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Poll

Nights You're Available For TF2?

Sunday
- 31 (15.3%)
Monday
- 27 (13.3%)
Tuesday
- 29 (14.3%)
Wednesday
- 29 (14.3%)
Thursday
- 26 (12.8%)
Friday
- 28 (13.8%)
Saturday
- 33 (16.3%)

Total Members Voted: 39


Pages: 1 ... 30 31 32 33 34 [35] 36 37 38 39 40 ... 132

Author Topic: TF2 Nights  (Read 178809 times)

0 Members and 7 Guests are viewing this topic.

Kazz

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Re: TF2 Nights
« Reply #680 on: March 29, 2009, 09:46:41 PM »

I HIT YOU WITH A BONK AND THEN I DRINK BONK AND THEN I BONK YOUR BONK WITH MY BONK AND BONK BONK BONK
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Bal

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Re: TF2 Nights
« Reply #681 on: March 29, 2009, 09:46:55 PM »

The path of the grenadier stands in sharp contrast to your pitiful mechanical abominations. Complete chaos is what we must really strive for. Grenades flying and rolling on all sides and on all places, glittering orbs bringing terror to all who see them. And the gift of flight which is given to us for the sacrifice of a mere third of our our life forces. This are truly the things which everyone should follow.
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Brentai

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Re: TF2 Nights
« Reply #682 on: March 29, 2009, 09:58:55 PM »

I believe in the Great Wrench.

:ohmy:

Definately.
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Bongo Bill

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Re: TF2 Nights
« Reply #683 on: March 29, 2009, 10:05:06 PM »

"Definitely"

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...but is it art?

MadMAxJr

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Re: TF2 Nights
« Reply #684 on: March 30, 2009, 04:13:42 AM »

You too will come to know wrench, as I do.
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"The trouble with the world is that the stupid are cocksure and the intelligent are full of doubt." - Bertrand Russell

Got questions about RPGs?

Mongrel

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Re: TF2 Nights
« Reply #685 on: March 30, 2009, 05:38:29 AM »

I forgot I had something really fun happen on saturday.

I looked at my friends list and no one was on, except (I think) Brent. The server he was on was full, so I set myself to auto-join his game and went to find someplace else to play for a few minutes. I joined a badlands server with maybe 10-12 players, picked scout and in a frenzy of SNEAKY SCOUT IS SNEAKY with a grand streak of good luck, I lead the team to a three-minute victory as MVP. 

And at the exact moment the victory score screen came up, I started joining Brent's game.

 :perfect:
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JDigital

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Re: TF2 Nights
« Reply #686 on: March 30, 2009, 01:03:45 PM »

:proceed: I KNOW YOU, RAZIEL. YOU ARE WORTHY
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Bal

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Re: TF2 Nights
« Reply #687 on: March 30, 2009, 08:48:16 PM »

Great games tonight, but for our brief trip to tc_horrible.
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Mongrel

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Re: TF2 Nights
« Reply #688 on: April 01, 2009, 07:06:09 PM »

Had a surprisingly decent (if unspectacular) run as medic tonight and finally got the goddamn kritzkreig.
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SCD

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Re: TF2 Nights
« Reply #689 on: April 02, 2009, 10:15:06 PM »

Man, this is about as close to "coming out" as i get..
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Arc

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Re: TF2 Nights
« Reply #690 on: April 03, 2009, 06:34:18 AM »

Those [OPA] gents are sum lethal sumbitches. I double check to see if they're spread out along the teams. Otherwise...

:painful:
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SCD

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Re: TF2 Nights
« Reply #691 on: April 03, 2009, 12:32:52 PM »

..  It's just not worth it, best find another server.

I just played with a trio - ABWFF was their prefix tag.  Good voice procedure, teamwork, and was so ahead of my game that one capture point 4vs5 with us on four, they were so ahead of me that it might of well just have been 3vs5..

I was an engineer for the rest of the night in case one of them died.
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MadMAxJr

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Re: TF2 Nights
« Reply #692 on: April 03, 2009, 12:41:13 PM »

I was an engineer for the rest of the night in case one of them died.

The temple of the Great Wrench welcomes you with open arms.  I'm sure you will find a home in one of our many divisional orders soon enough.
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"The trouble with the world is that the stupid are cocksure and the intelligent are full of doubt." - Bertrand Russell

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Mongrel

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Re: TF2 Nights
« Reply #693 on: April 05, 2009, 07:35:54 PM »

Christ alive, I really need to stop doing shit that I am terrible at.

Like playing video games.
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SCD

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Re: TF2 Nights
« Reply #694 on: April 06, 2009, 08:53:25 PM »

I was an engineer for the rest of the night in case one of them died.

The temple of the Great Wrench welcomes you with open arms.  I'm sure you will find a home in one of our many divisional orders soon enough.

I accept this invitation with open arms.  In the meantime, may no teleporter cause a teammate to queue, may no teammate's missile-bearing sentry bear the burden of comical electromagnetic technology.  May my wrench be the only thing which stands between my enemy and their access to the places I hold dear.
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Brentai

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Re: TF2 Nights
« Reply #695 on: April 20, 2009, 10:15:12 PM »



H'okay.  So probably not the best reinvention since the history of Madonna, but I've been kinda off this game for a month.  Not saying it's entirely not my fault but the team Arc lured me into was kind of... special.



Hey.  Hey dude.  Hey guy.  You might want, to, er, turn just a bit to the right there, and uh...



Ahhhhhh.  Well nevermind.

AND LATER!



Hey.  Hey dude.
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Zaratustra

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Re: TF2 Nights
« Reply #696 on: April 21, 2009, 03:37:32 AM »

H'okay.  So probably not the best reinvention since the history of Madonna, but I've been kinda off this game for a month.  Not saying it's entirely not my fault but the team Arc lured me into was kind of... special.

In the head

Arc

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Re: TF2 Nights
« Reply #697 on: April 21, 2009, 02:38:49 PM »

:luv: Brenny-chan.

The finest addition to our cadre was OLD MAN, a senile warrior who valiantly stood at the shutter door, firing rockets at our own battlements (despite repeated verbal protests). Then seeing that our team had three engineers already placed outside, he bravely switched and built behind the shutter doors. God speed, o poet of the ether.

A shame I was called away once we began evening the score against Team MurderForce9000.

Meanwhile,













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SCD

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Re: TF2 Nights
« Reply #698 on: April 21, 2009, 03:12:31 PM »

The does it.  I'm changing my Steam name to Worst SCD Ever.
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Brentai

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Re: TF2 Nights
« Reply #699 on: April 21, 2009, 03:26:30 PM »

A shame I was called away once we began evening the score against Team MurderForce9000.

Map timed out and we lost due to points.  :shrug:
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