Is the only way you can have a debate on here to be as obtuse a moron as you can possibly be? Because if you're just naturally this stupid, I can see why it appeals to you to have to be told that the buttons with arrows on them are the ones you use to move.
Sorry, let me rephrase my original point.
If snarky analogies is going to be your thing, learn what 'analogous' fucking means before you try.
You realize that this game was not made specifically for the Target kiosk, right? Like, the tutorial with "Press button to move" probably exists in the game itself. Nintendo did not design their game just for kiosks. You can buy it and take it home where it will then educate you on the fundamentals of movement.
Yeah actually, it basically was. The 2D Mario games are the backbone of Nintendo's catalogue, and the main unit mover for systems. They're designed to be simple and fun, easy to pick-up and to have broad appeal.
Nintendo decides what games they put on those stands, and they invest the money and resources learning how much information they can give to inform those that need it without strangling those who don't. That's why it's a simple window and not a full tutorial you play to learn everything, both because it's middle ground and something you can see while actually experiencing the game proper.
Though I'm sure your bullshit opinions are just as good as actual reason or defense. So if you've got more of those to share in place of explanation actually regarding the point, feel free to
go fuck yourself share go fuck yourself.