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Author Topic: Zelda Blows  (Read 42740 times)

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Kara99

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Re: Zelda Blows
« Reply #360 on: December 05, 2011, 09:00:44 AM »

Really?  I've already beaten it twice.  Also, there is no real reward to beating hero mode.  :nyoro~n:

So beating Hero Mode is its own reward?  Thanks for saving me all that frustration of finding out on my own.  Course, at the rate I'm going, I'll never beat the regular game.  I haven't played in about 4 days.
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Envy

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Re: Zelda Blows
« Reply #361 on: December 05, 2011, 04:36:35 PM »

The final boss was really really easy, or that I'm just great at timing. In hero mode it's probably different. [spoiler]Jesus was that Akuma at the end?[/spoiler]
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Catloaf

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Re: Zelda Blows
« Reply #362 on: December 06, 2011, 08:22:13 AM »

The final boss was really really easy

Yeah, he's a pushover.  I didn't use a single healing item in normal mode and beat him with half my health left the first time I fought him.  I used one half of a red potion++ on him in hero mode, but that's because he was doing around to six hearts per hit.

Hero mode is maddening until you find the first heart medal.  Then it's not much different than normal mode.  So while normal mode has a decent difficulty curve for the most part, hero mode's difficulty is sloped steeply downward.
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Brentai

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Re: Zelda Blows
« Reply #363 on: December 12, 2011, 08:46:05 PM »

So they sell White and Black Wiimote Chargers. Are they gonna sell Gold? I don't wanna put a W Cover on my G Wiimote.  #LightWorldProblems
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Niku

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Re: Zelda Blows
« Reply #364 on: December 12, 2011, 09:17:40 PM »

Actually, the white cover looks pretty good on the gold remote due to the white buttons and highlighting already being there
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Brentai

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Re: Zelda Blows
« Reply #365 on: December 12, 2011, 10:00:42 PM »

B-b-b-but it's got a grey grip too!

Actually hold on.

...

Hmm.

Hmmmmmmmm.

Mmmm..

Nah.

FUCK YOU NYKO FOREVERRRRRRR
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Thad

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Re: Zelda Blows
« Reply #366 on: December 27, 2011, 08:56:25 PM »

Nintendo claims that no really there IS a Zelda chronology.

Complete with three fucking divergent post-OoT timelines.

Nintendo's pretty much just been fucking with us on this for the last 15 years.
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Brentai

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Re: Zelda Blows
« Reply #367 on: December 27, 2011, 10:30:34 PM »

Been discussing that for a while in #finalfight.  I can't quite get a consensus on it but my opinion is that their version is kind of nonsensical, given that LttP - the game in which the events of OoT are foreshadowed (postshadowed?) pretty specifically - somehow derives from a branch of time in which none of that shit actually happens.

EDIT: Though we did conclude that the official timeline suggests pretty strongly that every single thing the Hero of Time did, in every era, just managed to fuck everything up more.
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Bongo Bill

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Re: Zelda Blows
« Reply #368 on: December 28, 2011, 05:55:26 PM »

My favorite part about that timeline is that I was right.
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Defenestration

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Re: Zelda Blows
« Reply #369 on: December 29, 2011, 08:33:44 AM »

Wouldn't the Adult era just
you know

be the child era but LATER?

Why does it have it's own goddamn branch
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Beat Bandit

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Re: Zelda Blows
« Reply #370 on: December 29, 2011, 08:42:50 AM »

Except it means ganondorf never has a chance to go ganon and fuck shit up.
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Disposable Ninja

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Re: Zelda Blows
« Reply #371 on: December 29, 2011, 08:48:40 AM »

Um... because of Ocarina of Time involved time travel and Link switching between himself as an adult that had been magically slumbering for seven years while Gannon went apeshit wild on Hyrule and himself as a child who was able to maintain the status quo.
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Defenestration

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Re: Zelda Blows
« Reply #372 on: December 29, 2011, 09:15:06 AM »

I suppose the real question is if we're using Terminator rules or Back to the Future rules.
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Bongo Bill

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Re: Zelda Blows
« Reply #373 on: December 29, 2011, 09:47:32 AM »

Zelda has demonstrated multiple contradictory models of time travel. This is okay because the time travel is magic-based, not science-based.

I'm gonna explain it, though. [spoiler]At the end of Ocarina of Time, Zelda sends Link back in time to undo everything that was fucked up. The timeline he was sent from, the adult timeline, led to Wind Waker, because Link was no longer around to be reincarnated and stop Ganondorf when he came back. The timeline he was sent to, the child timeline, led to Twilight Princess, because he met Zelda with foreknowledge of what was going to happen, and so got Ganondorf executed before he could put his plan into motion. Then, in the what-if scenario in which Link got a Game Over somewhere along the way, Ganondorf won, necessitating his defeat in the war mentioned in the backstory of Link to the Past.[/spoiler] Does that make sense?
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McDohl

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Re: Zelda Blows
« Reply #374 on: December 29, 2011, 12:34:25 PM »

That fails to explain why Hyrule is vastly, wildly different geographically from game to game.
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Bongo Bill

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Re: Zelda Blows
« Reply #375 on: December 29, 2011, 01:05:29 PM »

Magic.
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Brentai

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Re: Zelda Blows
« Reply #376 on: December 29, 2011, 01:20:35 PM »

More likely Hyrule is a country with a much more significant land mass than the tiny portion represented in each game.  The capitol has a natural tendency to move around a lot given Hyrule's chaotic political nature.

One of the country's weirder dynamics is the fate of Zelda to be consistently reincarnated as the land's crown princess.  Unless she's always being reborn as her own granddaughter it implies that the rulership of the kingdom will change hands to a family with a female child once every generation.  The whole "put the Real Zelda to eternal sleep" thing in Zelda 2 probably ushered in an era of previously unseen stability, though it doesn't seem to have done the country a lot of good.
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Bongo Bill

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Re: Zelda Blows
« Reply #377 on: December 29, 2011, 01:23:51 PM »

It rarely specifies how much time takes place between games.
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Thad

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Re: Zelda Blows
« Reply #378 on: December 29, 2011, 01:41:18 PM »

I THINK LttP referred to the Hero showing up every 100 years, but that still leaves plenty of gaps.  And plenty of Links who appear in multiple games.
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Nerd

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Re: Zelda Blows
« Reply #379 on: December 29, 2011, 02:14:56 PM »

Wind Waker and some of the other games flirt with this theme, but Hyrule becomes a much more depressing place when you realize Link and Ganon are eternally doomed to hitting each other over the head with foam bats, forever and ever.  The timeline just hammers that point home, especially with the "BAD END" and "EVEN WORSE END" paths.
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