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Author Topic: Worst Stray Thoughts Ever  (Read 66900 times)

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Bongo Bill

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Re: Worst Stray Thoughts Ever
« Reply #440 on: May 01, 2010, 11:42:08 PM »

That's more than one syllable.
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...but is it art?

Brentai

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Re: Worst Stray Thoughts Ever
« Reply #441 on: May 01, 2010, 11:52:50 PM »

No it isn't.
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Esperath

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Re: Worst Stray Thoughts Ever
« Reply #442 on: May 01, 2010, 11:57:22 PM »

the t/ph border is probably too hard to slur into a single syllable.
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Disposable Ninja

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Re: Worst Stray Thoughts Ever
« Reply #443 on: May 02, 2010, 07:18:14 AM »

Osschtphreauhrrnnged.  Pronounced oSshtfrOOuhrrngd.  The o is unvoiced, like in opossum, and it basically sounds like a drunk Swedish person saying "Shit Froo Earned".

I kind of want to stay away from double letters as much as possible, because that feels a little bit like cheating. I feel like can get away with the double-n in chthreaurghenned because -ned is a modifier for the past tense.
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Frocto

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Re: Worst Stray Thoughts Ever
« Reply #444 on: May 03, 2010, 08:14:45 AM »

It is your weakness that shall be your downfall, DN.
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Bongo Bill

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Re: Worst Stray Thoughts Ever
« Reply #445 on: May 03, 2010, 11:31:46 PM »

A combination of a first-person shooter and werewolf/mafia, somehow. Obviously not all the rules will carry over. During the daytime, you get the accusation weapon, which is hitscan, and has the model of your hand, which extends the index finger in a pointing motion when fired. During the nighttime, everyone has to go out and conduct their activities in real-time with their identities obscured (except the mafia, who know each other). Each player gets a little house labeled with their own name, the doors of which unlock in a certain order based on their role (the mafia get to leave first, for instance, in order to have a shot at hiding their identity). Being action-based, nighttime activities would be balanced so that the normal outcome is likelier, but a heroic player can still cause things to happen differently. For example, there's a time limit on the night phase, so an innocent who evades the bad guys all night long might force them to kill somebody else, or even to fail to kill anyone.

Dead players turn into ghosts and get to play ghost deathmatch or something while the living players go about their business.
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...but is it art?

Detonator

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Re: Worst Stray Thoughts Ever
« Reply #446 on: May 04, 2010, 05:26:55 AM »

A combination of a first-person shooter and werewolf/mafia, somehow.

There is a somewhat popular Garry's Mod map called Terrortown which is basically this.  Kazz plays it a lot so he could explain it better.
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Disposable Ninja

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Re: Worst Stray Thoughts Ever
« Reply #447 on: May 29, 2010, 06:44:46 PM »

Fear and Loathing in Veridian City: A Savage Journey to the Heart of the Kanto Dream
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Disposable Ninja

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Re: Worst Stray Thoughts Ever
« Reply #448 on: September 02, 2010, 11:05:28 AM »

Novelty game idea: You: The Game.

The game would analyze the contents of your console-of-choice's hard drive, create a profile, and then use that profile to custom create a sidescrolling game world for you to play around in. Furthermore, the game would grow and change based on how the contents of your Hard Drive changed -- every unlocked Achievement, every new game, every download, the game would become slightly or greatly different.
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Mongrel

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Re: Worst Stray Thoughts Ever
« Reply #449 on: September 02, 2010, 12:36:10 PM »

Wasn't there an old game kinda like that called Innerspace or something? You flew around in a 2D space-pirate world, with enemy and allied ships based on the files on your hard drive?
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McDohl

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Re: Worst Stray Thoughts Ever
« Reply #450 on: September 03, 2010, 09:57:26 AM »

Except I think if you shot the files it deleted them off the drive.
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James Edward Smith

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Re: Worst Stray Thoughts Ever
« Reply #451 on: September 03, 2010, 10:39:30 AM »

Dominion style card game that has a Texas hold'em style "river".

Each round (every player gets a turn in a "round") a 4-5 card "river" is dealt onto the table from a separate terrain deck. This is the terrain that the round is played on and the terrain might benefit one player's hand over an others do to synergy with certain types of cards.

Alternately, player's turns could be divided into 4 phases where upon the start of each phase the next river card is turned over. Every players river ends up different every turn that way.

Or, it could still work like how I said earlier with all players operating from the same river, but the river isn't fully revealed every round and then replaced the next round with a new set of cards. Instead it is revealed one card at a time each round until you have a full 4-5 river cards in play, then the river is discarded and a new one begins being dealt out over the course of the next 4-5 rounds.

Theme ideas for what the "river" actually is:
-terrain
-it represents random uncontrollable elements like weather, acts of gods, etc
-the game is about ocean explorers and the "river" represents stuff or creatures you ran into with players decks being stuff like their equipment and crew, etc
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LaserBeing

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Re: Worst Stray Thoughts Ever
« Reply #452 on: September 03, 2010, 04:49:39 PM »

Except I think if you shot the files it deleted them off the drive.


It didn't. You're thinking of the similar in concept but much more recent indie game that nobody played because, well... because it deleted files off your drive.
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Brentai

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Re: Worst Stray Thoughts Ever
« Reply #453 on: September 03, 2010, 06:32:10 PM »

I played it a couple times on a drive I had marked for death anyway.  The only interesting thing is knowing that at any time you could suddenly fuck up your OS.
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Disposable Ninja

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Re: Worst Stray Thoughts Ever
« Reply #454 on: October 24, 2010, 06:34:10 PM »

Tell a story through DeviantArt. Not on, through. Create a page of a 14-year-old girl who draws herself as a lion playing with Kingdom Hearts Sora who is also a Lion. Slowly Chronicle her descent into madness as her mind is destroyed by Lovecraft-esque horrors.
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Disposable Ninja

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Re: Worst Stray Thoughts Ever
« Reply #455 on: November 09, 2010, 05:32:44 PM »

Explorers of the Postmortem Worlds

The Afterlife consists of hundreds upon thousands of unique worlds. A Spaniard from the 1400s who passed away before his dreams of exploration were realized has decided to set sail and and explore and chart out the various afterlifes.
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the asshole you hate

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Re: Worst Stray Thoughts Ever
« Reply #456 on: March 07, 2011, 10:42:10 AM »

Plot device: A tiny planetoid's surface is divided into 237,912 identical rooms. 237,912 robotic "mothers" simultaneously give 237,912 genetically identical embryos an identical education over 16 years. The children all [but 1?] grow up to be super-genius psychotic murderers - using smarts they discover each other and escape en-masse. So there are copied villains all over.
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It was a fun visit. I hope someday someone figures out what I was saying in this post. Bye!

Classic

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Re: Worst Stray Thoughts Ever
« Reply #457 on: March 07, 2011, 11:01:19 AM »

... Why 237,912?
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Lottel

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Re: Worst Stray Thoughts Ever
« Reply #458 on: March 08, 2011, 04:13:48 AM »

Because its Guild.


Because its lolsorandom and unique and won't conform to your preconceived notions, man.
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JDigital

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Re: Worst Stray Thoughts Ever
« Reply #459 on: March 08, 2011, 06:56:07 AM »

Sounds like the film where neo-nazis try to clone Hitler, then re-create his upbringing so he'll become like Hitler. It almost works, until clone Hitler stumbles upon a biography of Hitler, realizes he's a clone and defies destiny by killing himself and/or not becoming Hitler.
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