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Author Topic: Effects of Mass  (Read 66860 times)

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Ziiro

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Re: Effects of Mass
« Reply #660 on: March 05, 2012, 09:20:22 PM »

Forget every other character Bioware allows to be Romancable. Why can't I have the Bartender from Illium? She is awesome.

Also Illium definitely feels so strange in comparison to the pace of the rest of the game. It feels like it might have been at the beginning of the design cycle, then somewhere along they way they realized they couldn't do what goes on here everywhere. It's so jam packed with shit to do.

Because that's Liara's Mom and that would be an amazing threesome

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Zaratustra

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Re: Effects of Mass
« Reply #661 on: March 06, 2012, 07:15:33 AM »

An interesting article on how "your actions have consequences" has been carefully tooled to mean "buy more things"

http://www.pcgamer.com/2012/03/06/mass-effect-3-war-assets-and-readiness-how-multiplayer-affects-your-ending/

Smiler

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Re: Effects of Mass
« Reply #662 on: March 06, 2012, 07:58:37 AM »

And in three years when they shut down the matchmaking system for ME3 you won't be able to get the good ending at all.
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Zaratustra

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Re: Effects of Mass
« Reply #663 on: March 06, 2012, 08:48:51 AM »

Eh, in three months you'll get a patch that makes all endings available from a single choice at the end.

Ziiro

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Re: Effects of Mass
« Reply #664 on: March 06, 2012, 09:05:12 AM »

And in three years when they shut down the matchmaking system for ME3 you won't be able to get the good ending at all.

Quote
it is possible to get the best ending in single player without playing multiplayer, but it’s twice as hard. All your War Assets only count for 50% of their potential value. The biggest gains in War Assets come from a culmination of your decisions in the previous games and your decisions in this one: if you’ve helped a race before, and you help them here, it’s often possible to get their full support and resolve their conflict to get someone else on your side too.
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Doom

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Re: Effects of Mass
« Reply #665 on: March 06, 2012, 10:16:33 AM »

So I just youtube the endings I didn't get. Better luck next time, Bioware!
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TA

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Re: Effects of Mass
« Reply #666 on: March 06, 2012, 02:24:17 PM »

And in three years when they shut down the matchmaking system for ME3 you won't be able to get the good ending at all.

Quote
it is possible to get the best ending in single player without playing multiplayer, but it’s twice as hard. All your War Assets only count for 50% of their potential value. The biggest gains in War Assets come from a culmination of your decisions in the previous games and your decisions in this one: if you’ve helped a race before, and you help them here, it’s often possible to get their full support and resolve their conflict to get someone else on your side too.

So it's possible to get the best ending without grinding multiplayer if you're importing the exact right combination of decisions from both ME1 and ME2.
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Bal

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Re: Effects of Mass
« Reply #667 on: March 06, 2012, 02:45:05 PM »

Simultaneously annoying, and one of the most gratifying things for me personally, possessing one of those coveted saves.
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Ziiro

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Re: Effects of Mass
« Reply #668 on: March 06, 2012, 02:59:41 PM »

In agreement. I've been calculating since ME1 for this and making choices accordingly. Making allies wherever I can and basically playing the long game. Imagine if they didn't have the multiplayer to pad your fucking readiness? Curious how much of the population would see the good ending.
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Beat Bandit

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Re: Effects of Mass
« Reply #669 on: March 06, 2012, 03:28:31 PM »

Multiplayer? Bitch, I've got the Rachni and Wrex.
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Bongo Bill

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Re: Effects of Mass
« Reply #670 on: March 06, 2012, 04:59:58 PM »

Whoops I played his for 14 hours straight instead of sleeping.

Forget every other character Bioware allows to be Romancable. Why can't I have the Bartender from Illium? She is awesome.

Also Illium definitely feels so strange in comparison to the pace of the rest of the game. It feels like it might have been at the beginning of the design cycle, then somewhere along they way they realized they couldn't do what goes on here everywhere. It's so jam packed with shit to do.

Because that's Liara's Mom and that would be gross.

Pretty sure that's Liara's Dad.
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Classic

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Re: Effects of Mass
« Reply #671 on: March 06, 2012, 06:10:20 PM »

LIARA HAS TWO DADDIES!?
ALERT THE MSM!
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Bal

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Re: Effects of Mass
« Reply #672 on: March 06, 2012, 10:02:09 PM »

Manguard flowchart: Charge>Biotic ARM!>Shotgun>Repeat
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Ziiro

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Re: Effects of Mass
« Reply #673 on: March 06, 2012, 11:35:11 PM »

Finding Dialogue tidbits in ME2 that still make me laugh.

"Borders? This is Tuchanka. Our borders are determined by the range of our guns."
"Vorcha are just like the Varren. Only they can use guns and don't crap on the floor as often."
Most of the dialogue on Tuchanka is actually fucking golden.
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Bal

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Re: Effects of Mass
« Reply #674 on: March 07, 2012, 12:06:06 AM »

Man, if you like side missions, I hope you like switching discs like it's 1997.
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DestyNova

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Re: Effects of Mass
« Reply #675 on: March 07, 2012, 01:07:48 AM »

 Imported a glowy-eyed, scar-faced Adept from ME2 and the glow-stuff vanished! I thought we would be able to keep the scars.
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DestyNova

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Re: Effects of Mass
« Reply #676 on: March 07, 2012, 01:12:59 AM »

Manguard flowchart: Charge>Biotic ARM!>Shotgun>Repeat

I saw a video of a Vanguard utterly slaughtering TiM's troops with a vanguard. The guy was a fucking cross-between comet and Hulk. A later posted detailed how to do it:

Take the talent at the end of the Charge tree that lets you recharge shields 100% whenever you charge. Take the Nova talent that reduces the Charge cooldown by 25% each time you Nova. Put some more points into making Nova awesome (this guy opted for the "Novas have a chance of not reducing your shield" talent, but it doesn't really matter which ones you pick). Run with a light weapon to keep your cooldowns as low as possible (this goes for any character as far as I'm concerned. The only reason I'd ever equip a second weapon is if I were playing a class without a damage power on Gold, where ammo starts to become an issue).
 
Once you do this, you stop playing a third person shooter and start playing Hulk in space. Your Charge and Nova talents will recharge as fast as you can trigger them, and your shields will reset constantly. It can be risky on Silver if you run into too large a group, and you have to be even more cautious on Gold. But it's still ridiculously fun.
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Bal

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Re: Effects of Mass
« Reply #677 on: March 07, 2012, 03:20:26 AM »

Imported a glowy-eyed, scar-faced Adept from ME2 and the glow-stuff vanished! I thought we would be able to keep the scars.

It's because your reputation reset. The stupid reason you get to look all messed up as a renegade is that the cybernetics that brought you back to life react negatively if you don't remain mostly calm, and particularly poorly if you're going off all the time. It's dumb, but whatever. At any rate, be a dick and the scars come back.
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Thad

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Re: Effects of Mass
« Reply #678 on: March 07, 2012, 07:33:02 AM »

...oh hey, new WINE package.  Wonder if it'll work.
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Niku

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Re: Effects of Mass
« Reply #679 on: March 07, 2012, 08:46:27 AM »

I am looking forward to my new computer being here so I can play Mass Effect.

1.

Hopefully I can get past the crippling apathy that I felt as soon as I opened a shop interface from 1992!
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