Friend finished up his playthough; time for my own. From my current vantage point, Order is shaping up to become Simon's Quest Done Right. The C-c-combo controls are swiftly effective, the levels all have matched the same tone, and there doesn't
seem to be much sprite recycling. The challenge is brutal from the get-go, with beasties that appear to made out of a mixture of adamantium and gameboy plastic. Even bats & skeletons are no longer pushovers, but instead deadly adversaries for the first round of levels.
He can be defeated with [Status-J] using [Junction] on [ST ATK-J]! Granted, they avoid the color-coding nonsense, but the brackets read like air quotes. As if these vampire hunters don't actually
believe in their central mission, and laugh off the notion while hording in tax dollars to form their Order (see also: Hurricanes, FEMA).
Take it to the "Status of my Rod" thread, lady. Enemy encounters so far include The Niku Twins:
Godfather's Revenge:
The Last Metroid (w/ sexy time):
Dee Snider's Skeleton:
Annnnnd Stewart:
... The pet SHODAN:
Throughout, jerkface villagers can be rescued, opening up side-quests with jerkface dialogue:
Jacktard doesn't
own an establishment. Half the joints in town are empty, yet this freewheeler just deals off the street. Hell, Smuggy McSmugensteiner doesn't even sell his own goods, he just unlocks items that you purchase next door. Middle Management, thy name be Abram.
The inventory? Playfully jerkfaced:
The level design isn't frustratingly cobbled and mirrored like Portrait of Ruin. Instead, it isn't even
designed:
Now for the most pressing issue, Crab Battle.
CRAB BATTLE.CRAB BATTLE.CRAB BATTLE.CRAB BATT- ... Um...
CRAB BATTLE.CRAB BATTLE.CRAB BATTLE.CRAB BATT- CRAB BATTLE.CRAB BATTLE.CRAB BATTLE.CRAB BATT- Craaaaaab Battle!