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Author Topic: Effects of Mass  (Read 66972 times)

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Disposable Ninja

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Re: Effects of Mass
« Reply #240 on: January 27, 2010, 12:36:03 AM »

Dear Bioware:

I'm glad you improved combat. Really, I am. But do you have to drag me through wave after wave of the same exact enemies I killed just a few seconds ago? Seriously, there's something to be said for scaling it back a little.

Also: fuck you fuck you fuck you I thought we were done with this tiny text bullshit. I can't even imagine those chicken scratches would be readable on a fucking IMAX.
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Shinra

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Re: Effects of Mass
« Reply #241 on: January 27, 2010, 03:07:53 AM »

Jennifer Hale does fantastic work and totally overshadows her male counterpart.
Truer words.  Strongly encourage male Shepards to reroll for ME2.

i can't do this because tali romance is confirmed for brawl by people who pirated the game on /tg/ and she does not have a big space lesbo option

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Rico

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Re: Effects of Mass
« Reply #242 on: January 27, 2010, 05:50:27 AM »

FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
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Thad

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Re: Effects of Mass
« Reply #243 on: January 27, 2010, 06:46:53 AM »

For the record, Tycho was misinformed when he posted that.

Whoops.

He posted a link to a bunch of endgame savefiles today, which should help anyone who lost their save.  Again, that's not me; I have my savefiles intact and just want a trainer to fuck with so I can see how the format works.  (Though again, if there's not a trainer for endgame decisions now, I expect to them crop up soon.)

(Chris Priestly is a good guy.  He banned eloH from Gamespot.  Or whatever game site overlaps with BioWare's community upload site.)

...haven't grabbed ME2 yet, because I'm still indulging in some serious dragonage, and because my bank account is below my comfort zone right now.  (Nothing serious -- I'll be a couple paychecks down the road by the time I finish DA and should be back up to my usual levels of discretionary spending.)
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Disposable Ninja

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Re: Effects of Mass
« Reply #244 on: January 27, 2010, 08:18:36 AM »

Honestly... I miss the elevators. Personally, I never really had a problem with any of them because A) they could entertaining, and B) I would position the camera and examine Tali's butt at great lengths. Sure, they could go on for a little while, but then so do these load screens in ME2. The only elevators that was actually mind-destroying bad was that elevator back on the Normandy.
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MadMAxJr

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Re: Effects of Mass
« Reply #245 on: January 27, 2010, 09:04:12 AM »

Question for anyone who might be playing the Xbox version.  Does installing it to the HD reduce load time at all?  As I understand it all the Xbox does is essentially copy an ISO image and it's not optimized at all for HD usage.

The dvd drive on mine occasionally has read issues, and I want to use my save data from ME1. >:(
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Rico

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Re: Effects of Mass
« Reply #246 on: January 27, 2010, 12:06:01 PM »

Honestly... I miss the elevators. Personally, I never really had a problem with any of them because A) they could entertaining, and B) I would position the camera and examine Tali's butt at great lengths. Sure, they could go on for a little while, but then so do these load screens in ME2. The only elevators that was actually mind-destroying bad was that elevator back on the Normandy.

Yeah, this really seems like a forest-for-the-trees case.  While I'll admit it was a little immersion-breaking to have minute-long-one-floor elevator trips in the 24th century, the problem was entirely with the load times and not the relatively clever mechanism they used to try and cover for them.  I dislike having to tag a Galactic News Terminal.

First impressions ~6 hours in:
It's kind of nice to have the skill trees be just the special dots from ME1, and I appreciate being able to hit a large barn with a weapon without leveling a few times first.

Boy, some of the Renegade options are really Renegade.  Some conversation options could use a little more of a hint as to what you're actually going to do.

Quick-time conversations are okay, but some of the windows are awfully short and I've had to reload a few times from stretching or taking a drink or something while the spoken dialogue goes on and OH WAIT MOUSE BUTTON.  I did really enjoy one sidequest where a Krogan was getting preachy and intimidating while standing near a flammable tank, with the QTE to shoot the tank, have him mock you for missing him, and then him burning to a crisp with your second shot.

Party-member quests are nice, but it's a little ham-fisted to have your secretary tell you to start them in lieu of having to build up character relationships.

Game is much harder than the first.  Ammo feels just a mite too sparse, especially for pistol users.  Some awkward interaction between Storming and taking cover, including a few deaths from trying valiantly to hammer the cover hotspot, followed by instantly vaulting over it.  Bad console-PC transition.

LOADING SCREEN TIPS AND EVEN WORSE ON-SCREEN POP-UPS REFER TO HARD-CODED KEYS INSTEAD OF THE KEYBIND VARIABLE THIS IS FUCKING 2010 PEOPLE

Made especially bad by some arbitrary-feeling changes to ME1 controls.  I like Q and E for squad directions but spacebar for Storm/cover is awful.  Use/Storm need to be separated like this were an actual fucking PC game and we had a giant keyboard to use so I can use Left Shift like it were every other FPS in the world.

And am I missing something or is there no dedicated crouch button?  It was pretty late when I was playing last night.
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Disposable Ninja

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Re: Effects of Mass
« Reply #247 on: January 27, 2010, 12:25:42 PM »

I don't think there is a dedicated crouch button. At least on the 360, it's context sensitive, which is a little aggravating sometimes. I'm thinking that I just might have to switch to Casual difficulty. It's just not as much fun.

So far, I haven't had to make any big decisions, and I haven't felt particularly Renegade-y.

On the plus side: [spoiler]Female Shepherd can romance Garrus, apparently.[/spoiler] I am okay with this.

Also: you can buy a Space Hamster to go into your private room on the ship. It says "Squeak".
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inyandep

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Re: Effects of Mass
« Reply #248 on: January 27, 2010, 12:48:25 PM »

[15:38] <Ribbon> wait i can get busy with garrus? oh fuck yes
[15:38] <Ribbon> yeah i bet he's got like some kinda creepy lizard dick
[15:38] <Shinefrodo> it's probably razor sharp
[15:38] <Ribbon> that's okay. we can only get orgasms by ending lives so we'll just dryhump while he shoots at geth over my shoulder
[15:38] <Shinefrodo> apparently his species aren't amino acid based or something
[15:38] <Ribbon> tali just standing off to the side wondering if that's how you have sex
[15:39] <Shinefrodo> if they eat people food it just goes right through them without any nutrient absorption. or kills them.
[15:39] <Ribbon> one or the other i guess
[15:42] <Ribbon> yeah and also like i bet tali and garrus have a huge pH difference
[15:43] <Ribbon> like if you made tali go down on you it'd probably be like squirting lye into her mouth
[15:43] <Ribbon> yeah i hope there's a bloopers reel
[15:43] <Ribbon> like maybe my shepard and garrus making out and he starts inching down then he starts screaming and stands up clutching his face
[15:44] <Ribbon> and then running around and then he shoots his reproductive spines and they hit me in the cheeks and i start screaming
[15:44] <Ribbon> then we both stumble out of the room and right into the middle of a council report
[15:44] <Ribbon> just buckass naked, udena all just glaring while his human cronies point at my tits and laugh
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TA

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Re: Effects of Mass
« Reply #249 on: January 27, 2010, 12:58:01 PM »

I really don't understand how a Tali romance is going to work.  Big bullet wounds like the one she gets treated for in the first game that you use to find her in the first place aside, her species is supposed to like get ebola from every tiny tear in their suits.  The part of me that likes good writing wants to see her have an allergic reaction to your sperm and die, but the part of me that remembers the first game knows that will never happen.
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Norondor

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Re: Effects of Mass
« Reply #250 on: January 27, 2010, 01:39:40 PM »

I really don't understand how a Tali romance is going to work etc.

it's not quite that bad

[15:38] <Ribbon> marvelous things

indep be my space girlfriend ok

I'm thinking that I just might have to switch to Casual difficulty. It's just not as much fun.

you're bad at videogames
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Burrito Al Pastor

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Re: Effects of Mass
« Reply #251 on: January 27, 2010, 01:43:20 PM »

I'm thinking that I just might have to switch to Casual difficulty. It's just not as much fun.

you have badwrongfun
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Norondor

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Re: Effects of Mass
« Reply #252 on: January 27, 2010, 01:54:36 PM »

On normal, i die maybe once or twice per mission, and i am playing as Shotgun Guy With No Regard For His Own Safety and i hate cover. I don't think i have ever needed to replay a fight multiple times for any reason whatsoever. It's just more like an FPS now.
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Disposable Ninja

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Re: Effects of Mass
« Reply #253 on: January 27, 2010, 02:00:09 PM »

I'm not dying that often either. But, as I said before, combat is fucking exhausting. There's never a fucking end to it. And I'm just going to do what I always do with Bioware's terrible gameplay: I'm putting it on the easiest difficulty.
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Burrito Al Pastor

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Re: Effects of Mass
« Reply #254 on: January 27, 2010, 02:17:39 PM »

Yeah, now that I'm replaying ME1 to get a proper save back, I'm reminded of how I didn't like everything scaling with level then, either.

I'm taking a slightly different route - giving myself great equipment and pumping up the difficulty so I don't have to deal with their terrible inventory system.
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Norondor

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Re: Effects of Mass
« Reply #255 on: January 27, 2010, 02:23:58 PM »

I am pretty sure absolutely nothing in ME2 scales with level. It really comes across as a shooter more than an RPG. Which is a good move! ME was a really shitty hybridization, and this is actually enjoyable to play. Like, not just as an rpg, for the characters and dialog and shit, but actually just to teleport-charge into robots and shotgun their arms and legs off in slow motion.
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Disposable Ninja

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Re: Effects of Mass
« Reply #256 on: January 27, 2010, 02:49:29 PM »

Clearly I'm playing the game wrong, because all I've been doing is playing peek-a-boo with enemies that blow my health to shit if I'm out of cover for even a fraction of a second.
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Norondor

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Re: Effects of Mass
« Reply #257 on: January 27, 2010, 03:09:52 PM »

I do die really really fast. I kind of got used to it in Gears of War, et al.

It actually helps a lot later on when you get access to upgrades for your Unity power, except that i go through medi-gel really quickly if i'm being too reckless.
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yyler

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Re: Effects of Mass
« Reply #258 on: January 27, 2010, 04:05:04 PM »

DN you might be playing the game wrong
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François

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Re: Effects of Mass
« Reply #259 on: January 27, 2010, 04:11:43 PM »

Seeing as Dragon Age is borderline unplayable for me*, I'll probably hold off on ME2 for a while. That said, all this discussion makes me want to replay the original. I finished a single playthrough, a mostly-paragon vanguard, then restarted immediately with a renegade soldier, but it wasn't long before I was all "aw man I just did that, screw this" and uninstalled the game.

Maybe I'll just do a quick main-plot run with no or minimal sidequesting and see what that feels like.

*: by which I mean that I need to put the settings so low to get a decent framerate that I eventually decided that it wasn't worth playing until I got a better machine
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