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Author Topic: The End  (Read 57567 times)

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Friday

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Re: The End
« Reply #20 on: September 15, 2008, 11:58:07 AM »

1. Take her. Whatever you're feeling is probably a side effect of getting hit by that nuclear blast, or whatever the fuck it was. You'll head north.

"I'll take care of you," you say, and put a hand on the girl's shoulder. She flinches slightly, and the eyes finally falter, casting down to the ground for a moment.

"Come on. We gotta get out of here. We'll find some food and water."

You decide to head north, because despite the hills being where the survivors would most likely be, you don't want to head into a blazing inferno. The girl follows mutely behind you.

Picking your way through the scrap heap that used to be the parking lot, you manage to find the road leading north. Overturned cars litter the cracked and broken pavement. Strangely, you don't see any bodies, burnt husks or otherwise. You didn't see the man and woman who were with Nicole originally, either.

There's plenty of bloodstains, though.

After about an hour of travel, you can see smoke rising on the horizon. The destruction is getting worse as you head farther north, and about twenty minutes later, you can spot the lip of a giant crater to the east.

Looks like you've found ground zero.

Most of the cars around here have been torn apart. It would be nice to find one in working order. You know you can't travel much farther by foot, though oddly Nicole seems to be keeping up just fine. The chances of finding a car that works would obviously increase the farther you moved from the blast zone, but... this doesn't seem like a nuclear strike to you. Perhaps you could find out more about what's going on if you veered off course and headed for that crater.

Then again, you remember the Vet's you always took your dog to was on the north side of town. It might still be standing, and you could use the medical supplies. Not that, uh, you'd know what the hell anything was. You're not a doctor. But it's a start?

************************************

1. Keep heading north on the road. You've got to find a working vehicle eventually. Or a survivor. Or food. Or... anything other than blasted ruins.

2. It doesn't look that far to the crater. Some knowledge might be useful later. But time is ticking, and you don't know how much longer you'll be able to keep going without a place to rest.

First to four.

************************************

Location: Northern California, ruins of your hometown (Blasted Road)
Health: Poor-Severe (Possible unknown internal injuries) Left eye destroyed
Assets: Lead Pipe, rags, contents of wallet, Nice watch (Showing 4:28)
Skills: None that would be useful spring to mind. Damn the school system!
Members in party: Nicole

Nicole:
Health: ???? Assets: Clothes (Strangely, they do not appear damaged) Skills: ????

************************************
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Brentai

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Re: The End
« Reply #21 on: September 15, 2008, 12:03:19 PM »

1.  As much as I want to WIN GAEM, it's difficult to do when all deaded.
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Romosome

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Re: The End
« Reply #22 on: September 15, 2008, 12:05:41 PM »

1.  We can come back and investigate later once we're better prepared.
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sei

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Re: The End
« Reply #23 on: September 15, 2008, 12:14:51 PM »

1
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The Artist Formerly Known As Yoji

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Re: The End
« Reply #24 on: September 15, 2008, 12:27:59 PM »

After an apparent nuclear blast, I'd rather avoid the radioactive death-pit.

1
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Friday

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Re: The End
« Reply #25 on: September 15, 2008, 01:22:46 PM »

1. Keep heading north on the road. You've got to find a working vehicle eventually. Or a survivor. Or food. Or... anything other than blasted ruins.

Probably not the best idea to head toward a radioactive death-pit. You need to find a working vehicle and some supplies.

"Come on, honey. We're gonna find us a car to ride in," you say over your shoulder. Nicole remains silent, but continues to follow.

The hills to your west send up smoke that mixes with the red-brown sky. The whole world seems ash.

Another hour rolls by as you make your way north. Your legs are starting to feel weak. Still nothing but twisted wrecks and blood. The white lines that used to mark the left and right sides of this highway now only serve as a path for you to walk on.

Another hour. The damage is starting to become less severe. You actually see a few buildings that are still partially standing. Most of them are on fire. Nothing to salvage. Your legs are screaming at you. But if you stop now, you don't know if you'll be able to get up ever again.

Your life has now become one broken white line after another. How many more can you make pass under you before...

"There."

You stop. Nicole's voice, barely a whisper, behind you.

You turn, and she is pointing at a car.  A car. Not a twisted chunk of metal and blood, or an overturned semi truck, tires burning. A real car. You would have walked right by it.

It looks like a Sedan.

You circle around it to the driver's side.

The window is splattered with blood from the inside.

Ok, you circle around back to the passenger's side. Ash covers the glass, but you brush it aside with your hand.

Pressing your face to the glass, you peer inside. Still a bit murky.

Fuck it. You try the door.

Maybe if you hadn't just gotten hit by a nuke and then witnessed two people's heads explode right in front of you, the sight of this would shock you. As it is, you only register a dead body.

Huh. Alone, inside a car? None of the other cars had bodies.

Jesus. It... it looks like he killed himself. His hand hangs limp on the seat, and in it's loose grasp is some kind of pistol. Looks like he ate a bullet.

And... someone has tied him up? It looks like the seat belt has been used to tie him down.

No, climbing in you can tell that he tied himself down. Both with the driver's shoulder strap, and the center seat belt.

You gingerly remove the pistol from his fingers. That quote about guns and cold dead hands scampers across your mind like a spider. It's some kind of revolver. You don't know shit about guns, though. It seems fairly small. You always hated guns, the feel of them, the look of them. Even now you don't want to take it.

There's a note pinned to the steering wheel.

they look just like us
don't let them in your head
don't let them in your head
i have to get it out
they take the bodies


"Nicole, honey, stay back there. Just... turn around, look the other way."

The driver's side was locked, anyway. You reach across the body. Dressed normally. Not a businessman. He needs a shave.

Needed, anyway.

You pop the lock, crawl back out, go around, open the door.

Shit. He's tied in there pretty good. The knots are sturdy. Knife?

Swallowing, you search his pockets. Wallet. Keys. Ah, there we go. Swiss army knife. Why the hell didn't you carry one of these?

With a bit of doing, you cut him free. The body slumps halfway out of the car. You pull it the rest of the way.

Wallet IDs him as Robert J. Garner. A few bills, some credit cards. Nothing useful. He's from out of state. Arizona. Road trip? Bad timing, you guess.

Dragging the body away, you turn your attention back to the car. You pop the trunk, give it a search.

Yes. A cooler in the back. Food, bottled water. You grab a water and down half of it. The taste is better than you can believe.

"Nicole? Want some water, honey?"

You look over. She makes no reply.

"Food?"

Nothing.

"Well, OK. Just come over here and get some if you want. I'm going to search the rest of the car."

Glove compartment has maps, registration. Paper, some pens and pencils. A duffel in the backseat. Change of clothes, a book. Something by Stephen King. Ironery.

Keys are in the ignition, though the car is in park. Gas is half empty. (Odd, you used to be an optimist.) No ammo anywhere.

Hmm.

After fiddling with the revolver for a bit, you pop open the chamber.

Five bullets. Only one he fired was the one he ate.

Stroke of luck finding this car. Looks like you can drive the rest of the way to the Vet's.

You pop your head out and look for Nicole. She's standing over where you left her. You grab the food and water from the trunk and toss it into the backseat.

"Come on, honey. We're going to get help now."

Nicole slowly walks to the passenger side, gets in.

You hold a water out to her. "Are you sure you don't want any?"

She shakes her head, then turns and looks out the window.

Shrugging, you put the water back, pop the cooler's top back on, and turn the ignition. The car starts up with a slight cough, but seems OK. The blood on the window next to you makes it so you can't see the driver's side mirror. That's alright.

You still are in a lot of pain. Your insides hurt. Your legs are exhausted. Your remaining eye throbs.

Where to?

********************************

1. That Vet's sounds good right about now. With any luck, you'll meet someone there and they can take care of you.

2. You know, maybe it'd be better if you and Nicole just got the fuck out of dodge. Some weird shit is going on around here, and you could head farther north, maybe see if the hills up there are clear.

3. Then again, there's that crater behind you... this is probably your last chance to check it out.

First to four.

********************************

Location: Northern California, ruins of your hometown (Blasted Road)
Health: Poor-Severe (Possible unknown internal injuries) Left eye destroyed
Assets: Lead Pipe, change of clothes, contents of wallet, Nice watch (Showing 6:17), Revolver (5 bullets) Swiss Army Knife, Roughly one day's worth of food and water (Snack food, but granola and beef jerky, that kind of shit) Car, roughly half a tank of gas
Skills: None that would be useful spring to mind. Damn the school system!
Members in party: Nicole

Nicole:
Health: ???? Assets: Clothes (Strangely, they do not appear damaged) Skills: ????

********************************
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Arc

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Re: The End
« Reply #26 on: September 15, 2008, 02:03:22 PM »

3.

I want my damn eye back. And I've got a revolver. Ho ho ho.


(Odd, you used to be an optimist.)

This game is Win.
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Beat Bandit

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Re: The End
« Reply #27 on: September 15, 2008, 02:34:16 PM »

1

MY EYE IS MISSING

And can we stop calling her "honey"? It reeks of pedophilia when I see Brentai's avatar.
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Brentai

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Re: The End
« Reply #28 on: September 15, 2008, 02:39:32 PM »

Yeah, er, I honestly wouldn't call her "honey."  That's just odd.  "Sweetie" maybe, if I wanted to sound like somebody's mother.

Anyway.

1.  pfffffFIXMEffffft
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Detonator

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Re: The End
« Reply #29 on: September 15, 2008, 04:23:31 PM »

1, or whatever gets me closer to "raep loli"
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Arc

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Re: The End
« Reply #30 on: September 15, 2008, 04:38:22 PM »

MY EYE IS MISSING

The crater is likely filled with plenty of spare eyeballs.
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Kazz

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Re: The End
« Reply #31 on: September 15, 2008, 05:37:26 PM »

> EAT COCKATRICE
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Brentai

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Re: The End
« Reply #32 on: September 15, 2008, 06:26:32 PM »

1, or whatever gets me closer to "raep loli"

Er, that has something to do with a veterinarian's office?

Dude.

...dude.
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James Edward Smith

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Re: The End
« Reply #33 on: September 15, 2008, 06:42:17 PM »

I would check that girl for body snatcher-itus by threatening her with the gun and see if she tries to fight back. If she doesn't I'd assume she is actually a little girl with PSD. If she sprouts tentacles upon being threatened, blast her. If it's ineffective, I'd rather find out now, maybe at the same time as I can easily kick her out the car door and race off.

but alas 3. I don't think that was a nuclear blast. Any large explosion makes a mushroom cloud.
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Arc

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Re: The End
« Reply #34 on: September 15, 2008, 06:58:57 PM »

There's a note pinned to the steering wheel.

they look just like us
don't let them in your head
don't let them in your head
i have to get it out
they take the bodies

Like I said. Plenty of spare eyeballs.
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Brentai

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Re: The End
« Reply #35 on: September 15, 2008, 07:15:18 PM »

don't let them in your head
don't let them in your head
i have to get it out


It's entirely possible that he simply couldn't get the angle on the piece that he was hoping for.
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Royal☭

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Re: The End
« Reply #36 on: September 15, 2008, 08:46:46 PM »

3

Friday

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Re: The End
« Reply #37 on: September 15, 2008, 09:09:36 PM »

3. Then again, there's that crater behind you... this is probably your last chance to check it out.

Feeling better about your chances now that you have some food, water, and a gun (even if you've never fired one in your life) you turn the car back around south and head back to where you spotted the crater in the first place. Nicole makes no comment as you randomly press buttons on the radio, only to get static until finally switching it off.

It takes you about twenty minutes to drive back the way you came, mostly because there's so much wreckage on the road you have to avoid. You munch on some jerky on the way. Nicole continues to refuse water or food of any kind.

Just as you think you see the smoke rising from the crater again, drifting skyward behind the ruins of your once prosperous city, Nicole suddenly raises an arm and points forward, out the windshield.

You turn your head and slam the brakes. What the fuck? You only took your eyes off the road for like a second.

A man is standing in the center of the road, mere yards from your front bumper. His back is to you. He is not moving, though his shoulders are rising and falling slowly. He has a blue coat on. His hair is brown, and long, covering the nape of his neck.

Nicole is looking at you.

You reach into the glove compartment where you put the gun. Your fingers feel slippery as your grasp it. Safety is off? Check. Your lead pipe is resting on the backseat where you left it, on top of the bag.

It is twilight.

********************************

1. Roll down your window, stick your head out. "Hello? Mister, are you OK?"

2. Get out of the car, with the pipe, gun tucked into the back of your waist. Then do the Hey how's it going thing.

3. Get out of the car, gun at the ready. Ask him if he's OK.

4. Fuck this shit. You've seen this scene in enough horror movies. Normal people don't appear out of nowhere, with their backs to you, in the center of the road. GTA, motherfucker. 100 points.

********************************

Location: Northern California, ruins of your hometown (Blasted Road)
Health: Poor (Possible unknown internal injuries) Left eye destroyed
Assets: Lead Pipe, change of clothes, contents of wallet, Nice watch (Showing 6:36), Revolver (5 bullets) Swiss Army Knife, Roughly one day's worth of food and water (Snack food, but granola and beef jerky, that kind of shit) Car, roughly half a tank of gas
Skills: None that would be useful spring to mind. Damn the school system!
Members in party: Nicole

Nicole:
Health: ???? Assets: Clothes (Strangely, they do not appear damaged) Skills: ????

********************************
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Detonator

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Re: The End
« Reply #38 on: September 15, 2008, 09:14:45 PM »

Quote
4. Fuck this shit. You've seen this scene in enough horror movies. Normal people don't appear out of nowhere, with their backs to you, in the center of the road.

If that were the case, we should have iced the creepy girl hours ago.

I'll pick 3 because safe choices always work in these situations.
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"Imagine punching somebody so hard that they turned into a door. Then you found out that's where ALL doors come from, and you got initiated into a murder club that makes doors. The stronger you punch, the better the door. So there are like super strong murderers who punch people into Venetian doors and shit"

Arc

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Re: The End
« Reply #39 on: September 15, 2008, 09:21:26 PM »

4
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