What are we looking for? That vaguely swastika-ish conglomeration in the upper right?
Or is this just an "oh hey, here are all the map tiles" picture.
I'm just wondering because the latter has been done many times before.
The fact that they built the maps to interlock nicely into each other like that while still keeping the famous shapes. As pointed out, it's a rather ingenious way to get around the kooky limitations of the EPROM architecture.
It also kind of implies that there really
is a homogenous underworld that exists beneath the overworld, and not just a bunch of floating disconnected dungeons. Or at least it would if the underworld entrances even began to correspond with the overworld ones.
Kind of get the feeling they were originally going for Megaman Legends' "one giant dungeon" scheme, but just couldn't pull it off with the technology that they had.