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Author Topic: The Labyrinth  (Read 27916 times)

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Beat Bandit

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Re: The Labyrinth
« Reply #220 on: September 30, 2008, 03:00:42 PM »

"It could be your gold coin again. If you tell me which door will present the best option for me in the next room, I will toss it to you. If you choose to burn me alive, I'll gingerly hold it as it melts against my bones."
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Guild

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Re: The Labyrinth
« Reply #221 on: September 30, 2008, 03:13:46 PM »

Rygaron: The dragon is silent for a moment, then speaks again, "I have no knowledge of the layout of the labyrinth, other than that I am trapped in the room before the exit. I'll tell you what: You bring me my coin, and I won't eat you."

Exits: SW.

Items: A 10-foot pole, 1 gold coin.
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sei

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Re: The Labyrinth
« Reply #222 on: September 30, 2008, 03:14:22 PM »

i put on a contraceptive and enter the game
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Beat Bandit

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Re: The Labyrinth
« Reply #223 on: September 30, 2008, 03:17:04 PM »

Flick the coin at the dragon and jump into the room to the South West. Once inside, hold the spear almost by the tip and carve into the side of the doorway "The room before the exit ?"
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Air

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Re: The Labyrinth
« Reply #224 on: September 30, 2008, 03:18:29 PM »

Push down the man the two crones are stareing at. Stab him with sword-bar. go through any secret exits that are revealed from doing this.
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Defenestration

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Re: The Labyrinth
« Reply #225 on: September 30, 2008, 03:18:54 PM »

I enter the maze. I attempt to coach the neckasaurus into breathing fire to set one end of my pole alight... from 10 feet away of course.
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Re: The Labyrinth
« Reply #226 on: September 30, 2008, 03:24:36 PM »

sei: You are standing in a room with a golden statue of a three-legged neckosaurus with leprosy. Rygaron is standing nearby, talking to the open neck of the statue. There is an exit to the SW through which you can see an octagonal room with eight exits.

Exits: SW.

Items: A 10-foot pole, 1 gold coin.


--------

Rygaron: You flip the coin and it bounces into the open throat of the statue. It bounces and tings off metal for a long distance, then sounds like it slides to a stop. You head SW into the octagonal room.

You inspect the doorways:

N: A stairwell. The boards are rickety and look a bit unsafe.
NE: The broken-off tail of a neck monster with leprosy breathing fire.
E: A five-foot tall chicken in a cage. The cage bars are spaced so that it can peck the floor without being able to escape. There is another door beyond the room with the chicken, and through that you can see wavy mirrors.
SE: A room full of mounted suits of armor. Studded leather, chain, full plate... it's all there. A D&D nerd's wet dream... no weapons though.
S: A golden stripe is painted on the floor of this nondescript room. It leads into the next room beyond, where it splits into four and heads in unknown directions.
SW: This room seems empty save three levers on the NW wall. The door opposite reveals a goat man, guarding something.
W: A single pedestal covered in bits of glass.
NW: A room with black, green, red and yellow tiles. Beyond it is a room full of charred bones.

Exits: N, NE, E, SE, S, SW, W and NW.

Items: A 10-foot pole, 1 gold coin.


--------

SoraCross: The man falls over. You stab him.

Exits: NE, S1 (teeter totter room) and S2 (bees and sword room).

Items: A 10-foot pole, 1 gold coin.


--------

Defenestration IV: When you enter, the statue has resumed blowing fire. Your pole is set ablaze.

Exits: SW.

Items: A 10-foot torch, 1 gold coin.
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The Artist Formerly Known As Yoji

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Re: The Labyrinth
« Reply #227 on: September 30, 2008, 03:26:22 PM »

...no way that can be good. I move towards the snake statue for a closer look.
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sei

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Re: The Labyrinth
« Reply #228 on: September 30, 2008, 03:28:43 PM »

Guild: would you prefer I metagame the fuck out of this and read the entire thread or that I just "'"stay in character"""?

(sw, if possible)
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Re: The Labyrinth
« Reply #229 on: September 30, 2008, 03:29:00 PM »

Go north
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Defenestration

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Re: The Labyrinth
« Reply #230 on: September 30, 2008, 03:34:11 PM »

I go Southwest, Southeast, and Southeast. I attempt to melt any of the wax sculptures that I can with my burning pole.
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Re: The Labyrinth
« Reply #231 on: September 30, 2008, 03:37:58 PM »

Yoji: You stay inside the snake-head room and peek around at all the corners of the dragon door room. There's nothing particularly interesting at first, then a tiny bit of flame shoots from beneath the door and you hear something sobbing quietly, saying, "My coins... my coins..."

The counter in the snake-head room stays unchanged.

Exits: N and E.

Items: An 8-foot spear.


--------

sei: You go SW into the octagonal room. Someone has scrawled the words "The door before the exit?" next to the door you've just walked through. There are seven other exits, as well.

(metagaming is totally ok)

You examine the doorways:

N: A stairwell. The boards are rickety and look a bit unsafe.
NE: The broken-off tail of a neck monster with leprosy breathing fire.
E: A five-foot tall chicken in a cage. The cage bars are spaced so that it can peck the floor without being able to escape. There is another door beyond the room with the chicken, and through that you can see wavy mirrors.
SE: A room full of mounted suits of armor. Studded leather, chain, full plate... it's all there. A D&D nerd's wet dream... no weapons though.
S: A golden stripe is painted on the floor of this nondescript room. It leads into the next room beyond, where it splits into four and heads in unknown directions.
SW: This room seems empty save three levers on the NW wall. The door opposite reveals a goat man, guarding something.
W: A single pedestal covered in bits of glass.
NW: A room with black, green, red and yellow tiles. Beyond it is a room full of charred bones.

Exits: N, NE, E, SE, S, SW, W and NW.

Items: A 10-foot pole, 1 gold coin.


--------

Rygaron: You are on a set of stairs. They appear rickety. A ghost zooms through the wall and snags your pole.

"Ehehe, oi loiks me the looks of a foin fleshy's pole, oi do."

It zooms straight up and disappears.

Exits: S (at the bottom of the stairs) and N (at the top of the stairs).

Items: None.


--------

Defenestration IV: You melt all of the wax figures to slag.

Exits: NW, S1 (teeter totter room) and S2 (bees and sword room).

Items: A 2-foot torch, 1 gold coin.
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Re: The Labyrinth
« Reply #232 on: September 30, 2008, 03:39:19 PM »

N
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Re: The Labyrinth
« Reply #233 on: September 30, 2008, 03:48:34 PM »

Rygaron: You head N into a room splattered with gore, the furniture chopped and hacked to pieces. It looks like it used to be a bedroom for servants. Bodies are scattered throughout. A 5-foot tall door to the E looks like a kitchen.

Exits: E and S.

Items: None.
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Re: The Labyrinth
« Reply #234 on: September 30, 2008, 03:52:51 PM »

I take a tentative step into the bee room, but only far enough to swing my torch close to, but not into the bees, seeing if they fear it at all.
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The Artist Formerly Known As Yoji

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Re: The Labyrinth
« Reply #235 on: September 30, 2008, 03:55:33 PM »

Let's go North
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Re: The Labyrinth
« Reply #236 on: September 30, 2008, 03:59:35 PM »

Defenestration IV: One step into the bee room, you are completely swarmed by bees. You are dead before you hit the ground.

You are swollen. And dead.


whrrrrrrr... click.

Those bees pack more than the average sting venom in their tiny bodies. Prehistoric bees are hard to come by, but make excellent guards. You should probably just stay dead this time.


--------

Yoji III: You step north into the room with the dragon door. The gentle weeping continues to issue from the room past the gold door. The keyhole is centered over the dragon image's heart.

Looking behind you, you can see the words "Welcome to the end of the Labyrinth. Past the Dragon in the room behind you lies the exit."

There is a camera above the words. It zooms in on you and you hear a whrrrrrrr noise followed by a click, then a tiny red light appears on the camera's face.

Exits: S.

Items: None.
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Air

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Re: The Labyrinth
« Reply #237 on: September 30, 2008, 04:03:21 PM »

I push over and stab ALL the statues!
If(secret exit)
Go through secret exit.
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Re: The Labyrinth
« Reply #238 on: September 30, 2008, 04:15:53 PM »

SoraCross: The statues have all been melted by someone with a burning pole.

Exits: S1 (teeter totter room), S2 (bees and sword room) and NW.

Items: A 10-foot pole, 1 gold coin.
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The Artist Formerly Known As Yoji

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Re: The Labyrinth
« Reply #239 on: September 30, 2008, 04:19:09 PM »

...I've got a hunch. I rush back South, East, and East again into one of the false exits.
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