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Author Topic: Zelda Blows  (Read 35837 times)

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Classic

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Re: Zelda Sucks
« Reply #80 on: October 09, 2008, 10:25:42 AM »

THANKS MCDOHL!
And oh fuck had I forgotten about how awesome that was.

Still couldn't kill anything though.

The (2d) boomerang does have one slight change in utility that some of the other weapons don't, in that by moving link after throwing the boomerang, you can cause it to arc and hit oddly placed strike-switches. Which was pretty cool, but I don't think required for any dungeons (in LttP).

I never got to play it at length, but was Majora's mask awesome?
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Thad

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Re: Zelda Sucks
« Reply #81 on: October 09, 2008, 11:11:26 AM »

Phantom Hourglass had, I guess, the boat? But that hardly counts.

Grappling hook was distinct enough from Hookshot to count I think.

And oh fuck had I forgotten about how awesome that was.

Still couldn't kill anything though.

Yeah it could.  The Boomerang in Link's Awakening actually dealt massive damage to most things (and in fact killed the last form of the last boss in one hit).  It was the best weapon in the game.
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McDohl

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Re: Zelda Sucks
« Reply #82 on: October 09, 2008, 11:13:40 AM »

It was solid.  Definitely different.  The whole Groundhog Day-style "3 DAYS 3 DAYS" thing was an interesting gimmick, and the challenges were spaced so that you had solid milestones that lasted a cycle.  (Get a particular item, learn a certain ocarina song, get a mask, etc)

Also, Fierce Deity Link owning bosses. :D
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Friday

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Re: Zelda Sucks
« Reply #83 on: October 09, 2008, 11:17:11 AM »

Majora's Mask had some of the most fucked up shit in any video game. Some of that game could have been carted off and put into Silent Hill with absolutely no changes made.
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Kayma

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Re: Zelda Sucks
« Reply #84 on: October 09, 2008, 11:32:02 AM »

Majora's Mask had some of the most fucked up shit in any video game. Some of that game could have been carted off and put into Silent Hill with absolutely no changes made.

That's a fact. I really enjoyed he dark, strange tone this game had.

Still never finished it...
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jsnlxndrlv

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Re: Zelda Sucks
« Reply #85 on: October 09, 2008, 11:35:24 AM »

hello thread

The Hookshot represents both the best and the worst elements of the Zelda series.  It is at once an interesting and useful ability, while simultaneously heralding really mindless lock-and-key dungeon design.

To me Zelda is always at its best when it deviates the most from established formula.  Majora's Mask and Four Swords Adventure take the series in almost opposite directions, but for all their flaws, I'd rather play either one over just about any other game in the franchise.

Four Swords Adventure turns the usual Zelda quest structure on its head.  You don't get to keep your treasures; they're distributed throughout the dungeons not far from where you'd need them.  It's level based; the force gems you find under a rock or in a hard-to-reach chest only matter in this level, and since you have to get 2000 before the level's end, it doesn't feel as gratuitous.  It's like the Zelda equivalent of a brawler.

In Majora's Mask, the item-trading quest from Link's Awakening evolves into a full-on adventure game: a network of NPCs whose lives and schedules progress over the course of three days, and whose stories often interconnect in surprising ways.  This is often promised but seldom delivers anything interesting.  Majora's Mask balances this both by allowing you endless attempts to influence the network of interconnections, but also soaking the whole thing in a palpable dread.  The world is going to end in three days, and so convincing a young woman to wait for her beloved while her family flees the town without realizing that I still have to break the curse on him--well, let's just say that no other game has so impressed on me the feeling of being the progenitor of tragedy.
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Friday

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Re: Zelda Sucks
« Reply #86 on: October 09, 2008, 11:55:15 AM »

I like Majora's Mask mostly because of Tatl's sarcastic "help". I still remember laughing when I asked her about strategies for defeating a bone fish or somesuch and she just replied with "what the shit, Link. how the hell should I fucking know this shit! you figure it out."
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McDohl

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Re: Zelda Sucks
« Reply #87 on: October 09, 2008, 12:31:43 PM »

I played 4 Swords once with 4 people and 4 GBAs.

 ::D: ::D: ::D: ::D: ::D: :ohshi~: :ohshi~: :ohshi~: :ohshi~:
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Fredward

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Re: Zelda Sucks
« Reply #88 on: October 09, 2008, 12:35:31 PM »

I played 4 Swords once with 4 people and 4 GBAs.

 ::D: ::D: ::D: ::D: ::D: :ohshi~: :ohshi~: :ohshi~: :ohshi~:

So did I. After about 3 hours, we were, respectively, :angry:, :MENDOZAAAAA:, :THATWAY:, and :;_;:. That game nearly ruined our friendship.
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Norondor

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Re: Zelda Sucks
« Reply #89 on: October 09, 2008, 12:37:37 PM »

at least you didn't play with me

i am the helpfullest person in the world when i have bombs
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McDohl

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Re: Zelda Sucks
« Reply #90 on: October 09, 2008, 12:52:11 PM »

:objection: LIES
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Brentai

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Re: Zelda Sucks
« Reply #91 on: October 09, 2008, 01:12:15 PM »

MEDIC
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Bongo Bill

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Re: Zelda Sucks
« Reply #92 on: October 09, 2008, 01:14:05 PM »

I want there to be a hundred games that unapologetically rip off Majora's Mask.
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...but is it art?

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Re: Zelda Sucks
« Reply #93 on: October 09, 2008, 01:16:08 PM »

Shadow the Hedgehog II: Mijola's Mask.
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Thad

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Re: Zelda Sucks
« Reply #94 on: October 09, 2008, 09:14:04 PM »

Sharkey kept throwing me into the wall.   :sadpanda:
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McDohl

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Re: Zelda Sucks
« Reply #95 on: October 09, 2008, 09:25:10 PM »

Four Swords Adventures brings back happy memories of Chip and Dale: Rescue Rangers.
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Norondor

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Re: Zelda Sucks
« Reply #96 on: October 09, 2008, 09:49:56 PM »

Happy is maybe too strong of a word.
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Re: Zelda Sucks
« Reply #97 on: October 10, 2008, 12:49:25 AM »

FatCat was my BITCH*.





*And also maybe my younger brother did most of the "work".
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Re: Zelda Sucks
« Reply #98 on: October 31, 2008, 10:18:02 AM »

I'm on the last dungeon of Phantom Hourglass and I've nearly completely lost my will to play it.
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Re: Zelda Sucks
« Reply #99 on: October 31, 2008, 11:26:08 PM »

I'm on the last dungeon of Wind Waker / Ocarina of Time and I've nearly completely lost my will to play it.

Next to last technically, but I know the feeling.
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