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Poll

Choices

1. Gun them down.
- 4 (66.7%)
2. Make a break for it.
- 2 (33.3%)
3. ssssssssssssss
- 0 (0%)

Total Members Voted: 6

Voting closed: December 04, 2009, 08:17:53 AM


Pages: 1 ... 4 5 6 7 8 [9] 10 11 12 13 14 ... 57

Author Topic: The Ends  (Read 59252 times)

0 Members and 5 Guests are viewing this topic.

Arc

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Re: The Ends
« Reply #160 on: October 23, 2008, 02:52:20 PM »

I would have liked to protect Jacob too... :sadpanda:

Quiet, you.
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Romosome

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Re: The Ends
« Reply #161 on: October 23, 2008, 05:42:24 PM »

god all of you shut up we're agreeing for once

can't this head be quiet for five minutes
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Classic

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Re: The Ends
« Reply #162 on: October 23, 2008, 06:30:40 PM »

:shrug: :whoops:
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Brentai

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Re: The Ends
« Reply #163 on: October 23, 2008, 06:35:52 PM »

you kids ssstop fighting or im turning thisss host around
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Classic

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Re: The Ends
« Reply #164 on: October 23, 2008, 06:37:53 PM »

 :ohshi~: :;_;:
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Brentai

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Re: The Ends
« Reply #165 on: October 25, 2008, 05:33:33 PM »

Hmm.  Looks like you got killed by canines again.
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Friday

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Re: The Ends
« Reply #166 on: October 25, 2008, 06:22:40 PM »

Nah. I put the game on pause because I want to play Arc's first.
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McFrugal

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Re: The Ends
« Reply #167 on: October 25, 2008, 08:55:39 PM »

Okay.  Now if only Arc would update!
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Classic

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Re: The Ends
« Reply #168 on: October 25, 2008, 09:06:46 PM »

I think no option has enough votes???

EDIT:
In the off chance you don't "do" context, I mean in Arc's game, I think there is a vote deadlock.
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Guild

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Re: The Ends
« Reply #169 on: October 25, 2008, 11:44:33 PM »

THIS IS A POST I MADE
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Friday

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Re: The Ends
« Reply #170 on: November 04, 2008, 09:20:35 AM »

oh, fuck it.

2. Head outside. You need to find them before it gets dark.

Something is wrong. The house is quiet, and a sense of queerness has been steadily rising in the back of your mind since you awoke. You take one last look around and head out the front door.

The minivan from the front of the yellow house is parked in the driveway. You walk down the sloped white concrete and open the driver's side door.

Nothing. Empty seats. Gas reads E. The backseats have been put down, presumably so they could transport you.

You feel the knife in your pocket press uncomfortably against your leg as you bend over to look in the car. You open the pocket and pull it out. Hmm. Have to find some sort of way to carry this without stabbing yourself. Short of just carrying it around, nothing comes to mind. You put it in the driver's side cup holder for now.

Finding another car might be something you should be doing. But first things first. Nicole and David.

There are three other houses, similar to the one you're staying in, in this small circular drive. The road goes around a small bunch of trees and a bed of flowers. The gate leading to the rest of the neighborhood is shut.

There is one house to your left and two to your right. None of them show any signs of activity. The yards are all a bit overgrown. The houses themselves look similar to the one you were staying in: Rich folks, but not mansions or anything. Just upper class. Nice and plush. There are no cars, but all the garages are shut.

Poker in hand, you walk over to the gate. It's one of those automatic things that presumably opens when someone who lives in one of these four houses presses their electronic button. Though this isn't an adventure game, so you could just climb over the gate easily. Getting through with a car might be a bit tougher.

The gate is shut. There's a box mounted on the side, but it's locked. Unless David and Nicole climbed over, you'd think they'd probably be inside still.

**************************************

1. Stand outside the three houses, shouting for them.

2. Go back inside and wait.

3. Do a quick search of all three houses.

4. Climb over the gate. David did say that the food from the nearby houses was almost gone. They might be looking for supplies elsewhere.

**************************************
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Romosome

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Re: The Ends
« Reply #171 on: November 04, 2008, 01:32:20 PM »

3.

Climbing the gate is tempting, since time is limited; I don't want to be outside of the safe house when it's dark.

The gate's not open though.  David might have climbed it intentionally so as not to leave it open when he's out searching, but Nicole?  It's doubtful he had her scale it.  It seems the electricity is probably out around here (blank clocks), so while it's possible they have a way of opening the gate from the other side, it's unlikely.

This makes them being on the other side of the gate a slim chance as well as climbing it being just plain dangerous alone.  I'll check the three houses here; if worse comes to worse, I might finish up my search with time to continue looking elsewhere.
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Guild

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Re: The Ends
« Reply #172 on: November 04, 2008, 03:43:29 PM »

2
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Brentai

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Re: The Ends
« Reply #173 on: November 04, 2008, 04:14:37 PM »

That bothered me too, but I didn't want to cast around paranoia too quickly.  More than that, though, since we're on the subject...

The retriever grunts  and growls and you feel yourself being lifted.

You are torn to pieces.

From behind you, you can hear Nicole screaming as your head thumps to the ground and your vision goes dark.

There's some debate on how literal "torn to pieces" really is, but from the description it sounds less like you had a "million to one chance" of surviving and more like "your fucking head came off."

Either way, you are clearly not missing any limbs or even noticeable chunks of your body, so you must have obviously regenerated somehow.  And David does not think this is the least bit odd.
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McFrugal

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Re: The Ends
« Reply #174 on: November 04, 2008, 05:31:01 PM »

What I want to know is, how the hell was David killing Cavines?

Anyway, 3 because we weren't completely out of food and David did explicitly say he wasn't going out of the gate until he had a gun.
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Kayma

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Re: The Ends
« Reply #175 on: November 04, 2008, 06:00:43 PM »

3. I'm not ready to believe that David ditched us, though the motivation is certainly present.  Shouting like an idiot doesn't seem smart, while going back to the house just seems plain jane pointless.

Tangent: Can one of you programmery types make a The End mod for Fallout 3? K thanks bye.
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Romosome

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Re: The Ends
« Reply #176 on: November 04, 2008, 07:47:06 PM »

That bothered me too, but I didn't want to cast around paranoia too quickly.  More than that, though, since we're on the subject...

The retriever grunts  and growls and you feel yourself being lifted.

You are torn to pieces.

From behind you, you can hear Nicole screaming as your head thumps to the ground and your vision goes dark.

There's some debate on how literal "torn to pieces" really is, but from the description it sounds less like you had a "million to one chance" of surviving and more like "your fucking head came off."

Either way, you are clearly not missing any limbs or even noticeable chunks of your body, so you must have obviously regenerated somehow.  And David does not think this is the least bit odd.

Actually, if you read the part where we rouse after that, David is incredibly disturbed about the entire ordeal.
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Zaratustra

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Re: The Ends
« Reply #177 on: November 06, 2008, 09:39:50 AM »

3. If we can get a car out of one of the houses, searching would be a doozy.

Defenestration

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Re: The Ends
« Reply #178 on: November 06, 2008, 10:13:10 AM »

3.
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Una salus victis nullam sperare salutem

Classic

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Re: The Ends
« Reply #179 on: November 06, 2008, 10:26:03 AM »

3 Though I'd much rather not be shot on accident while sneaking around, a shout could be more dangerous than even I'm prepped for.
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