it doesn't happen again tonight? 

Since scrambling works, maybe we should get rid of auto-scramble and just make sure we votescramble when it's clear we need to.
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Catloaf

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Re: The TF2 Thread
« Reply #3469 on: June 12, 2010, 10:51:16 AM »

Since scrambling works, maybe we should get rid of auto-scramble and just make sure we votescramble when it's clear we need to.

Only if it requires less than a 50% vote.  Somewhere around 30% or 40% would be fine.  But on too many servers there's a habit of people on the winning team to vote to keep the teams that combines with a habit of some people to just not vote.  Thus 5 people are left spamming !scramble and yet nothing changes.
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Mongrel

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Re: The TF2 Thread
« Reply #3470 on: June 12, 2010, 10:59:11 AM »

I don't our server really has that problem though. We have a fair number of players who can dominate but I find most of them are willing to vote for a scramble when things are lopsided.
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Kayin

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Re: The TF2 Thread
« Reply #3471 on: June 12, 2010, 11:05:15 AM »

It's also free weekend.
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Makaris

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Re: The TF2 Thread
« Reply #3472 on: June 12, 2010, 11:40:57 AM »

Yeah, the free weekend thing is what was bad.  Yesterday on Lolcano the regulars and a handful of others were spamming RTV and votescramble and nothing happened D:.
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Defenseless Cow

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Re: The TF2 Thread
« Reply #3473 on: June 12, 2010, 11:44:59 AM »

Well we did scramble quite a few times. Problem was it didn't really work. Just gotta keep scrambling until teams are even, I guess.
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bloogablooga

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Re: The TF2 Thread
« Reply #3474 on: June 12, 2010, 02:23:12 PM »

Oh my god, I take back everything bad I've ever said about free weekends.

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Makaris

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Re: The TF2 Thread
« Reply #3475 on: June 12, 2010, 02:26:13 PM »

That
Was
Awesome

I thought Freight was fun, but Granary as just fantastic :D
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Defenseless Cow

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Re: The TF2 Thread
« Reply #3476 on: June 12, 2010, 02:27:47 PM »

I missed granary, but freight was indeed great. I suddenly learned how to be a demoman. Then somehow forgot later when I came back.
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bloogablooga

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Re: The TF2 Thread
« Reply #3477 on: June 12, 2010, 02:32:37 PM »

Badwater Engie rush was pretty epic too.

And were either of you guys there for DOHOHOHOHOGARBAGE DAY? I know Smiler was on then...
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Makaris

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Re: The TF2 Thread
« Reply #3478 on: June 12, 2010, 02:54:20 PM »

I only caught one match of it, nothing spectacular happened D:

I wish I had a mic, I would of told all the fail-Engie's to move their shit up.  It wasn't really ANNOYING, since the match was overall pretty fun, but just seeing them build at spawn, or at best at the second point when were were contesting the fourth or even fifth was really just pathetic.

Like that guy on Freight who built on top of the pile of boxes outside of spawn.  What exactly was that sentry supposed to do?  It couldn't even fire on the point!

And damn, playing Spy makes me embarrassed for people.  :;_;:
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Mongrel

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Re: The TF2 Thread
« Reply #3479 on: June 15, 2010, 12:42:48 PM »

FPS improvement tricks

Mostly posting this for myself, so I can find this later to possibly experiment with. But hey, if any of you want to give these things a try, go for it. Lemme know how it works out.
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