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Author Topic: Worst Stray Thoughts Ever  (Read 66867 times)

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James Edward Smith

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Re: Worst Stray Thoughts Ever
« Reply #360 on: November 19, 2009, 05:12:23 PM »

Well... I'm not a furfag... so... no?
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Koah

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Re: Worst Stray Thoughts Ever
« Reply #361 on: November 20, 2009, 03:57:44 PM »

Had a weird one while driving around today.  It's not actually connected to driving in the least, I'm just saying.

Anyway.  Typical indie game presentation: Pixel art, low-quality music, side-scrolling, the works.  You control a princess that's been captured by some force or another and stashed away in a castle's dungeon.  You're guarded by a single soldier with his back turned to you and there's a chamber pot nearby, with the obvious solution being braining the soldier and escaping the castle via stealth: Sneaking around in the dark, through anachronistic vents, around the outside of the castle walls and using the environment to take enemies out when you can't get around them...
 
...but none of that is necessary: If you don't do anything and just stay there for ten minutes or so, a knight will come in, kill the guard and take you out of the castle, whereupon the screen fades to black, "THE END" comes up on-screen and the game closes itself.  Compared to, of course, the slightly more elaborate ending that comes from actually playing it.  Like a typical indie game it's all done in the name of a delivering a message with all the subtlety of a brick through a glass window: Everyone wants to hold out for someone to save them when things go wrong, but sometimes you need to save yourself no matter how hard it might be.

Something like that, at least.
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The Artist Formerly Known As Yoji

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Re: Worst Stray Thoughts Ever
« Reply #362 on: November 20, 2009, 04:03:22 PM »

With some good art direction and atmosphere, I'd pay bucks for that.
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Detonator

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Re: Worst Stray Thoughts Ever
« Reply #363 on: November 20, 2009, 04:29:00 PM »

I like the base idea, but I don't see how the secret ending would be any more than an Easter Egg.  Waiting for 10 minutes is not a gameplay style, nor is it fun.  People couldn't stumble upon it by accident.

Maybe if halfway through the escape you see the hero coming to save you through a vent or something.  At that point, the game lets you choose whether to be "saved" or to continue the escape alone.  Then again, Cave Story already did exactly that.
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"Imagine punching somebody so hard that they turned into a door. Then you found out that's where ALL doors come from, and you got initiated into a murder club that makes doors. The stronger you punch, the better the door. So there are like super strong murderers who punch people into Venetian doors and shit"

Disposable Ninja

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Re: Worst Stray Thoughts Ever
« Reply #364 on: November 20, 2009, 04:54:14 PM »

Well, you could do like Monkey Island, and have the princess exclaim "It won't take my beloved Prince more than 10 minutes to come and rescue me!"

Also: have a difficulty setting. Changing between Easy and Hard would have no effect on the Princess' escape, BUT if you choose hard after the ten minutes are up the Great Evil will appear at your prison cell instead of the Prince, gloat, and then hurl the broken and bloodied husk of the Prince at you.
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Brentai

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Re: Worst Stray Thoughts Ever
« Reply #365 on: November 26, 2009, 01:29:58 PM »

The Nameless Mod is a Deus Ex mod that has recently been announced completed after seven yearsThis interview talks about a lot of the logistics of it.  Very interesting and relevant read.

Also, some rather amusing responses in light of our own Katestory.
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Classic

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Re: Worst Stray Thoughts Ever
« Reply #366 on: December 15, 2009, 03:36:20 AM »

IDEA:
Comic where female lead possesses magical, full body tattoos that when exposed to the light of the sun or moon make her invincible proportional to the amount of the magic ink that's being touched by that light. BUT, she firmly believes in personal modesty/is embarrassed by the enchantment/design of the tattoo. I think it could make for a decent 30-40 page story.
that is exactly the opposite idea of empowered, where she has a super suit that gets weaker the more torn up it gets
I thought it got weaker the more self-conscious and unconfident she got, which just went up as it tore.

:nyoro~n: I had no idea what the fuck empowered was, so at first I thought you were talking about female empowerment for some reason. I DON'T KNOW! IT'S FINALS WEEK!
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Disposable Ninja

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Re: Worst Stray Thoughts Ever
« Reply #367 on: January 11, 2010, 10:12:24 AM »

Had an idea about how to accomplish more abstract, JRPG-esque battles in MMORPGs. Basically, it'd work sort of like Grandia, or Chrono Cross, in which you'd see the enemy on the field and running into it would initiate an instanced encounter. However, to other players looking in, it would only look like you and the monster were trading generic attacks, where for you it could be a grueling, hour-long turn-based battle to the death.

I mean, it would sort of fall apart once you had to deal with raids and parties, at least not without some reworking, but at least there wouldn't be any killstealing.
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James Edward Smith

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Re: Worst Stray Thoughts Ever
« Reply #368 on: January 29, 2010, 08:27:30 AM »

If you are ever making a fighting game or maybe an RPG, action RPG, etc where the characters each have their own style of fighting that they are good at and makes them distinct, make the characters different animals, sort of like pokemon and then make it so that there's a burly but none the less cute Octopus or Squid character who is a master of wrestling.

I mean, what else really makes sense for that character? He's going to be a grappler, clearly.
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Disposable Ninja

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Re: Worst Stray Thoughts Ever
« Reply #369 on: February 12, 2010, 07:18:28 PM »

As it turns out, I really like the idea of a Shooter/RPG hybrid. I love Mass Effect and Mass Effect 2, and I'm also looking forward to Alpha Protocol.

The only problem is: I don't really care for shooters. I'm just not good with 'em.

Solution: Upgradeable Auto-Targeting. It's a stat shooter fans don't have to bother with, and for un-dexterous like me I get to just point my gun in a badguy's general direction and he'll keel over.
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Brentai

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Re: Worst Stray Thoughts Ever
« Reply #370 on: February 12, 2010, 07:21:59 PM »

The VATS system in Fallout 3 was basically an attempt at that sort of system, although in general even if you're terrible you're likely to be more accurate than the VATS percentages.  In the end it's basically just for blowing up people's heads in bullet time.

Did you try Borderlands?
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Disposable Ninja

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Re: Worst Stray Thoughts Ever
« Reply #371 on: February 12, 2010, 07:27:30 PM »

I'm not particularly interested in that brand of RPG.

Slash-Shooter.

Really, all I want is more Dialog Trees, but for some reason it's more fun when Shotguns are involved.
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Detonator

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Re: Worst Stray Thoughts Ever
« Reply #372 on: February 12, 2010, 08:08:12 PM »

So, Fallout 3?
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"Imagine punching somebody so hard that they turned into a door. Then you found out that's where ALL doors come from, and you got initiated into a murder club that makes doors. The stronger you punch, the better the door. So there are like super strong murderers who punch people into Venetian doors and shit"

Brentai

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Re: Worst Stray Thoughts Ever
« Reply #373 on: February 12, 2010, 08:47:56 PM »

Perhaps you should get out of here.
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Classic

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Re: Worst Stray Thoughts Ever
« Reply #374 on: February 12, 2010, 09:50:54 PM »

VATS+Melee weapons seems like the kind of thing that would make me super-happy. Especially since I can't find my copy of Vagrant Story.
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Royal☭

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Re: Worst Stray Thoughts Ever
« Reply #375 on: February 14, 2010, 11:58:33 AM »

Scorched which uses geolocational positions and topographical data to pit players against each other.  i.e. where you login from is where you're based, and the terrain is based upon realworld land data between you and your opponents.

François

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Re: Worst Stray Thoughts Ever
« Reply #376 on: February 14, 2010, 12:02:43 PM »

That's great if you want to see Tibetans pwn the hell out of the Dutch.
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Royal☭

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Re: Worst Stray Thoughts Ever
« Reply #377 on: February 14, 2010, 12:03:13 PM »

You don't?

François

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Re: Worst Stray Thoughts Ever
« Reply #378 on: February 14, 2010, 12:04:02 PM »

No, I do, I mean, who wouldn't?
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Brentai

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Re: Worst Stray Thoughts Ever
« Reply #379 on: February 14, 2010, 12:07:41 PM »

Tibet has the high ground over China.
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